Zlata Groza
Zlata Groza
Commander Base Trait
Shield of the Norse
Projectile damage to your cruiser for 5s after you hit an enemy with a secondary battery shell, or damage them with a main battery shell or torpedo hit (-10%)
Commander Bio:
Zalta Groza was born on the banks of an unknown river in the north, where she learned everything about the waters: how to sail through strong currents, steer past treacherous ice floes, and barter with passing merchants. She eventually turned to piracy, and her legendary raids earned her the name Groza-"storm." Her reputation spread across the Baltic: soon she was sailing further west, following the trade routes into Scandinavia. There she worked both as a mercenary and a smuggler, until disputes with local pirates drove her to set course for the British Isles. She found fresh opportunities on those foreign shores and decided to stay for a time. Despite her fearsome title, Zalta Groza always remains calm and collected, even in the wildest battles-a composure that unsettles her foes as much as her blade.
Commander Skill 1
Ingenious
Cruiser gun traverse speed (+0.4/+0.8/+1.2/+1.6°/s)
Incoming splash Damage (-2/-3/-5/-7%)
Shows a warning indicator for the number of enemy ship's currently targeting your ship with their main batteries
Beyond Range
Cruiser main battery range (+3/+5/+8/+10%)
Piercer
AP shell and bomb penetration multiplier (+1/+2/+3/+4%)
No-Fly Zone
Your ship's average AA Damage per second (+4/+8/+12/+15%)
Your ship's AA guns firing range (+2/+3/+4/+5%)
Commander Skill 2
Smoke on the Water
Smoke screen dispersion time (+2/+4/+6/+8%)
Smoke screen deployment time (+2/+4/+6/+8%)
Full Speed Ahead
Maximum cruiser speed (+2/+3/+4/+5%)
Rudder-shift time (-2/-5/-8/-10%)
Crisscross
Destroyer gun traverse speed (+2/+3/+4/+5°/s)
Cruiser gun traverse speed (+0.5/+1/+1.5/+2°/s)
Battleship gun traverse speed (+0.4/+0.8/+1.2/+1.5°/s)
Commander Skill 3
Intuitive
Sonar duration (+2/+3/+4/+5%)
Radar duration (+2/+3/+4/+5%)
Shows the direction of the closest enemy ship
Punch Through
Cruiser's main gun AP shells damage (+3/+5/+8/+10%)
Cruiser's AP shells penetration multiplier (+2/+3/+5/+6%)
Sponge
Incoming damage for cruisers (-2/-3.4/-4.7/-6%)
Armaments HP (+5/+10/+15/+20%)
Armaments repair time (-5/-10/-15/-20%)
Commander Skill 4
Hunter's Dagger
Cruiser damage for shells and torpedoes fired or launched while Radar is active (+4/+6/+8/+10%)
Acoustic Chamber
Sonar cooldown time (-13/-20/-28/-35%)
Sonar duration (+2/+3/+4/+5%)
Sonar Charges (+1/+1/+2/+2)
Fixated
Cruiser main battery shell grouping (+2/+3/+4/+5%)
Main Battery dispersion (-2/-3/-4/-5%)
Commander Legendary Skill
Fully Packed
Cooldown time for all consumables (0/-2/-3/-5%)
Consumable charges (+1)
Special Effect: Cooldown time for all consumables -20% Active when an allied ship is within X range (1.5/2/2.75/3.5km)
Refill Station
Cruiser main battery reload time (-3/-5/-7/-10%)
Special Effect: Cruiser main battery range (+10%)
Active when an allied ship is within X range (1.5/2/2.75/3.5)