Welcome to Wargaming.net Wiki!
Variants

Boise

Jump to: navigation, search
Legends_Boise_splash.png


Tier VI | Type: Cruiser
Cost (Doubloons)12 500
Stock Stats
Survivability
Hitpoints33 300 
Armor6 - 165 mm
Torpedo Damage Reduction%
Artillery
Main Battery
152mm Mk165x3 
Firing Range14.6 km
Reload Time10 s
180 Turn Time18 s
HE Max Damage2200 
HE Fire Chance12 %
HE Penetration25 mm
AP Max Damage3200 
Sigma2.0 
Secondary Armament 1
127mm Mk278x1 
Firing Range4.5 km
Reload Time4.5 s
HE Max Damage1800 
HE Fire Chance%
HE Penetration21 mm
AA Defense
AA Armament 1
20mm Oerlikon Mk208x2 
DPS49 
Rangekm
AA Armament 2
40mm Bofors Mk16x2 
DPS68 
Range3.5 km
AA Armament 3
40mm Bofors Mk24x4 
DPS64 
Range3.5 km
AA Armament 4
127mm Mk278x1 
DPS58 
Range4.2 km
Maneuverability
Maximum Speed30 kn
Turning Circle Radius690 m
Rudder Shift Time9.1 s
Concealment
Detectability by Sea11.5 km
Detectability by Air7.2 km
Detectability firing in smoke5.8 km
Legends_Boise.png

Boise — American Premium Tier VI Cruiser.

A Brooklyn-class light cruiser. Her main battery consisted of fifteen rapid-fire 152 mm guns. In the 1940s, the cruiser carried numerous automatic AA guns.

Entered Service: 1938
Ships in a series: 7


Ship Traits Premium
Legends_Agile_trait.png Legends_Nimble_Aim_trait.png Legends_Modest_Guns_trait.png Legends_Money_Maker_trait.png
Agile:
Above average ability to change direction.
Nimble Aim:
Above average main battery traverse speed. Gives an edge in close quarters combat.
Modest Guns:
The ship is armed with low-caliber main battery guns.
Money Maker:
Grants a significant bonus to XP and credit earnings.


Modules



Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Rudder Shift (s)
Stock 33 300 6 165 0 5x3 9.1
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
152mm Mk16 5x3 10 18 2200 12 3200
Legends_Fire_Control.png Main Battery Firing Range
Stock 14.6 km
Legends_Engine.png Maximum Speed
Stock 30 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder shift time -40%
  • Steering gear repair time -80%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Sonar.png
Sonar
Legends_dpadup.png
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 3km
  • Detection of ships: 4km
  • Duration: 100s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Repair_Party.png
Repair Party
Legends_dpadright.png
Partially restores the ship's HP by repairing light damage.
  • HP per second: +666
  • Duration: 20s
  • Reload time: 80s
  • Number of consumables: 2
Legends_DFAA.png
Defensive AA Fire
Legends_dpadup.png
Increases the efficiency of AA fire.
  • Average AA damage: +200%
  • Duration: 40s
  • Reload time: 150s
  • Number of consumables: 2

Player Opinion


Pros:

  • Main battery similar to Helena, with massive broadside firepower.
  • Relatively quick turret traverse.
  • Three rear facing turrets allows for effective kiting tactics.
  • Quick rudder shift.
  • Access to a Royal Navy-style Repair PartyLegends_Repair_Party.pngconsumable, which gives her excellent survivability.
  • Good concealment.



Cons:

  • Weak broadside armor.
  • Poor forward turret angles and high shell arcs.
  • Slow for a Tier VI cruiser, with a large turning radius.
  • Slower main battery reload speed and weaker AA suite than Helena.
  • No torpedo protection.


Performance

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png

  All Ships:      USA  |  Japan  |  UK  |  German  |  France  |  USSR  |  Italy  |  Pan‑Europe  |  Pan‑Asia  |  Commonwealth  |  Pan‑America