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Cruiser Mk. IV

Cruiser Mk. IV

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Cruiser Mk. IV

Cruiser_Mk._IV_render_1.jpg
Battle Tier
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Overview
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Well, the ones further down, of course.
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[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
41,000  Credits Cost
210230 HP Hit Points
14.75/1515.09/17.1 t Weight Limit
Crew
  1. Commander (Radio Operator)
  2. Gunner
  3. Driver
  4. Loader
Mobility
340395 hp Engine Power
48/20 km/h Speed Limit
3538 deg/s Traverse
23.0526.18 hp/t Power/Wt Ratio
NoNo Pivot
Armor
30/14/14 mm Hull Armor
14/12/1430/12/14 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















25/1200/15




















30/1200/15
Shell Cost
45/45/6050/50/60 HP Damage
64/121/2363/101/23 mm Penetration



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27.27 r/m 

Standard Gun

Reload Times
Nominal: 2.2 s
50% Crew: 2.73 s
75% Crew: 2.38 s
100% Crew: 2.11 s
Rammer: 1.9 s
Vents: 2.06 s
Both: 1.86 s
Both and BiA: 1.82 s
Both and Max Crew %: 1.74 s

See Crew, Consumables, or Equipment for more information.



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32 r/m 

Magazine-fed Gun

Burst Length: 1 rounds
Magazine Size: 4 rounds
Cycle Time: 0.5 s
Magazine Reload Times
Nominal: 6 s
50% Crew: 7.43 s
75% Crew: 6.49 s
100% Crew: 5.75 s
With Vents: 5.62 s
With Vents and BiA: 5.5 s

Click here for more information.
Rate of Fire






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1312.65

Standard Gun

Using Shell Type 1 (45 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1312.65
50% Crew: 1059.75
75% Crew: 1213.65
100% Crew: 1368.9
100% Crew
Vents: 1399.95
Rammer: 1521
Both: 1555.2
Both and BiA: 1589.85
Both and Max Crew %: 1658.7

Advantageous Damage Per Minute
First-shot DPM: 1357.65
50% Crew: 1104.75
75% Crew: 1258.65
100% Crew: 1413.9
100% Crew
Rammer: 1566
Vents: 1444.95
Both: 1600.2
Both and BiA: 1634.85
Both and Max Crew %: 1703.7

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (45 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1312.65
50% Crew: 1059.75
75% Crew: 1213.65
100% Crew: 1368.9
100% Crew
Vents: 1399.95
Rammer: 1521
Both: 1555.2
Both and BiA: 1589.85
Both and Max Crew %: 1658.7

Advantageous Damage Per Minute
First-shot DPM: 1357.65
50% Crew: 1104.75
75% Crew: 1258.65
100% Crew: 1413.9
100% Crew
Rammer: 1566
Vents: 1444.95
Both: 1600.2
Both and BiA: 1634.85
Both and Max Crew %: 1703.7

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (60 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 1750.2
50% Crew: 1413
75% Crew: 1618.2
100% Crew: 1825.2
100% Crew
Vents: 1866.6
Rammer: 2028
Both: 2073.6
Both and BiA: 2119.8
Both and Max Crew %: 2211.6

Advantageous Damage Per Minute
First-shot DPM: 1810.2
50% Crew: 1473
75% Crew: 1678.2
100% Crew: 1885.2
100% Crew
Rammer: 2088
Vents: 1926.6
Both: 2133.6
Both and BiA: 2179.8
Both and Max Crew %: 2271.6

See here, here, or here for more information.






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303.5

Magazine-fed Gun

Using Shell Type 1 (50 Damage):


Theoretical Damage Per Minute
Nominal: 303.5
50% Crew: 251.5
75% Crew: 283.5
100% Crew: 315
With Vents: 309.5
With Vents and BiA: 315.5

Advantageous Damage Per Minute
Loaded-mag DPM: 477
50% Crew: 429.5
75% Crew: 458.5
100% Crew: 487
With Vents: 482.5
With Vents and BiA: 488

Click here for more information.

Magazine-fed Gun

Using Shell Type 2 (50 Damage):


Theoretical Damage Per Minute
Nominal: 303.5
50% Crew: 251.5
75% Crew: 283.5
100% Crew: 315
With Vents: 309.5
With Vents and BiA: 315.5

Advantageous Damage Per Minute
Loaded-mag DPM: 477
50% Crew: 429.5
75% Crew: 458.5
100% Crew: 487
With Vents: 482.5
With Vents and BiA: 488

Click here for more information.

Magazine-fed Gun

Using Shell Type 3 (60 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal: 364.2
50% Crew: 301.8
75% Crew: 340.2
100% Crew: 378
With Vents: 371.4
With Vents and BiA: 378.6

Advantageous Damage Per Minute
Loaded-mag DPM: 572.4
50% Crew: 515.4
75% Crew: 550.2
100% Crew: 584.4
With Vents: 579
With Vents and BiA: 585.6

Click here for more information.
Damage Per Minute


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0.36 m 

With 50% Crew: 0.446 m
With 75% Crew: 0.389 m
With 100% Crew: 0.345 m
With BiA: 0.338 m
With BiA and Vents: 0.33 m
Maximum possible: 0.317 m

For more details, see Crew


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0.41 m 

With 50% Crew: 0.508 m
With 75% Crew: 0.443 m
With 100% Crew: 0.393 m
With BiA: 0.384 m
With BiA and Vents: 0.376 m
Maximum possible: 0.361 m

For more details, see Crew
Accuracy


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1.9 s 

With 50% Crew: 2.354 s
With 75% Crew: 2.055 s
With 100% Crew: 1.822 s
With GLD: 1.656 s
With BiA: 1.782 s
With BiA and Vents: 1.743 s
With both and GLD: 1.584 s
Maximum possible: 1.519 s

For more details, see Crew or Equipment


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1.9 s 

With 50% Crew: 2.354 s
With 75% Crew: 2.055 s
With 100% Crew: 1.822 s
With GLD: 1.656 s
With BiA: 1.782 s
With BiA and Vents: 1.743 s
With both and GLD: 1.584 s
Maximum possible: 1.519 s

For more details, see Crew or Equipment
Aim time
4242 deg/s Turret Traverse
360° Gun Arc
-15°/+20°-15°/+20° Elevation Arc
130120 rounds Ammo Capacity
General
2020 % Chance of Fire






320 m 

With 50% Crew: 251.4 m
With 75% Crew: 285.7 m
With 100% Crew: 320 m
With Recon and Situational Awareness: 336.2 m
With Coated Optics: 352 m
With Binocular Telescope: 400 m
Maximum possible: 458.1 m

For more details, see Skills or Equipment






330 m 

With 50% Crew: 259.3 m
With 75% Crew: 294.7 m
With 100% Crew: 330 m
With Recon and Situational Awareness: 346.7 m
With Coated Optics: 363 m
With Binocular Telescope: 412.5 m
Maximum possible: 472.4 m

For more details, see Skills or Equipment
View Range


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350 m 

With 50% Crew: 275 m
With 75% Crew: 312.5 m
With 100% Crew: 350 m
With 100% Signal Boost: 420 m
When affected by 100% Relaying: 385 m
Maximum possible: 503.6 m

For more details, see Skills or Equipment


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450 m 

With 50% Crew: 353.6 m
With 75% Crew: 401.8 m
With 100% Crew: 450 m
With 100% Signal Boost: 540 m
When affected by 100% Relaying: 495 m
Maximum possible: 647.5 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top


III

AnnoGB59_Cruiser_Mk_IV.png

41000

The Cruiser Mk. IV is a British tier 3 light tank.

An upgraded version of the cruiser tank Mk. III. The tank featured armor enhanced by the additional screens. The Cruiser Mk. IV fought in France in 1940 and in the early stages of the North African Campaign. This vehicle last saw action in the winter of 1941–1942. A total of 655 tanks were mass-produced.

In game, this tank has excellent gun depression, superior even to the M4 Sherman. The QF 40 mm Mk. VI is very effective at its tier (100 average burst damage, 200 average clip damage), capable of crippling most tanks up to tier 4. The QF Mk. VI gun fires its burst significantly slower than most other autocannons which can be somewhat disorienting, though the second shot is less prone to firing wildly off-course.

Overall, this is a very effective tank and great fun to play with.

The Cruiser Mk. IV leads to the Covenanter.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

III QF 2-pdr Mk. IX 64/121/23 45/45/60 27.27 0.36 1.7 130 6000
IV 40 mm Pom-Pom 49/71/23 45/45/60 34.29 0.43 1.9 160 20000
IV QF 40 mm Mk. VI Bofors 63/101/23 50/50/60 32 0.41 1.9 470 24000

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

II Cruiser Mk. IV 14/12/14 42 320 2650 730
III Cruiser Mk. IVA 30/12/14 42 330 2650 1900

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

IV Nuffield Liberty Mk. III 395 20 383 11500
III Nuffield Liberty Mk. II 340 20 383 500

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

II Cruiser Mk. IV 15 35 B/2 4500 670
III Cruiser Mk. IVA 17.1 38 B/2 4500 1900

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

VII WS No. 19 Mk. II 450 40 21000
VI WS No. 19 Mk. I 400 40 15000
V WS No. 9 375 40 3600
III WS No. 11 350 40 600


Compatible Equipment

Light Spall Liner Camouflage Net Coated Optics Experimental Optics Wear-Resistant Gun Laying Drive Venting System Extended Spare Parts Kit Enhanced Gun Laying Drive Enhanced Christie Suspension Improved Ventilation Class 1 Binocular Telescope Toolbox "Wet" Ammo Rack Class 1 

Compatible Consumables

Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters 100-octane Gasoline 105-octane Gasoline Manual Fire Extinguisher Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Focus on Target Pudding and Tea Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Pre-Battle Maintenance Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Great power/weight ratio
  • Extreme gun depression, one of the best in the game
  • Top gun does good damage and is very accurate for an autocannon.
  • Only 6 seconds to reload the clip, short for any auto-loader, allowing for you to easily change ammunition without penalty.


Cons:


  • Weak side armour
  • Sluggish hull traverse
  • Top gun fires more slowly than most other autocannons, requires some practice to get it right.
  • The somewhat low top speed doesn't allow you to make the most of your great power/weight ratio, and it may be frustrating.


Performance

A step up in the world from the A13 Mk. 1 (III), the A13 Mk. II (IV) is an up-armored version. The 40 mm Pom Pom now fire 2-shot bursts and the new QF 40 mm Mk. VI auto-cannon is available, along with an improved engine. However, the hull traverse, especially at high speed, is just as sluggish as on the A13 Mk.1 (III), so making tiny circles at high speed with this tank is virtually impossible.

Also, the QF auto-cannon has very unstable penetration, and will bounce many shots that you expect will penetrate, so make sure that you aim at the weak spots. Sniping is negated by the relative inaccuracy of the 40mm Pom Pom, forcing the tank into Close Quarter Combat. It is recommended to upgrade the Pom Pom whenever possible.

All this said, the QF 40mm Mk VI works extremely well for the role the Cruiser Mk. IV plays. For anyone experienced with medium tank tactics, this tank will feel very familiar being fairly sturdy for its tier while being fast, maneuverable and having a great gun that's extremely well suited for flanking. Being able to burst fire 4 shots of the same caliber most tanks at your tier shoot one at a time allows you to dominate anyone at your own tier, put a huge hurt on anyone tier 4 and be able to flank and kill any tier 5 (although it might have trouble penetrating a KV-1, so leave more heavily armored enemies for your team.) Additionally, the top gun is quite accurate for an autocannon, and will allow you to use its huge DPM and penetration for its tier at a mid-range sniping setting. This is very deadly indeed.


Early Research

Equip the 40mm Pom Pom from the previous tank, and focus on the tracks and engine. Then focus on your turret and the QF 40mm Mk. VI. Finally, research the radio if you haven't already from the previous tank, or proceed to the A13 Covenanter.


Suggested Equipment


Improved VentilationCoated Optics Toolbox 


Gallery

Historical Info

Cruiser, Mk IV (A13 Mk II) was a British cruiser tank of the Second World War. It followed directly on from the Cruiser Mk III (A13 Mk I) tank. The first Mk IVs were Mk IIIs with extra armour fitted to the turret. Later Mk IVAs were built with the complete extra armour. The tank was used in France in 1940 and in the early part of the war in North Africa before being withdrawn from service.

Development history

Britain became interested in fast tanks after observing the Soviet BT tanks during the 1936 Red Army maneuvers. The BT was based on the revolutionary designs of American J. Walter Christie, and so a team from Morris Motors was sent to the United States to purchase one of Christie's tanks, and also the rights to build more. The tank purchased became known as the A13E1, and this was delivered in late 1936. However, the hull was too small and this led to a second British-built prototype being constructed. 0The A13E2 was built to mount the turret of the Vickers designed Cruiser Tank MkI (A9). This carried a 40 mm 2-pounder anti-tank gun and co-axial .303 water-cooled Vickers machine gun. The drive train was also revised, with the road wheels no longer powered - as a result the tank could not be driven on its wheels alone. Better tracks were used, with rear-mounted drive sprockets; on trials over 40 mph was attained on these tracks, but later the speed was governed to 30 mph. The armour basis of the A13E2 was 15 mm, in line with other pre-war fast tank designs.

The A13E3 was the final trials model; this led to the production tank, the A13 MkI, Cruiser Tank Mk III, which entered production in 1939 at Nuffield Mechanization & Aero Limited, a munitions subsidiary of Morris Motors. An order for 65 tanks was placed; and at least 30 tanks completed when the War Office decided to build a new model with thicker armour. The A13 MkII, Cruiser Tank Mk IV, had a maximum armour thickness of 30 mm, and faceted armour was mounted on the original turret's sides and rear. This gave the tank a far more modern appearance. Some Mk III tanks were re-built to Mk IV standard while at the factory. In service, the .303 Vickers machine gun gave constant trouble, and so the British Army decided to replace it with the 7.92 mm BESA. All British tanks were to have their designs modified to mount the new weapon from early 1940. This led to the main production version, the A13 MkIIA, Cruiser Tank MkIVA. A few examples of this model were sent with the BEF to France, along with most of the earlier A13's so far produced. It is not known how many A13 MkIVA tanks were produced; numbers depending on source. Between the Cruiser Mark III and Cruiser Mark IV, 665 were produced when production ended in 1941. English Electric, Leyland, and LMS Railway were also involved in A13 production.

In France the A13 did not do well; this was mainly due to poor training as a result of its being rushed into service. Many tanks shipped to France were in poor condition, some so new they had vital parts not yet installed. However, the A13 did much better in the deserts of North Africa, and coped with the conditions better than some other designs. It was fast, and its 2-pounder gun was a fine weapon against Italian and German tanks of this period. It stayed in contention as a battle tank until late 1941, when newer models of the Panzer IIIand Panzer IV appeared with thicker armour and larger guns. In North Africa it was the anti-tank gun which claimed the vast majority of British tanks lost in battle; German tanks accounted for few British losses, contrary to popular belief.

The A13 MkIII, Cruiser Tank Mk V was a radical departure from the original A13 design and constituted a new tank. Both hull and turret were redesigned, and it used a new flat-12 Meadows engine with radiators mounted in the front hull. Named the Covenanter, it was built in large numbers, but was not battleworthy and was used only for training. The A13 MkIIA was replaced by the A15 Crusader tank, which was similar to the Covenanter but used the original A13 engine.


Production

- 65 Mk III - Built 1939 by Nuffield (some converted to Mk IV) - 225-665 Mk IV and MkIVA - Built 1939-41 by Nuffield, Leyland, English Electric and LMS. - Mk IV CS - Not Built - MkV - Complete re-design by LMS Railway, A13, Cruiser Tank MkV Covenanter

Combat history

The Cruiser Mk IV and MkIVA, in small numbers (40?) saw service in France in 1940 with the 1st Armoured Division of the British Expeditionary Force. Most were abandoned at Calais, and the few tanks that did see action were overwhelmed by the vastly superior German forces. From October 1940 the Cruiser Tank MkIVA was sent to North Africa, where it served alongside the older A9, Cruiser Tank MkI and A10 Cruiser Tank MkII. The A13 was never available in sufficient numbers, and a typical Armoured Brigade would have a mix of slow (10-20 mph) A9 and A10 with faster (30-40 mph) A13 and Light Tank Mk VI (acting as cruiser tanks). This gave tactical and logistical problems. However, the A13 was popular with its crews, and its only real drawback was the lack of a high-explosive shell for the 2-pounder. Like all British tanks of the period, it was vulnerable to anti-tank guns, which it had no way of countering except by short-range machine gun fire. The A13 was generally reliable, and the 2-pounder gun was adequate against all Axis tanks up to late 1941, when the A13 was retired. It was replaced by the A15 Crusader tank, which was in essence an enlarged A13 with thicker armour.


Historical Gallery


UK
Light Tanks IICruiser Mk. I IIM2 IICruiser Mk. III IILight Mk. VIC IIIStuart I-IV IIICruiser Mk. IV IIICruiser Mk. II IVValentine IVCovenanter
Medium Tanks IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVGrant IVAC 1 Sentinel VCrusader VSherman III VMatilda Black Prince VISherman Firefly VICromwell VIAC 4 Experimental VICromwell B VIIComet VIIICenturion Mk. I VIIIFV4202 VIIIChieftain/T95 IXCenturion Mk. 7/1 XCenturion Action X
Heavy Tanks VChurchill I VExcelsior VIChurchill VII VITOG II* VIIBlack Prince VIIFV201 (A45) VIIICaernarvon IXConqueror XFV215b XSuper Conqueror
Tank Destroyers IIUniversal Carrier 2-pdr IIIValentine AT IVAlecto VArcher VAT 2 VIChurchill Gun Carrier VIAchilles VIAT 8 VIIChallenger VIIAT 15A VIIAT 7 VIIIAT 15 VIIICharioteer IXTortoise IXFV4004 Conway XFV215b (183) XFV4005 Stage II
Self-Propelled Artillery IILoyd Gun Carriage IIISexton II IIISexton I IVBirch Gun VBishop VIFV304 VIICrusader 5.5-in. SP VIIIFV207 IXFV3805 XConqueror Gun Carriage
Light Tanks
USA IT1 Cunningham IIM2 Light Tank IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIM22 Locust IIIM3 Stuart IVM5 Stuart VM24 Chaffee VM7 VIT21 VIT37 VIIT71 CMCD VIIT71 DA VIIIM41 Walker Bulldog IXT49 XXM551 Sheridan
UK IICruiser Mk. I IIM2 IICruiser Mk. III IILight Mk. VIC IIIStuart I-IV IIICruiser Mk. IV IIICruiser Mk. II IVValentine IVCovenanter
Germany ILeichttraktor IIPz.Kpfw. II Ausf. D IIPz.Kpfw. 38H 735 (f) IIPz.Kpfw. 35 (t) IIPz.Kpfw. I IIPz.Kpfw. II III43 M. Toldi III IIIPz.Kpfw. 38 (t) IIIPz.Kpfw. III Ausf. E IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. I Ausf. C IIIPz.Kpfw. II Ausf. G IIIPz.Kpfw. T 15 IVPz.Kpfw. 38 (t) n.A. IVPz.Kpfw. II Luchs VVK 16.02 Leopard VIVK 28.01 VIIAufklärungspanzer Panther VIISpähpanzer SP I C VIIIleKpz M 41 90 mm GF VIIIHWK 12 IXSpähpanzer Ru 251 XRheinmetall Panzerwagen
France IRenault FT IID1 IIFCM 36 IIRenault R35 IIHotchkiss H35 IIIAMX 38 IVAMX 40 VAMX ELC bis VIAMX 12 t VIIAMX 13 75 VIIAMX 13 57 GF VIIIBat.-Châtillon 12 t IXAMX 13 90 XAMX 13 105
USSR IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-7 IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-127 IIIT-46 IIIT-70 IVA-20 IVT-80 IVValentine II VT-50 VIMT-25 VIILTG VIIILTTB IXT-54 ltwt. XT-100 LT
China IRenault NC-31 IIVickers Mk. E Type B IIIType 2597 Chi-Ha IVM5A1 Stuart VI59-16 VIType 64 VIIType 62 VIIWZ-131 VIIIWZ-132 IXWZ-132A XWZ-132-1
Japan IRenault Otsu IIType 95 Ha-Go IIType 97 Te-Ke IIIType 98 Ke-Ni IVType 5 Ke-Ho
Czechoslovakia IKolohousenka IILT vz. 35 IIILT vz. 38
Sweden IStrv fm/21 IIStrv m/38 IIL-60 IIIStrv m/40L
Poland