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KV-5

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Premium  KV-5

AnnoR54_KV-5.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
7,500  Gold Cost
17801780 HP Hit Points
100.18/105100.18/105 t Weight Limit
Crew
  1. Commander
  2. Gunner
  3. Driver
  4. Radio Operator
  5. Loader
  6. Loader
Mobility
12001200 hp Engine Power
40/11 km/h Speed Limit
1818 deg/s Traverse
11.9811.98 hp/t Power/Wt Ratio
NoNo Pivot
Armor
180/150/140 mm Hull Armor
180/180/180180/180/180 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















270/4400/280




















270/4400/280
Shell Cost
300/300/360300/300/360 HP Damage
167/219/54167/219/54 mm Penetration



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7 r/m 

Standard Gun

Reload Times
Nominal: 8.57142857142857 s
50% Crew: 10.62 s
75% Crew: 9.27 s
100% Crew: 8.22 s
Rammer: 7.4 s
Vents: 8.04 s
Both: 7.23 s
Both and BiA: 7.08 s
Both and Max Crew %: 6.78 s

See Crew, Consumables, or Equipment for more information.



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7 r/m 

Standard Gun

Reload Times
Nominal: 8.57142857142857 s
50% Crew: 10.62 s
75% Crew: 9.27 s
100% Crew: 8.22 s
Rammer: 7.4 s
Vents: 8.04 s
Both: 7.23 s
Both and BiA: 7.08 s
Both and Max Crew %: 6.78 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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2100

Standard Gun

Using Shell Type 1 (300 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2100
50% Crew: 1695
75% Crew: 1941
100% Crew: 2190
100% Crew
Vents: 2238
Rammer: 2433
Both: 2487
Both and BiA: 2544
Both and Max Crew %: 2652

Advantageous Damage Per Minute
First-shot DPM: 2400
50% Crew: 1995
75% Crew: 2241
100% Crew: 2490
100% Crew
Rammer: 2733
Vents: 2538
Both: 2787
Both and BiA: 2844
Both and Max Crew %: 2952

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (300 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2100
50% Crew: 1695
75% Crew: 1941
100% Crew: 2190
100% Crew
Vents: 2238
Rammer: 2433
Both: 2487
Both and BiA: 2544
Both and Max Crew %: 2652

Advantageous Damage Per Minute
First-shot DPM: 2400
50% Crew: 1995
75% Crew: 2241
100% Crew: 2490
100% Crew
Rammer: 2733
Vents: 2538
Both: 2787
Both and BiA: 2844
Both and Max Crew %: 2952

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (360 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2520
50% Crew: 2034
75% Crew: 2329.2
100% Crew: 2628
100% Crew
Vents: 2685.6
Rammer: 2919.6
Both: 2984.4
Both and BiA: 3052.8
Both and Max Crew %: 3182.4

Advantageous Damage Per Minute
First-shot DPM: 2880
50% Crew: 2394
75% Crew: 2689.2
100% Crew: 2988
100% Crew
Rammer: 3279.6
Vents: 3045.6
Both: 3344.4
Both and BiA: 3412.8
Both and Max Crew %: 3542.4

See here, here, or here for more information.






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2100

Standard Gun

Using Shell Type 1 (300 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2100
50% Crew: 1695
75% Crew: 1941
100% Crew: 2190
100% Crew
Vents: 2238
Rammer: 2433
Both: 2487
Both and BiA: 2544
Both and Max Crew %: 2652

Advantageous Damage Per Minute
First-shot DPM: 2400
50% Crew: 1995
75% Crew: 2241
100% Crew: 2490
100% Crew
Rammer: 2733
Vents: 2538
Both: 2787
Both and BiA: 2844
Both and Max Crew %: 2952

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (300 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2100
50% Crew: 1695
75% Crew: 1941
100% Crew: 2190
100% Crew
Vents: 2238
Rammer: 2433
Both: 2487
Both and BiA: 2544
Both and Max Crew %: 2652

Advantageous Damage Per Minute
First-shot DPM: 2400
50% Crew: 1995
75% Crew: 2241
100% Crew: 2490
100% Crew
Rammer: 2733
Vents: 2538
Both: 2787
Both and BiA: 2844
Both and Max Crew %: 2952

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (360 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2520
50% Crew: 2034
75% Crew: 2329.2
100% Crew: 2628
100% Crew
Vents: 2685.6
Rammer: 2919.6
Both: 2984.4
Both and BiA: 3052.8
Both and Max Crew %: 3182.4

Advantageous Damage Per Minute
First-shot DPM: 2880
50% Crew: 2394
75% Crew: 2689.2
100% Crew: 2988
100% Crew
Rammer: 3279.6
Vents: 3045.6
Both: 3344.4
Both and BiA: 3412.8
Both and Max Crew %: 3542.4

See here, here, or here for more information.
Damage Per Minute


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0.43 m 

With 50% Crew: 0.533 m
With 75% Crew: 0.465 m
With 100% Crew: 0.412 m
With BiA: 0.403 m
With BiA and Vents: 0.394 m
Maximum possible: 0.378 m

For more details, see Crew


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0.43 m 

With 50% Crew: 0.533 m
With 75% Crew: 0.465 m
With 100% Crew: 0.412 m
With BiA: 0.403 m
With BiA and Vents: 0.394 m
Maximum possible: 0.378 m

For more details, see Crew
Accuracy


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2.857 s 

With 50% Crew: 3.539 s
With 75% Crew: 3.09 s
With 100% Crew: 2.739 s
With GLD: 2.49 s
With BiA: 2.679 s
With BiA and Vents: 2.621 s
With both and GLD: 2.383 s
Maximum possible: 2.284 s

For more details, see Crew or Equipment


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2.857 s 

With 50% Crew: 3.539 s
With 75% Crew: 3.09 s
With 100% Crew: 2.739 s
With GLD: 2.49 s
With BiA: 2.679 s
With BiA and Vents: 2.621 s
With both and GLD: 2.383 s
Maximum possible: 2.284 s

For more details, see Crew or Equipment
Aim time
2121 deg/s Turret Traverse
360° Gun Arc
-7°/+22°-7°/+22° Elevation Arc
6060 rounds Ammo Capacity
General
1515 % Chance of Fire






350 m 

With 50% Crew: 275 m
With 75% Crew: 312.5 m
With 100% Crew: 350 m
With Recon and Situational Awareness: 367.7 m
With Coated Optics: 385 m
With Binocular Telescope: 437.5 m
Maximum possible: 501.1 m

For more details, see Skills or Equipment






350 m 

With 50% Crew: 275 m
With 75% Crew: 312.5 m
With 100% Crew: 350 m
With Recon and Situational Awareness: 367.7 m
With Coated Optics: 385 m
With Binocular Telescope: 437.5 m
Maximum possible: 501.1 m

For more details, see Skills or Equipment
View Range


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730 m 

With 50% Crew: 589.3 m
With 75% Crew: 674.9 m
With 100% Crew: 761.3 m
With 100% Signal Boost: 876 m
When affected by 100% Relaying: 803 m
Maximum possible: 1095.9 m

For more details, see Skills or Equipment


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730 m 

With 50% Crew: 589.3 m
With 75% Crew: 674.9 m
With 100% Crew: 761.3 m
With 100% Signal Boost: 876 m
When affected by 100% Relaying: 803 m
Maximum possible: 1095.9 m

For more details, see Skills or Equipment
Signal Range
KV-5

Additional Statistics
(Top Configuration)

Camouflage

  • Stationary: 3.4%
  • When Moving: 1.7%
  • When Firing: 0.6%


Terrain Resistance

  • On Hard Ground: 1.21
  • On Medium Ground: 1.53
  • On Soft Ground: 2.74


Dispersion Change Values

  • Turret Contribution
  • Rotation: 0.12
  • Shot Recoil: 3.84
  • Suspension Contribution
  • Acceleration: 0.17
  • Turning: 0.17


With 100% Crew

VIII

AnnoR54_KV-5.png

7500

The KV-5 is a Soviet tier 8 premium heavy tank.

Development began in June 1941 at the Leningrad Kirov Plant and was completed by August, but plans were interrupted due to the complicated situation on the front. The KV-5 was to utilize some components of the KV-1. A new turret was designed, incorporating the 107-mm ZIS-6 gun. Two roadwheels and a single support roller were to be added on each side. A new 1,200 h.p. diesel engine was being developed for the vehicle, however it was not completed in time and was replaced with two V-2K engines.

This tank is known for its thick hull and turret armor, as well as its impotent but fast-firing 107 ZiS-6M. Even with the massive armor, it can still keep up with most heavy tanks.

Being extremely heavy and featuring a high top speed enables ramming of other tanks - adding to the damage output.

There are many weak spots on this tank that an experienced player can target to inflict heavy damage, as well as the flat surfaces of the turret, but even so the sheer amount of HP and high DPM can carry it through a lot of battles. In short, the KV-5 is an excellent steel wall/roadblock that can soak up damage for your teammates, but due to its lack of firepower, it's better equipped to be a support tank than a spearhead.

This tank was removed from the in game store with the introduction of version 0.7.5. It last appeared in the NA server gift shop in April 2016, as part of the WoT 5th anniversary specials. On the EU server, it last appeared in the giftshop during Tankfest 2015 (June 2015).

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

VII 107 mm ZiS-6M 167/219/54 300/300/360 7 0.43 2.86 2400 68290

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

VII KV-5 180/180/180 21 350 21700 21500

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

IX M500 1200 15 700 85000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

VII KV-5 105 18 B/2 12000 18400

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

X 10RKM 730 100 52200


Compatible Equipment

Vertical Stabilizer Mk 2 Superheavy Spall Liner Camouflage Net Fill Tanks with CO2 Coated Optics Stabilizing Equipment System Experimental Optics Wear-Resistant Gun Laying Drive Venting System Innovative Loading System Extended Spare Parts Kit Enhanced Gun Laying Drive Enhanced Torsion Bars 5+ t Class Cyclone Filter Improved Ventilation Class 3 Large-Caliber Tank Gun Rammer Binocular Telescope Toolbox "Wet" Ammo Rack Class 2 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters Manual Fire Extinguisher Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Lend-Lease Oil Shell Organizer Orderly Ammo Rack Focus on Target Extra Combat Rations Removed Speed Governor Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Pre-Battle Maintenance Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Armor is very effective against lower tiered vehicles, provided they do not know your obvious weak spots
  • Highest HP pool at tier 8 (1780)
  • Good top speed for a heavy tank (40 KM/H) combined with great weight (100 tons) makes it a deadly rammer
  • Excellent DPM for a tier 8 heavy, even surpassing many mediums
  • Has preferential matchmaking


Cons:


  • Gun is sorely inadequate for tier 8, lacking both penetration and accuracy to extreme degrees
  • Armor is thick, but lacks any significant angles, and is riddled with numerous weakspots: the "R2D2" mini turret, the roof cu
  • Very sluggish hull and turret traverse.
  • Poor hp/t and terrain resistance means acceleration is poor and large amounts of speed are lost when turning
  • Very easy to spot and hit due to gargantuan size; Almost impossible to hide


Performance

Despite its enormous weight, the tank is able to reach a good speed for a heavy tank. This makes the KV-5 an excellent ramming tank, provided the enemy sits still at the bottom of a hill. The 107 mm gun ZIS-6M gun is effective against porrly armoured vehicles, although the penetration is extremely poor for its tier. The use of APCR ammunition is recommended, although even this struggles greatly. Its high rate of fire and fairly quick aim time can make the KV-5 a stark contrast to other KV-series tanks that players encounter. In addition, the shells are cheaper than those of its counterparts.

If possible, try to remain at medium to long distances from the enemy. The greater the distance, the more difficult for the enemy to penetrate your armor. The low turret traverse means you will have a hard time bringing your gun to bear at close ranges. However, if you get surprised by an enemy who's already close to you, don't stop. Ram. Stick close to your allies. Since the enemies would be aiming for your weaker allies, you could already possibly get the enemy before they can even get a shot on you. Cover your vulnerabilities, especially the two small turrets on the front of your hull, and also the commander's cupola. Versus tanks of the same tier or higher, the side armor is penetrable. Try to angle your tank towards the enemy. Stopping for a long time is fatal. You should move back and forth all the time to make it harder for the enemy to take aim.

When enemies do get within short range, the KV-5 is perfect for ramming due to its heavy weight and excellent maximum speed. For example, going downhill at full speed, the KV-5 can easily destroy tier 7 medium tanks, using a combination of "shoot, charge, ram, then a second (kill) shot." Ramming heavy tanks may not be as beneficial, but is often part of any short-range attack.

Due to the weak armor penetration of the 107mm ZIS-6M, it is advised to know the weak spots of the enemy tanks you are facing (Lower plate and cupola are usually the most reliable and easy to hit weak spots). The high profile of the KV-5 allows you to shoot over low-profile tanks, such as the IS-3, while at the same time hiding your worst frontal weakspot. Use this to support allies by firing over them, or to shoot down on the roof armor of your opponents.

There are large weak spots on the hull and turret. So, limit your enemies' access to them, if you are in a city, sidescraping can work well. Sometimes, depending who is firing at you, driving around backwards actually can work. So, driving around backwards will not allow shots into your weakspots, but the controls are counter intuitive and only seasoned players should try this, as it is very hard to do well. Do be careful, though, as the upper half of the rear is 90mm flat plate, and is easily penetrated.


Suggested Equipment


Large-caliber Tank Gun Rammer Enhanced Gun Laying Drive Vertical Stabilizer Mk 2 Large Spall Liner Toolbox 


Gallery

Historical Info

Work was begun on the KV-5 tank ("Object 225") in June 1941. The talented designer N. Tseits, one of the oldest workers of SKB-2, was named the senior engineer for this vehicle. Also in his group were K. Kuzmin (hull), L. Sychev (turret and gun mount), and N. Fedorchuk (running gear components). The experience gained in the development of the KV-4 design was weighed during the design of the KV-5. The result was a powerful tank of relatively unusual appearance. The hull of the KV-5 had a height of 0.92 metres. Therefore the driver-mechanic and radio operator-machine gunner received special cupolas that permitted them an adequate sector of view. The rhomboid-shaped turret was of relatively large size. Housed in it were the tank commander, who had a commander's cupola, gunner, and loader. The solid diameter of the ring was 1840 mm and the large internal space of the turret afforded all members of the crew normal working conditions. The tank was heavily armored-150-180 mm.

With the beginning of the war, a whole series of collectives entered the project. Thus, the notion of a forged turret was abandoned and replaced by a welded turret design. In view of the absence of a 1200 h.p. diesel engine (it was still in development), the KV-5 was redesigned for the installation of two parallel-mounted conventional V-12 engines.

By August 1941 the KV-5 design was practically fully completed, and the production of a number of the tank's components and aggregates was begun. But because of the difficult situation at the front around Leningrad, all experimental work at the Kirov Plant was halted and all efforts were dedicated to increasing the output of production KV tanks. The latest date found in the preserved drawings of the KV-5 is 15 August 1941, when the battle was being fought around Luga and Krasnogvardeysk.

The project was eventually canceled in favour of the more advanced Russian heavy tank designs. No prototype was ever constructed due to the Leningrad Blockade.


Historical Gallery

Sources and External Links

USSR
Light Tanks IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-7 IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-127 IIIT-46 IIIT-70 IVA-20 IVT-80 IVValentine II VT-50 VIMT-25 VIILTG VIIILTTB IXT-54 ltwt. XT-100 LT
Medium Tanks IVA-32 IVT-28E with F-30 IVT-28 VMatilda IV VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 (R) VIIISTG VIIISTG Guard VIIIT-44 IXObject 430 Version II IXT-54 XObject 140 XObject 430 XObject 907 XT-22 medium XT-62A
Heavy Tanks VChurchill III VKV-1S VKV-220-2 VKV-220-2 Beta Test VKV-1 VIKV-2 VIKV-85 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIKV-5 VIIIKV-4 VIIIIS-5 (Object 730) VIIIIS-3A VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U IXT-10 IXST-I XIS-4 XIS-7 XObject 260
Tank Destroyers IIAT-1 IIISU-76M IIISU-76I IVSU-85B VSU-85 VSU-85I VISU-100 VISU-100Y VIIISU-122S VIISU-152 VIISU-100M1 VIISU-122-44 VIIIISU-152 VIIIISU-130 VIIISU-101 IXObject 704 IXSU-122-54 XObject 263 XObject 268
Self-Propelled Artillery IISU-18 IIISU-26 IVSU-5 VSU-122A VISU-8 VIIS-51 VIISU-14-1 VIIISU-14-2 IX212A XObject 261
Heavy Tanks
USA VT14 VT1 Heavy Tank VIM6 VIIT29 VIIIT26E5 VIIIM6A2E1 VIIIT32 VIIIT34 VIIIT34 B IXM103 XT110E5 XT57 Heavy Tank
UK VChurchill I VExcelsior VIChurchill VII VITOG II* VIIBlack Prince VIIFV201 (A45) VIIICaernarvon IXConqueror XFV215b XSuper Conqueror
Germany IVPz.Kpfw. B2 740 (f) IVDurchbruchswagen 2 VVK 30.01 (H) VITiger 131 VIVK 36.01 (H) VIIVK 45.03 VIITiger I VIITiger (P) VIIIVK 100.01 (P) VIIILöwe VIIITiger II VIIIVK 45.02 (P) Ausf. A IXE 75 IXMäuschen IXVK 45.02 (P) Ausf. B XE 100 XPz.Kpfw. VII XMaus XVK 72.01 (K)
France IVB1 VBDR G1 B VIARL 44 VIIAMX M4 mle. 45 VIIIAMX 50 100 VIIIAMX M4 mle. 49 VIIIFCM 50 t IXAMX 50 120 XAMX 50 B
USSR VChurchill III VKV-1S VKV-220-2 VKV-220-2 Beta Test VKV-1 VIKV-2 VIKV-85 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIKV-5 VIIIKV-4 VIIIIS-5 (Object 730) VIIIIS-3A VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U IXT-10 IXST-I XIS-4 XIS-7 XObject 260
China VIIIS-2 VIIIWZ-111 VIII110 VIII112 IXWZ-111 model 1-4 X113 XWZ-111 model 5A
Japan IIIType 91 Heavy IVType 95 Heavy VO-I Experimental VIHeavy Tank No. VI VIO-I VIIO-Ni VIIIO-Ho IXType 4 Heavy XType 5 Heavy
Czechoslovakia
Sweden VIIIEmil I IXEmil II XKranvagn
Poland
Premium tanks
USA IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIM22 Locust VM4 Improved VM4A2E4 Sherman VRam II VT14 VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIIM56 Scorpion VIIT28 Concept VIIT23E3 VIIIT25 Pilot Number 1 VIIIT26E5 VIIIM46 Patton KR VIIIM6A2E1 VIIIT26E4 SuperPershing VIIIT34 VIIIT34 B VIIIT95E2 XM60 XT95E6
UK IILight Mk. VIC IIISexton I IVAC 1 Sentinel VExcelsior VMatilda Black Prince VIAC 4 Experimental VITOG II* VICromwell B VIIFV201 (A45) VIIAT 15A VIIIFV4202 VIIIChieftain/T95 XFV215b
Germany IIPz.Kpfw. II Ausf. D IIPz.Kpfw. 38H 735 (f) IIIGroßtraktor - Krupp III43 M. Toldi III IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. S35 739 (f) IIIPz.Kpfw. T 15 IVPz.Kpfw. B2 740 (f) VStuG IV VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. T 25 VIDicker Max VITiger 131 VIPz.Kpfw. IV Schmalturm VIIE 25 VIIVK 45.03 VIIPanther/M10 VIIIPanther mit 8,8 cm L/71 VIIIKanonenjagdpanzer VIIIRheinmetall Skorpion G VIIIPanzer 58 Mutz VIIIleKpz M 41 90 mm GF VIII8,8 cm Pak 43 Jagdtiger VIIILöwe IXT 55A XVK 72.01 (K)
France IIIFCM 36 Pak 40 V105 leFH18B2 VIIAMX 13 57 GF VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé VIIIAMX M4 mle. 49 VIIIAMX Canon d'assaut 105 VIIIFCM 50 t XAMX 50 Foch (155)
USSR IIT-45 IITetrarch IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIISU-76I IIIT-127 IVA-32 IVT-28E with F-30 IVValentine II VChurchill III VKV-220-2 VKV-220-2 Beta Test VMatilda IV VSU-85I VIT-34-85M VIT-34-85 Rudy VISU-100Y VIIISU-122S VIIKV-122 VIIIS-2 VIISU-122-44 VIIT-44-122 VIIIIS-6 VIIIKV-5 VIIIISU-130 VIIIT-54 first prototype VIIIIS-5 (Object 730) VIIIIS-3A VIIIT-44-100 (R) VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U VIIISTG VIIISTG Guard XObject 907 XObject 260 XT-22 medium
China VIType 64 VIIType 62 VIIIType 59 VIIIWZ-111 VIIIT-34-3 VIII112 VIII59-Patton VIIIWZ-120-1G FT X121B
Japan IIType 97 Te-Ke VType 3 Chi-Nu Kai VIHeavy Tank No. VI VIIISTA-2
Czechoslovakia VIŠkoda T 40
Sweden IIL-60 VIStrv m/42-57 Alt A.2 VIIIStrv S1 VIIIPrimo Victoria
Poland VIPudel