Alaska
Tier Legendary | Type: Cruiser | |
Cost (Research Bureau) |
Stock Stats
Survivability
Hitpoints60 800 |
Armor16 - 330 mm |
Torpedo Damage Reduction13 % |
Artillery
Main Battery
305mm Mk83x3 |
Firing Range16.1 km |
Reload Time20 s |
180 Turn Time30 s |
HE Max Damage4300 |
HE Fire Chance27 % |
HE Penetration51 mm |
AP Max Damage8900 |
Sigma2.05 |
Secondary Armament 1
127mm Mk326x2 |
Firing Range5 km |
Reload Time6 s |
HE Max Damage1800 |
HE Fire Chance5 % |
HE Penetration21 mm |
AA Defense
AA Armament 1
20mm Oerlikon Mk434x1 |
DPS122 |
Range2 km |
AA Armament 2
40mm Bofors Mk214x4 |
DPS223 |
Range3.5 km |
AA Armament 3
127mm Mk326x2 |
DPS91 |
Range5 km |
Maneuverability
Maximum Speed33 kn |
Turning Circle Radius850 m |
Rudder Shift Time13 s |
Concealment
Detectability by Sea13.3 km |
Detectability by Air8 km |
Detectability firing in smoke10.2 km |
Modules
Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Rudder Shift (s) | |
---|---|---|---|---|---|---|
Stock | 60 800 | 16 | 330 | 13 | 3x3 | 13 |
Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | |
---|---|---|---|---|---|---|
305mm Mk8 | 3x3 | 20 | 30 | 4300 | 27 | 8900 |
Main Battery Firing Range | |
---|---|
Stock | 16.1 km |
Maximum Speed | |
---|---|
Stock | 33 kn |
Modifications
SLOT 1 |
|
|
|
|
||||||||||||
SLOT 2 |
|
|
|
|||||||||||||
SLOT 3 |
|
|
|
|||||||||||||
SLOT 4 |
|
|
|
|
Consumables
Damage Control Party
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
|
Sonar
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens. |
|
Surveillance Radar
Significantly increases the range of guaranteed acquisition of enemy ships, including those within a smoke screen. |
|
Repair Party
Partially restores the ship's HP by repairing light damage. |
|
Defensive AA Fire
Increases the efficiency of AA fire. |
|
Catapult Fighter
Follows the ship and automatically attacks enemy aircraft. |
|
Player Opinion
Pros:
- Large 305mm main battery armament.
- Alaska’s large HP pool, decent concealment, and sturdy armor allow her freedom in positioning and the ability to withstand fire from equivalent tier cruisers.
- Strong AA suite can protect her from most enemy aircraft and are hard to destroy.
- Excellent accuracy and the same improved AP angles found in same tier US cruisers on her main battery armament reinforces her role of a cruiser-killer.
- Guns are powerful enough to citadel some battleships at medium and close range.
Cons:
- Increased fire duration and vulnerability to multiple fires when under HE spam compared to other cruisers.
- Large size and more sluggish maneuverability makes her an easier target for both enemy shells and torpedoes.
- Her large size also makes her an easy target to hit, even when actively maneuvering.
- Armor is not thick enough to let her tank battleship fire and HE spam in open combat. Alaska can tank fire from many battleships if angled, but battleships with 460mm guns or more can still overmatch her bow and stern plating.
- While she has Surveillance Radar, her long gun reload time of 18 seconds means that players will need to fire accurately and try and get help from teammates when fighting destroyers.
Performance
Changes
- Repair Party now restores 20% of citadel damage instead of 10%.
- The number of charges of the Repair Party consumable has been increased from 2 to 3.
- Damage Control Party cooldown reduced from 60 s to 55 s.
- Maximum dispersion of main battery guns decreased by 10%
- Penetration of AP shells increased by 5%
- Repair Party cooldown reduced from 60 s to 50 s
- Repair Party now recovers 33% more HP per second
- Main battery dispersion circle increased by about 12%
- AP shell penetration reduced by 5%
- Shell grouping increased by 2.5%
- Main battery firing range increased from 16 km to 16.15 km
- Main battery reload time reduced from 20.0 s to 18.0 s
- Fire duration increased from 30 s to 45 s
- Ship HP increased from 54 720 to 60 800
- Bow HP reduced from 7000 to 3500
- Casemate HP reduced from 13 800 to 6900
- Superstructure HP reduced from 7400 to 3700
- Stern HP reduced from 8400 to 4200
- Sonar duration increased from 96 s to 100 s
- Sonar ship detection increased from 4.4 km to 4.9 km
- Sonar torpedo detection increased from 3.1 km to 3.4 km
- Big Guns trait replaced with Big and Flammable
- Main battery reload time increased from 18 s to 20 s
- HP increased for bow, stern, casemate, and superstructure—increasing the damage the ship takes before saturation.
- Bow HP increased from 3500 to 5000
- Casemate HP increased from 6900 to 10 000
- Superstructure HP increased from 3700 to 5000
- Stern HP increased from 4200 to 6000
Gallery
Legends Ship Map
Ship Types: Cruisers | Destroyers | Battleships | Aircraft Carriers | Premium Ships | Legendary Ships | In‑Game Categories
All Ships: USA | Japan | UK | German | France | USSR | Italy | Pan‑Europe | Pan‑Asia | Commonwealth | Pan‑America
Categories: