Welcome to Wargaming.net Wiki!
Variants

Okhotnik

Jump to: navigation, search
Legends_Okhotnik_splash.png


Tier IV | Type: Destroyer
Cost (Doubloons)6250
Stock Stats
Survivability
Hitpoints12 700 
Armor6 - 16 mm
Torpedo Damage Reduction%
Artillery
Main Battery
130mm/55 B-77x1 
Firing Range9.8 km
Reload Time10 s
180 Turn Time32.7 s
HE Max Damage1900 
HE Fire Chance%
HE Penetration22 mm
AP Max Damage2500 
Sigma2.0 
Torpedo
450mm Goncharov Triple4x3 
Reload Time47 s
Max Damage13 667 
Detectability by Seakm
Range4.5 km
Speed62 kn
AA Defense
AA Armament 1
7.62mm Maxim machine gun4x1 
DPS
Rangekm
AA Armament 2
76.2mm2x1 
DPS
Rangekm


Maneuverability
Maximum Speed34.5 kn
Turning Circle Radius730 m
Rudder Shift Time3.2 s
Concealment
Detectability by Sea6.1 km
Detectability by Air3.2 km
Detectability firing in smoke2.4 km
Legends_Okhotnik.png

Okhotnik — Soviet Premium Tier IV Destroyer.

An original project for a unique large destroyer that was created during World War I to remedy the lack of modern cruisers in the Russian Navy. The ship's dimensions--too big for her type--allowed her to carry multiple guns and torpedo tubes.


Year of Design: 1917


Ship Traits Premium
Legends_Guns_Aplenty_trait.png Legends_Tough_trait.png Legends_Sluggish_Aim_trait.png Legends_Money_Maker_trait.png
Guns Aplenty:
A high number of guns allows for a lot of damage from a single salvo.
Tough:
Above average base HP rating.
Sluggish Aim:
Below average main battery traverse speed. Close quarters combat problematic.
Money Maker:
Grants a significant bonus to XP and credit earnings.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s)
Stock 12 700 6 16 0 7x1 4 3.2
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
130mm/55 B-7 7x1 10 32.7 1900 8 2500
Legends_Fire_Control.png Main Battery Firing Range
Stock 9.8 km
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
450mm Goncharov Triple 4x3 47s 7.2s 13 667 4.5 62 1
Legends_Engine.png Maximum Speed
Stock 34.5 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 40s
  • The number of consumables is unlimited
Legends_Smoke_Generator.png
Smoke Generator
Legends_dpadup.png
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy.
  • Duration: 20s
  • Dispersion time: 77s
  • Reload time: 240s
  • Number of consumables: 2
Legends_Engine_Boost.png
Engine Boost
Legends_dpadright.png
Temporarily increases the maximum ship speed.
  • Maximum speed: +8%
  • Duration: 120s
  • Reload time: 180s
  • Number of consumables: 2

Player Opinion

Performance

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png

  All Ships:      USA  |  Japan  |  UK  |  German  |  France  |  USSR  |  Italy  |  Pan‑Europe  |  Pan‑Asia  |  Commonwealth  |  Pan‑America