Welcome to Wargaming.net Wiki!
Variants

Gneisenau

Jump to: navigation, search
Legends_Gneisenau_splash.png
Tier VI | Type: Battleship
Preceded bySucceeded by
BayernBismarck
F. der Große
Cost 9 000 000
XP Required143 000
Stock Stats
Upgraded Stats
Survivability
Hitpoints58 200 
Armor13 - 360 
Torpedo Damage Reduction22 %
Artillery
Main Battery
380mm L/52 SK C/343x2 
Firing Range16.1 km
Reload Time26 s
180 Turn Time36 s
HE Max Damage4400 
HE Fire Chance34 %
HE Penetration95 mm
AP Max Damage11 600 
Torpedo
533mm Drilling2x3 
Reload Time68 s
Max Damage13 700 
Detectability by Sea1.3 km
Rangekm
Speed64 kn
Maneuverability
Maximum Speed32 kn
Turning Circle Radius830 m
Rudder Shift Time14.7 s
Concealment
Detectability by Sea14.6 km
Detectability by Air11.7 km
Detectability firing in smoke13.4 km
Legends_Gneisenau.png

Gneisenau — German Tech Tree Tier VI Battleship.

A very high-speed battleship that was close to the battle cruiser type. Under the re-armament project, she was equipped with 380 mm guns that enabled her to fight off larger contemporary ships. Among her drawbacks were the small number of main guns and weak horizontal armor.

Entered Service: 1938
Ships in a series: 2


Ship Traits
Legends_Ironclad_trait.png Legends_Secondary_Reach_trait.png Legends_Modest_Guns_trait.png
Ironclad:
Above average armor thickness. Greater resisitance to all forms of armor penetration.
Secondary Reach:
Above average secondary battery range.
Modest Guns:
The ship is armed with low-caliber main battery guns.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 50 900 13 360 22 3x2 2 20.6 0
Hull B 58 200 13 360 22 3x2 2 14.7 1 800 000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage Purchase Price
380mm L/52 SK C/34 3x2 26 36 4400 34 11 600 0
380mm L/52 SK C/34 3x2 26 36 4400 34 11 600 225 000
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 14.7 km 0
Targeting System Typ 7 mod. 2 10 % 16.1 km 225 000
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
533mm Drilling 2x3 68s 7.2s 13 700 6 64 1.3
533mm Drilling 2x3 68s 7.2s 13 700 6 64 1.3
Legends_Engine.png Maximum Speed Purchase Price
Stock 28.8 kn 0
Engine: 160 000 hp 32 kn 225 000

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 15s
  • Reload time: 80s
  • The number of consumables is unlimited
Legends_Repair_Party.png
Repair Party
Legends_dpadup.png
Partially restores the ship's HP by repairing light damage.
  • HP per second: +291
  • Duration: 28s
  • Reload time: 80s
  • Number of consumables: 3
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadright.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 90s
  • Reload time: 80s
  • Number of consumables: 3
Legends_Spotter_Plane.png
Spotter
Legends_dpadright.png
Temporarily tightens main battery shell grouping.
  • Main battery shell grouping: +10%
  • Duration: 30s
  • Reload time: 200s
  • Number of consumables: 3
Legends_EST.png
Enhanced Secondary Targeting
Legends_dpadright.png
Lower the dispersion and improve the shell grouping of your secondary armament.
  • Secondary battery shell grouping: +100%
  • Secondary battery dispersion: -50%
  • Duration: 30s
  • Reload time: 160s
  • Number of consumables: 3

Player Opinion

Performance

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png

  All Ships:      USA  |  Japan  |  UK  |  German  |  France  |  USSR  |  Italy  |  Pan‑Europe  |  Pan‑Asia  |  Commonwealth  |  Pan‑America