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Excelsior

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Premium  Excelsior

Excelsior_render_1.jpg
Battle Tier
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Overview
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[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
1,500  Gold Cost
670670 HP Hit Points
41.05/44.141.05/44.1 t Weight Limit
Crew
  1. Commander
  2. Gunner
  3. Driver
  4. Radio Operator
  5. Loader
Mobility
600600 hp Engine Power
38.6/12 km/h Speed Limit
3232 deg/s Traverse
14.6214.62 hp/t Power/Wt Ratio
NoNo Pivot
Armor
114.3/31.75/108 mm Hull Armor
114.3/92.1/92.1114.3/92.1/92.1 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















56/2800/56




















56/2800/56
Shell Cost
110/110/175110/110/175 HP Damage
91/144/3891/144/38 mm Penetration



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15.79 r/m 

Standard Gun

Reload Times
Nominal: 3.8 s
50% Crew: 4.71 s
75% Crew: 4.11 s
100% Crew: 3.64 s
Rammer: 3.28 s
Vents: 3.56 s
Both: 3.2 s
Both and BiA: 3.13 s
Both and Max Crew %: 3 s

See Crew, Consumables, or Equipment for more information.



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15.79 r/m 

Standard Gun

Reload Times
Nominal: 3.8 s
50% Crew: 4.71 s
75% Crew: 4.11 s
100% Crew: 3.64 s
Rammer: 3.28 s
Vents: 3.56 s
Both: 3.2 s
Both and BiA: 3.13 s
Both and Max Crew %: 3 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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1734.7

Standard Gun

Using Shell Type 1 (110 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1734.7
50% Crew: 1400.3
75% Crew: 1603.8
100% Crew: 1809.5
100% Crew
Vents: 1850.2
Rammer: 2010.8
Both: 2055.9
Both and BiA: 2101
Both and Max Crew %: 2192.3

Advantageous Damage Per Minute
First-shot DPM: 1844.7
50% Crew: 1510.3
75% Crew: 1713.8
100% Crew: 1919.5
100% Crew
Rammer: 2120.8
Vents: 1960.2
Both: 2165.9
Both and BiA: 2211
Both and Max Crew %: 2302.3

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (110 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1734.7
50% Crew: 1400.3
75% Crew: 1603.8
100% Crew: 1809.5
100% Crew
Vents: 1850.2
Rammer: 2010.8
Both: 2055.9
Both and BiA: 2101
Both and Max Crew %: 2192.3

Advantageous Damage Per Minute
First-shot DPM: 1844.7
50% Crew: 1510.3
75% Crew: 1713.8
100% Crew: 1919.5
100% Crew
Rammer: 2120.8
Vents: 1960.2
Both: 2165.9
Both and BiA: 2211
Both and Max Crew %: 2302.3

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (175 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2759.75
50% Crew: 2227.75
75% Crew: 2551.5
100% Crew: 2878.75
100% Crew
Vents: 2943.5
Rammer: 3199
Both: 3270.75
Both and BiA: 3342.5
Both and Max Crew %: 3487.75

Advantageous Damage Per Minute
First-shot DPM: 2934.75
50% Crew: 2402.75
75% Crew: 2726.5
100% Crew: 3053.75
100% Crew
Rammer: 3374
Vents: 3118.5
Both: 3445.75
Both and BiA: 3517.5
Both and Max Crew %: 3662.75

See here, here, or here for more information.






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1734.7

Standard Gun

Using Shell Type 1 (110 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1734.7
50% Crew: 1400.3
75% Crew: 1603.8
100% Crew: 1809.5
100% Crew
Vents: 1850.2
Rammer: 2010.8
Both: 2055.9
Both and BiA: 2101
Both and Max Crew %: 2192.3

Advantageous Damage Per Minute
First-shot DPM: 1844.7
50% Crew: 1510.3
75% Crew: 1713.8
100% Crew: 1919.5
100% Crew
Rammer: 2120.8
Vents: 1960.2
Both: 2165.9
Both and BiA: 2211
Both and Max Crew %: 2302.3

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (110 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1734.7
50% Crew: 1400.3
75% Crew: 1603.8
100% Crew: 1809.5
100% Crew
Vents: 1850.2
Rammer: 2010.8
Both: 2055.9
Both and BiA: 2101
Both and Max Crew %: 2192.3

Advantageous Damage Per Minute
First-shot DPM: 1844.7
50% Crew: 1510.3
75% Crew: 1713.8
100% Crew: 1919.5
100% Crew
Rammer: 2120.8
Vents: 1960.2
Both: 2165.9
Both and BiA: 2211
Both and Max Crew %: 2302.3

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (175 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2759.75
50% Crew: 2227.75
75% Crew: 2551.5
100% Crew: 2878.75
100% Crew
Vents: 2943.5
Rammer: 3199
Both: 3270.75
Both and BiA: 3342.5
Both and Max Crew %: 3487.75

Advantageous Damage Per Minute
First-shot DPM: 2934.75
50% Crew: 2402.75
75% Crew: 2726.5
100% Crew: 3053.75
100% Crew
Rammer: 3374
Vents: 3118.5
Both: 3445.75
Both and BiA: 3517.5
Both and Max Crew %: 3662.75

See here, here, or here for more information.
Damage Per Minute


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0.42 m 

With 50% Crew: 0.52 m
With 75% Crew: 0.454 m
With 100% Crew: 0.403 m
With BiA: 0.394 m
With BiA and Vents: 0.385 m
Maximum possible: 0.369 m

For more details, see Crew


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0.42 m 

With 50% Crew: 0.52 m
With 75% Crew: 0.454 m
With 100% Crew: 0.403 m
With BiA: 0.394 m
With BiA and Vents: 0.385 m
Maximum possible: 0.369 m

For more details, see Crew
Accuracy


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2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment


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2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment
Aim time
3636 deg/s Turret Traverse
360° Gun Arc
-13°/+20°-13°/+20° Elevation Arc
6464 rounds Ammo Capacity
General
2020 % Chance of Fire






350 m 

With 50% Crew: 275 m
With 75% Crew: 312.5 m
With 100% Crew: 350 m
With Recon and Situational Awareness: 367.7 m
With Coated Optics: 385 m
With Binocular Telescope: 437.5 m
Maximum possible: 501.1 m

For more details, see Skills or Equipment






350 m 

With 50% Crew: 275 m
With 75% Crew: 312.5 m
With 100% Crew: 350 m
With Recon and Situational Awareness: 367.7 m
With Coated Optics: 385 m
With Binocular Telescope: 437.5 m
Maximum possible: 501.1 m

For more details, see Skills or Equipment
View Range


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570 m 

With 50% Crew: 460.1 m
With 75% Crew: 527 m
With 100% Crew: 594.5 m
With 100% Signal Boost: 684 m
When affected by 100% Relaying: 627 m
Maximum possible: 855.7 m

For more details, see Skills or Equipment


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570 m 

With 50% Crew: 460.1 m
With 75% Crew: 527 m
With 100% Crew: 594.5 m
With 100% Signal Boost: 684 m
When affected by 100% Relaying: 627 m
Maximum possible: 855.7 m

For more details, see Skills or Equipment
Signal Range
Excelsior


V

AnnoGB51_Excelsior.png

1500

The Excelsior is a British tier 5 premium heavy tank.

An experimental assault tank on the Cromwell's chassis. Developed as a replacement for infantry and cruiser tanks. Development was started in 1942, and two prototypes designated the Excelsior were built by the English Electric Company in 1943–44. After the trials, the project was discontinued in favor of the Churchill tank that was already developed.

Unique among heavy tanks of its tier, the Excelsior possesses many great strengths contrasted by an equal number of great weaknesses. Some of these features include strong front and rear armour yet paper-thin side armour, a fast firing yet poor handling gun, and greater side gun depression than front or rear gun depression. Heavily dependent on circumstance as well as the prowess of its driver, an Excelsior can be either an easy kill or an unstoppable juggernaut.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

V 75 mm Gun Mk. V 91/144/38 110/110/175 15.79 0.42 2.3 500 45000

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

V Excelsior 114.3/92.1/92.1 36 350 6000 12000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

V Rolls-Royce Meteor 600 20 744 14000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

V Excelsior 44.1 32 B/2 8000 8000

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

IX WS No. 19 Special 570 40 29400


Compatible Equipment

Heavy Spall Liner Camouflage Net Coated Optics Experimental Optics Wear-Resistant Gun Laying Drive Venting System Innovative Loading System Extended Spare Parts Kit Enhanced Gun Laying Drive Enhanced Vertical Coil Springs 3 Class Improved Ventilation Class 3 Medium-Caliber Tank Gun Rammer Binocular Telescope Toolbox "Wet" Ammo Rack Class 1 

Compatible Consumables

Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters 100-octane Gasoline 105-octane Gasoline Manual Fire Extinguisher Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Orderly Ammo Rack Focus on Target Pudding and Tea Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Pre-Battle Maintenance Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Frontal and rear armour is tough, on both the turret and hull with no frontal weakspots.
  • One of the most manoeuvrable Tier V heavies, drives more like a medium tank.
  • Gun depression from the sides is great, however, this is risky due to the thin sides.
  • Spaced armour on the sides actually beefs the thickness to 60mm.
  • Preferential matchmaking, just like the similar performing T14.


Cons:


  • 75mm gun is, like most premium tanks, equivalent to the second best gun of the regular tanks.
  • Angling the armour is not a viable option, as that will expose the fragile sides.
  • 90mm guns will overmatch the side armour (>90mm guns are thankfully rare at tier V and VI).
  • The excellent gun depression is lacking at the front and rear.
  • Tracks get easily destroyed.


Performance

The Excelsior has a number of odd characteristics that lend to its situation-dependent nature. With roughly 115mm of frontal armour and no considerable weak spots, the Excelsior's frontal hull and turret are completely impenetrable to many tier Vs without the use of premium rounds. This armour has almost no sloping however, and the Excelsior's side armour is so thin that it's easily overmatched and penetrated even by sub-par guns. What this means is that should an Excelsior come face to face with an enemy that can penetrate its frontal armour, there is almost no way the Excelsior can be safely angled to make the armour more effective than it already is. In addition, the Excelsior's large, flat, mantlet-less turret prevents it from being any more well protected hull-down than it is when fully exposed. Accordingly, it works best in city streets, where the front and rear armour is far more exposed than the side armour. On narrow streets there is little room for flankers to exploit the thin side armour.

The Excelsior is quick for a heavy and is capable to keep pace with many mediums. Since the Excelsior's 75mm gun has mediocre penetration, a player must take full advantage of the tank's speed to attack weaker flanks of heavily armoured enemies. The gun is also has average accuracy and suffers from poor aim spread on the move. Because of this, the Excelsior is not good for taking shots on the move unless at close range .

Compared to Similar Tanks

The Excelsior is very similar to the T14, the American tier V premium heavy tank. Both are well armoured, quick (for heavies), and feature similarly weak 75mm armaments. Generally speaking, the T14 is less "lopsided" than the Excelsior. Its hull armour is weaker, yet it can be angled more effectively. In addition, the T14's turret is smaller and well sloped, which allows it to take advantage of hull-down positions unlike the Excelsior. Although both are fairly quick in a straight line, the Excelsior easily outmanoeuvres the T14 with 12 degrees/sec more traverse speed. The T14 accelerates faster overall due to a slightly greater power/weight ratio and far superior terrain resistance values.


Early Research

All modules are researched with the tank.


Suggested Equipment


Medium-Caliber Tank Gun Rammer Enhanced Gun Laying Drive Improved VentilationToolbox 


Documented Tank and Crew Builds

The Excelsior benefits much from an enhanced gun laying drive, which mitigates the 75mm gun's poor accuracy and movement spread. A gun rammer and vents are also help to make the most of the mediocre gun. The Excelsior can be played either as a medium or a heavy, and if the player chooses to play it like a heavy then a toolbox can be used instead of the rammer or vents if the player finds that they're having their tracks blown off often.



Gallery

Historical Info

After the Dieppe Raid in August 1942, there was concern that the Churchill was not as good as expected and a tank to combine the infantry and cruiser tank roles was planned. While two lines of tanks were still policy, there was interest in standardizing on common components. The design used the Cromwell's combination of Rolls-Royce Meteor engine and Merrit-Brown transmission. English Electric built two prototypes on a Cromwell tank hull the first with the suspension of the US M6 Heavy Tank and the second with a widened Cromwell track and armoured skirts. The design included extra armour and an Ordnance QF 75 mm gun. When the problems of the early Churchill models were worked out, the project was dropped. The second prototype vehicle is on display at the Bovington Tank Museum, UK.


Historical Gallery

Sources and External Links

UK
Light Tanks IICruiser Mk. I IIM2 IICruiser Mk. III IILight Mk. VIC IIIStuart I-IV IIICruiser Mk. IV IIICruiser Mk. II IVValentine IVCovenanter
Medium Tanks IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVGrant IVAC 1 Sentinel VCrusader VSherman III VMatilda Black Prince VISherman Firefly VICromwell VIAC 4 Experimental VICromwell B VIIComet VIIICenturion Mk. I VIIIFV4202 VIIIChieftain/T95 IXCenturion Mk. 7/1 XCenturion Action X
Heavy Tanks VChurchill I VExcelsior VIChurchill VII VITOG II* VIIBlack Prince VIIFV201 (A45) VIIICaernarvon IXConqueror XFV215b XSuper Conqueror
Tank Destroyers IIUniversal Carrier 2-pdr IIIValentine AT IVAlecto VArcher VAT 2 VIChurchill Gun Carrier VIAchilles VIAT 8 VIIChallenger VIIAT 15A VIIAT 7 VIIIAT 15 VIIICharioteer IXTortoise IXFV4004 Conway XFV215b (183) XFV4005 Stage II
Self-Propelled Artillery IILoyd Gun Carriage IIISexton II IIISexton I IVBirch Gun VBishop VIFV304 VIICrusader 5.5-in. SP VIIIFV207 IXFV3805 XConqueror Gun Carriage
Heavy Tanks
USA VT14 VT1 Heavy Tank VIM6 VIIT29 VIIIT26E5 VIIIM6A2E1 VIIIT32 VIIIT34 VIIIT34 B IXM103 XT110E5 XT57 Heavy Tank
UK VChurchill I VExcelsior VIChurchill VII VITOG II* VIIBlack Prince VIIFV201 (A45) VIIICaernarvon IXConqueror XFV215b XSuper Conqueror
Germany IVPz.Kpfw. B2 740 (f) IVDurchbruchswagen 2 VVK 30.01 (H) VITiger 131 VIVK 36.01 (H) VIIVK 45.03 VIITiger I VIITiger (P) VIIIVK 100.01 (P) VIIILöwe VIIITiger II VIIIVK 45.02 (P) Ausf. A IXE 75 IXMäuschen IXVK 45.02 (P) Ausf. B XE 100 XPz.Kpfw. VII XMaus XVK 72.01 (K)
France IVB1 VBDR G1 B VIARL 44 VIIAMX M4 mle. 45 VIIIAMX 50 100 VIIIAMX M4 mle. 49 VIIIFCM 50 t IXAMX 50 120 XAMX 50 B
USSR VChurchill III VKV-1S VKV-220-2 VKV-220-2 Beta Test VKV-1 VIKV-2 VIKV-85 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIKV-5 VIIIKV-4 VIIIIS-5 (Object 730) VIIIIS-3A VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U IXT-10 IXST-I XIS-4 XIS-7 XObject 260
China VIIIS-2 VIIIWZ-111 VIII110 VIII112 IXWZ-111 model 1-4 X113 XWZ-111 model 5A
Japan IIIType 91 Heavy IVType 95 Heavy VO-I Experimental VIHeavy Tank No. VI VIO-I VIIO-Ni VIIIO-Ho IXType 4 Heavy XType 5 Heavy
Czechoslovakia
Sweden VIIIEmil I IXEmil II XKranvagn
Poland
Premium tanks
USA IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIM22 Locust VM4 Improved VM4A2E4 Sherman VRam II VT14 VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIIM56 Scorpion VIIT28 Concept VIIT23E3 VIIIT25 Pilot Number 1 VIIIT26E5 VIIIM46 Patton KR VIIIM6A2E1 VIIIT26E4 SuperPershing VIIIT34 VIIIT34 B VIIIT95E2 XM60 XT95E6
UK IILight Mk. VIC IIISexton I IVAC 1 Sentinel VExcelsior VMatilda Black Prince VIAC 4 Experimental VITOG II* VICromwell B VIIFV201 (A45) VIIAT 15A VIIIFV4202 VIIIChieftain/T95 XFV215b
Germany IIPz.Kpfw. II Ausf. D IIPz.Kpfw. 38H 735 (f) IIIGroßtraktor - Krupp III43 M. Toldi III IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. S35 739 (f) IIIPz.Kpfw. T 15 IVPz.Kpfw. B2 740 (f) VStuG IV VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. T 25 VIDicker Max VITiger 131 VIPz.Kpfw. IV Schmalturm VIIE 25 VIIVK 45.03 VIIPanther/M10 VIIIPanther mit 8,8 cm L/71 VIIIKanonenjagdpanzer VIIIRheinmetall Skorpion G VIIIPanzer 58 Mutz VIIIleKpz M 41 90 mm GF VIII8,8 cm Pak 43 Jagdtiger VIIILöwe IXT 55A XVK 72.01 (K)
France IIIFCM 36 Pak 40 V105 leFH18B2 VIIAMX 13 57 GF VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé VIIIAMX M4 mle. 49 VIIIAMX Canon d'assaut 105 VIIIFCM 50 t XAMX 50 Foch (155)
USSR IIT-45 IITetrarch IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIISU-76I IIIT-127 IVA-32 IVT-28E with F-30 IVValentine II VChurchill III VKV-220-2 VKV-220-2 Beta Test VMatilda IV VSU-85I VIT-34-85M VIT-34-85 Rudy VISU-100Y VIIISU-122S VIIKV-122 VIIIS-2 VIISU-122-44 VIIT-44-122 VIIIIS-6 VIIIKV-5 VIIIISU-130 VIIIT-54 first prototype VIIIIS-5 (Object 730) VIIIIS-3A VIIIT-44-100 (R) VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U VIIISTG VIIISTG Guard XObject 907 XObject 260 XT-22 medium
China VIType 64 VIIType 62 VIIIType 59 VIIIWZ-111 VIIIT-34-3 VIII112 VIII59-Patton VIIIWZ-120-1G FT X121B
Japan IIType 97 Te-Ke VType 3 Chi-Nu Kai VIHeavy Tank No. VI VIIISTA-2
Czechoslovakia VIŠkoda T 40
Sweden IIL-60 VIStrv m/42-57 Alt A.2 VIIIStrv S1 VIIIPrimo Victoria
Poland VIPudel