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Gorizia

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Legends_Gorizia_splash.png


Tier VI | Type: Cruiser
Cost (Doubloons)12 500
Stock Stats
Survivability
Hitpoints37 100 
Armor13 - 150 mm
Torpedo Damage Reduction19 %
Artillery
Main Battery
203mm/53 Ansaldo 19274x2 
Firing Range15.6 km
Reload Time15 s
180 Turn Time25.7 s
HE Max Damage2800 
HE Fire Chance14 %
HE Penetration34 mm
AP Max Damage4800 
Sigma2.1 
Secondary Armament 1
100mm/47 OTO 19288x2 
Firing Range4.5 km
Reload Times
HE Max Damage1500 
HE Fire Chance%
HE Penetration17 mm
AA Defense
AA Armament 1
13.2mm/76 Breda 19314x2 
DPS16 
Range1.2 km
AA Armament 2
40mm/39 Vickers-Terni4x1 
DPS22 
Rangekm
AA Armament 3
100mm/47 OTO 19288x2 
DPS53 
Rangekm
Maneuverability
Maximum Speed33 kn
Turning Circle Radius580 m
Rudder Shift Time9.8 s
Concealment
Detectability by Sea10.4 km
Detectability by Air6.5 km
Detectability firing in smoke6.0 km
Legends_Gorizia.png

Gorizia — Italian Premium Tier VI Cruiser.

A heavy Zara-class cruiser. Ships of this class were designed to confront the weakly protected cruisers that were built after the Washington Naval Treaty of 1922. At the time of their entry into service, they had the best armor among ships of their type. The international displacement-limiting treaties, which were still in force during the ship's construction, were the reason why no torpedo weaponry was mounted on her.

Gorizia was released in the store on January 31st, 2022.

Entered Service: 1932
Ships in a series: 4


Ship Traits Premium
Legends_Hidden_trait.png Legends_Long_Reach_trait.png Legends_Fast_trait.png Legends_Money_Maker_trait.png
Hidden:
Good concealment means the ship can get closer to enemies before being detected.
Long Reach:
Above average main battery range. Hit them before they can hit you.
Fast:
Above average maximum movement speed.
Money Maker:
Grants a significant bonus to XP and credit earnings.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s)
Stock 37 100 13 150 19 4x2 2 9.8
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
203mm/53 Ansaldo 1927 4x2 15 25.7 2800 14 4800
203mm/53 Ansaldo 1927 4x2 15 25.7 0 0 4800
Legends_Fire_Control.png Main Battery Firing Range
Stock 15.6 km
Legends_Engine.png Maximum Speed
Stock 33 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder shift time -40%
  • Steering gear repair time -80%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Exhaust_Smoke.png
Exhaust Smoke Generator
Legends_dpadup.png
Uses the ship's exhaust fumes to create a smoke screen that significantly reduces the risk of being detected by the enemy, even while moving at full speed.
  • Duration: 20s
  • Dispersion time: 35s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Sonar.png
Sonar
Legends_dpadright.png
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 3km
  • Detection of ships: 4.2km
  • Duration: 94s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpaddown.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 100s
  • Reload time: 80s
  • Number of consumables: 3
Legends_DFAA.png
Defensive AA Fire
Legends_dpadup.png
Increases the efficiency of AA fire.
  • Average AA damage: +200%
  • Duration: 40s
  • Reload time: 150s
  • Number of consumables: 2

Player Opinion

Performance

Gallery


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