Plantilla:Tank
Tank
Designation
nation | class | tier |
Cost | cost |
---|---|
Health | health |
Weight/Load Limit | weight |
Engine Power | engine |
Speed Limit | speed |
Traverse Speed | traverse |
Hull Armor | armor |
Turret Armor | turretArmor |
Damage | damage |
Penetration | penetration |
Rate of Fire | rof |
Accuracy | accuracy |
Aim time | aim |
Turret Traverse | turretTraverse |
Gun Traverse Arc | gunTraverseArc |
Gun Vertical Limits | gunVerticalLimits |
Ammo Capacity | ammo |
Chance of Fire | fire |
View Range | view |
Signal Range | signal |
Parent | parent |
Child | child |
Values Are Stock // Top
Notes
- Missing or incorrect input will be red
- Add only the numerical statistic (ie. "32" not "32km/h")
- All tank info and related module info should be of the stock model
- Leave empty if stat is currently unavailable
- Inputs are limited by the format, example for Leichttraktor:
- name = in-game tank name; acceptable - nothing or name of tank (ie. "Leichttraktor"), if nothing template will use page name
- image = official tank render image; name of uploaded image or nothing if render is unavailable (ie. "Wot_leichttraktor_render.jpg" not "[[image:Wot_leichttraktor_render.jpg|232px]]")
- designation = real world tank designation (ie. "Rheinmetall Leichttraktor (VK31)")
- nation = nation tree of tank; acceptable input = "germany", "ussr", "usa", "Germany", "USSR", "USA" etc. (ie. "germany")
- class = tank class; acceptable input = "light", "medium", "heavy", "spg", "td", "ttd", "Light", "Medium", "Heavy" etc. (ie. "light")
- tier = tank tier; acceptable input = "I"..."X", "i"..."x", "1"..."10" (ie. "1")
- cost = tank cost in store; (ie. "0")
- crew = crew members (seperated by <br />); (ie. "1. Commander (Radio, Gunner)<br /> 2. Driver<br /> 3. Loader")
- health = tank health/hit points; (ie. "110")
- weight = tank weight and load limit (weight/load limit); (ie. "7.5/9.2")
- engine = engine horse power; (ie. "51")
- speed = tank speed limit; (ie. "32")
- traverse = tank traverse speed; (ie. "34")
- turretTraverse = turret traverse speed; (ie. "40") (not used for TDs or SPGs)
- gunTraverse = gun traverse speed; (ie. "40") (used only for TDs or SPGs)
- gunTraverseArc = gun traverse arc; (ie. "360")
- gunVerticalLimits = gun vertical limits (gun elevation and depression); (ie. "-5 +10")
- armor = tank armor (front/side/rear); (ie."14/12/12")
- turretArmor = turret armor (front/side/rear); (ie."14/12/12")
- damage = standard shell damage (min-max); (ie."22-42")
- penetration = standard shell penetration (min-max); (ie."24-44")
- rof = rate of fire; (ie. "30")
- ammo = ammo count; (ie. "105")
- view = view range; (ie. "270")
- signal = radio signal range; (ie. "100")
- accuracy = gun dispersion @ 100m; (ie. "0.4")
- aim = aim focus time; (ie. "1.5")
- fire = change of engine fire; (ie. "25")
- parent = vehicles that lead to this one in research tree, use contour template (ie. {{contour|PzKpfw II}})
- child = vehicles that this vehicle leads to in research tree, use contour template (ie. {{contour|PzKpfw II}})
Template
{{Tank |name = |image = |designation = |premium = |nation = |class = |tier = |cost = |crew = |health = |weight = |engine = |speed = |traverse = |turretTraverse = |armor = |turretArmor = |damage = |penetration = |rof = |ammo = |view = |signal = |accuracy = |aim = |fire = |parent = |child = }}
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