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Picard

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Commander Base Trait

Make It So

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Dive and skip bombers HP (+4%)

Torpedo bombers HP (+4%)

Commander Bio: 

Jean-Luc Picard is the quintessential Starfleet captain: competent, experienced, an explored first and a defender when necessary. He joined Starfleet in 2323 and has decades of experience on board and in command of starships. Most notably, Picard served as Captain of the U.S.S. Enterprise (NCC-1701-D) for many years.


Picard has played a key role in several historical events, including first contact with the Borg. He served as Arbiter of Succession for the Klingon Empire, exposed Romulan plots against the Federation, and has cemented his place among the most notable figures of the 24th century.


Commander Skill 1

A Good Day's Work

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Damage Control Party cooldown time (-2/-4/-6/-8%)

Swatting at Flies

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Your aircraft carrier's average AA damage per second (+5/+10/+15/+20%)

No-Fly Zone

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Your ship's average AA Damage per second (+4/+8/+12/+15%)

Your ship's AA guns firing range (+2/+3/+4/+5%)

Commander Skill 2

Stronghold

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Incoming damage to your aircraft carrier (-2/-4/-6/-8%)

Dark Silhouette

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Aircraft carrier detectability (-2/-4/-6/-8%)


Commander Skill 3

On Alert

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Rudder-shift time (-1/-1.5/-3/-4.5%)

Damage Control Party cooldown time (-4/-8/-12/-15%)

Shows a warning indicator for incoming long-range enemy fire

Out of Sight

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Dive and skip bombers detectability (-2/-4/-7/-10%)

Bombers HP (+4/+8/+12/+15%)

Hidden Threat

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Torpedo Bomber Detectability (-2/-4/-7/-10%)

Torpedo bombers HP (+4/+8/+12/+15%)

Commander Skill 4

Look at Me Now

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Sea detectability range (-2/-3/-5/-6%)

Heavy Consequences

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Aircraft carrier's AP bombs damage (+1/+2/+3/+5%)

Aircraft carrier's AP bombs penetration multiplier (+1/+2/+3/+5%)

Engage

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Bomb dispersion radius of dive bombers (-2/-4/-6/-8%)

Commander Legendary Skill

Fully Packed

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Cooldown time for all consumables (0/-2/-3/-5%)

Consumable charges (+1)

Special Effect: Cooldown time for all consumables -20% Active when an allied ship is within X range (1.5/2/2.75/3.5km)

Corkscrew

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AP shells and bomb penetration multiplier (+2/+3/+5/+6%)

Special Effect: Incoming damage to your aircraft carrier -20% Active when an allied ship is within X range (1.5/2/2.75/3.5km)