Gnevny
Tier V | Type: Destroyer | |
Preceded by | Succeeded by |
Podvoisky | Minsk Tashkent |
Cost | 2 400 000 |
XP Required | 55 000 |
Stock Stats
Upgraded Stats
Survivability
Hitpoints14 100 |
Armor10 - 19 |
Torpedo Damage Reduction0 % |
Artillery
Main Battery
130mm B-134x1 |
Firing Range11.6 km |
Reload Time3.5 s |
180 Turn Time25.7 s |
HE Max Damage1900 |
HE Fire Chance8 % |
HE Penetration22 mm |
AP Max Damage2500 |
Torpedo
533mm triple 39-U2x3 |
Reload Time76 s |
Max Damage15 100 |
Detectability by Sea1.4 km |
Range6 km |
Speed75 kn |
AA Defense
AA Armament 1
12.7mm DSHK2x1 |
DPS7 |
Range1.2 km |
AA Armament 2
12.7mm Colt2x2 |
DPS10 |
Range1.2 km |
AA Armament 3
37mm 70-K3x1 |
DPS17 |
Range3.2 km |
AA Armament 4
76mm 34-K2x1 |
DPS4 |
Range3 km |
Maneuverability
Maximum Speed38 kn |
Turning Circle Radius610 m |
Rudder Shift Time3.9 s |
Concealment
Detectability by Sea7 km |
Detectability by Air3.5 km |
Detectability firing in smoke2.6 km |
Modules
Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) | Purchase Price | |
---|---|---|---|---|---|---|---|---|
Stock | 12 000 | 10 | 19 | 0 | 4x1 | 2 | 5.5 | 0 |
Hull B | 14 100 | 10 | 19 | 0 | 4x1 | 2 | 3.9 | 480 000 |
Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | |
---|---|---|---|---|---|---|
130mm B-13 | 4x1 | 3.5 | 25.7 | 1900 | 8 | 2500 |
130mm B-13 | 4x1 | 3.5 | 25.7 | 1900 | 8 | 2500 |
Firing Range Increase (%) | Main Battery Firing Range | Purchase Price | |
---|---|---|---|
Stock | 0 % | 10.6 km | 0 |
Targeting System V mod. 2 | 10 % | 11.6 km | 60 000 |
Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection | Purchase Price | |
---|---|---|---|---|---|---|---|---|
533mm triple 39-U | 2x3 | 70s | 7.2s | 14 400 | 4 | 70 | 1.3 | 0 |
533mm triple 39-U | 2x3 | 76s | 7.2s | 15 100 | 6 | 75 | 1.4 | 60 000 |
Maximum Speed | |
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Stock | 38 kn |
Modifications
SLOT 1 |
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SLOT 2 |
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Consumables
Damage Control Party
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Smoke Generator
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy. |
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Engine Boost
Temporarily increases the maximum ship speed. |
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Player Opinion
Performance
Changes
- Gun range improved from 9.6 km to 10.6 km for both hulls.
- Rudder-shift time decreased from 6.1 s to 5.5 s for hull A, and from 4.9 s to 3.9 s for hull B.
- Decreased chances for steering gears and engine modules to be critically hit.
- Default torpedo speed increased from 65 kts to 70 kts; upgraded torpedoes—from 70 kts to 75 kts.
- Damage Control Party duration increased from 5 s to 10 s.
- Main battery turret traverse speed decreased from 6°/s to 7°/s
- Armor against HE shells for steering gears and engine increased
- Main battery reload time decreased from 5 s to 3.5 s
- Upgraded torpedo range increased from 4 km to 6 km
Gallery
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