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Battle Mechanics

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Revision as of 21:23, 26 July 2013Revision as of 05:25, 30 July 2013
Under repairs section: added that as of patch 085 Large Repair Kit can be purchased for credits
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 Your crew will only repair a damaged module just enough to make it operational again, i.e. it will remain in "yellow" or damaged [[#Damage_States|state]]. The exact amount of hitpoints this state represents depends on the specific module as well. Your crew will only repair a damaged module just enough to make it operational again, i.e. it will remain in "yellow" or damaged [[#Damage_States|state]]. The exact amount of hitpoints this state represents depends on the specific module as well.
  
?To get a module fully operational again and restore all of its hitpoints to it during battle you must use a [[Consumables|consumable]]. The [[Consumables#Small_Repair_Kit|Small Repair Kit]] is bought for credits and allows you to repair one module during the battle (starting from patch 0.7.4 both tracks can be repaired at once if they are both damaged). The [[Consumables#Large_Repair_Kit|Large Repair Kit]] costs [[Gold_Economy|gold]] and fully repairs all modules that are damaged at the time you use it. It will also provide a bonus of 10% to the crew's repair speed unless consumed.+To get a module fully operational again and restore all of its hitpoints to it during battle you must use a [[Consumables|consumable]]. The [[Consumables#Small_Repair_Kit|Small Repair Kit]] is bought for credits and allows you to repair one module during the battle (starting from patch 0.7.4 both tracks can be repaired at once if they are both damaged). The [[Consumables#Large_Repair_Kit|Large Repair Kit]] costs either [[Gold_Economy|gold]], or, starting from patch 085, credits, and fully repairs all modules that are damaged at the time you use it. It will also provide a bonus of 10% to the crew's repair speed unless consumed.
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 {{panel content toc|title=Crew Voice Messages|content= {{panel content toc|title=Crew Voice Messages|content=

Revision as of 05:25, 30 July 2013

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This page is to provide you with as many details as possible of the core game mechanics, so that you need not search through the forums for this valuable information. The details of some game mechanics are being held "close to the vest" over at Wargaming.net. To the maximum extent possible, we have provided all the data we know about game mechanics.

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