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Grimlock

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WoWsLIconBlack.pngGrimlock

Legends_flag_fr.png   Legends_Icon_bb_tt.png

Legends_Commander_Full_Grimlock.png

Commander Base Trait

Quick Charge

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Enhanced Secondary Targeting cooldown time (-10%)

Commander Bio: 

Function: Dinobot Leader

Primary Objective: strength
Primary Weapon: Snapping Jaws, Energo-sword
Core Traits: Strong, fearsome, powerful
Motto: "Among the winners, there is no room for the weak"
Being the strongest and fiercest of all Dinobots, Grimlock values power and strength over wisdom and compassion. When faced with a problem, his usual response is to crush it with his mighty jaws or to outright eat it. The only thing he hates more than weakness is those who abuse their strength, and that's what makes him fight on the Autobot side.
TRANSFORMERS and its associated characters are trademarks of Hasbro and are used with permission. 2024 Hasbro. All Rights Reserved


Commander Skill 1

Not the One for Nuisance

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Risk of catching fire (-2/-4/-6/-8%)

Risk of flooding and torpedo damage to the citadel (-2/-4/-6/-8%)

Brawler

Legends_Skill_Brawler.png

Battleship main battery reload time (-3/-6/-8/-10%)

Torpedo detectability range (+4/+8/+12/+15%)

Battleship main battery range (-3/-6/-8/-10%)

No-Fly Zone

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Your ship's average AA Damage per second (+4/+8/+12/+15%)

Your ship's AA guns firing range (+2/+3/+4/+5%)

Commander Skill 2

Crisscross

Legends_Skill_Crisscross.png

Destroyer gun traverse speed (+2/+3/+4/+5°/s)

Cruiser gun traverse speed (+0.5/+1/+1.5/+2°/s)

Battleship gun traverse speed (+0.4/+0.8/+1.2/+1.5°/s)

Porcupine

Legends_Skill_Porcupine.png

Secondary guns range (+3/+6/+9/+12%)

Secondary battery shell grouping (+5/+8/+12/+15%)

Secondary battery dispersion (-7/-12/-15/-18%)


Commander Skill 3

On Second Thought

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Shell type switching time if all main battery guns are fully loaded (-15/-30/-45/-55%)

Main Battery reload time (-2/-3/-4/-5%)

Firefighter

Legends_Skill_Firefighter.png

Damage Control Party cooldown time (-4/-8/-12/-15%)

Risk of catching fire (-4/-8/-12/-15%)

Damage Control Party duration (-40%)

Reduces number of fires to 3

Sharpshooter

Legends_Skill_Sharpshooter.png

Main battery shell grouping while Enhanced Secondary Targeting is active (+5/+10/+15/+20%)

Commander Skill 4

Reaching Out XXL

Legends_Skill_Reaching_Out_XXL.png

Main battery range (+1/+2/+3/+4%)

Master Mechanic

Legends_Skill_Master_Mechanic.png

Amount of HP recovered (+3/+6/+8/+10%)

Repair Party charges (+1/+1/+2/+2)

Properly Meticulous

Legends_Skill_Properly_Meticulous.png

Secondary battery reload time (-5/-8/-10/-15%)

Enhanced secondary targeting duration (+10/+20/+30/+40%)

Secondary battery dispersion (-3/-6/-9/-12%)

Secondary battery survivability (+5/+10/+15/+20%)

Commander Legendary Skill

Will to Rebuild

Legends_Skill_Will_to_Rebuild.png

Amount of HP recovered (+27.5/+47/+73/+110%)

Repair Party duration (-20/-30/-40/-50%)

Special Effect: Rate of repair per second +0.3% Auto-repair when HP is equal to or less than 20% Active when an allies shop is within X range (1.5/2/2.75/3.5km)

Running With Scissors

Legends_Skill_Running_With_Scissors.png

Battleship gun traverse speed (+0.5/+1/+1.3/+1.6°/s)

Rudder-shift time (-2/-5/-8/-10%)

Main battery dispersion (+3%)

Special Effect: Battleship's main gun AP shells damage +15% Battleship's main gun SAP shells damage +15% Battleship's main gun HE shells damage +15% Active when an enemy ship is within X range (5/6/7/8km)

Fight Fire With Fire

Legends_Skill_Fight_Fire_With_Fire.png

Fire damage to your ship for each active fire (-6/-9/-12/-15%)

Removes damage-over-time effects from your ship whenever there are 3 concurrent fires. Can only be triggered if your Damage Control Party is on cooldown or fully depleted