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Damage saturation

Just a note, a lot of the things currently on this page is based off my earlier damage saturation/damage mechanics guide, which was mostly guess work from lots of experimentation. Therefore, quite a lot of things here are not quite accurate and needs a rewrite. If I can find the time, I'll update the information on this page. However if someone (with better wiki formatting skills than I have) wants to do it, you can base it off my thread thread which should be more up to date. Alternatively, if you have a good grasp of Russian, the original dev thread which should be even more up to date can be found at this link. amade:na (talk) 03:05, 30 August 2017 (UTC)