Welcome to Wargaming.net Wiki!
Variants

Update 0.1.5

Jump to: navigation, search

Weapon control:


Changed:


Weapon control in binoculars-view.

Mechanics of firing via binoculars-view were improved.


Graphic interface:


Changed:


Dealt damage functionality expanded.


Content and gameplay:


Ships:


Added:

Amagi – battleship (battlecruiser) VIII tier, Japan. This class of battlecruiser was designed under the ‘Eight-eight fleet’ program. The lead ship was layed down in 1920, but the construction was canceled due to Washington Treaty regulations. The original hull was destroyed during the earthquake in 1923.


Farragut – destroyer V tier, USA. First American destroyer with dual-purpose main caliber guns.


Mogami (1935) – cruiser VII tier, Japan. Was designed and constructed for new 155-mm naval guns.


Gearing – destroyer IX tier, USA. The successor of Allen M. Sumner class, she had longer hull and thus better stability.


Changed:


Engine critical hits now has lesser effect on ship’s speed decreasing for all ships.

AA effectiveness reduced for Fuso and Cleveland. AA range reduced for New Mexico and Shimakaze. AA effectiveness increased for Nagato. AA range increased for Minekaze.


Tiers:

Hosho: tier changed from V to IV. Shinano: tier changed from X to IX. Minekaze: tier changed from VI to V. Shimakaze: tier changed from X to IX. Independence: tier changed from VI to V. Essex: tier changed from VIII to IX. Iowa: tier changed from X to IX. Baltimore: tier changed from VIII to IX.


Maps:

Added:

Islands 2 (prototype): map for low-tier battles.

Artful Rocks (prototype): map for low-tier battles.


Changed:

Flower (prototype): mini-map corrected.

Archipelago (prototype): terrain bugs fixed.


Sounds:

Added:

Torpedo launcher repair message.

Message about allies destroyed by enemies.

New musical battle theme.


Changed:

Different sounds for AP and HE shells hit.
Planes’ engines sound mechanics.
Hit sounds mechanics.
Minor bugs fixed.


Bots:

Changed:

Bots behavior greatly improved.



Server:


Changed:

Stability of server game components improved.


Client:


Changed:

Optimization of game logic scripts.

Optimization of network exchange.


Render:


Changed:

Optimization of video memory usage.