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Phoenix

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Legends_Phoenix_splash.png
Tier III | Type: Cruiser
Preceded bySucceeded by
St. LouisOmaha
Pensacola
Cost 85 000
XP Required6300
Stock Stats
Upgraded Stats
Survivability
Hitpoints24 000 
Armor6 - 76 
Torpedo Damage Reduction%
Artillery
Main Battery
152mm Mk810x1 
Firing Range12.8 km
Reload Times
180 Turn Time18 s
HE Max Damage2200 
HE Fire Chance12 %
HE Penetration25 mm
AP Max Damage3100 
Torpedo
533mm triple2x3 
Reload Time66 s
Max Damage11 733 
Detectability by Sea1.1 km
Range5.5 km
Speed56 kn
AA Defense
AA Armament 1
12.7mm Browning M2 mod. 14x1 
DPS14 
Range1.2 km
AA Armament 2
28mm Mk2 mod. 22x4 
DPS14 
Range3.1 km
AA Armament 3
76.2mm Mk104x1 
DPS
Rangekm
Maneuverability
Maximum Speed35 kn
Turning Circle Radius630 m
Rudder Shift Time5.4 s
Concealment
Detectability by Sea10.3 km
Detectability by Air6.2 km
Detectability firing in smoke4.6 km
Legends_Phoenix.png

Phoenix — American Tech Tree Tier III Cruiser.

A scout cruiser design whose distinctive features were very high speeds and a torpedo armament. In contrast to most cruisers of her time, the cruiser's artillery was placed in open mounts. Phoenix never materialized, but served as a prototype for the development of the Omaha-class cruisers.


Year of Design: 1916


Ship Traits
Legends_Fast_trait.png Legends_Agile_trait.png Legends_Compromising_trait.png
Fast:
Above average maximum movement speed.
Agile:
Above average ability to change direction.
Compromising:
High caliber AP shells overpen the armor, but may still arm, depending on shell velocity.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 22 300 6 76 0 6x1 2 7 0
Hull B 24 000 6 76 0 10x1 2 5.4 17 000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage Purchase Price
152mm Mk8 6x1 8 18 2100 7 3000 0
152mm Mk8 10x1 7 18 2200 12 3100 2120
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 11.6 km 0
Targeting System Mk3 mod. 2 10 % 12.8 km 2120
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
533mm double 2x2 44s 7.2s 11 733 5.5 56 1.1
533mm triple 2x3 66s 7.2s 11 733 5.5 56 1.1
Legends_Engine.png Maximum Speed
Stock 35 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Sonar.png
Sonar
Legends_dpadup.png
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 2.5km
  • Detection of ships: 3.5km
  • Duration: 90s
  • Reload time: 180s
  • Number of consumables: 2

Player Opinion


Pros:

  • Good main battery firepower (when fully upgraded) - can fire forwards as well as she can backwards; good turret traverse, good reload time, and great firing range
  • Has defensive torpedoes - may also be useful in ambushing unsuspecting enemy ships
  • Good maneuverability - 35 knots top speed and 5.4 seconds rudder shift time
  • Access to SonarLegends_Sonar.png



Cons:

  • Poor survivability - thinly armored and prone to rudder and engine incapacitations, coupled with her very low hit points for a Tier IV cruiser
  • Poor torpedo range - can only reach out to 5.5km and thus are for last resort occasions
  • Poor concealment - can be easily spotted as she can rain on her enemies
  • Underwhelming AA firepower - can easily be targeted by aircraft carriers with little to no resistance


Performance

History

Phoenix is based on a US Navy proposal for a 6500 scout cruiser, dated from 1917 ; more accurately, the Scheme II, with a slight modernisation which makes the ship look like her successor, the Omaha class light cruiser. Lightly armoured (with a belt of only 3 inches/76mm), she was designed to be a fast vessel (32.4 knots) to be the reconnaissance vessels of a battleship group, and to lead destroyers flotilla. They were never built, but served as a basis to the Omaha class light cruiser, launched in 1920.

In 'World of Warships Legends', the ship is named after the city of Phoenix, following the US Navy tradition of naming cruisers after the capital city of states.

As she was never built, her second hull is fictional, and kind of a “what if” modernisation. This second hull creates a slight continuity error : she’s armed with two quads. 1.1 inches/28mm anti-air guns, meaning she’s in a fictional 1941 condition since this particular weapon was equipped on cruisers starting this year. The “error” resides in the fact that the real USS Phoenix (CL-46) was commissioned in 1938, having two ships sharing the same name being highly unlikely.

Sources:

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png

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