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Update 9.6

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Release Notes 9.6

  • Added the ability to prepare two new Combat Reserves, Artillery Strike and Airstrike, in special structures, and use them in battle in the Strongholds mode.
  • Changed the distribution of hits in the aiming circle (insignificantly reduced the number of hits at the very centre of the reticle).
  • Added an option to change the qualification of crew members.
  • Reworked the chat Contact list.
  • Rebalanced the view range of some tanks and tank destroyers.
  • Added the options of registration and login in the game client via social networks. Important note! This option will only be available for the NA region at release due to a high potential load on the game servers. After the option is tested in live conditions, it will be made available for all regions, except China and Korea.
  • Vehicles:

    • Added the following vehicles to Premium Shop: STA-2, Tier VIII Premium Japanese medium tank and AMX Chasseur de chars, Tier VIII Premium French medium tank.

    • Added the Panther mit 8,8 cm L/71, Tier VIII Premium German medium tank to the in-game Store.

    • Reworked the following vehicles in HD quality: Löwe, Ferdinand, Tiger P, T95, Object 704, AMX 50 B.

    • Fixed some issues with the visual models of the following vehicles: Tiger, Panther mit 8,8 cm L/71, Grant, T37, M41 Bulldog, T28 Concept, Achilles IIC.

    • Fixed some issues with the damage models of the following vehicles: T28 Concept, Stuart I, Achilles IIC, M2.

      Maps and Objects:

      • Fixed some unevenness of terrain on the Steppes, Prokhorovka, and Redshire maps.

      • Improved the gameplay features on the Mines map.

      • Removed the Dragon Ridge map from the game.

      • Added the following maps to the Team Battle mode: Lakeville, Mines, and Sand River.

      • Improved the gameplay in the Team Battle mode for the Himmelsdorf map.

      • Changed some types of barricades on the Stalingrad map.

      • Improved the performance on the Redshire map.

      • Added the effect of artillery preparation during the countdown before the start of a battle on the following maps: Malinovka, Abbey, Kharkov, Fiery Salient, Stalingrad.

      • Improved the effects on the Steppes, Mountain Pass, and Sand River maps.

      • Fixed the issue with concealment not working for some bushes on the Prokhorovka map.

      • Fixed the issues with the visual and damage models of some environmental objects.

        Other Changes:

        System and Performance:

        • Optimised the display of some special effects.

        • Fixed the flickering of transparent foliage.

        • Fixed the visual stuttering of the game client with high latency.

        • Fixed issue with the capturing of screenshots in Windows upon pressing PrintScreen or Alt+PrintScreen with minimised World of Tanks client.

        • Optimised the memory consumption in battle.

        • Fixed some hang-ups and crashes of the game client.

        Other:

        Added the new “Remember me” option on the login screen.

      • Improved the interfaces of gold exchange and experience conversion.

      • Fixed the condition of the Tank Sniper award.

      • Changed the inscription for French vehicles “Gardes courageux” to “Coeurs vaillants”.

      • Expanded the Executive Commander’s Stronghold management permissions.

      • Fixed some issues with interface and gameplay in the Stronghold mode.

      • Fixed some issues with interface in Personal Missions.

      • Fixed the descriptions of some Personal Missions.

      • Fixed some issues with functionality of the voice chat.

      • Fixed an issue with the awarding of the Naydin’s Medal.

      • Fixed the issues with crediting a point for a destroyed vehicle, if the enemy vehicle drowned after its track was destroyed.

      • Fixed the issue with the view vector displayed instead of arc of fire on the minimap for SPGs, if that option was enabled in battle.

      • Fixed the display of arcs of fire on the minimap for SPGs with limited superstructure traverse angle.

      • Fixed the brief display of a point where vehicle was last spotted instead of vehicle markers when switching between allies in Postmortem mode.

      • Fixed the playback of the "That was close" sound notification when player's own vehicle was damaged.

      • Fixed the issues with the inability to go to the Garage tab when choosing the “Select a vehicle in the Garage” option.

      • Fixed the “twitching” of the vehicle when viewing a battle replay.

      • Fixed some issues with the playback of battle replays.

      Detailed List of Changes to Chat Contact List:

      • Changed the structure of the Contact list (added categories, contact groups, Contact list settings).

      • Implemented a reciprocal friendship between players. Friendship can be established by sending a friend request to other players.

      • Added an option to create/edit/delete user groups on the Contact list.

      • Added and option to search for a contact on the Contact list. (Note: will prove helpful for those players who have many contacts on their Contact list).

      • Added an option to rearrange contacts in groups in the Contact list.

      • Added an option to send messages to all players who are online/offline, except to players in your Blacklist.

      • Rearranged the actions in the context menu.

      • Changed the text captions of some options in the context menu.

      • Added the variability in actions displayed in the context menu depending on the relationship between the players and interface.

      • Changed the interface of the Invitation to Tactical Unit window.

        Detailed List of Changes to Vehicles:

        Changes in characteristics of U.S. vehicles
        • T95E2:
          * Cost of repair reduced by 31%

        • M41 Walker Bulldog:
          * Reload time of the 76 mm Gun M32 for the M41 turret increased from 3.8 s to 4.5 s
          * Reload time of the 76 mm Gun T91 for the M41 turret increased from 3.1 s to 3.3 s
          * Reload time of the 76 mm Gun T91E5 for the M41 turret increased from 34 s to 38 s
          * Reload time of the 76 mm Gun M32 for the M41A1 turret increased from 3.6 s to 4.4 s
          * Reload time of the 76 mm Gun M32 late for the M41A1 turret increased from 3.5 s to 4.3 s
          * Reload time of the 76 mm Gun T91 for the M41A1 turret increased from 3 s to 3.3 s
          * Reload time of the 76 mm Gun T91E5 for the M41A1 turret increased from 32 s to 36 s

        • T37:
          * View range of the T41 pilot number 1 turret decreased from 390 m to 385 m
          * Dispersion of the 76 mm Gun T91 increased from 0.36 m to 0.38 m

        • T71:
          * Gun dispersion on the move for the T71 suspension decreased by 23%
          * Gun dispersion on hull traverse for the T71 suspension decreased by 23%
          * Gun dispersion on the move for the T71A1 suspension decreased by 25%
          * Gun dispersion on hull traverse for the T71A1 suspension decreased by 25%
          * Aiming time of the 76 mm Gun M1A2 for the T71 turret decreased from 2.3 s to 2.1 s
          * Aiming time of the 76 mm Gun T185 for the T71 turret decreased from 2.3 s to 2.1 s

        • T21:
          * Gun dispersion on the move for the VVSS T48M1A1 suspension decreased by 12%
          * Gun dispersion on hull traverse for the VVSS T48M1A1 suspension decreased by 12%
          * Crossing capacity of the VVSS T48M1A1 suspension on solid terrain increased by 10%
          * Crossing capacity of the VVSS T48M1A1 suspension on medium terrain increased by 8%
          * Crossing capacity of the VVSS T48M1A1 suspension on soft terrain increased by 10%
          * Gun dispersion on the move for the VVSS T48M1A2 decreased by 14%
          * Gun dispersion on hull traverse for the VVSS T48M1A2 suspension decreased by 14%
          * Crossing capacity of the VVSS T48M1A2 suspension on solid terrain increased by 11%
          * Crossing capacity of the VVSS T48M1A2 suspension on medium terrain increased by 10%
          * Crossing capacity of the VVSS T48M1A2 suspension on soft terrain increased by 12%
          * Reload time of the 75 mm Gun M3 for the T21 turret decreased from 3.8 s to 3.5 s
          * Dispersion of the 75 mm Gun M3 decreased from 0.46 m to 0.44 m
          * Reload time of the 76 mm Gun M1A1 for the T21 turret decreased from 3.8 s to 3.3 s
          * Dispersion of the 76 mm Gun M1A1 decreased from 0.43 m to 0.41 m
          * Aiming time of the 76 mm Gun M1A2 for the T21 turret decreased from 2.3 s to 2.1 s
          * Reload time of the 76 mm Gun M1A2 for the T21 turret decreased from 3.3 s to 3.2 s
          * Dispersion of the QF 6-pdr Mk. III gun decreased from 0.43 m to 0.41 m
          * Hit points increased from 590 to 600

        • T110E3:
          * View range decreased form 400 m to 390 m

        • T110E4:
          * View range decreased form 400 m to 390 m

        • T67:
          * View range of the T49 turret decreased from 350 m to 320 m
          * View range of the T67 turret decreased from 370 m to 340 m

        • M8A1:
          * View range decreased from 370 m to 320 m

        • T40:
          * View range decreased from 400 m to 310 m

        • T82:
          * View range decreased from 370 m to 300 m

        • T29:
          * View range of the T123 turret increased from 330 m to 350 m
        Changes in characteristics of U.S.S.R. vehicles
        • Т-54 lightweight:
          * Crossing capacity of the Т-54 ltwt. suspension on soft terrain increased by 12%
          * Crossing capacity of the T-54 enhanced ltwt. version suspension on medium terrain increased by 11%
          * Crossing capacity of the T-54 enhanced ltwt. version suspension on soft terrain increased by 14%
          * Aiming time of the 100 mm D-10T gun for the Т-54 lightweight version decreased from 2.9 s to 2.7 s
          * Reload time of the 100 mm D-10Т gun for the Т-54 lightweight version decreased from 8.2 s to 7.6 s
          * Dispersion of the 100 mm D-10Т gun on turret traverse reduced by 33%
          * Aiming time of the 100 mm D-10T mod. 1945 for the Т-54 lightweight version turret reduced from 2.3 s to 2.2 s
          * Reload time of the 100 mm D-10Т mod. 1945 for the Т-54 lightweight version turret reduced from 8 s to 7.5 s
          * Dispersion of the 100 mm D-10Т mod. 1945 gun on turret traverse reduced by 33%
          * Hit points increased from 1,200 to 1,250

        • МТ-25:
          * Aiming time of the 45 mm 20K gun for the МТ-25 turret decreased from 2.3 s to 2.2 s
          * Reload time of the 45 mm 20K 45 mm 20K gun for the МТ-25 turret decreased from 2.1 s to 2 s
          * Dispersion of the 45 mm 20K gun decreased from 0.46 m to 0.44 m
          * Reload time of the 45 mm ВТ-43 gun for the МТ-25 turret decreased from 2.1 s to 2 s
          * Reload time of the 37 mm Automatic SH-37 for the Т-34М mod. 1941 turret decreased from 45.7 s to 40 s
          * Aiming time of the 45 mm 20K gun for the Т-34М mod. 1941 decreased from 2.3 s to 2.1 s
          * Reload time of the 45 mm 20K gun for the Т-34М mod. 1941 decreased from 2.1 s to 2 s
          * Dispersion of the 45 mm 20K gun decreased from 0.46 m to 0.44 m
          * Reload time of the 45 mm ВТ-43 gun for the Т-34М mod. 1941 decreased from 2.1 s to 2 s
          * Aiming time of the 57 mm ZiS-4 gun for the Т-34М mod. 1941 decreased from 2.3 s to 2.1 s
          * Reload time of the 57 mm ZiS-4 for the Т-34М mod. 1941 turret decreased from 2.7 s to 2.4 s

        • Object 263:
          * View range decreased from 410 m to 390 m
          * Object 268:
          * View range decreased from 400 m to 370 m

        • Object 704:
          * View range decreased from 390 m to 360 m

        • ISU-152:
          * View range decreased from 370 m to 350 m

        • SU-85B:
          * View range decreased from 390 m to 310 m

        • SU-76:
          * View range decreased from 350 m to 290 m

        • Т-34:
          * View range of the Т-34 mod. 1940 turret increased from 240 m to 320 m
        Changes in characteristics of Chinese vehicles
        • 59-16:
          * Gun dispersion on the move for the 131 suspension decreased by 10%
          * Gun dispersion on hull traverse for the 131 suspension decreased by 10%
          * Gun dispersion on the move for the 131 model 2 suspension decreased by 11%
          * Gun dispersion on hull traverse for the 131 model 2 suspension decreased by 11%
          * Reload time of the 57 mm 55-57FG gun for the 131 turret decreased from 3 s to 2.9 s
          * Reload time of the 76 mm 54-76T gun for the 131 turret decreased from 3.7 s to 3.5 s
          * Reload time of the 57 mm 55-57FG gun for the 131-1 turret decreased from 2.8 s to 2.6 s
          * Reload time of the 76 mm 54-76T gun for the 131-1 turret decreased from 3.4 s to 3.2 s
          * Reload time of the 76 mm 54-76TG (autoloader) gun for the 131-1 turret decreased from 10 s to 9 s
          * Hit points with the 131 turret increased from 530 to 550
          * Hit points with the 131-1 turret increased from 580 to 590

        • WZ-132:
          * Gun dispersion on the move for the WZ-131-1 suspension decreased by 12%
          * Gun dispersion on hull traverse for the WZ-131-1 suspension decreased by 12%
          * Gun dispersion on the move for the WZ-132 suspension decreased by 14%
          * Gun dispersion on hull traverse for the WZ-132 suspension decreased by 14%
          * Reload time of the 100 mm 59-100T gun for the WZ-131-1 turret decreased from 9.1 s to 8.5 s
          * Reload time of the 85 mm 64-85T gun for the WZ-131-1 turret decreased from 5.7 s to 5.5 s
          * Reload time of the 85 mm 64-85TG gun for the WZ-131-1 turret decreased from 5.7 s to 5.5 s
          * Aiming time of the 100 mm 59-100T gun for the WZ-132 turret decreased from 2.7 s to 2.5 s
          * Reload time of the 100 mm 59-100T gun for the WZ-132 turret decreased from 8.9 s to 8.3 s
          * Dispersion of the 100 mm 59-100T gun on turret traverse decreased by 14%
          * Dispersion of the 100 mm 59-100T gun decreased from 0.39 m to 0.38 m
          * Reload time of the 100 mm 60-100T gun for the WZ-132 turret decreased from 8.5 s to 7.9 s
          * Dispersion of the 100 mm 60-100T gun on turret traverse decreased by 14%
          * Reload time of the 85 mm 64-85T gun for the WZ-132 turret decreased from 5.5 s to 5.4 s
          * Reload time of the 85 mm 64-85TG gun for the WZ-132 turret decreased from 5.5 s to 5.4 s
          * Hit points with the WZ-131-1 turret increased from 950 to 1000
          * Hit points with the WZ-132 turret increased from 1050 to 1150

        • WZ-131:
          * Gun dispersion on the move for the WZ-131 suspension decreased by 11%
          * Gun dispersion on hull traverse for the WZ-131 suspension decreased by 11%
          * Gun dispersion on the move for the WZ-131 model 2 suspension decreased by 12%
          * Gun dispersion on hull traverse for the WZ-131 model 2 suspension decreased by 12%
          * Reload time of the 76 mm 54-76TG (autoloader) gun for the 132A turret decreased from 8.7 s to 8.2 s
          * Reload time of the 85 mm 56-85JT gun for the 132A turret decreased from 5.7 s to 5.5 s
          * Dispersion of the 85 mm 56-85JT gun decreased from 0.38 m to 0.37 m
          * Aiming time of the 100 mm 59-100T gun for the 132B turret decreased from 2.9 s to 2.7 s
          * Reload time of the 100 mm 59-100T gun for the 132B turret decreased from 9.3 s to 8.7 s
          * Dispersion of the 100 mm 59-100T gun decreased from 0.39 m to 0.38 m
          * Reload time of the 76 mm 54-76TG (autoloader) gun for the 132B turret decreased from 8.7 s to 8.2 s
          * Reload time of the 85 mm 56-85JT gun for the 132B turret decreased from 5.7 s to 5.5 s
          * Dispersion of the 85 mm 56-85JT gun decreased from 0.38 m to 0.37 m
          * Reload time of the 85 mm 62-85T gun for the 132B turret decreased from 5.7 s to 5.5 s
          * Reload time of the 85 mm 64-85T gun for the 132B turret decreased from 5.7 s to 5.5 s
          * Hit points with the 132A turret increased from 800 to 820
          * Hit points with the 132B turret increased from 880 to 900
        Changes in characteristics of French vehicles
        • AMX 50 Foch (155):
          * View range decreased from 400 m to 380 m

        • AMX 50 Foch:
          * View range decreased from 390 m to 380 m

        • S35 CA:
          * View range decreased from 400 m to 340 m

        • Renault UE 57:
          * View range decreased from 360 m to 320 m

        • Renault FT AC:
          * View range decreased from 330 m to 300 m

        • ARL 44:
          * View range of the FCM F1 turret increased from 320 m to 340 m
          * View range of the ARL 44 turret increased from 330 m to 350 m
        Changes in characteristics of German vehicles
        •  Waffentrager auf E 100:
          * View range decreased from 420 m to 380 m

        • * Rhm.-Borsig Waffentrager:
          * View range decreased from 400 m to 360 m

        •  Waffentrager auf Pz. IV:
          * View range decreased from 410 m to 370 m

        •  Pz.Sfl. IVc:
          * View range decreased from 380 m to 340 m

        • Aufklarungspanzer Panther:
          * Crossing capacity for the Aufkl. Panther suspension on soft terrain increased by 10%
          * Crossing capacity of the Aufkl. Panther verstarkteketten suspension on soft terrain increased by 11%
          * View range of the VK 28.01 Ausf. C turret increased from 390 m to 400 m
          * Dispersion of the 10,5 cm Kw.K. L/28 gun on turret traverse decreased by 17%
          * Reload time of the 7,5/5,5 cm Waffe 0725 gun for the VK 28.01 Ausf. C turret decreased from 3.4 s to 3.3 s
          * Dispersion of the 7,5/5,5 cm Waffe 0725 gun on turret traverse decreased by 17%

        • Jagdpanzer E 100:
          * View range decreased from 400 m to 390 m

        • Nashorn:
          * View range decreased from 390 m to 360 m

        • Jagdpanther II:
          * View range decreased from 380 m to 360 m

        • Marder 38T:
          * View range decreased from 360 m to 320 m

        • Sturer Emil:
          * View range decreased from 400 m to 370 m

        • Marder II:
          * View range decreased from 350 m to 310 m

        • Jagdpanther:
          * View range decreased from 370 m to 350 m

        • Panzerjager I:
          * View range decreased from 330 m to 300 m
        Changes in characteristics of U.K. vehicles
        • FV215b (183):
          * View range decreased from 400 m to 390 m

        • Alecto:
          * View range decreased from 390 m to 330 m

        • Universal Carrier 2-pdr:
          * View range decreased from 330 m to 300 m

        • Valentine AT:
          * View range decreased from 360 m to 320 m