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Algérie W

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Legends_Algérie_W_splash.png
Tier VI | Type: Cruiser
Cost (Doubloons)12 500
VariantsAlgérie
STOCK STATS
Survivability
Hitpoints35 600 
Armor6 - 110 mm
Torpedo Damage Reduction16 %
Artillery
Main Battery
203mm/50 Mle 19314x2 
Firing Range14.3 km
Reload Time13 s
180° Turn Time25.7 s
HE Maximum Damage2950 
HE Fire Chance15 %
HE Penetration34 mm
AP Maximum Damage5050 
Sigma2.0 
Secondary Armament 1
100mm/45 Mle 19316x2 
Firing Rangekm
Reload Times
HE Maximum Damage1400 
HE Fire Chance%
HE Penetration17 mm
Torpedoes
550mm lance-torpilles2x3 
Reload Time90 s
180° Turn Time7.2 s
Maximum Damage14 833 
Detectability by Sea1.3 km
Rangekm
Speed60 kn
AA Defense
AA Armament 1
25mm/60 CAD Mle 19396x2 
DPS34 
Range3.1 km
AA Armament 2
37mm/70 ACAD Mle 19364x2 
DPS48 
Range3.5 km
AA Armament 3
100mm/45 Mle 19316x2 
DPS41 
Rangekm


Maneuverability
Maximum Speed32.5 kn
Turning Circle Radius660 m
Rudder Shift Time8.5 s
Concealment
Detectability by Sea13 km
Detectability by Air7.8 km
Detectability while firing in smoke7.5 km
Legends_Algérie_W.png

Algérie W — French Premium Tier VI Cruiser.

The last heavy cruiser built for the French Navy, and one of the best representatives of this type of ship in Europe. Among the cruisers of her time, she was distinguished by powerful armor and very good torpedo protection.

Entered Service: 1934
Ships in a series: 1

Ship Traits Premium Trait
Legends_Broad_Launch_trait.png Legends_Fast_trait.png Legends_Compromising_trait.png Legends_Money_Maker_trait.png
Broad Launch: Wider maximum spread of the torpedo launcher. Fast: Above average maximum movement speed. Compromising: High caliber AP shells overpen the armor, but may still arm, depending on shell velocity. Money Maker: Grants a significant bonus to XP and credit earnings.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s)
Stock 35 600 6 110 16 4x2 2 8.5



Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
203mm/50 Mle 1931 4x2 13 25.7 2950 15 5050
Legends_Fire_Control.png Main Battery Firing Range
Stock 14.3 km
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
550mm lance-torpilles 2x3 90s 7.2s 14 833 9 60 1.3
Legends_Engine.png Maximum Speed
Stock 32.5 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary battery -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing range +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder shift time -40%
  • Steering gear repair time -80%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Sonar.png
Sonar
Legends_dpadup.png
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 3km
  • Detection of ships: 4.2km
  • Duration: 94s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadright.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 100s
  • Reload time: 80s
  • Number of consumables: 3
Legends_Engine_Boost.png
Engine Boost
Legends_dpaddown.png
Temporarily increases the maximum ship speed.
  • Maximum speed: +15%
  • Duration: 180s
  • Reload time: 120s
  • Number of consumables: 2
Legends_DFAA.png
Defensive AA Fire
Legends_dpadup.png
Increases the efficiency of AA fire.
  • Average AA damage: +200%
  • Duration: 40s
  • Reload time: 150s
  • Number of consumables: 2
Legends_MBRB.png
Main Battery Reload Booster
Legends_dpaddown.png
Temporarily accelerates the reload speed of the main battery guns.
  • Main battery reload time: -50%
  • Duration: 15s
  • Reload time: 180s
  • Number of consumables: 2

Player Opinion


Pros:

  • Excellent range.
  • Very good shell ballistics.
  • Long range torpedoes with excellent firing arcs.
  • Excellent overall maneuverability.
  • Strong armor.



Cons:

  • Mediocre firing angles for both forward and aft batteries.
  • Poor AA capabilities.
  • High, boxy citadel, especially forward.
  • Abysmal detection range.


Performance

Changes

Breeze of Inspiration

  • Main battery AP shell damage increased from 4800 to 5050
  • Main battery HE shell damage increased from 2800 to 2950
  • Main battery maximum range increased from 13.9 km to 14.25 km
  • Rudder-shift time reduced from 9.5 s to 8.5 s
  • Ship maximum speed increased from 31 kts to 32.5 kts

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png