Algérie W
Tier VI | Type: Cruiser | |
Cost (Doubloons) | 12 500 |
Variants | Algérie |
STOCK STATS
Survivability
Hitpoints35 600 |
Armor6 - 110 mm |
Torpedo Damage Reduction16 % |
Artillery
Main Battery
203mm/50 Mle 19314x2 |
Firing Range14.3 km |
Reload Time13 s |
180° Turn Time25.7 s |
HE Maximum Damage2950 |
HE Fire Chance15 % |
HE Penetration34 mm |
AP Maximum Damage5050 |
Sigma2.0 |
Secondary Armament 1
100mm/45 Mle 19316x2 |
Firing Range5 km |
Reload Time4 s |
HE Maximum Damage1400 |
HE Fire Chance6 % |
HE Penetration17 mm |
Torpedoes
550mm lance-torpilles2x3 |
Reload Time90 s |
180° Turn Time7.2 s |
Maximum Damage14 833 |
Detectability by Sea1.3 km |
Range9 km |
Speed60 kn |
AA Defense
AA Armament 1
25mm/60 CAD Mle 19396x2 |
DPS34 |
Range3.1 km |
AA Armament 2
37mm/70 ACAD Mle 19364x2 |
DPS48 |
Range3.5 km |
AA Armament 3
100mm/45 Mle 19316x2 |
DPS41 |
Range5 km |
Maneuverability
Maximum Speed32.5 kn |
Turning Circle Radius660 m |
Rudder Shift Time8.5 s |
Concealment
Detectability by Sea13 km |
Detectability by Air7.8 km |
Detectability while firing in smoke7.5 km |
Modules
Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) | |
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Stock | 35 600 | 6 | 110 | 16 | 4x2 | 2 | 8.5 |
Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | |
---|---|---|---|---|---|---|
203mm/50 Mle 1931 | 4x2 | 13 | 25.7 | 2950 | 15 | 5050 |
Main Battery Firing Range | |
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Stock | 14.3 km |
Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection | |
---|---|---|---|---|---|---|---|
550mm lance-torpilles | 2x3 | 90s | 7.2s | 14 833 | 9 | 60 | 1.3 |
Maximum Speed | |
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Stock | 32.5 kn |
Modifications
SLOT 1 |
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SLOT 2 |
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SLOT 3 |
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Consumables
Damage Control Party
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Sonar
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens. |
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Catapult Fighter
Follows the ship and automatically attacks enemy aircraft. |
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Engine Boost
Temporarily increases the maximum ship speed. |
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Defensive AA Fire
Increases the efficiency of AA fire. |
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Main Battery Reload Booster
Temporarily accelerates the reload speed of the main battery guns. |
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Player Opinion
Pros:
- Excellent range.
- Very good shell ballistics.
- Long range torpedoes with excellent firing arcs.
- Excellent overall maneuverability.
- Strong armor.
Cons:
- Mediocre firing angles for both forward and aft batteries.
- Poor AA capabilities.
- High, boxy citadel, especially forward.
- Abysmal detection range.
Performance
Changes
- Main battery AP shell damage increased from 4800 to 5050
- Main battery HE shell damage increased from 2800 to 2950
- Main battery maximum range increased from 13.9 km to 14.25 km
- Rudder-shift time reduced from 9.5 s to 8.5 s
- Ship maximum speed increased from 31 kts to 32.5 kts
Gallery
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