Welcome to Wargaming.net Wiki!

User:Benser33:eu/bens_Ship/doc

Jump to: navigation, search
{{User:Benser33:eu/bens_Ship
|Ship= <!-- override code goes here -->

|Anno= <!-- overwrite the default ship description here -->
|Promo= <!-- add a line at the bottom of the description here -->

|Abstract= <!-- Add an abstract here -->

|Performance= <!-- Add the performance article here -->

|Pros=
* 
* 
* 
* 

|Cons=
* 
* 
* 
* 

|Research= 
<!--Availability of researchable upgrades for ''{{#var:ship_name}}'' is as follows: 
* '''Main Battery:'''  
* '''Hull:'''  Upgrade to Hull (B) for XXX.  Research of this module unlocks progression to YYY.
* '''Torpedoes:'''  
* '''Gun Fire Control System:'''  Upgrade to XXX for an extra 10% range on the main battery. 
* '''Propulsion:'''  
-->

<!-- FOR PREMIUM SHIPS:
As a premium ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research.-->

|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->

|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->

<!--The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
* '''Slot 1''':  
* '''Slot 2''':  
* '''Slot 3''':  
* '''Slot 4''':  
* '''Slot 5''':  
* '''Slot 6''':  
-->

|CommanderSkills=<!-- write text about best set of Commander Skills below -->

|Consumables=<!-- write text about selection of Consumables below -->
<!--''{{#var:ship_name}}'' can equip the following consumables:
* '''Slot 1:''' {{Damage Control Party}}
* {{Repair Party}}
* {{Smoke Generator}}
* {{Defensive AA Fire}} '''or''' {{Hydroacoustic Search}}
* {{Surveillance Radar}}
* {{Torpedo Reload Booster}}
* {{Main Battery Reload Booster}}
* {{Engine Boost}}
* {{Spotting Aircraft}} '''or''' {{Catapult Fighter}}
-->

<!-- set signal flags -->
|Signals= <!-- Write some text here if you want to say something about the signals -->
|Juliet_Charlie = 0 <!-- No Detonate -->
|India_Yankee = 0 <!-- -20% Fire duration -->
|Juliet_Yankee_Bissotwo = 0 <!-- -20% flood duration -->
|Hotel_Yankee = 0 <!-- ram someone -->
|Victor_Lima = 0 <!-- +1/0.5% (160mm) fire, +4% flood -->
|India_X-ray = 0 <!-- +1/0.5% (160mm) fire, +5% you detonate -->
|Juliet_Whiskey_Unaone = 0 <!-- +15% flod, +5% you detonate -->
|Mik_Yankee_Soxisix = 0 <!-- Secondaries: +5% range, -5% reload, -5% dispersion-->
|November_Echo_Setteseven = 0 <!-- +5% AA damage -->
|Sierra_Mike = 0 <!-- +5% speed -->
|November_Foxtrot = 0 <!-- -5% Consumables reload -->
|India_Delta = 0 <!-- +20% HP from Repair Party -->
|X-ray_Papa_Unaone = 0 <!-- +15% Smoke Gen action time -->
|Sierra_Bravo = 0 <!-- +10% Hydro action time;  -10% DFAA reload time -->

|Camouflage=

|Gallery=<gallery>
</gallery>

|History=History

|HistoricalGallery=<gallery>
</gallery>

|Video=

|ChangelogPreTest=
|ChangelogInTesting=
|ChangelogLive=

|Ref=
}}