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Königsberg

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Legends_Königsberg_splash.png
Tier IV | Type: Cruiser
Preceded bySucceeded by
KarlsruheNürnberg
Yorck
Cost 500 000
XP Required24 000
Stock Stats
Upgraded Stats
Survivability
Hitpoints24 300 
Armor10 - 100 
Torpedo Damage Reduction%
Artillery
Main Battery
150mm L/60 SK C/253x3 
Firing Range14 km
Reload Times
180 Turn Time30 s
HE Max Damage1700 
HE Fire Chance%
HE Penetration38 mm
AP Max Damage3900 
Secondary Armament 1
88mm L/76 DOP. L. C/323x2 
Firing Rangekm
Reload Times
HE Max Damage1000 
HE Fire Chance%
HE Penetration15 mm
Torpedo
533mm Drilling4x3 
Reload Time68 s
Max Damage13 700 
Detectability by Sea1.3 km
Rangekm
Speed64 kn
AA Defense
AA Armament 1
20mm Flak 384x1 
DPS12 
Rangekm
AA Armament 2
37mm Flakzwilling 304x2 
DPS10 
Range3.5 km
AA Armament 3
88mm L/76 DOP. L. C/323x2 
DPS24 
Rangekm
Maneuverability
Maximum Speed32.5 kn
Turning Circle Radius680 m
Rudder Shift Time6.9 s
Concealment
Detectability by Sea11.6 km
Detectability by Air6.9 km
Detectability firing in smoke5.4 km
Legends_Königsberg.png

Königsberg — German Tech Tree Tier IV Cruiser.

A light cruiser with artillery and torpedo armament that was quite powerful for her size. Königsberg was the first among German cruisers to be equipped with aircraft handling equipment. One of her key features was the unconventional arrangement of her aft main turrets.

Entered Service: 1929
Ships in a series: 3


Ship Traits
Legends_Full_Circle_trait.png Legends_Extended_Sonar_trait.png Legends_Superior_HE_pen_trait.png
Full Circle:
Main battery turrets can rotate the full 360 degrees.
Extended Sonar:
Sonar's range increased.
Superior HE pen:
Above average HE shell penetration.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 22 600 10 100 7 3x3 4 9.7 0
Hull B 24 300 10 100 7 3x3 4 6.9 100 000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
150mm L/60 SK C/25 3x3 8 30 1700 8 3900
150mm L/60 SK C/25 3x3 8 30 1700 8 3900
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 12.7 km 0
Targeting System Typ 4 mod. 2 10 % 14 km 12 500
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
533mm Drilling 4x3 68s 7.2s 13 700 6 64 1.3
533mm Drilling 4x3 68s 7.2s 13 700 6 64 1.3
Legends_Engine.png Maximum Speed
Stock 32.5 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Sonar.png
Sonar
Legends_dpadup.png
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 3.6km
  • Detection of ships: 5.1km
  • Duration: 112s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadright.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 100s
  • Reload time: 80s
  • Number of consumables: 3

Player Opinion

Performance

Gallery


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