Hakuryū
Tier Legendary | Type: Aircraft Carrier | |
Preceded by | Succeeded by |
Shōkaku | none |
Cost (Research Bureau) |
STOCK STATS
Survivability
Hitpoints63 100 |
Armor13 - 165 mm |
Torpedo Damage Reduction25 % |
Aircraft
Torpedo Bombers
Plane NameNakajima J5n |
Hit Points2100 |
Maximum Speed182 kt |
Attack Unit Size4 |
Aircraft per Squadron12 |
Detectability Range7.5 km |
Torpedoes in Payload1 |
Maximum Torpedo Damage7400 |
Torpedo Speed48 kt |
Torpedo Range6 km |
Aircraft Maximum Flight Range34 km |
Aircraft Restoration Time107 s |
Aircraft on Deck24 |
Aircraft per Restoration4 |
Dive Bombers
Plane NameNakajima J5N |
Hit Points2100 |
Maximum Speed193 kt |
Attack Unit Size3 |
Aircraft per Squadron12 |
Detectability Range8 km |
Bombs in Payload2 |
HE Maximum Bomb Damage7250 |
HE Fire-Setting Chance40 % |
HE Bomb Penetration{{{dbomb_he_bomb_pen}}} mm |
Aircraft Maximum Flight Range36 km |
Aircraft Restoration Time80 s |
Aircraft on Deck24 |
Aircraft per Restoration3 |
Artillery
Secondary Armament 1
100mm Type8912x2 |
Firing Range5.5 km |
Reload Time2.9 s |
HE Max Damage1700 |
HE Fire Chance6 % |
HE Penetration16 mm |
AA Defense
AA Armament 1
40mm/60 Type 522x2 |
DPS242 |
Range3.5 km |
AA Armament 2
100mm Type9812x2 |
DPS250 |
Range5 km |
Maneuverability
Maximum Speed34.5 kn |
Turning Circle Radius1250 m |
Rudder Shift Time17.1 s |
Concealment
Detectability by Sea14.6 km |
Detectability by Air10.2 km |
Modules
Ship Hit Points | Rudder Shift (s) | AA Mounts | |
---|---|---|---|
Stock | 63 100 | 17.1 | 34 |
Dive Bomber Hit Points | Maximum Speed | Maximum Bomb Damage | |
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Stock | 2100 | 193 | 7250 |
Torpedo Bomber Hit Points | Maximum Speed | Maximum Torpedo Damage | |
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Stock | 2100 | 182 | 7400 |
Modifications
SLOT 1 |
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SLOT 2 |
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SLOT 3 |
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SLOT 4 |
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Consumables - Ship
Damage Control Party
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Catapult Fighter
Follows the ship and automatically attacks enemy aircraft. |
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Consumables - Aircraft
Patrol Fighters
Patrol the area and automatically attack enemy aircraft. |
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Evasive Maneuver
Incoming damage to your squadron is reduced by 50% while the consumable is active. |
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Return to Carrier
All aircraft return to Carrier. |
Player Opinion
Performance
Gallery
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