Fixed an issue with aviation group icons and their models during takeoff while the “small objects animation” option was enabled.
Fixed icon shake during takeoff and landing within a group containing more than one plane.
Fixed an error of that occurred when returning to Port from battle while viewing an unresearched ship prior to entering the battle.
Fixed error that resulted in being unable to select ships with no crew.
Fixed a number of errors that made server work unstable.
Improved matchmaking logic.
Passwords saved on the login screen may have become invalid. Please retype your password once to correct this issue.
Some trees on the "North" map have become unhinged by gravity again. (When viewed at certain angles, you might see floating trees)
An aircraft model is present on a ship's catapult even if all the scouts have been launched.
Some daily missions may have vague descriptions.
Visual effects disappear when rotating the camera.
Duplication of interface elements (primarily affecting PC’s with ATI graphics cards).
The visibility cone may overrun the mini map frame; artifacts may then appear on the main screen (primarily affecting PC’s with ATI graphics cards).
Primary armament guns and torpedo tubes intersecting with superstructures on some ships.
Machine gun shells appearing to travel faster than primary armament shells.
Ships sometimes move jerkily and twitch when turning.
Aircraft sometimes dive under the water and fly through the landscape and other surrounding objects.
The battle loading and countdown screens feature an incomplete description of the “Domination” game mode.
The client is occasionally unable to return to the full screen mode after switching it with the Alt+Tab key combination.
The torpedo sight's “butterfly” is sometimes displayed over surrounding objects.
Previously destroyed ships may be visible on the surface.
The battle may spontaneously crash, resulting in the players’ current ships being blocked in the Port, and attempts to start a battle on another ship could result in endless loading. Players experiencing this should restart their game client.
Visual effects of primary armament fire linger when switching from binoculars to the third person view right after a shot.
A player's ship may submerge partially or completely after colliding with sinking ships.
Damage marks moving across a ship's hull.
In Spectator mode, the primary armament turrets of the observed ship may be turned away from the true firing direction.
Air groups may occasionally have increased HP.
The consumable icons are designated with the “N” character when attempting to assign hotkeys to the numerical keyboard keys.
During air attacks the aiming sight may partially or completely disappear.
Ships controlled by the AI in the Cooperative mode may sometimes run into islands and move backwards.
The collision alert does not work when moving backwards.
A range of minor bugs with pop-up and system messages.
An incorrect switching of ship’s level of detail at Low and Medium settings.
Rotating the mouse wheel does not scroll chat messages.
An issue occurring after battle that requires a player fighting in a Squad to click the “Not Ready” button in order to see the “Ready” button.
Duplicate names of commanders in Russian.
The list of possible ship's modernizations may be shifted to cover the modernization slot with a screen resolution setting of 1366x768 or lower.
The game client crashing after four or five battles on PC's with Windows XP causing players to have to reload the game client repeatedly.
Map objects displayed incorrectly.
Trembling of the water’s surface being visible at long and medium distances.
The commander experience may exceed the maximum value for his current level.
Uneven teams may be assembled in Random battles after a long wait in the queue or when playing in Squads.
Players may lose control of the camera in Port after purchasing Premium account time, forcing players to restart the game client.
Shell tracers of some ships appearing too large.
When a squad of torpedo bombers is under attack from fighter planes or antiaircraft fire, the targeting area of the torpedo salvo is displayed in a significantly different fashion.
Issues with ships’ geometry.
The information about remaining Premium account time not being displayed correctly.
Players sometimes cannot enter a training room, and, at the same time, the selected ship's status switches to “In Battle.” Forcing players to join a Random or Cooperative battle to correct the issue.