Azur Lane Tallinn
Azur Lane Tallinn
Commander Base Trait
Memorial of Ice and Iron

Bonus to cruiser main battery shell dispersion and grouping per consumable use (+1%)
Maximum improvement to cruiser main battery shell dispersion and grouping (+7%)
Commander Bio:
I'm Tallin, a Northern Parliament heavy cruiser. Don't count on me to obey without question. Use your head to think first, and I'll follow if I deem it sound.Tallin was first known as Lützow under the Iron Blood, and later fought in the war as Petropavlovsk. She believes she never truly unleashed her full potential, so she now seeks to achieve more.
Commander Skill 1
Burn It Down XXL
Chances of HE shells and bombs causing fire (+0.5/+1/+1.5/+2%)
Piercer
AP shell and bomb penetration multiplier (+1/+2/+3/+4%)
Beyond Range
Cruiser main battery range (+3/+5/+8/+10%)
No-Fly Zone
Your ship's average AA Damage per second (+4/+8/+12/+15%)
Your ship's AA guns firing range (+2/+3/+4/+5%)
Commander Skill 2
Punch Through
Cruiser's main gun AP shells damage (+3/+5/+8/+10%)
Cruiser's AP shells penetration multiplier (+2/+3/+5/+6%)
Full Speed Ahead
Maximum cruiser speed (+2/+3/+4/+5%)
Rudder-shift time (-2/-5/-8/-10%)
Crisscross
Destroyer gun traverse speed (+2/+3/+4/+5°/s)
Cruiser gun traverse speed (+0.5/+1/+1.5/+2°/s)
Battleship gun traverse speed (+0.4/+0.8/+1.2/+1.5°/s)
Commander Skill 3
Velocious
Maximum movement speed (+2/+3/+4/+5%)
Sponge
Incoming damage for cruisers (-2/-3.4/-4.7/-6%)
Armaments HP (+5/+10/+15/+20%)
Armaments repair time (-5/-10/-15/-20%)
Intuitive
Sonar duration (+2/+3/+4/+5%)
Radar duration (+2/+3/+4/+5%)
Shows the direction of the closest enemy ship
Commander Skill 4
Fixated
Cruiser main battery shell grouping (+2/+3/+4/+5%)
Main Battery dispersion (-2/-3/-4/-5%)
Acoustic Chamber
Sonar cooldown time (-13/-20/-28/-35%)
Sonar duration (+2/+3/+4/+5%)
Sonar charges (+1/+1/+2/+2)
Bulwark of Rime
Bonus to consumable cooldown per main battery hit (-0.5/-0.5/-1/-1%)
Maximum cruiser consumable cooldown time reduction (-5/-10/-15/-20%)
Commander Legendary Skill
Refill Station
Cruiser main battery reload time (-3/-5/-7/-10%)
Special effect:
Cruiser main battery range (+10%)
Active when an allied ship is within X range (1.5/2/2.75/3.5km)
By the Book
Damage Control Party cooldown time (-5/-9/-12/-15%)
Damage Control Party duration (+4/+6/+8/+10%)
Special effect:
Incoming damage for cruisers (-20%)
Active when an allied ship is within X range (2.5/3.2/3.9/4.5)
Fully Packed
Cooldown time for all consumables (0/-2/-3/-5%)
Consumable charges (+1)
Special Effect:
Cooldown time for all consumables (-20%)
Active when an allied ship is within X range (1.5/2/2.75/3.5km)