Arpeggio Kirishima
Arpeggio Kirishima
Commander Base Trait
Vanishing Act

Battleship detectability time after firing main battery guns (-10%)
Commander Bio:
Kirishima is one of four Kongö-ctass battleships, atong with her sisters Haruna, Hiei, and Kongö. Together with her sister ship Haruna, she pursued 1-401--a submarine that had betrayed the -Fleet of Fogs—and traveled toYokosuka. She has impressive basic combat power and can also unite with Haruna to form a more powerful vessel. In the battle of Yokosuka, she was defeated by submarine 1-401 under the command of Gunzö rtihaya. This defeat led to Kirishima losing her hull and the humanoid body of her Mental Model. but her core was saved and stored inside a teddy bear that betonged to Makie Osabe. This teddy bear became her temporary body.
@AP/SG, Ap
Commander Skill 1
A Good Day's Work
Damage Control Party cooldown time (-2/-4/-6/-8%)
Flammable Cannonier
Battleship main battery range (+2/+4/+6/+8%)
Battleship main battery shell grouping (+1/+2/+3/+5%)
Risk of catching fire (+10/+10/+10/+13%)
No-Fly Zone
Your ship's average AA Damage per second (+4/+8/+12/+15%)
Your ship's AA guns firing range (+2/+3/+4/+5%)
Commander Skill 2
Crisscross
Destroyer gun traverse speed (+2/+3/+4/+5°/s)
Cruiser gun traverse speed (+0.5/+1/+1.5/+2°/s)
Battleship gun traverse speed (+0.4/+0.8/+1.2/+1.5°/s)
Gyrating Drillbits
Battleship gun traverse speed (+0.3/+0.6/+0.9/+1.2°/s)
Battleship main gun AP shells damage (+2/+4/+6/+8%)
Maximum battleship speed (-7%)
Sky Control
Your battleship's average AA damage per second (+2.5/+5/+7.5/+10%)
Catapult Fighter cooldown time (-6/-12/-18/-24%)
Commander Skill 3
On Second Thought
Shell type switching time if all main battery guns are fully loaded (-15/-30/-45/-55%)
Main battery reload time (-2/-3/-4/-5%)
Marksmanship
Main battery dispersion (-3/-5/-7/-10%)
Rudder-shift time (+5%)
Commander Skill 4
Reaching Out XXL
Main battery range (+1/+2/+3/+4%)
Emergency Specialist
Damage Control Party cooldown time (-8/-16/-23/-30%)
Damage Control Party duration (-70%)
Properly Meticulous
Secondary battery reload time (-6/-9/-12/-15%)
Enhanced Secondary Targeting duration (+10/+20/+30/+40%)
Secondary battery dispersion (-6/-9/-15/-15%)
Secondary battery survivability (+15/+20/+25/+30%)
Commander Legendary Skill
Will to Rebuild
Amount of HP recovered (+27.5/+47/+73/+110%)
Repair Party duration (-20/-30/-40/-50%)
Special effect:
Rate of repair per second (+0.3%)
Auto-repair when HP is equal to or less than 20%
Active when an allies shop is within X range (1.5/2/2.75/3.5km)
Farsight
Torpedo detectability range (+5/+9/+12/+15%)
Special effect:
Torpedo damage to your ship (-30%)
Active when an allied ship is within X range (2/2.5/3/3.5km)
Fight Fire With Fire
Fire damage to your ship for each active fire (-6/-9/-12/-15%)
Removes damage-over-time effects from your ship whenever there are 3 concurrent fires. Can only be triggered if your Damage Control Party is on cooldown or fully depleted