Victor Einstein
Victor Einstein
Commander Base Trait
Whirlabout

Cruiser gun traverse speed (+1°/s)
Commander Bio:
A man of few words, and even fewer redeeming qualities, Vincent had always been a loner. Nobody knew what he did in the past and, frankly, no one really wanted to. Mordoff had been perfectly fine with that all his life, until he met Charlie, a well-behaved golden retriever that just turned up on Vincent's doorstep one day. Initially trying to shoo the dog away, after a while, he began to realize that something was growing inside of him, something he could no longer ignore. And that something was love. To cut a long story short, the dog stayed and bonded with the man, and soon they became inseparable
That is until the big bad man's people, The Claw's goons, came to Vincent's hut and took Charlie away. Ever since then, Mordoff has had only two goals-to find his best friend and punish those who took him away.
Commander Skill 1
Ingenious
Cruiser gun traverse speed (+0.4/+0.8/+1.2/+1.6°/s)
Incoming splash Damage (-2/-3/-5/-7%)
Shows a warning indicator for the number of enemy ship's currently targeting your ship with their main batteries
Beyond Range
Cruiser main battery range (+3/+5/+8/+10%)
No-Fly Zone
Your ship's average AA Damage per second (+4/+8/+12/+15%)
Your ship's AA guns firing range (+2/+3/+4/+5%)
Commander Skill 2
Full Speed Ahead
Maximum cruiser speed (+2/+3/+4/+5%)
Rudder-shift time (-2/-5/-8/-10%)
Igniter
Chances of cruiser HE shells causing fire (+1/+2/+2.5/+3%)
Intuitive
Sonar duration (+2/+3/+4/+5%)
Radar duration (+2/+3/+4/+5%)
Shows the direction of the closest enemy ship
Commander Skill 3
Sponge
Incoming damage for cruisers (-2/-3.4/-4.7/-6%)
Armaments HP (+5/+10/+15/+20%)
Armaments repair time (-5/-10/-15/-20%)
Punch Through
Cruiser's main gun AP shells damage (+3/+5/+8/+10%)
Cruiser's AP shells penetration multiplier (+2/+3/+5/+6%)
Commander Skill 4
Acoustic Chamber
Sonar cooldown time (-13/-20/-28/-35%)
Sonar duration (+2/+3/+4/+5%)
Sonar Charges (+1/+1/+2/+2)
Fixated
Cruiser main battery shell grouping (+2/+3/+4/+5%)
Main Battery dispersion (-2/-3/-4/-5%)
Commander Legendary Skill
By the Book
Damage Control Party cooldown time (-5/-9/-12/-15%)
Damage Control Party duration (+4/+6/+8/+10%)
Special Effect: Incoming damage for cruisers (-20%) Active when an allied ship is within X range (2.5/3.2/3.9/4.5)
Refill Station
Cruiser main battery reload time (-3/-5/-7/-10%)
Special Effect: Cruiser main battery range (+10%)
Active when an allied ship is within X range (1.5/2/2.75/3.5)