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? | [[Image:Icon_reward_Crew.png|left]]Upon reaching [[Ship:Account Level|Account Level 7]], a player is granted the ability to assign a '''Commander''' to each ship. Commanders can learn a variety of useful skills that enhance the performance of the ship. Sometimes these are straight buffs to the vital statistics of a ship — such as faster turret traverse speed or more hit points — while others confer entirely new abilities or tools for the player to use in combat. A highly skilled commander is among the most powerful upgrades a ship can obtain in ''World of Warships'', working together with installed [[Ship:Upgrades|upgrades]], chosen [[Ship:Consumables|consumables]], and equipped [[Ship:Flags#Signals|signals]] to enhance the performance and capabilities of the ship. | | + | |
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? | {{TOC limit|3}} <!-- __NOEDITSECTION__--> | | + | |
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? | == About Commanders == | | + | |
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? | A commander is the personification of a ship's crew. Some crews are well-trained and trained in the specific features of the ship, and some are not so well trained. Training a crew is a long process that requires much repetition and a defined curriculum. The training level is represented by '''Skill Points''', and the specializations by acquired '''Skills'''. Commander XP (CXP), earned in battle, is used to acquire skill points. See the [[Ship:Economy#Commander_Experience|Economy]] article. | | + | |
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? | == Assigning a Commander to a ship == | | + | |
? | A ship may enter battle without a commander. However, a skilled commander is worth his weight in gold-pressed latinum for improving ship capabilities. For a ship without a commander, one can be assigned from the nation's commanders in Reserve, or assigned from another ship. Or a new commander can be recruited. | | + | |
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? | To assign a commander, in [[Ship:Port|Port]] click on the Commander portrait in the Ship Specs panel. (If there is no commander assigned to the ship there will be a button instead.) A commander selection screen will open, allowing the three options. | | + | |
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? | === Recruiting === | | + | |
? | [[File:WoWs UI recruit CO.png|thumb|left|The Commander recruitment window.|link=]] | | + | |
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? | A new commander can be recruited with or without skill points. | | + | |
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? | :* Without skill points, free of charge. | | + | |
? | :* With 6 skill points, 900,000{{credits}}. | | + | |
? | :* With 10 skill points, 1500{{doubloons}}. | | + | |
? | :* If a tech tree ship is currently selected, the new commander is specialized for that ship. '''<span style="color:#A52A2A;">Check this.</span>''' | | + | |
? | :* Clicking the small, circular icon below the commander's name (middle left) in the recruitment window generates a new name and portrait for the commander. This can be repeated until the player is satisfied with the combination. | | + | |
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? | Recruiting is not the only way to obtain commanders. Certain missions, [[Ship:Campaigns|campaigns]], and [[Ship:Scenarios|Scenarios]] award commanders. Experienced commanders can be hired in the [[Ship:Armory|Armory]] for Coal or Doubloons, or from the [[Premium Shop]] for real money. Awarded ships and some purchased ship bundles include experienced commanders. <br /> | | + | |
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? | When a ship is purchased from the tech tree, it can be with a newly recruited commander or without one. The latter option is useful when you intend to assign a commander from Reserve or from another ship. | | + | |
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? | === Dismissing === | | + | |
? | A Commander can be Dismissed at any time.<ref>[[Ship:Unique Commanders|Legendary commanders]] do not allow themselves to be dismissed.</ref> This will free up a reserve slot. A dismissed commander can be recalled within 60 minutes. After that the dismissal is permanent. | | + | |
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? | Commander XP can be recovered from a dismissed commander in the form of Elite Commander XP (ECXP): | | + | |
? | :* Up to 25% of the Commander XP, at the cost of 10 {{Credits}} for 1 CXP. | | + | |
? | :* Up to 100% of the Commander XP, at the cost of 1 {{Doubloons}} for 110 CXP. | | + | |
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? | === Assigning === | | + | |
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? | [[File:WoWs UI assign CO.png|800px|link=]] | | + | |
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? | === Reserve Slots === | | + | |
? | Reserve slots hold unassigned commanders. Commanders held in reserve can be assigned to any ship of the same nation, subject to re-training costs. If no reserve slots are unoccupied, recruiting of new commanders is disabled.<ref>A bundle that includes a Commander will include a reserve slot to hold him, if necessary.</ref> | | + | |
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? | Each player starts with four (4) reserve slots. Additional reserve slots can be purchased with doubloons — normally four (4) slots for 100{{Doubloons}}. The number of total and unoccupied reserve slots (for all nations) is shown above the Reserve (left) column of the Assign Commander page, with a button to purchase more. | | + | |
? | {| class="wikitable" style="text-align:center; float:right; margin-left: 20px; margin-top: 10px;" | | + | |
? | |+ Commander Retraining | | + | |
? | !width="100" style="vertical-align:middle"|Skill Points | | + | |
? | !width="150"|XP Required to Retrain | | + | |
? | |- | | + | |
? | !0 | | + | |
? | |0 | | + | |
? | |- | | + | |
? | !1 | | + | |
? | |500 | | + | |
? | |- | | + | |
? | !2 | | + | |
? | |750 | | + | |
? | |- | | + | |
? | !3 | | + | |
? | |1,000 | | + | |
? | |- | | + | |
? | !4 | | + | |
? | |1,750 | | + | |
? | |- | | + | |
? | !5 | | + | |
? | |2,500 | | + | |
? | |- | | + | |
? | !6 | | + | |
? | |3,750 | | + | |
? | |- | | + | |
? | !7 | | + | |
? | |5,000 | | + | |
? | |- | | + | |
? | !8 | | + | |
? | |7,500 | | + | |
? | |- | | + | |
? | !9 | | + | |
? | |10,000 | | + | |
? | |- | | + | |
? | !10 | | + | |
? | |12,500 | | + | |
? | |- | | + | |
? | !11 | | + | |
? | |15,000 | | + | |
? | |- | | + | |
? | !12 | | + | |
? | |20,000 | | + | |
? | |- | | + | |
? | !13 | | + | |
? | |25,000 | | + | |
? | |- | | + | |
? | !14 | | + | |
? | |37,500 | | + | |
? | |- | | + | |
? | !15 | | + | |
? | |50,000 | | + | |
? | |- | | + | |
? | !16 | | + | |
? | |62,500 | | + | |
? | |- | | + | |
? | !17 | | + | |
? | |75,000 | | + | |
? | |- | | + | |
? | !18 | | + | |
? | |87,500 | | + | |
? | |- | | + | |
? | !19 | | + | |
? | |125,000 | | + | |
? | |- | | + | |
? | !20 | | + | |
? | | ? | | + | |
? | |- | | + | |
? | !21 | | + | |
? | |300,000 | | + | |
? | |} | | + | |
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? | === Moving / Retraining === | | + | |
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? | Once trained to a non-premium ship from the tech tree, a Commander's skills can be fully utilized only on that ship. Transferring to a new tech tree ship requires the commander to re-training to that ship, which is usually accomplished by earning a certain amount of Commander XP in his new ship (see the table to the right). Normal commander training resumes once re-training has been accomplished. | | + | |
? | [[File:WoWs UI retrain CO.png|200px|left|link=]] | | + | |
? | When re-training is required, a commander is offered several options. He can spend: | | + | |
? | :* '''500'''{{Doubloons}}, completing re-training instantly. | | + | |
? | :* the required amount (see table) of '''ECXP'''{{ECXP}}, completing re-training instantly. | | + | |
? | :* '''nothing''', requiring him to earn Commander XP in order to fully re-train. | | + | |
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? | A partially re-trained commander can spend '''ECXP{{ECXP}}''' (and/or Free XP) equal to the remaining cost of re-training to finishing re-training instantly. | | + | |
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? | {{block|!|content=Remember that while a Commander is re-training, skill effects are disabled.}} | | + | Hi there! |
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? | === Premium Ships === | | + | |
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? | A commander can be assigned to a premium ship of the same nation without undergoing re-training. His skills will function at full strength on the premium ship. Commander XP earned while assigned to a premium ship counts toward re-training on his specialized ship. This makes premium ships a great way to re-train commanders while avoiding retraining penalties. The commander can be moved back to his specialized ship without penalty. | | + | |
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? | Because commanders have a separate set of skills for each ship type — battleship, cruiser, destroyer, aircraft carrier — they can reasonably be moved to any premium ship. A commander with unused skill points can select skills while assigned to a premium ship of that type. See below. | | + | |
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? | == Commander Experience and Skill Points == | | + | |
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? | The center of the Commander Interface displays the Commander skill tree — discussed in detail below — with currently trained skills highlighted. At the far left is the Redistribute function, that allows players to "respec" their Commanders by clearing their skill selections, thus allowing skill points to be assigned again. | | + | |
? | {| class="wikitable" style="text-align:center; float:right; margin-left: 20px; margin-top: 20px;" | | + | |
? | |+ Commander Skill Progression | | + | |
? | ! width="100" style="vertical-align:middle" | Skill Points | | + | |
? | ! width="150" | Total Commander XP Required | | + | |
? | ! width="150" | XP Required for Next Level | | + | |
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? | !0 | | + | |
? | |0 | | + | |
? | |1,500 | | + | |
? | |- | | + | |
? | !1 | | + | |
? | |1,500 | | + | |
? | |2,500 | | + | |
? | |- | | + | |
? | !2 | | + | |
? | |4,000 | | + | |
? | |4,000 | | + | |
? | |- | | + | |
? | !3 | | + | |
? | |8,000 | | + | |
? | |6,000 | | + | |
? | |- | | + | |
? | !4 | | + | |
? | |14,000 | | + | |
? | |9,000 | | + | |
? | |- | | + | |
? | !5 | | + | |
? | |23,000 | | + | |
? | |14,000 | | + | |
? | |- | | + | |
? | !6 | | + | |
? | |37,000 | | + | |
? | |21,000 | | + | |
? | |- | | + | |
? | !7 | | + | |
? | |58,000 | | + | |
? | |30,000 | | + | |
? | |- | | + | |
? | !8 | | + | |
? | |88,000 | | + | |
? | |41,000 | | + | |
? | |- | | + | |
? | !9 | | + | |
? | |129,000 | | + | |
? | |54,000 | | + | |
? | |- | | + | |
? | !10 | | + | |
? | |183,000 | | + | |
? | |69,000 | | + | |
? | |- | | + | |
? | !11 | | + | |
? | |252,000 | | + | |
? | |87,000 | | + | |
? | |- | | + | |
? | !12 | | + | |
? | |339,000 | | + | |
? | |108,000 | | + | |
? | |- | | + | |
? | !13 | | + | |
? | |447,000 | | + | |
? | |132,000 | | + | |
? | |- | | + | |
? | !14 | | + | |
? | |579,000 | | + | |
? | |159,000 | | + | |
? | |- | | + | |
? | !15 | | + | |
? | |738,000 | | + | |
? | |189,000 | | + | |
? | |- | | + | |
? | !16 | | + | |
? | |927,000 | | + | |
? | |222,000 | | + | |
? | |- | | + | |
? | !17 | | + | |
? | |1,149,000 | | + | |
? | |259,000 | | + | |
? | |- | | + | |
? | !18 | | + | |
? | |1,408,000 | | + | |
? | |300,000 | | + | |
? | |- | | + | |
? | !19 | | + | |
? | |1,708,000 | | + | |
? | |500,000 | | + | |
? | |- | | + | |
? | !20 | | + | |
? | |2,208,000 | | + | |
? | |700,000 | | + | |
? | |- | | + | |
? | !21 | | + | |
? | |2,908,000 | | + | |
? | |— | | + | |
? | |} | | + | |
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? | ===Earning Commander Experience=== | | + | |
? | Commanders earn commander experience (CXP) in the same way that ships do, including any bonuses to ship XP{{Ship XP}} earnings. Additional bonuses that affect only commander XP — such as from Restless Fire {{Restless Fire|Size=18px}} camo or the Zulu Hotel {{Zulu Hotel|Size=18px}} signal — are added on top of this number. Therefore, it is possible to earn considerably more commander XP in a match than ship XP. See the [[Ship:Economics|Economics]] article for details of how CXP is calculated. Players can view how much commander XP they earned in a given match on the 'Credits and XP' tab of the post-battle report. | | + | |
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? | The table at right shows the experience requirements for a Commander to buy skill points. | | + | |
? | {{AnnoWiki|content= | | + | |
? | <h3>Example Commander Experience Calculation</h3> | | + | |
? | A player with a [[Ship:Economy#WG Premium|WG Premium]] account earns '''2,233 base experience''' in a game. He has Zulu Hotel {{Zulu Hotel|Size=18px}} and Equal Speed Charlie London {{Equal Speed Charlie London|Size=18px}} signals mounted, and has hoisted the [[Ship:Flags#List_of_Promotional_Flags|Military Month Contributor]] [[File:PCEE025_Military_Month_Contributor_Flag.png|18px|link=Ship:List of Promotional Flags]] flag over his ship (the MMC flag grants both ship XP and commander XP bonuses). He earns: | | + | |
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? | * 2,233 + [2,233 x 0.5 (for Premium)] = '''3,350 modified base experience''' | | + | |
? | * 3,350 + [3,350 x 0.5 (for Equal Speed Charlie London)] + [3,350 x 0.05 (for Military Month Contributor)] = '''5,193 ship experience''' | | + | |
? | * 5,193 + [3,350 x 0.5 (for Zulu Hotel)] + [3,350 x 0.05 (for Military Month Contributor)] = '''7,036 Commander experience''' | | + | |
? | }} | | + | |
? | [[File:Skill confirmation.png|thumb|left|The skill confirmation window.|link=]] | | + | |
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? | === Spending Commander Experience === | | + | |
? | Each commander displays his skill points overlaid on his portrait as available/total. Thus a commander with 15 points, only 3 assigned, would show "12/15" on the lower left of his portrait. Clicking on the commander's portrait brings up the Commander Interface screen (see the [[#Managing Commanders|graphic above]]), where a new skill may be selected. The interface will ask for confirmation. | | + | |
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? | === Elite Commander Experience === | | + | |
? | A commander who earns nineteen (19) Skill Points becomes an Elite Commander. Elite Commanders continue to earn experience as do lower-ranked commanders. However, an Elite Commander no longer accumulates CXP; his experience is earned as '''Elite Commander Experience'''{{ECXP}} (ECXP) that accumulates in a common pool (like Free XP). (The current ECXP balance is shown highlighted in <span style="color:#a749a4">'''purple'''</span> on the [[#Managing Commanders|graphic above]]). | | + | |
? | [[File:Accelerated_training.png|thumb|right|The Accelerated Training window.]] | | + | |
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? | As Free XP is available to all ships, Elite Commander XP{{ECXP}} is available to all commanders on a player account. | | + | |
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? | ==== Using Elite Commander XP ==== | | + | |
? | Elite Commander XP{{ECXP}} can be: | | + | |
? | * Applied to any non-elite commander to gain additional skill points. | | + | |
? | * Used to retrain any commander moved to a different, non-premium ship (instead of spending doubloons). | | + | |
? | * Used to [[#Redistribute Commander Skills|redistribute]] skill points (in lieu of using doubloons). | | + | |
? | * Converted into Free XP{{FXP}} for [[Ship:Economy#Doubloons|doubloons]]{{Doubloons}}. | | + | |
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? | ==== Spending Free XP on Commanders ==== | | + | |
? | ''After all ECXP is spent'', Free XP{{FXP}} can be used instead of Elite Commander XP{{ECXP}}.<ref>Free XP becomes available at [[Ship:Account_Level#Account_Level_5|Account Level 5]]. Commander operations and ECXP become available at [[Ship:Account_Level#Account_Level_7|Account Level 7]]. Since at that point the account will have no ECXP, accumulated FXP may be used in its place.</ref> | | + | |
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? | For a single operation, Elite Commander XP{{ECXP}} and Free XP{{FXP}} can be spent together, just as Ship XP and Free XP can be spent together researching ships and ship modules. When Elite Commander XP and Free XP are spent, the following rules apply: | | + | |
? | *To retrain a commander, promote him to a new rank, or redistribute his skill points, the available ECXP and/or FXP must be sufficient to fully complete the operation (no partial operations). | | + | |
? | *When an operation can be completed, Elite Commander XP is spent first then Free XP is used only if there is not enough ECXP. | | + | |
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? | {{AnnoWiki|content=<h3>Example using both Elite Commander XP and Free XP</h3> | | + | |
? | A commander with 7 Skill Points and 100 CXP is assigned to a non-premium ship for which he is not trained. 10,000 XP is required to fully re-train him. The player decides to accelerate re-training by 50%, spending 200,000 Credits{{Credits}}. Consequently, 5000 more XP is required to finish re-training. 8000 Elite Commander XP{{ECXP}} is available. The player completes re-training by spending 5000 ECXP. 3000 ECXP remains. (Note that CXP cannot be spent for re-training.) | | + | |
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? | Now the player chooses to promote this commander to the maximum attainable rank using all types of XP. He has 100 CXP, 3000 ECXP, and 40,000 Free XP. | | + | |
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? | The cost of the next commander rank (8) is 30,000 XP. To reach it, he spends 100 CXP, 3000 ECXP, and 26,900 Free XP (total 30,000). To reach the next rank (9), 41,000 XP is required. Since he has no CXP or ECXP and only 13,100 Free XP remaining, he cannot promote this commander to rank (9).}} | | + | |
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? | === Converting Elite Commander XP to Free XP === | | + | |
? | Elite Commander XP can be converted to Free XP in the same way as Elite (ship) XP — ( 25 ECXP{{ECXP}} + 1{{Doubloons}} => 25 Free XP{{FXP}} ). Free XP cannot be converted to Elite Commander XP. | | + | |
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? | == Skills == | | + | |
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? | Some skills are only useful to certain classes or to ships with certain weapon systems. Skills that are not useful to the current ship are marked as such. They may still be selected. (If a skill is not useful on the current ship, it may become so when the commander is moved to a different ship.) However, considering the amount of time it takes to train a highly skilled Commander, it is best to focus his skills on ones that are immediately useful. A complete list of skills, their point costs and effects, appears below.<ref>With Update 0.8.0, a number of skills have changed. See this and nearby WoWS News articles: https://worldofwarships.com/en/news/development/cv8-how-to-tune/#customization</ref> | | + | |
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? | When training skills in Rows 2, 3 or 4, Commanders must have at least one skill trained from the previous row. Commanders are free to train any skill in a row before selecting any skill in the subsequent row; they are not confined to skills only within the sub-groupings shown below (and in the skill tree in the Commander interface). | | + | |
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? | <!-- {{AnnoWiki|content=<center>[[File:Wows-icon.png|link=]]<big> [https://worldofwarships.com/en/content/captains-skills/ Try the World of Warships Commander Skill Builder] </big>[[File:Wows-icon.png|link=]]</center>}} | | + | |
? | --> | | + | |
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? | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div>—— '''Commander Skills''' —— Click here —— </div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none; overflow: auto;"><div> <!-- style="display: block;" defaults it to uncollapsed --> | | + | |
? | {{Ship:List of Commander Skills}} | | + | |
? | </div></div></div> | | + | |
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? | == Redistribute Commander Skills == | | + | |
? | Players will sometimes want to change the skill selections on one of their Commanders. This is accomplished in the Commander Interface by utilizing the "Redistribute" button (shown highlighted in <span style="color:#FF7F27">'''orange'''</span> on the [[#Managing Commanders|graphic above]]). Redistributing Commander skill points costs either 25{{Doubloons}} or 10,000 Elite Commander XP{{ECXP}} per spent skill point; players are not charged to redistribute unspent skill points. Upon confirming the redistribution, all currently trained Commander skills are cleared, the corresponding skill points are refunded, and players may begin assigning those skill points again as they see fit. | | + | |
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? | Note that when using Elite Commander XP{{ECXP}}, up to level 7 it is cheaper to recruit a new commander and accelerate their training than to redistribute skills of an existing commander. This will also result in two commanders instead of one. | | + | |
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? | On occasion — such as Christmas or other holidays — Wargaming offers sales on redistribution. [[ship:Clan Battles|Clan Battle]] participants have been enjoying one week of free redistribution at the beginning and at the end of Clan Battle seasons. | | + | |
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? | == Unique Commanders == | | + | |
? | Some commanders have unique talents or modified commander skills. Check out the list of [[Ship:Unique Commanders|unique commanders]] to learn more. | | + | |
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? | == Commander Ranks == | | + | |
? | As a Commander gains levels, they are given ranks based on their nation. These roughly correspond to the historical ranks awarded to officers of their nation's respective navies. The table below lists these ranks as they appear in game. | | + | |
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? | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div>—— '''Commander Ranks''' —— Click here —— </div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none; overflow: auto;"><div> <!-- style="display: block;" defaults it to uncollapsed --> | | + | |
? | {{Ship:List of Commander Ranks}} | | + | |
? | </div></div></div> | | + | |
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? | == Notes == | | + | |
? | * [https://worldofwarships.com/en/news/general-news/commander-skills-update/ Commander Skills Update]. 14 Jan 2021. | | + | |
? | * See [[Ship:Update 0.10.0|Update 0.10.0]] for changes to ships related to the skills update. 18 Jan 2021. | | + | |
? | <br /><br /> | | + | |
? | <references/> | | + | |
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? | [[Category:World of Warships]] | | + | |
? | [[Category:Rules pages]] | | + | |
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? | [[ru:Ship:Навыки командира корабля]] <!-- google translates as 'Skills captain' --> | | + | |