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Johan Furstner

Johan Furstner

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WoWsLIconBlack.pngJohan Furstner

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Commander Base Trait

Minister of the Navy

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Commander Bio: 

Johan Furstner (1887-1970) was a lieutenant admiral in the Royal Netherlands Navy (1942). Furstner spent his early years of service in the waters of the Dutch East Indies. Before the outbreak of World War I, as a young officer, he had the opportunity to take part in the development of a shipbuilding program that included the construction of the first Dutch battleships and light cruisers. Furstner later served on one of the ships built under the program, cruiser Java. In the interwar years, he received an excellent education, graduating from the Naval War Collage in the Hague and the Ecole Superieure de guerre in Paris.

Furstner soon became head of the Naval War College, thus gaining the opportunity to promote his ideas about the role of the Netherlands Navy in future naval warfare. In 1936, he was appointed Chief of the Naval Staff and became a central figure in the planning of the Navy's development. On his initiative, the new shipbuilding program included the construction of super-heavy cruisers. These were intended to act as a stumbling block to Japanese expansion, which posed the main threat to the Netherlands in the pacific. During World War II, Admiral Furstner joined the government in exile, holding the posts of Minister of the Navy and Commander-in-Chief of the Navy.


Commander Skill 1

Burn It Down XXL

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Chances of HE shells and bombs causing fire (+0.5/+1/+1.5/+2%)

Beyond Range

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Cruiser main battery range (+3/+5/+8/+10%)

Agile Seagull

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Battleship gun traverse speed (+0.3/+0.6/+0.9/+1.2°s)

Cruiser gun traverse speed (+0.3/+0.6/+0.9/+1.2°s)

Destroyer gun traverse speed (+0.3/+0.6/+0.9/+1.2°s)

Rudder-shift time (-2/-4/-6/-8%)

No-Fly Zone

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Your ship's average AA Damage per second (+4/+8/+12/+15%)

Your ship's AA guns firing range (+2/+3/+4/+5%)

Commander Skill 2

Look at Me Now

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Sea detectability range (-2/-3/-5/-6%)

Igniter

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Chances of cruiser HE shells causing fire (+1/+2/+2.5/+3%)

Bird's Eye View

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Airstrike attack range (+1/+2/+3/+4%)

Main battery range(+1/+2/+3/+4%)

Commander Skill 3

Velocious

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Maximum movement speed (+2/+3/+4/+5%)

Risk Theory

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Sea Wings

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Airstrike aircraft cruise speed (+1/+2/+3/+4%)

Maximum movement speed (+1/+2/+3/+4%)

Commander Skill 4

Steer Clear

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Rudder-shift time (-2/-4/-5/-7%)

steering gear repair time (-2/-4/-5/-7%)

Fixated

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Cruiser main battery shell grouping (+2/+3/+4/+5%)

Main Battery dispersion (-2/-3/-4/-5%)

Iron Feathers

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Maximum HP (+1.5/+3/+4.5/+6)

Airstrike aircraft HP (+4/+8/+12/+16%)

Shows the direction of the closest enemy ship if your ship is armed with airstrike

Commander Legendary Skill

Fully Packed

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Cooldown time for all consumables (0/-2/-3/-5%)

Consumable charges (+1)

Special Effect: Cooldown time for all consumables -20% Active when an allied ship is within X range (1.5/2/2.75/3.5km)

Refill Station

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Cruiser main battery reload time (-3/-5/-7/-10%)

Special Effect: Cruiser main battery range (+10%)

Active when an allied ship is within X range (1.5/2/2.75/3.5)

Air Support

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Airstrike cooldown time (-1/-2/-3/-4%)

Special Effect:

Every other airstrike cooldown takes only 1s

Active when an enemy ship is within X range (7.5/8/8.5/9km)