Difference between revisions of "Engine (Blitz)"
Revision as of 12:45, 23 October 2015 | Revision as of 18:04, 6 November 2015 | |||
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{{Panel title|icon=[[image:ico_engine_alpha.png||link=|left]]|content= | {{Panel title|icon=[[image:ico_engine_alpha.png||link=|left]]|content= | |||
? | A tank's engine determines the tank's | + | A tank's engine determines the tank's ability to accelerate, climb hills, and generally maneuver over terrain. | |
+ | ||||
+ | A destroyed engine has a chance of starting a fire inside of your tank. This in turn can lead to the destruction of other modules, and eventually the entire tank. A damaged engine will cut the power in half, drastically reducing acceleration and maximum speed. An inoperable engine will reduce engine power to zero and disable the turning controls until it is repaired. | |||
This is lesser-known amongst players, but the '''engine does affect traverse speed.''' | This is lesser-known amongst players, but the '''engine does affect traverse speed.''' |
Revision as of 18:04, 6 November 2015

A tank's engine determines the tank's ability to accelerate, climb hills, and generally maneuver over terrain.
A destroyed engine has a chance of starting a fire inside of your tank. This in turn can lead to the destruction of other modules, and eventually the entire tank. A damaged engine will cut the power in half, drastically reducing acceleration and maximum speed. An inoperable engine will reduce engine power to zero and disable the turning controls until it is repaired.
This is lesser-known amongst players, but the engine does affect traverse speed.
Engine Characteristics
Power - The engine power affecting how quickly the tank accelerates. Measured in horsepower (hp).
Chance of Fire - The chance the engine will start a fire inside the tank if destroyed.
Type - The engine type. Some consumables are only available for specific engine types.