Wargaming.net 위키에 오신 것을 환영합니다!
변수

T-34-2

이동: 둘러보기, 검색










newfile.png Article requires additional modification
The design and/or content of this article do not conform to wiki standards.
Missing Content
  • History
  • Historical Gallery
  • Sources and External Links





















,,



















































T-34-2

Icon
China | Medium Tank | Tier VIII
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
2,480,000  Credits Cost
12001300 HP Hit Points
31.8/33.534.18/36.5 t Weight Limit
Crew
  1. 전차장
  2. 포수
  3. 조종수
  4. 장전수 (무전수)
Mobility
500580 hp Engine Power
50/20 km/h Speed Limit
4446 deg/s Traverse
15.7216.97 hp/t Power/Wt Ratio
NoNo Pivot
Armor
70/45/45 mm Hull Armor
170/120/60180/120/60 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/HEAT/HE
Shells
160/160/280390/390/530 HP Damage
126/167/43175/250/61 mm Penetration



|


|}}

|


|}}















13.33 r/m 

Standard Gun

Reload Times
Nominal: 4.5 s
50% Crew: 5.57 s
75% Crew: 4.87 s
100% Crew: 4.31 s
Rammer: 3.88 s
Vents: 4.22 s
Both: 3.79 s
Both and BiA: 3.71 s
Both and Max Crew %: 3.56 s

See Crew, Consumables, or Equipment for more information.



|


|}}

|


|}}















4 r/m 

Standard Gun

Reload Times
Nominal: 15 s
50% Crew: 18.58 s
75% Crew: 16.22 s
100% Crew: 14.38 s
Rammer: 12.94 s
Vents: 14.06 s
Both: 12.66 s
Both and BiA: 12.38 s
Both and Max Crew %: 11.87 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






|


|}}

|


|}}





























2132.8

Standard Gun

Using Shell Type 1 (160 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2132.8
50% Crew: 1721.6
75% Crew: 1971.2
100% Crew: 2224
100% Crew
Vents: 2273.6
Rammer: 2470.4
Both: 2526.4
Both and BiA: 2582.4
Both and Max Crew %: 2694.4

Advantageous Damage Per Minute
First-shot DPM: 2292.8
50% Crew: 1881.6
75% Crew: 2131.2
100% Crew: 2384
100% Crew
Rammer: 2630.4
Vents: 2433.6
Both: 2686.4
Both and BiA: 2742.4
Both and Max Crew %: 2854.4

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (160 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2132.8
50% Crew: 1721.6
75% Crew: 1971.2
100% Crew: 2224
100% Crew
Vents: 2273.6
Rammer: 2470.4
Both: 2526.4
Both and BiA: 2582.4
Both and Max Crew %: 2694.4

Advantageous Damage Per Minute
First-shot DPM: 2292.8
50% Crew: 1881.6
75% Crew: 2131.2
100% Crew: 2384
100% Crew
Rammer: 2630.4
Vents: 2433.6
Both: 2686.4
Both and BiA: 2742.4
Both and Max Crew %: 2854.4

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (280 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3732.4
50% Crew: 3012.8
75% Crew: 3449.6
100% Crew: 3892
100% Crew
Vents: 3978.8
Rammer: 4323.2
Both: 4421.2
Both and BiA: 4519.2
Both and Max Crew %: 4715.2

Advantageous Damage Per Minute
First-shot DPM: 4012.4
50% Crew: 3292.8
75% Crew: 3729.6
100% Crew: 4172
100% Crew
Rammer: 4603.2
Vents: 4258.8
Both: 4701.2
Both and BiA: 4799.2
Both and Max Crew %: 4995.2

See here, here, or here for more information.






|


|}}

|


|}}





























1560

Standard Gun

Using Shell Type 1 (390 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1560
50% Crew: 1259.7
75% Crew: 1443
100% Crew: 1626.3
100% Crew
Vents: 1661.4
Rammer: 1805.7
Both: 1848.6
Both and BiA: 1887.6
Both and Max Crew %: 1969.5

Advantageous Damage Per Minute
First-shot DPM: 1950
50% Crew: 1649.7
75% Crew: 1833
100% Crew: 2016.3
100% Crew
Rammer: 2195.7
Vents: 2051.4
Both: 2238.6
Both and BiA: 2277.6
Both and Max Crew %: 2359.5

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (390 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1560
50% Crew: 1259.7
75% Crew: 1443
100% Crew: 1626.3
100% Crew
Vents: 1661.4
Rammer: 1805.7
Both: 1848.6
Both and BiA: 1887.6
Both and Max Crew %: 1969.5

Advantageous Damage Per Minute
First-shot DPM: 1950
50% Crew: 1649.7
75% Crew: 1833
100% Crew: 2016.3
100% Crew
Rammer: 2195.7
Vents: 2051.4
Both: 2238.6
Both and BiA: 2277.6
Both and Max Crew %: 2359.5

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (530 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2120
50% Crew: 1711.9
75% Crew: 1961
100% Crew: 2210.1
100% Crew
Vents: 2257.8
Rammer: 2453.9
Both: 2512.2
Both and BiA: 2565.2
Both and Max Crew %: 2676.5

Advantageous Damage Per Minute
First-shot DPM: 2650
50% Crew: 2241.9
75% Crew: 2491
100% Crew: 2740.1
100% Crew
Rammer: 2983.9
Vents: 2787.8
Both: 3042.2
Both and BiA: 3095.2
Both and Max Crew %: 3206.5

See here, here, or here for more information.
Damage Per Minute


|


|}}



0.42 m 

With 50% Crew: 0.52 m
With 75% Crew: 0.454 m
With 100% Crew: 0.403 m
With BiA: 0.394 m
With BiA and Vents: 0.385 m
Maximum possible: 0.369 m

For more details, see Crew


|


|}}



0.48 m 

With 50% Crew: 0.595 m
With 75% Crew: 0.519 m
With 100% Crew: 0.46 m
With BiA: 0.45 m
With BiA and Vents: 0.44 m
Maximum possible: 0.422 m

For more details, see Crew
Accuracy


|


|}}



2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment


|


|}}



3.1 s 

With 50% Crew: 3.84 s
With 75% Crew: 3.353 s
With 100% Crew: 2.972 s
With GLD: 2.702 s
With BiA: 2.907 s
With BiA and Vents: 2.844 s
With both and GLD: 2.585 s
Maximum possible: 2.478 s

For more details, see Crew or Equipment
Aim time
4446 deg/s Turret Traverse
360° Gun Arc
-5°/+20°-5°/+15° Elevation Arc
5040 rounds Ammo Capacity
General
1212 % Chance of Fire






370 m 

With 50% Crew: 290.7 m
With 75% Crew: 330.4 m
With 100% Crew: 370 m
With Recon and Situational Awareness: 388.7 m
With Coated Optics: 407 m
With Binocular Telescope: 462.5 m
Maximum possible: 529.7 m

For more details, see Skills or Equipment






380 m 

With 50% Crew: 298.6 m
With 75% Crew: 339.3 m
With 100% Crew: 380 m
With Recon and Situational Awareness: 399.2 m
With Coated Optics: 418 m
With Binocular Telescope: 475 m
Maximum possible: 544 m

For more details, see Skills or Equipment
View Range


|


|}}



600 m 

With 50% Crew: 484.3 m
With 75% Crew: 554.7 m
With 100% Crew: 625.8 m
With 100% Signal Boost: 720 m
When affected by 100% Relaying: 660 m
Maximum possible: 900.7 m

For more details, see Skills or Equipment


|


|}}



750 m 

With 50% Crew: 605.4 m
With 75% Crew: 693.4 m
With 100% Crew: 782.2 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1125.9 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top

Additional Statistics
(Top Configuration)

VIII

annoCh05_T34_2.png

2480000

The T-34-2 is a Chinese tier 8 medium tank.

T-34-2는 소련의 T-34 전차의 개량형이 아닌 전혀 다른 전차로, 오히려 T-54와 유사한 형태였다. 후에 소련에서 중국으로 T-54의 기술을 넘겼으며 T-34-2 기획안은 계속되지 않았다.

The T-34-2 is often compared to the Type 59 as it has a similar design, speed, turret, and can even equip the same gun. However, if equipped with the 122 mm, the playstyle of the T-34-2 is radically different than that of the Type 59. Unlike the Type, the T-34-2 has very little hull armor. It's prone to ammo rack damage and fires. With the 122 mm, being killed due to a lack of gun depression and missing shots is not uncommon, and can therefore be very unpleasant for players that aren't familiar with it. However in the right hands, the T-34-2 can be an unexpected and extremely dangerous threat. The 122 mm can hit a tank for as much as 488 damage; the T-34-2 is literally an IS crossed with a medium, as it has the same gun as the IS. Most players never expect the T-34-2 to possess such firepower and frequently underestimate it at a fatal cost.

The T-34-2 leads to the WZ-120.

Modules / Available Equipment and Consumables

Modules

포탑gun

포탑

단계 포탑 포탑 장갑 (정면/측면/후면, mm) 주포 회전 속도 (도/초) 관측 범위 (m) 일반 경험치 중량 (톤) 가격,
VII T-34-2 170/120/60 44 370 0 9300 12840
단계 주포 평균 관통력 (mm) 연사력 100m에서의 분산도 조준 시간 일반 경험치 중량 (톤) 가격,
VI 85 mm S-53 126/167/43 160/160/280 13.33 0.42 2.3 0 1550 61530
VI 85 mm 56-85JT 128/172/43 160/160/280 13.33 0.38 2.3 6100 1750 72000
단계 포탑 포탑 장갑 (정면/측면/후면, mm) 주포 회전 속도 (도/초) 관측 범위 (m) 일반 경험치 중량 (톤) 가격,
VIII T-34-2 model 2 180/120/60 46 380 15200 10793 35000
단계 주포 평균 관통력 (mm) 연사력 100m에서의 분산도 조준 시간 일반 경험치 중량 (톤) 가격,
VI 85 mm S-53 126/167/43 160/160/280 13.33 0.42 2.3 0 1550 61530
VI 85 mm 56-85JT 128/172/43 160/160/280 13.33 0.38 2.3 6100 1750 72000
VII 100 mm 44-100JT 175/235/50 250/250/330 6.59 0.42 2.9 17500 2257 79000
VIII 100 mm 59-100T 181/241/50 250/250/330 7.06 0.39 2.8 18000 2257 102000
VIII 122 mm 37-122JT 175/250/61 390/390/530 4 0.48 3.1 19000 2440 120000
엔진

엔진

단계 엔진 엔진 출력 (마력) 피격 시 화재 발생 확률 일반 경험치 중량 (톤) 가격,
VII Type 102S1 500 12 0 750 38000
VIII 12150L 520 12 16000 750 48000
IX 12150LS 580 12 33000 750 99500
현가장치

현가장치

단계 현가장치 한계 중량 회전 속도 (도/초) 일반 경험치 중량 (톤) 가격,
VII T-34-2 33.5 44 0 7800 11690
VIII T-34-2 model 2 36.5 46 16100 7800 34000
무전기

무전기

단계 무전기 통신 범위 (m) 일반 경험치 중량 (톤) 가격,
X A-220A 750 9500 40 54000
IX A-220 600 0 40 38000

Compatible Equipment

Compatible Consumables

Player Opinion

Pros and Cons

Pros:


  • Extraordinarily low profile and compact size
  • Very high camouflage values
  • Great mobility
  • 390 average damage with the 122mm gun
  • Very strong and well-sloped turret


Cons:


  • Paper-thin hull armor
  • Prone to module damage and fires
  • Low AP shell penetration
  • Very poor gun depression
  • Very poor gun handling



Performance

  • The T-34-2 can be considered a very unique tank. It has many many weaknesses and can be extremely difficult to adapt to but boasts alpha damage greater than that of many same-tier heavies, premium HEAT rounds with tremendously improved penetration, a compact size, and a very tough turret. The T-34-2 has very low DPM and thus cannot fight enemies head on effectively. Even while flanking, the poor on-the-move accuracy and very low rate of fire make engagements difficult. The biggest strengths of the T-34-2 are its shell damage and good camo value. The T-34-2's play-style is actually similar to that of an autoloader, its true potential lies in flanking a vulnerable enemy, dishing out heavy alpha damage, and then retreating to cover, or ambushing an enemy using camouflage to whack them and get away. As the T-34-2 is a relatively rare sight on the battlefield, most players never expect the small and paper-armored medium to have the firepower of an IS-3, and fatally underestimate it at the cost of one-third of their tank. The T-34-2 well-utilizes bushes and can often remain hidden while firing. As difficult as it is with the 122 mm, sniping is a very viable tactic, but the gun can only be used at a moderate distance. On top of that, the reasonable view range makes it an excellent passive scout.
  • It can be a very situational tank. One of the key points of the T-34-2 are its premium HEAT rounds, the penetration value of the 122 mm is practically doubled, even though it does become very finicky due to a lack of precision to put shells where they need to go, and fickle HEAT mechanics. Although shooting HEAT is very expensive, the low fire rate, long aim time, and low AP penetration ensure that you want to make every shot count. Unless you are presented with the side or rear of a tank, HEAT rounds may be a necessity. The key to playing a T-34-2 is to take an opportunistic supportive role and survive to continue providing powerful alpha support. Always avoid engaging tanks head on, peek-a-booms are occasionally viable but dangerous. A well-driven T-34-2 easily ends up with at least 2000 damage, even on a loss, and with unmatched versatility in being able to both scout very effectively and deliver a solid punch, it's capable of making wins come out.


Early Research

  • First mount the third engine to make sure you've got the speed to flank your enemies, the penetration of the 85mm guns is far from enough to attack enemy tanks from the front. Then research the improved suspension and turret, the order doesn't matter, you'll need both to mount the 100mm gun from the T-34-1. Once you've got the 100mm gun, you should keep going to the last 100m gun.
  • If you have another vehicle that needs the 122mm gun, or just like the high Alpha, then you should research that too. Just remember that to mount the 100mm instead makes you a severely gimped T-44, with less gun depression and far inferior gun handling.


Suggested Equipment


Tank Gun Rammer Toolbox Vertical Stabilizer Enhanced Gun Laying Drive 


Gallery

History for this tank not found


China
Light Tanks


Renault NC-31 • Vickers Mk. E Type B • Type 2597 Chi-Ha • M5A1 Stuart • 59-16 • Type 64 • Type 62 • WZ-131 • WZ-132 • M41D • WZ-132A • WZ-132-1

Medium Tanks


Type T-34 • Type 58 • T-34-1 • Type 59 • T-34-2 • T-34-3 • 59-Patton • WZ-120 • 121 • 121B

Heavy Tanks


IS-2 • WZ-111 • WZ-111 Alpine Tiger • 110 • 112 • WZ-111 model 1-4 • 113 • WZ-111 model 5A

Tank Destroyers


T-26G FT • M3G FT • SU-76G FT • 60G FT • WZ-131G FT • T-34-2G FT • WZ-111-1G FT • WZ-120-1G FT • WZ-111G FT • WZ-113G FT

Self-Propelled Guns


Medium Tanks
USA


T2 Medium Tank • M2 Medium Tank • M3 Lee • M4 Improved • M4A2E4 Sherman • M4 Sherman • Ram II • M4A3E8 Fury • M4A3E8 Thunderbolt VII • M4A3E8 Sherman • M4A3E2 Sherman Jumbo • T26E3 Eagle 7 • T20 • T23E3 • T25 Pilot Number 1 • M46 Patton KR • M26 Pershing • T26E4 SuperPershing • T69 • T95E2 • M46 Patton • T54E1 • M48A5 Patton • M60 • T95E6

UK


Vickers Medium Mk. I • Vickers Medium Mk. II • Vickers Medium Mk. III • Matilda • Grant • AC 1 Sentinel • Crusader • Sherman III • Matilda Black Prince • Sherman Firefly • Cromwell • AC 4 Experimental • Cromwell B • Sherman VC Firefly • Comet • Centurion Mk. I • FV4202 • Chieftain/T95 • Centurion Mk. 5/1 RAAC • Chimera • Centurion Mk. 7/1 • Centurion Action X

Germany


Großtraktor - Krupp • Pz.Kpfw. IV Ausf. A • Pz.Kpfw. S35 739 (f) • Pz.Kpfw. III Ausf. J • Pz.Kpfw. IV Ausf. D • VK 20.01 (D) • Pz.Kpfw. III Ausf. K • Turán III prototípus • Pz.Kpfw. III/IV • Pz.Kpfw. IV hydrostat. • Pz.Kpfw. V/IV • Pz.Kpfw. V/IV Alpha • Pz.Kpfw. IV Ausf. H • Pz.Kpfw. T 25 • Pz.Kpfw. IV Schmalturm • VK 30.01 (P) • VK 30.01 (D) • VK 30.02 (M) • Panther/M10 • Panther • VK 30.02 (D) • Panther mit 8,8 cm L/71 • Panzer 58 Mutz • Indien-Panzer • Panther II • E 50 • T 55A • Leopard Prototyp A • E 50 Ausf. M • Leopard 1

France


D2 • Somua S35 • SARL 42 • Renault G1 • Lorraine 40 t • AMX Chasseur de chars • M4A1 Revalorisé • AMX 30 1er prototype • Bat.-Châtillon 25 t AP • Bat.-Châtillon 25 t • AMX 30 B

USSR


T-29 • A-32 • T-28E with F-30 • T-28 • Matilda IV • T-34 shielded • T-34 • A-43 • T-34-85M • T-34-85 Rudy • Loza's M4-A2 Sherman • T-34-85 • A-44 • KV-13 • T-43 • T-44-122 • Object 416 • T-54 first prototype • T-44-100 (B) • T-44-100 (R) • Т-44-100 (У) • STG • STG Guard • T-44 • Object 430 Version II • Object 430 • T-54 • Object 140 • Object 907 • T-22 medium • K-91 • Object 430U • T-62A

China


Type T-34 • Type 58 • T-34-1 • Type 59 • T-34-2 • T-34-3 • 59-Patton • WZ-120 • 121 • 121B

Japan


Chi-Ni • Type 89 I-Go/Chi-Ro • Type 97 Chi-Ha • Type 1 Chi-He • Type 3 Chi-Nu • Type 3 Chi-Nu Kai • Type 4 Chi-To • Type 5 Chi-Ri • STA-1 • STA-2 • Type 61 • STB-1