Welcome to Wargaming.net Wiki!
Variants

Nassau

Jump to: navigation, search
Legends_Nassau_splash.png


Tier III | Type: Battleship
Cost Campaign Reward
Stock Stats
Survivability
Hitpoints35 400 
Armor13 - 400 mm
Torpedo Damage Reduction13 %
Artillery
Main Battery
283mm L/45 Drh LC/19066x2 
Firing Range13.3 km
Reload Time22.2 s
180 Turn Time51.4 s
HE Max Damage3200 
HE Fire Chance19 %
HE Penetration71 mm
AP Max Damage7200 
Sigma1.8 
Secondary Armament 1
88mm L/45 MPL C/134x1 
Firing Rangekm
Reload Times
HE Max Damage1000 
HE Fire Chance%
HE Penetration15 mm
Secondary Armament 2
88mm L/45 MPL C/0612x1 
Firing Rangekm
Reload Times
HE Max Damage1000 
HE Fire Chance%
HE Penetration15 mm
Secondary Armament 3
150mm L/45 MPL C/0612x1 
Firing Rangekm
Reload Time8.6 s
HE Max Damage1700 
HE Fire Chance%
HE Penetration38 mm
AA Defense
AA Armament 1
88mm L/45 MPL C/134x1 
DPS
Rangekm


Maneuverability
Maximum Speed23 kn
Turning Circle Radius510 m
Rudder Shift Time11.2 s
Concealment
Detectability by Sea11.5 km
Detectability by Air9.6 km
Detectability firing in smoke8.6 km
Legends_Nassau.png

Nassau — German Premium Tier III Battleship.

The lead ship in the first series of dreadnaught battleships of the Imperial German Navy. This battleship was notable for reliable armor, good torpedo protection, and a powerful secondary battery. She carried 283 mm guns that in many aspects almost matched larger-caliber gun systems adopted by other navies of the world.

Nassau was released as the final reward of the Wicked Waves campaign, which took place from September 16th to October 20th, 2019.

Entered Service: 1909
Ships in a series: 4


Ship Traits Premium
Legends_Agile_trait.png Legends_Modest_Guns_trait.png Legends_Money_Maker_trait.png
Agile:
Above average ability to change direction.
Modest Guns:
The ship is armed with low-caliber main battery guns.
Money Maker:
Grants a significant bonus to XP and credit earnings.


Modules



Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Rudder Shift (s)
Stock 35 400 13 400 13 6x2 11.2
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
283mm L/45 Drh LC/1906 6x2 22.2 51.4 3200 19 7200
Legends_Fire_Control.png Main Battery Firing Range
Stock 13.3 km
Legends_Engine.png Maximum Speed
Stock 23 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing +20%
  • Dispersion of Secondary Battery -20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Secondary_Battery_Mod_3.png
Secondary Battery Mod 3
  • Secondary battery reload time -20%
Legends_Artillery_Plotting_Room_Mod_2.png
Artillery Plotting Room Mod 2
  • Dispersion of Main Battery -10%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 15s
  • Reload time: 80s
  • The number of consumables is unlimited
Legends_Repair_Party.png
Repair Party
Legends_dpadup.png
Partially restores the ship's HP by repairing light damage.
  • HP per second: +177
  • Duration: 28s
  • Reload time: 80s
  • Number of consumables: 3
Legends_EST.png
Enhanced Secondary Targeting
Legends_dpadright.png
Lower the dispersion and improve the shell grouping of your secondary armament.
  • Secondary battery shell grouping: +100%
  • Secondary battery dispersion: -50%
  • Duration: 30s
  • Reload time: 160s
  • Number of consumables: 3

Player Opinion

Performance

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png

  All Ships:      USA  |  Japan  |  UK  |  German  |  France  |  USSR  |  Italy  |  Pan‑Europe  |  Pan‑Asia  |  Commonwealth  |  Pan‑America