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Standard Equipment (WoT)

Standard Equipment (WoT)

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Firepower

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Improved Ventilation


Effect: +5% to all crew skills.
Effect with bonus slot: +6% to all crew skills.

Price: Class 3: 50.000Silver_icon.png, Class 2: 200.000Silver_icon.png, Class 1: 600.000Silver_icon.png
Cost to remove: 10 gold - kit
Weight: 100/150/200 kg
Note: Gains a bonus from any type of Equipment Category. Not available for vehicles with an open deck, Bat.-Châtillon 155 55, or Bat.-Châtillon 155 58.

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Gun Rammer


Effect: -10% to loading time.
Effect with bonus slot: -11,5% to loading time.

Price: Class 2: 300.000Silver_icon.png Class 1: 600.000Silver_icon.png
Cost to remove: 10 gold - kit
Weight: 200/400 kg
Note: Not available as Class 3 for Tier IV or below. Not available for tanks with an autoloader (except for the Type 5 Chi-Ri).

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Enhanced Gun Laying Drive


Effect: +10% to aiming speed
Effect with bonus slot: +11,5% to aiming speed.

Price: Class 3: 50.000Silver_icon.png Class 2: 200.000Silver_icon.png Class 1: 600.000Silver_icon.png
Cost to remove: 10 gold - kit
Weight: 100 kg
Note: Not available for tanks with an autoloader (except for the Type 5 Chi-Ri).


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Vertical Stabilizer


Effect: -20% to dispersion during vehicle movement and traverse

Price: Class 2: 200.000Silver_icon.png Class 1: 600.000Silver_icon.png
Cost to remove: 10 gold - kit
Weight: 100/200 kg
Note: Fits on all tier 8-10 medium and heavy tanks and all Tier 6-10 light tanks. Does not fit on tank destroyers or SPGs. Available on select other vehicles as Class 2, including T29, M4A3E8.

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Improved Aiming


Effect: -5% to the aiming circle size
Effect with bonus slot: -7% to the aiming circle size

Price: Class 2: 200.000Silver_icon.png Class 1: 600.000Silver_icon.png
Cost to remove: 10 gold - kit
Weight: 100 kg
Note: Not available as Class 3.

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Improved Rotation Mechanism


Effect: +10% to turret traverse speed or gun traverse speed for vehicle with stacionary cabins
+10% to vehicle traverse speed
-10% to dispersion during vehicle movement and traverse, as well as during turret rotation
Effect with bonus slot: +12,5% to turret traverse speed or gun traverse speed for vehicle with stacionary cabins
+12,5% to vehicle traverse speed
-12,5% to dispersion during vehicle movement and traverse, as well as during turret rotation

Price: Class 2: 200.000Silver_icon.png Class 1: 600.000Silver_icon.png
Cost to remove: 10 gold - kit
Weight: 100 kg
Note: Not available as Class 3.


Survivability

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Improved Ventilation


Effect: +5% to all crew skills.
Effect with bonus slot: +6% to all crew skills.

Price: Class 3: 50.000Silver_icon.png Class 2: 200.000Silver_icon.png Class 1: 600.000Silver_icon.png
Cost to remove: 10 gold - kit
Weight: 100/150/200 kg
Note: Gains a bonus from any type of Equipment Category. Not available for vehicles with an open deck, Bat.-Châtillon 155 55, or Bat.-Châtillon 155 58.

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Spall Liner


Effect: +50% to HE-shell and ramming damage
+50% to protection of the crew from injuries
-10% to stun duration
-20% to additional stun duration

Effect with bonus slot: +60% to HE-shell and ramming damage
+60% to protection of the crew from injuries
-15% to stun duration
-25% to additional stun duration

Price: Light: 50.000Silver_icon.png Medium: 200.000Silver_icon.png Heavy: 500.000Silver_icon.png Superheavy: 750.000Silver_icon.png
Cost to remove: 10 gold - kit
Weight: 250/500/1000/1500 kg
Note: Not available for Tier 4 or below.

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Improved Hardening


Effect: +8% to vehicle hit points
+50% to suspension durability (Currently Bugged)
+15% to suspension repair speed
+10% to suspension load capacity
-50% to hull damage caused by suspension damage during impact
Effect with bonus slot: +10% to vehicle hit points
+65% to suspension durability (Currently Bugged)
+20% to suspension repair speed
+10% to suspension load capacity
-65% to hull damage caused by suspension damage during impact

Price: Class 3: 40.000Silver_icon.png Class 2: 200.000Silver_icon.png Class 1: 600.000Silver_icon.png
Cost to remove: 10 gold - kit
Weight: 200 kg

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Modified Configuration


Effect: +25% to repair speed
+100% to ammo rack, fuel tank, and engine durability
-50% to the loading speed penalty and loss of engine power upon the damaging of modules
-50% to the chance of engine fire
Effect with bonus slot: +35% to repair speed
+150% to ammo rack, fuel tank, and engine durability
-65% to the loading speed penalty and loss of engine power upon the damaging of modules
-65% to the chance of engine fire

Price: Class 2: 200.000Silver_icon.png Class 1: 600.000Silver_icon.png
Cost to remove: 10 gold - kit
Weight: 50 kg
Note: Prevents one fuel tank fire, ammo rack explosion, and engine destruction in a battle upon the destruction of these modules.
Not available as Class 3.


Mobility

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Improved Ventilation


Effect: +5% to all crew skills.
Effect with bonus slot: +6% to all crew skills.

Price: Class 3: 50.000Silver_icon.png Class 2: 200.000Silver_icon.png Class 1: 600.000Silver_icon.png
Cost to remove: 10 gold - kit
Weight: 100/150/200 kg
Note: Gains a bonus from any type of Equipment Category. Not available for vehicles with an open deck, Bat.-Châtillon 155 55, or Bat.-Châtillon 155 58.

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Additional Grousers


Effect: +15% to vehicle traverse speed
+10% to maintaining speed when moving across any terrain type
Effect with bonus slot: +20% to vehicle traverse speed
+15% to maintaining speed when moving across any terrain type

Price: Class 3: 50,000Silver_icon.png Class 2: 250,000Silver_icon.png Class 1: 500,000Silver_icon.png
Cost to remove: 10 gold - kit
Weight: 200 kg

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Improved Rotation Mechanism


Effect: +10% to turret traverse speed or gun traverse speed in a vehicle for vehicle with stationary cabins
+10% to vehicle traverse speed
-10% to dispersion during vehicle movement and traverse, as well as during turret rotation
Effect with bonus slot: +12.5% to turret traverse speed or gun traverse speed in a vehicle for vehicle with stationary cabins
+12.5% to vehicle traverse speed
-12.5% to dispersion during vehicle movement and traverse, as well as during turret rotation

Price: Class 2: 200,000Silver_icon.png Class 1: 600,000Silver_icon.png
Cost to remove: 10 gold - kit
Weight: 100 kg
Note: Also gains a bonus as the Firepower Equipment Category. Not available as Class 3, for vehicles from tier 4 or below.

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Turbocharger


Effect: +7.5% to engine power
+4 km/h to top forward speed
+2 km/h to vehicle's top reverse speed
Effect with bonus slot: +8% to engine power
+5 km/h to top forward speed
+3 km/h to top reverse speed

Price: Class 3: 50,000Silver_icon.png Class 2: 200,000Silver_icon.png Class 1: 600,000Silver_icon.png
Cost to remove: 10 gold - kit
Weight: 100 kg


Scouting

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Improved Ventilation


Effect: +5% to all crew skills.
Effect with bonus slot: +6% to all crew skills.

Price: Class 3: 50.000Silver_icon.png Class 2: 200.000Silver_icon.png Class 1: 600.000Silver_icon.png
Cost to remove: 10 gold - kit
Weight: 100/150/200 kg
Note: Gains a bonus from any type of Equipment Category. Not available for vehicles with an open deck, Bat.-Châtillon 155 55, or Bat.-Châtillon 155 58.

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Binocular Telescope


Effect: +25% to view range of a stationary vehicle
Effect with bonus slot: +27,5% to view range of a stationary vehicle

Price: Class 3: 50.000Silver_icon.png Class 2: 200.000Silver_icon.png Class 1: 600.000Silver_icon.png
Cost to remove: 10 gold - kit
Note: Vehicle must remain stationary for a few seconds to gain the effect.

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Camouflage Net


Effect: HT+SPG +5% increases the concealment of a stacionary vehicle
LT+MT +10% increases the concealment of a stacionary vehicle
TD +15% increases the concealment of a stacionary vehicle
Effect with bonus slot: HT+SPG +7,5% increases the concealment of a stacionary vehicle
LT+MT +12,5% increases the concealment of a stacionary vehicle
TD +17,5% increases the concealment of a stacionary vehicle

Price: Class 3: 50.000Silver_icon.png Class 2: 100.000Silver_icon.png
Cost to remove: 10 gold - kit
Note: Class 1 not required; Tiers 8-10 use Class 2 instead.

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Low Noise Exhaust System


Effect: HT+SPG +3% increases the concealment of a stacionary or moving vehicle
LT+MT +6% increases the concealment of a stacionary or moving vehicle
TD +5% increases the concealment of a stacionary or moving vehicle
Effect with bonus slot: HT+SPG +4% increases the concealment of a stacionary or moving vehicle
LT+MT +8% increases the concealment of a stacionary or moving vehicle
TD +6% increases the concealment of a stacionary or moving vehicle

Price: Class 3: 50.000Silver_icon.png Class 2: 200.000Silver_icon.png Class 1: 600.000Silver_icon.png
Cost to remove: 10 gold - kit
Note: Reduced effect after vehicle fires.

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Coated Optics


Effect: +10% to view range (up to 445 m)
Effect with bonus slot: +11,5% to view range (up to 445 m)

Price: Class 3: 50.000Silver_icon.png Class 2: 200.000Silver_icon.png Class 1: 600.000Silver_icon.png
Cost to remove: 10 gold - kit
Note: Effect is always active.

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Improved Radio Set


Effect: +1,5 s to the duration an enemy vehicle is visible to you
-1,5 s to the duration your vehicle is visible to the enemy
Effect with bonus slot: +2 s to the duration an enemy vehicle is visible to you
-2 s to the duration your vehicle is visible to the enemy

Price: 600.000Silver_icon.png
Cost to remove: 10 gold - kit
Note: Equivalent to Class 1, and only available for Tiers 8-10.

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Commander's Vision System


Effect: -15% to concealment of enemy vehicles behind foliage
-10% to concealment of moving enemy vehicles
Effect with bonus slot: -20% to concrealment of enemy vehicles behind foliage
-12,5% to concealment of moving enemy vehicles

Price: 600.000Silver_icon.png
Cost to remove: 10 gold - kit
Note: Equivalent to Class 1, and only available for Tiers 8-10.

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