Here you can find how World of Tanks has evolved over time (2016), with a quick overview of each update. If you're looking for something in particular, feel free to click on the "full patch notes" buttons below and explore the depth of our changes!
- December 2016
- New nation: The Swedes have arrived! Two branches have been introduced, one leading up to the Kranvagn (Tier X heavy tank), the other ending with the Strv 103B (Tier X tank destroyer)
- Siege and Travel modes: Exclusive to high-tier Swedish tank destroyers, those modes either increase the firepower or speed of the vehicle.
- Balance changes: Several dated Premium vehicles have been improved to make them more competitive and profitable.
- October 2016
- Performance notifications: Damage panel, battle-performance badges and fire-direction indicators have been added to the battle user interface.
- Changes to the visibility system: The spotting delay has been reduced, therefore vehicles are spotted faster when they leave their cover.
- In-game comparison: Now you can compare vehicles in the game with different setups modules, crew skills, etc.
- Sound improvements: Better sounds for different damaged modules, the magnitude of damage and more have been introduced to the game.
- July 2016
>Small update with several fixes and improvements.
- Sound improvements
- Personal Reserves can now be purchased in-game.
- New HD models
- May 2016
- Updated Garage UI: New style with collapsing and expanding categories containing combat parameters. Said parameters are now more interactive and change depending on the crew, equipment, and consumables.
- Rampage mode: The mode and the missions have been disabled.
- Grille 15: This new German Tier X tank destroyer replaces the Waffenträger auf E 100 as it fits better into the line. The statistics for the Waffenträger auf E 100 are saved separately.
- Balance changes: Many Japanese, but also other vehicles have been rebalanced.
- March 2016
- Improved vehicle physics: The movement physics have been updated. Now it’s possible to flip a vehicle over or drift around turns by using the handbrake.
- Sound system revamped: FMOD sound engine has been replaced with ‘Audiokinetic Wwise’, which offers more possibilities and is more resource-friendly.
- New map: Ravaged Capital has been added to the Rampage mode. This map is based on Paris.
- Map changes: Because of the physics improvements, some maps have been changed to complement those improvements.