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Update 9.4

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Release Notes 9.4

Main Features:

  • New Stalingrad map added.
  • Format of Team Battles changed (7/54 instead of 7/42, conditions of victory changed).
  • Major improvements and changes added to the Strongholds mode.
  • Vehicles:

    • New USSR Tier III Premium tank destroyer, SU-76I, added to the Premium Shop.
    • Some issues with the visual models fixed for the following vehicles: SU-100, IS-7, JagdPanther, M24 Chaffee, Т37, LTTB, Ru 251, Centurion 7/1, КV-85, M5 Stuart, M3 Lee.
    • Issues with the damage models fixed for the following vehicles: M24 Chaffee, KV-85.
    • Display of Camouflage fixed for the following vehicles: Tiger II and E 100.
    • Incorrect designation of the Т67 tank destroyer turrets fixed.
    • Parameters of the Т-34-3 tank changed: reload time reduced from 14.4 to 13.4 s, dispersion on turret traverse reduced by 25%.
    • Parameters of the AT 15A tank destroyer changed: durability increased from 850 to 1,050 points, maximum battle level lowered to 8.
    • Concealment coefficients of the Т-54 ltwt. vehicle fixed.
    • Damage of the 122mm UOF-471BM shells increased from 465 to 530 points.


    Maps and objects:

  • The following maps were corrected and improved: Komarin, Malinovka, Airfield, Arctic Region.
  • Performance on the Windstorm map improved.
  • Issues with the visual models for some environmental objects fixed.
  • Discrepancies between the visual and damage models for some environmental objects fixed.
  • Issues with vehicles being launched into the air when crossing some environmental objects fixed.


    Other Changes:

    System and performance:

    • Decrease in performance when displaying some vehicles in HD quality fixed.
    • Performance of shadow rendering and the quality of rendered shadows improved.
    • Performance of frame rendering on most configurations slightly improved.
    • Performance of some elements of the battle interface optimized.
    • Option to turn the triple buffering off/on is now available again in the Graphics settings menu.
    • Issue with graphical artifacts appearing upon screen resolution change fixed.
    • Some hang-ups and crashes of the game client fixed.


    • Sounds of vehicle destruction by ramming improved.
    • Sounds of destruction of highly explosive objects improved.
    • Interruption in the playback of engine sounds when many vehicles stand close together fixed.

    Game mechanics:

    • Conditions of damage caused by a torn-off turret changed.
    • Fixed incorrect functionality of ramming when the damage was caused not to the vehicle’s side but to the armor on the underbelly (brushing side by side with the KV-5, etc.).
    • Misses for some series awards are now properly counted.
    • Condition for receiving the Ranger award fixed.

    Interface, Other:

    • Design of the Game Menu that appears upon pressing the Esc key reworked.
    • List of surnames of crew members expanded.
    • Historical Battle option removed from the Battle Modes menu.
    • Some effects of shells hitting various surfaces reworked.
    • Some issues with interface and gameplay in the Strongholds mode fixed.
    • Disproportion between the size of the markers and the minimap when zooming in fixed.
    • Issue with the Platoon channel becoming blocked when creating a Platoon fixed.
    • Issue with the Penalty for Desertion screen appearing when exiting the replay mode fixed.
    • Issues with the text chat functionality in Tank Companies fixed.
    • Freeze-up of the Tank Company search window when creating a Platoon fixed.
    • Hang-up of the game client at the “Updating crew…” stage when returning to the Garage fixed.
    • Display of the icon of the crew member’s fifth skill fixed.
    • Issues with the server field resetting upon unsuccessful login attempt with “Auto” option selected (for example, if incorrect password is entered).
    • Some issues with the playback of battle replays fixed.
    • Display of the clan icon in the Garage on screen resolutions greater than 1280 pixels horizontally fixed.
    • Backgrounds for some interface windows improved.
    • Some issues with interface in the Team Battle mode fixed.
    • Functionality of voice chat after rejoining the battle fixed.
    • Issues with the synchronization of data in an open battle statistics window fixed.
    • Adding offline players to operational units, such as Platoons, Tank Companies, etc. now allowed.
    • Chat in the Special Battle invitation window disabled.
    • Minor issues with interface fixed.