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Changelog: World of Tanks (Blitz) Patch 1.8.0

Changelog: World of Tanks (Blitz) Patch 1.8.0

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New Content

  • Registration procedure reworked and improved: Players can install the game, complete the tutorial and start playing immediately without registration. In addition, players may register later by completing their profile data.
  • Comprehensive changes to the tutorial and familiarization processes introduced: Garage tutorial simplified and improved: Important game features can easily be understood; new options such as selecting a tank before the tutorial added, etc.
  • Battle tutorial functionality reworked.
  • Battle with bots feature introduced.
  • Hints on the battle loading screen introduced: In-game features and mechanics are explained with more detail.
  • Battle missions introduced: Players will receive various tasks and will be granted additional rewards for their completion.
  • Trial by Fire map added. It is developed specially for new players and characterized by clear sunny weather and absence of drastic variations in terrain height.
  • New Premium vehicles are now available in the Tech Tree: Churchill III and Jagdtiger 8,8 (Churchill III: 2,400 gold; Jagdtiger 8,8: 7,400 gold).

Balance Improvements

  • Vickers Medium Mk. I: maneuverability adjusted
    • Traverse speed for Vickers Medium Mk. IA* suspension increased from 32 to 35 deg/s
  • AT-1: Hit Points increased from 190 to 230
  • Panzerjäger I: Hit Points increased from 180 to 220
  • Hetzer: Issue with excessive maneuverability fixed
    • Traverse speed for Jagdpanzer 38 (t) suspension decreased from 28 to 21 deg/s
    • Traverse speed for Jagdpanzer 38 (t) verstärkteketten suspension decreased from 30 to 23 deg/s
  • A-20: gun stabilization on the move improved
    • Stabilization on the move for A-20 mod. 1938 suspension changed from 0.2 to 0.18
    • Stabilization on the move for A-20 mod. 1940 suspension changed from 0.16 to 0.14
  • T-28: firing on the move became more comfortable, top gun role increased
    • Stabilization on the move for suspension changed from 0.2 to 0.18
    • Stabilization on the move for Т-28А suspension changed from 0.18 to 0.15
    • For 76 mm KT-28 gun dispersion after firing changed from 0.6 to 0.52, dispersion on turret traverse changed from 0.18/0.16 to 0.14/0.12 (for stock/top modifications)
    • For 57 mm ZiS-8 gun dispersion on turret traverse changed from 0.18/0.16 to 0.12/0.1 (for stock/top modifications)
    • For 76 mm L-10 gun dispersion on turret traverse changed from 0.18/0.16 to 0.12/0.1 (for stock/top modifications)
    • For 76 mm F-32 gun reload speed changed from 9.2 to 7.9 s, dispersion on turret traverse changed from 0.18/0.16 to 0.12/0.1 (for stock/top modifications)
    • For 57 mm ZiS-4 gun dispersion on turret traverse changed from 0.18/0.16 to 0.12/0.1 (for stock/top modifications)
  • D.W. 2: Hit Points adjusted, firing on the move became more comfortable
    • Hit Points of the stock/top modifications of the tank increased from 510/560 to 540/600
    • For 7,5 cm Kw.K. 37 L/24 gun dispersion decreased from 0.55 to 0.45, dispersion on turret traverse changed from 0.16/0.14 to 0.14/0.12 (for stock/top modifications), after shot dispersion factor changed from 4 to 3.5
    • For 5 cm Kw.K. 39 L/60 gun dispersion decreased from 0.4 to 0.35, dispersion on turret traverse changed from 0.16/0.14 to 0.12/0.08 (for stock/top modifications), after shot dispersion factor changed from 4 to 3
  • Pz. 38 nA: Hit Points adjusted, firing on the move became more comfortable
    • Stabilization on the move for Pz.Kpfw. 38 (t) n.A. suspension changed from 0.18 to 0.15
    • Stabilization on the move for Pz.Kpfw. 38 (t) n.A. verstärkteketten suspension changed from 0.16 to 0.13
    • For 3,7 cm Kw.K. 38 (t) L/47 gun dispersion on turret traverse changed from 0.16 to 0.1/0.08 (for stock/top modifications)
    • For 4,7 cm Kw.K. (t) L/43 gun dispersion on turret traverse changed from 0.12 to 0.08
    • For 5 cm Kw.K. 39 L/60 gun dispersion decreased from 0.4 to 0.35, dispersion on turret traverse changed from 0.12 to 0.06, aiming time decreased from 2.3 to 1.8 s, after shot dispersion factor changed from 4 to 3
  • VK 30.01 (H): low tier turrets adjusted
    • For 7,5 cm Kw.K. 37 L/24 gun dispersion decreased from 0.55 to 0.45, after shot dispersion factor changed from 4 to 3.5
    • For 5 cm Kw.K. 39 L/60 gun dispersion decreased from 0.4 to 0.35, after shot dispersion factor changed from 4 to 3

Fixes and Improvements

  • Current graphic icons restyled.
  • Offensive words vocabulary filter updated.
  • Game chat entry field reworked.
  • X2 counter in the Garage reworked.
  • Vehicle burning effect reworked.
  • Effects of shells hitting the vehicle reworked.
  • Time break between the explosion and burning of the destroyed vehicle reduced.
  • Skill descriptions reworked and updated.
  • Region’s proposal on the player’s time zone implemented.

Bug Fixes

  • Bug with Google payments failure fixed.
  • Bug with hang-up in the battle loading window fixed.
  • Bug with absence of notification on the X2 counter reset fixed.
  • Bug with the display of strings in the post-battle statistics window fixed.
  • Bug with the camera sensitivity slider fixed.
  • Bug with awarding Ace Tanker Mastery Badge fixed.
  • Bug with Premium Account notification fixed.
  • The Castilla map sound and animation effects fixed.
  • Bug with reticle functioning at the mill on the Winter Malinovka map fixed.
  • Bug with object hit effect fixed.