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Battle Mechanics

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Revision as of 22:34, 2 May 2013Revision as of 22:41, 2 May 2013
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? <td width="20%"><b>Exiting Battle during load/countdown</b></td>+ <td width="20%"><b>Exiting Battle during loading screen or countdown</b></td>
  <td width="40%"><div align="left">No "Joining a battle" bonus. Since your tank is actually present in the battle until it gets destroyed, it can passively earn XP e.g. for spotting enemy vehicles.</div></td>  <td width="40%"><div align="left">No "Joining a battle" bonus. Since your tank is actually present in the battle until it gets destroyed, it can passively earn XP e.g. for spotting enemy vehicles.</div></td>
  <td width="40%"><div align="left">No "Joining a battle" bonus. Since your tank is actually present in the battle until it gets destroyed, it can passively earn credits e.g. spotting enemy vehicles.</div></td>  <td width="40%"><div align="left">No "Joining a battle" bonus. Since your tank is actually present in the battle until it gets destroyed, it can passively earn credits e.g. spotting enemy vehicles.</div></td>
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? <td width="20%"><b>Exiting Battle later</b></td>+ <td width="20%"><b>Exiting Battle after countdown</b></td>
  <td width="40%"><div align="left">There is a penalty for the XP earning. If the tank was not destroyed before exiting, further XP can be earned passively while it remains on the battlefield, e.g. for spotting enemy vehicles.</div></td>  <td width="40%"><div align="left">There is a penalty for the XP earning. If the tank was not destroyed before exiting, further XP can be earned passively while it remains on the battlefield, e.g. for spotting enemy vehicles.</div></td>
  <td width="40%"><div align="left">Credits as earned, there is no penalty. If the tank was not destroyed before exiting, further credits can be earned passively while it remains on the battlefield, e.g. for spotting enemy vehicles.</div></td>  <td width="40%"><div align="left">Credits as earned, there is no penalty. If the tank was not destroyed before exiting, further credits can be earned passively while it remains on the battlefield, e.g. for spotting enemy vehicles.</div></td>

Revision as of 22:41, 2 May 2013

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This page is to provide you with as many details as possible of the core game mechanics, so that you need not search through the forums for this valuable information. The details of some game mechanics are being held "close to the vest" over at Wargaming.net. To the maximum extent possible, we have provided all the data we know about game mechanics.

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