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I'm a World of Warplanes player https://worldofwarplanes.com/community/players/1001941736-HoujuuNue/

Download my mods here: https://forum.worldofwarplanes.com/index.php?/topic/58363-mods/

https://wiki.wargaming.net/en/Template:MapDetailsWoWP
https://wiki.wargaming.net/en/Template:Maps(wowp)
https://wiki.wargaming.net/en/Template:MapsListWoWP
https://wiki.wargaming.net/en/Template:MapVariation

{{{1|whatever}}} = easy input {{{template|var1}}}

{{{this|whatever}}} = strict {{{template| this = var1}}}

{{Token}}


1/16/2023 https://worldofwarplanes.com/news/update-2-1-25-1/


  • The Antonov M Masha received a longer boost, which also produces a higher acceleration.
  • The Vultee XP-54 Swoose Goose's armament now features similar accuracy and overheating times with those installed on aircraft of the same type and period.
  • Changes in balance settings for the Northrop XP-61 Black Widow:
    • Linear velocity in circular motion was increased. As a result, the aircraft will develop a higher speed in turns without stalling, which will lead to a larger turn radius.
    • More time will be needed to reach maximum roll and pitch rates.
    • The maximum pitch rate was slightly decreased.
    • The aircraft's armament became slightly less accurate.
    • Overheating and cooldown rates of its weapons were adjusted to match those of similar armament installed on other aircraft.

Bug fixes

  • Damage values were adjusted for Specialist configurations of the Vultee XP-54 Swoose Goose, McDonnell XP-67 Moonbat, and Rikugun Ki-93.


12/22/2023 Policy on Unsportsmanlike Behavior https://forum.worldofwarplanes.com/index.php?/forum-21/announcement-19-policy-on-unsportsmanlike-behavior/

Pilots!

We all take to the skies of World of Warplanes to have fun and feel the exhilaration of flight and the joy of victory. Granted, circumstances may be frustrating and deny us an opportunity to show our best. This might cause quite a bit of negative emotions, and sometimes we might even break the rules. That's understandable and, in most cases, can be overlooked.

Unfortunately, there is a small cohort of players for whom toxic behavior is typical. That includes leaving battles immediately after loading into them, abandoning battles early, conducting friendly fire, teamkilling, repeatedly crashing own aircraft, and other violations that are covered by paragraphs 4.01, 4.02, or 4.08 of the Game Rules. Naturally, such cases of unfair play can ruin the game for all the remaining teammates.

We have updated our policies to enforce the game rules regarding such cases more strictly. They are based on player reports and will be applied case by case.

The policy is as follows:

Three reports about Game Rules violations related to unfair play, posted by three different players from three separate battles within two months, will lead to a 1-day game ban for the offending player. These reports shall contain proof in the form of screenshots, replays, or video recordings. Repeated offenses will increase the duration of the ban to 3, 7, 14, or 30 days and can lead to a permanent ban from the game.

We sincerely hope that we will not need to enforce this policy strictly—we all rage-quit the game sometimes—but systematic toxic behavior will not be tolerated.

12/19/2023 https://worldofwarplanes.com/news/update-2-1-25/

  • McDonnell XP-67 Moonbat
  • Holiday Supply Crate
  • fixed bug when getting premium days from crate when you didn't have premium

10/11/2023 https://worldofwarplanes.com/news/update-2-1-24/

  • Martin-Baker MB 5
  • New supply crate

08/15/2023 https://worldofwarplanes.com/news/update-2-1-23/

  • North American P-51D Josephine

Modified several parameters of the Reggiane Re.2005 Saggitario:

Fixed the value of engine mass.
Modified the dynamic curve of acceleration in non-optimal ranges toward its increase.
Increased overall acceleration dynamic both with and without boost.
Slightly increased maximum speed.
Decreased the dispersion of wing-mounted cannon fire.


07/25/2023 https://worldofwarplanes.com/news/update-2-1-22/

  • Reggiane Re.2005 Sagittario

Added new paint schemes for the following aircraft:

Messerschmitt Bf 109 E Emil
Messerschmitt Me 410 Hornisse
Messerschmitt Me P.1102 B
Junkers/OKB-1 EF 131
Curtiss P-40 Warhawk
Kawasaki Ki-102
Supermarine Spitfire I

Paint scheme characteristics:

Concealment: +20%
Resistance to damage from AA guns: +10%
Resistance to damage from gunners: +5%
Aircraft XP: +8%


05/17/2023 https://worldofwarplanes.com/news/update-2-1-21/

  • Messerschmitt Bf 109 K-6 Kurfürst

03/14/2023 https://worldofwarplanes.com/news/update-2-1-20/

  • Curtiss P-40N Kittyhawk
  • fixed experimental lightweight power unit
  • steam client is now HD only

2.1.19 was server side stuff and not announced.

01/22/2023 https://worldofwarplanes.com/news/update-2-1-18/

  • minor bugfixes

12/20/2022 https://worldofwarplanes.eu/news/update-2-1-17/

  • Northrop P-61 Black Widow
  • Holiday Supply Crate

09/27/2022 https://worldofwarplanes.com/news/update-2-1-16/

  • Junkers Ju 87 D-5 Stuka

We added a new Halloween-themed paint scheme for the Lavochkin La-9 and Lavochkin La-9RD. It gives +5% bonus to aircraft XP.

Also, new paint schemes have been made for the following aircraft:

*De Havilland 98 Mosquito (British Tier VI heavy fighter)
*SNCASE SE 100 (French Tier V heavy fighter)
*Curtiss-Wright XP-55 Ascender (American Tier VI fighter)
*Supermarine Spitfire V (British Tier VI fighter)
*De Havilland DH.100 Vampire F.1 (British Tier VIII fighter)

Paint scheme characteristics:

*Concealment: +20%
*Resistance to damage from AA guns: +10%
*Resistance to damage from gunners: +5%
*Aircraft XP: +8%

New emblems

*Halloween 2022
*Thanksgiving Day 2022
*World of Warplanes Anniversary 2022

New pilot

  • USA:Elise Clark

26/07/2022 https://worldofwarplanes.eu/news/update-2-1-15/

  • Blackburn Skua Mk. 1

06/28/2022 https://worldofwarplanes.com/news/update-2-1-14/

  • P-38L
  • The Aerodynamics Expert and Protection Expert pilot skills have been fixed. Now they only improve the positive parameters of the installed equipment, as intended.

05/03/2022 https://worldofwarplanes.com/news/update-2-1-13/

  • Harpy Supply Crates
  • Update 2.1.13 will bring changes to the following missions: Fast and Deadly, Hail From Heaven, Bringing Terror, Hall of Fame, Agility and Might, Impetuous Attack, Might Makes Right, Commendation, Solo Artist, Caution and Determination, Sharp Claws, First Star, Major Priority, Sweet Revenge, Strategist, Lucky Number, Price of Victory, and Sting Like a Hornet.

We removed the requirement to win the battle for all of these missions. We also changed other conditions for some of them.

  • New Paint Schemes
Junkers Ju 287 (German Tier IX bomber)
Tupolev Tu-12 (Soviet Tier IX bomber)
Junkers/OKB-1 EF 131 (German Tier X bomber)
Messerschmitt Me P.1102 B (German Tier X attack aircraft)
Sukhoi Su-10 (Soviet Tier X bomber)

Paint scheme characteristics:

Concealment: +20%
Tolerance to damage from AA guns: +10%
Tolerance to damage from gunners: +5%
Aircraft experience: +5%
  • Players will now be able to do "negative filtering."
02/08/2022 https://worldofwarplanes.com/news/update-2-1-12/
  • Supermarine Spitfire XVI, a British Tier VII fighter.
  • There's now a 50% lower chance of being sent to the following locations:
Arctic Region: Fire and Ice
Archipelago: Decisive Blow
Peripheral Mission: Shock Wave
Scorching Sands: Desert Wind
There's now a 30% lower chance of being sent to the following locations:
Sea Gate: Siege
Arctic Region: Ancient Hills
Arctic Region: Alarming News
Old Fortress: Enemy at the Gates
Old Fortress: Danger Zone
Archipelago: Retaliation
Peripheral Mission: Harsh Times
Scorching Sands: Leading Edge
Cold Peak: Gem of the Mountain
All the layouts for the Cold Peak map will be available for Tier VIII–X battles only.


12/15/2021 https://worldofwarplanes.com/news/update_2_1_11/

  • XFY-1
  • .50 cals buffed for USA + other nation's american planes. XP-54 guns included but wasn't listed (not sure which gun its using because it's different in game and on website)

11/03/2021 https://worldofwarplanes.com/news/update_2_1_10/

  • Potez 540
  • The following changes have been applied for all the Tier IX – X bombers:
  • Reduced acceleration in dive.
  • Increased speed loss when maneuvering in a dive.
  • Reduced maneuverability in a dive and roll maneuverability.
  • Significantly reduced cruise and top speed at non-optimal altitudes.
  • Reduced maneuverability at non-optimal altitudes.
  • Optimal altitude parameters increased.
  • Changed the chances of getting into Tier VI – VII battles for a number of Tier VI aircraft.

09/14/2021 https://worldofwarplanes.com/news/update_2_1_9/

  • Antonov M Masha
  • Experimental Reinforced Airframe (Period II, III),Experimental Long Gun Barrels (Periods I, II, III)

07/27/2021 https://worldofwarplanes.com/news/update_2_1_8/

  • Polikarpov I-153P DM-4
  • ADE and PE finally fixed

07/02/2021 https://worldofwarplanes.com/news/update_2_1_7_1/

06/28/2021 https://worldofwarplanes.com/news/update_2_1_7/

  • Boeing B-29C Superfortress
  • Now players can only create a flight from aircraft of the same tier.
  • certificates will not be compensated with in-game gold, but will remain on the account and can be used in future in-game events.

04/27/2021 https://worldofwarplanes.com/news/update_2_1_6/

  • XP-54
  • A bug with the British unique pilot's Tornado Master skill has been fixed. Now the aircraft HP is displayed correctly both in the Hangar and during the fight.
  • PE skill broken. 15% hp with same plane type pilot, 30% hp with wrong plane type pilot. Fixed in a few days

03/02/2021 https://worldofwarplanes.com/news/update_2_1_5/

  • British pilot Elliot Millie, trained for the Hawker Tornado multirole fighter. You can receive this pilot during the in-game event this spring.
  • American pilot Cadman Miller, trained for the Boeing B-17G Flying Fortress bomber.
  • German pilot Albrecht Schneider, trained for the Messerschmitt Me 410 Hornisse heavy fighter.

02/09/2021 https://worldofwarplanes.com/news/update_2_1_4/

  • Soviet pilot Vasiliy Pavlov, trained for the Lavochkin La-5 aircraft
  • Japanese pilot Akira Akane, trained for the Mitsubishi A6M5 Zero aircraft

12/22/2020 https://worldofwarplanes.com/news/update-2-1-3/

  • New Special Reward aircraft: North American F-82E Twin Mustang
  • New experimental equipment with rare additional characteristics has been added.

11/08/2020 https://worldofwarplanes.com/news/update_2_1_2/

  • New Special Reward aircraft: Grumman F5F Skyrocket
  • Crimson Dawn event
  • Three new types of experimental equipment:

Experimental Turret Armor Protection (Period I, II, III)

Experimental Polished Skin (Period I, II, III)

Experimental Bolt Carriers (Period II, III)

12/18/2019 https://worldofwarplanes.com/news/update_2_1_1/

07/10/2019 https://worldofwarplanes.com/news/update_2_1/

  • Avia Bk-534,PZL P-38 Wilk,Avia S-199,SAAB J 21RB
  • Avia B-534,Yak-7 M-82 A,P-82B Twin Mustang
  • EU nations combined into 1 tech tree
  • Can switch EU aircraft to other countries
  • G-Suit (Period III)
  • Special project of Japan: Lightweight Power Unit
  • Special project of the U.S.A.: Reinforced Bolt Carriers
  • All map layouts for the Attrition, Invasion, and Bomber Escort battle modes have been added to the training room.
  • ADE broken for the 2nd time giving 100% equipment bonus

06/13/2019 https://worldofwarplanes.com/news/update_2_0_13_3/

06/05/2019 https://worldofwarplanes.com/news/update_2_0_13/

  • Tier VII-X aircraft of the U.S.S.R. bombers branch (Tu-2, Tu-10, Tu-12, Su-10), and Tier X aircraft of the German bombers branch (EF-131) are now available for research and purchase via the Tech Tree.
  • Horten Ho 229
  • Special project of Germany: Engine Boost Mixture Injection System/High-Speed Gas Turbine
  • Special project of Japan: Lightweight Wing Frame
  • Special project of the U.K.: Collimator Sight/Gyroscopic Sight
  • Bot control system via the chat shortcuts (keys F2, F3, F4, and F7).


  • Changed some map layouts for low tier battles:

Sea Gate: Siege, Old Fortress: Enemy at the Gates, Old Fortress: Flanking Maneuver — changed entry points for both teams.

Old Fortress: Danger Zone — completely changed entry points, as well as territory type and layout.


05/21/2019 https://worldofwarplanes.com/news/update_2_0_12_5/

04/24/2019 https://worldofwarplanes.com/news/update_2_0_12/

  • Red Comet event
  • Soviet bombers Tu-2,Tu-10,Tu-12,Su-10
  • Beaufighter Mk V IM
  • The detection range will be approximately 1,650 m for Tier I-IV aircraft, 2,000 m for Tier V-VII aircraft, and 2,500 m for Tier VIII-X aircraft
  • Stall will now become more controlled and easy to recover from.
  • Plateau maps Surprise attack,Sandstorm,Cursed valley,Deserted fortress,Blazing sky.

04/10/2019 https://worldofwarplanes.com/news/update_2_0_11_6/

03/20/2019 https://worldofwarplanes.com/news/update_2_0_11/

  • Combat Reconnaissance now contains 36 introductory missions, each of them accompanied by a brief overview of various features in the game.

Completing the full Combat Reconnaissance set of missions will be rewarded with 1,000 gold

  • Cold Peak: the Piercing Wind map has been added for Tier VI-IX battles.


03/06/2019 https://worldofwarplanes.com/news/update_2_0_10/

  • Blade of Vengeance event
  • Junkers Ju 288A, Junkers Ju 288С, Junkers Ju 287, Junkers EF 131
  • The following aircraft will be available only to developers and Supertest participants for testing purposes:
Yak-7 М-82А, Horten Ho 229
  • The pilot’s injury will now have a greater effect on the use of bombs and rockets. During a critical (red) injury, in addition to reducing accuracy, there will also be a slight decrease in the damage caused.
  • The effect of the Demolition Expert skill on damage and blast radius has been reduced from + 15% to + 10%.
  • Activated the Group respawn mechanics. The queue time for respawn will take about 15-30 seconds.
  • The number of times that the player's aircraft has been destroyed no longer affects the respawn time.
  • The airbase no longer has the ability to reduce the queue time for respawn.
  • The Arctic Region: Winter War map layout is now available only for Tier II-IV battles.
  • The Arctic Region: Ancient Hill map layout is now available only for Tier III-IV battles.
  • The Cold Peak: Gem of the Mountain map layout is now available only for Tier VI battles.
  • The battle tier range for most map layouts has been changed from 4 to 2.
  • Added 3 new map layouts: Arctic Region: Night raid (battle Tiers IV-V), Cold Peak: Risky attempt (battle Tiers VII-VIII), and Alpine Gambit: Forgotten garrison (battle Tiers VIII-IX).
  • Improved some map layouts that were previously removed from the list of available ones: territories replaced, entry points were added or replaced as well for some map layouts.
  • Activated the Group respawn mechanics at 40-second intervals.
  • For some map layouts, the individual number of respawns available to teams has been configured.
  • Bomber Escort: Changed the number of bombers departing in different waves.
  • In the Conquest and Attrition modes, the maximum number of aircraft belonging to the PvE-class (bombers and attack aircraft) was reduced to 4 per team.
  • In the Invasion and Escort modes, the maximum number of aircraft belonging to the PvE-class (bombers and attack aircraft) has been reduced to 5 for the attacking team.
  • Added separate matchmaker settings for new players. If the players earned less than 4,000 XP in the game, they will get into battles, where the entire enemy team consists of Bots.
  • Two aircraft type-specific missions for heavy fighters were replaced with new ones.
  • Changed the aiming system for Bots in order to increase their effectiveness against poorly maneuvering targets. Speaking about actively maneuvering targets, the Bot's firing effectiveness will remain unchanged or slightly decrease.
  • Slightly reduced the territory type influence on the priorities of Bots. Now they will be less likely to choose more prioritized, but remote sectors, when the nearest ones are not captured.

01/27/2019 https://worldofwarplanes.com/news/update-2-0-9-7/

12/14/2018 https://worldofwarplanes.com/news/update-2-0-9-6/

01/16/2019 https://worldofwarplanes.com/news/update-2-0-9-5/

12/19/2018 https://worldofwarplanes.com/news/update-2-0-9/

  • SECRET JP HEAVY TURN TIME BUFF

Ki-45 12.7 > 12.3

Ki-102 12.7 > 12.3

Ki-93 14.9 > 13.9

  • Operation Holiday Maneuvers
  • Typhoon,Tempest,Sea Hawk,Hunter
  • New promotional planes added:

Curtiss-Wright XP-55 Ascender

Hawker P.V.3

  • Aircraft available only to developers and participants of the Supertest for testing: Tupolev Tu-1 — USSR, Tier VII heavy fighter.
  • Anti Air

Increased the damage of anti-aircraft guns by 10-20% at all battle tiers to aircraft of all types, except for bombers.

The effectiveness of high-altitude anti-aircraft guns against bombers remains the same.

  • Command Center

Increased the time between bomber flight launches by 10 seconds.

  • The asymmetric game scheme "Albion: Wings of War" has been disabled to undergo improvement.
  • Increased the turret aiming time from 2 seconds to 3 seconds. For the B-32, it is 4 seconds. For fighters and multirole fighters with turrets, it is 1 second.
  • Reduced the damage from turrets at maximum distance. The probability of critical damage and the effectiveness of fire at maximum distance have not changed.
  • Increased the flight range of the HVAR Mk.25 (F2H, F-84F, F7F, F2G, XP-72, F-84B) and RP-3 GP (Seafang, P. 1056, P. 228) rockets.
  • Fixed the overestimated value of the time delay for bomb detonation of the B-17D, B-17G, and B-32. Now it is the same as the time delay for the other bombers.
  • Slightly increased the time delay for bomb detonation of the Pe-2 and Pe-2 M-82. Now these aircraft perform better and are safer at low altitude.
  • Increased the effectiveness of universal ammunition for forward-firing weapons available using credits when shooting at armored ground targets. Now this ammunition will be more effective in attacking ground targets.
  • Increased the effect of the “Armorer” skill on the turret burst length from +20% to +50%.
  • Reduced the effect of the “Ballistics Expert” skill on the turret range of fire from +20% to +10%.
  • Ta-152 — decreased yaw rate, rate of cooling, and firing accuracy at small maneuvering targets for MK-103 guns.
  • XF5U — decreased pitch and yaw rate, increased roll rate. Slightly increased stall speed, decreased boost duration, but slightly increased the speed of boost duration recovery. Decreased range of fire, accuracy, and rate of cooling of M39 guns. Increased time of engine recovery after critical damage.
  • Ki-94-I — increased optimal altitude and service ceiling, increased boost climb rate.
  • Tornado — decreased pitch rate and burst length, slightly increased tail’s resistance to critical damage, and decreased wings’ resistance to critical damage.
  • Added boosters

Upgrade Implementation — aircraft experience +100%. This consumable also increases all derivatives of aircraft experience — Crew Experience and Free Experience.

Intensive Training — Crew Experience +300%.

Air Reconnaissance — Free Experience +300%.

Procurement System Improvement — credits +100%.

  • Added the possibility to get unique Premium aircraft (the Vampire F.1 and XP-55) by completing special chains of missions
  • Added "Aerodynamic pylons". Available only for Periods II and III.
  • "Rocket Sight" is now available for aircraft of Period I.

12/04/2018 https://worldofwarplanes.com/news/update-2-0-8-4/

11/13/2018 https://worldofwarplanes.com/news/update-2-0-8-2/

11/07/2018 https://worldofwarplanes.com/news/update-2-0-8/

  • B-17D,B-17G,B-32
  • Ki-45,Ki-102,Ki-93
  • XP-36F

Matchmaker

Increased time for matchmaker to attempt balancing a single flight in the battle queue with another flight.

Increased time for matchmaker to attempt balancing a single player in the battle queue with another one before launching a battle against bots.

Reduced the maximum total difference in player aircraft Tiers in battles that include 3vs3 players or more to 2 Tiers instead of 3. Now player aircraft in battles will be more balanced.

10/24/2018 https://worldofwarplanes.com/news/update-2-0-7-6/

10/17/2018 https://worldofwarplanes.com/news/update-2-0-7-5/

10/02/2018 https://worldofwarplanes.com/news/update-2-0-7/

  • “Flaming Shores” Event
  • Bomber Escort mode added
  • Junkers Ju 86E,Henschel Hs 129A,Heinkel He 111 H-2,de Havilland Vampire F.1
  • Added new map layouts for the Bomber Escort Mode:

Sea Gate: Bastion - Tiers IV-V;

Scorching Sands: Towards the Sun — Tiers IV–V;

Peripheral Mission: Formidable Challenge — Tiers V-VI;

Asian Border: Cataclysm — Tiers VI-VII;

Archipelago: Test of Endurance — Tiers VI-VIII;

Plateau: Ultimate Stakes — Tiers VII-VIII;

Cold Peak: True Calling — Tiers VIII-IX;

Road to Rome: Culmination — Tiers IX-X;

Albion: Rolling Thunder — Tiers IX-X.

  • Map layout "Albion: Trump Card" has been reworked. Now it is completely symmetrical.

New map "Cold Peak" and 4 new map layouts for the Conquest Mode for Tiers V-VIII have been added:

Cold Peak: Walls of Stone

Cold Peak: Trial by Fire

Cold Peak: Cornerstone of Control

Cold Peak: Gem of the Mountain

  • "Superiority" now has less impact on the gameplay: the speed of gaining resources is lowered but still depends on the overall number of sectors on the game scheme.
  • AA behaviour changed to be more accurate, deadly to planes flying in a straight line
  • Command Center

The flight trajectories of attack flight bombers on all map layouts have been changed: now they fly off from the side of the battle entry point of the team controlling the Command Center.

The speed of attack flight bombers has been slightly decreased.

The number of hit points of attack flight bombers has been slightly increased.

The damage of attack flight bombers' gunners has been slightly increased.

Attack flight bombers’ gunners prioritize damaging certain aircraft types.

As well as AA guns, they will try to damage the most dangerous target.

Attack flight aircraft are no longer a target for high-altitude AA guns of sectors near which these aircraft fly.

The marker system for attack flight bombers has been reworked. Their display on the mini-map and radar has been improved.

Positions in attack flights are now spread across different altitudes.

  • Stronghold

The Stronghold icon has been changed.

The number of Capture Points needed for capturing a Stronghold has been increased from 140 to 150 CP (neutral) and from 180 to 220 CP (enemy).

Ground targets’ compositions have been changed, their overall armor has been increased.

The number of AA guns has been increased to 14.

Stronghold AA guns are now armored.

  • Credit reward tweaked
  • PvE arena will be launched when waiting time exceeds 100 seconds for all game modes.
  • Now 70% of AI are on planes one tier down from the overall tier of the battle.
  • AI tier skill changed

Tiers I–III — all Beginners; Tiers IV–V — all Warriors; Tiers VI–X — all Veterans.

  • Heavy fighters stop hunting bombers all the time
  • New paint schemes that give concealment and resist AA damage
  • The winning condition for the main Specialist missions has been removed. But requirements increased
  • ADE and PE broken giving 140% equipment bonus fixed in a few days

08/23/2018 https://worldofwarplanes.com/news/update_2_0_6_1/

08/21/2018 https://worldofwarplanes.com/news/update_2_0_6/

  • SB,Ar-2,Pe-2,Pe-2 M-82
  • Hurricane Mk Ia
  • “Summer Storm” Event

Aircraft balance changes

System adjustments

Turrets

Vertical shooting angles for bomber, attack aircraft, and heavy fighter turrets were limited to 50 degrees. Aircraft of these types are now more vulnerable to attacks from above and below.

Vertical shooting angles for fighter and multirole fighter turrets were increased to 70 degrees to improve the efficiency of firing in a turn.

The speed of capturing a target and opening fire with turrets in automatic mode was increased. This improves the efficiency of forward-firing turrets and turrets with a narrow firing sector.


Damage model

The chance of damaging an aircraft with an explosion from bombs dropped at a low altitude was increased. Especially for large-caliber bombs. The attack aircraft’s resistance to bomb and missile explosion damage was increased, as this type of aircraft is in the immediate proximity of the targets being bombed. It became more difficult to destroy the attack aircraft with a bomb explosion.


Bombers’ altitude

The speed of all classic bombers was reduced for heights below their optimal altitude. This makes their interception at low altitudes easier. Bombers with the ability to launch offensives, the A-26B and Pe-2 in particular, will still be able to fly at low altitude, maintaining high speed (for their type) and maneuverability characteristics. In this case, the altitude of such bombers is now less than that of classic models. Particular aircraft model changes

USSR

Il-2 (mod.) – increased the distance of turret shooting.

Il-2 (t) – increased the distance of basic turret shooting.

RB-17 – increased the altitude and accuracy of bombing, increased the time of bomb replenishment, reduced the speed at low altitude.

Germany

Do 17 Z - increased altitude, slightly reduced the angles of bottom turret shooting, reduced the speed of flight at low altitude.

Ju 87 G - increased the damage and shooting distance of the ultimate turret, the distance of base turret shooting was increased.

Ju 88 A - increased altitude, slightly reduced the angles of bottom turret shooting, reduced horizontal angles of top turret shooting, increased the damage of ultimate bottom turret, increased boost duration, reduced the speed of flight at low altitude.

Ju 88 P - increased the horizontal angles and the distance of ultimate turret shooting, increased speed, more speed kept in turns, improved altitude and boost duration, the responsiveness of control was slightly reduced.

Do 217 M - increased altitude, slightly reduced the angles of bottom turret shooting, increased the damage of the ultimate front turret, reduced the speed at low altitude.

Me 265 – the turrets shooting distance is increased.


USA

A-26B - reduced the speed at low altitude.

UK

Blenheim IV (e.) - added small blind zones in the tail and nose of the aircraft, preventing the turret from shooting through the hull, reduced the speed at low altitude.

Blenheim IV (e.) - added small blind zones in the tail and nose of the aircraft, preventing the turret from shooting through the hull.

  • added reassembling equipment

Bots

The behavior settings for bots have been changed:

The ability to make maneuvers to evade high-altitude AA guns has been added.

The logic of searching for targets for an attack has been changed. Now bots look for targets only within their strategic goal (an attacked or defended territory, which is a priority for each type of aircraft). When playing for the defenders side, the radius of the search area is slightly larger to ensure their interception on the approach to the territory.

The efficiency of using outboard weapons on all types of fighters for destroying ground targets was increased.

The behavior of bots on fighters in the absence of air targets has changed, they will now attack ground targets with forward-firing weapons. Air-to-ground missiles are no longer used by bots against aerial targets.

Air-to-air missiles are now used by bots only against aerial targets.

Bots now more effectively use boost and brake. They always use boost to break away from a chase, and slow down to low speeds, which makes an attack on a low-speed aircraft easier.

Bots tend to leave the shelling of the gunners if the strength of their aircraft approaches zero.

Bots on airplanes with gunners start to cause the same damage as players in the manual turret control mode after 4 seconds of continuous turret fire on one target.

Now attack aircraft and bomber bots will attack an aerial target in front of them if they have forward-firing weapons and sufficient speed reserve for maneuvering.

Fixed a bug related to the effect of a territory’s capture progress on a bot’s prioritization. Now the closer the territory to changing its state is, the higher its importance for the bot is.

07/19/2018 https://worldofwarplanes.com/news/update_2_0_5_12/

07/03/2018 https://worldofwarplanes.com/news/update_2_0_5_9/

06/20/2018 https://worldofwarplanes.com/news/update_2_0_5_5/

  • Number of slots for equipment and consumables in Premium aircraft for Stock and Specialist configurations has been changed:

Period I (Tier I-IV) — 3 equipment and 3 consumable slots in Stock and +1 consumable slot in Specialist configuration.

Period II (Tier V-VII) — 3 equipment and 4 consumable slots in Stock configuration, 4 equipment and 5 consumable slots in Specialist configuration.

Period III (Tier VIII-X) — 4 equipment and 4 consumable slots in Stock configuration, 5 equipment and 5 consumable slots in Specialist configuration.

06/12/2018 https://worldofwarplanes.com/news/update_2_0_5/

  • Progression 2.0 (new equipment/consumables/specialist)
  • Period I: Tier I–IV. Tier I–II aircraft have up to 2 equipment slots and up to 2 consumable and ammunition slots, Tier III–IV aircraft—up to 3 equipment slots and 4 consumable and ammunition slots.
  • Period II: Tier V–VII. These aircraft have up to 4 equipment slots and 5 consumable and ammunition slots.
  • Period III: Tier VIII–X. Up to 5 equipment slots and 5 consumable and ammunition slots are available on these aircraft.
  • Battle replays
  • Disabled the following map layouts for further improvements: "Albion: Balance of Forces", "Alpine Gambit: Vertical", and "Peripheral Mission: Foreign Land"
  • Changed the balance for the map layout "Northern Bridgehead: Cold Skies"
  • Increased the battle tier for the map layout "Archipelago: Stumbling Block" to VII–IX
  • Increased the battle tier for the map layout "Arctic Region: Ancient Hills" to II–IV

05/22/2018 https://worldofwarplanes.com/news/update_2_0_4_13/

05/15/2018 https://worldofwarplanes.com/news/update_2_0_4_12/

04/24/2018 https://worldofwarplanes.com/news/update_2_0_4_10/

04/17/2018 https://worldofwarplanes.com/news/update_2_0_4_8/

02/27/2018 https://worldofwarplanes.com/news/upd-204/

  • Operation Westwall
  • New Game Modes: Invasion + Attrition
  • Dornier Do 335 A-1 Pfeil,Curtiss XF15C
  • The new game locations, Arctic Region and Albion, and twelve map layouts based on the new locations have been added for Conquest mode:

Arctic Region: Winter War — Tier I–III

Arctic Region: Ancient Hills — Tier I–III

Arctic Region: Fire and Ice — Tier III–IV

Arctic Region: Bitter Expanse — Tier III–IV

Arctic Region: Alarming News — Tier III–IV

Albion: Trump Card — Tier VI–IX

Albion: Iron Will — Tier VII–X

Albion: Final Argument — Tier VII–X

Albion: Gordian Knot — Tier VII–X

Albion: Balance of Forces — Tier VII–X

Albion: Sphere of Influence — Tier VII–X

Albion: Wings of War — Tier VI–IX

Eight map layouts have been added to the new game mode, Invasion:

Archipelago: Pearl Islands — Tier IV–VI

Scorching Sands: Desert Strike — Tier IV–VI

Peripheral Mission: Cold Reality — Tier IV–VII

Asian Border: Ancient River — Tier V–VIII

??/??/???? https://worldofwarplanes.eu/game/version/update-2-0-3/

12/19/2017 https://worldofwarplanes.com/news/upd-202/

  • Skies of Albion
  • New aircraft

Dornier Do 17 Z,Junkers Ju 88 A,Dornier Do 217 M,Hawker Hurricane I,Hawker Hurricane II,Hawker Tornado

  • All main characteristics are now displayed in units from 1 to 100, and a new bar more clearly reflects aircraft abilities in comparison to other aircraft 1 = lowest performance, 100 = highest
  • The aircraft comparison window in battle is temporarily hidden
  • Added two new locations with 12 new map layouts:

Peripheral Mission - Winter location available for tier VII-VII battles

Road to Rome - Summer location available for tier VII–X battles

  • Created a new Hangar design for the "Albion Sky" event. The Hangar has two states: peacetime and wartime. They alternate automatically depending on the phase of a confrontation
  • Removed several asymmetric map layouts:

Scorching Sands: Outpost

Plateau: Shock Wave

Alpine Gambit: Edelweiss

11/02/2017 https://worldofwarplanes.com/news/upd-201/

  • I-207/4,IL-1

Conquest Game Mode

We changed the ground target composition in specific sectors to make it clearer which aircraft types can most efficiently defend or capture it.

Garrison: All garrisons now have an identical average composition of ground targets

Forward Airstrip, Airbase: Reduced number of ground targets

Mining Plant, Military Base, and Command Center: Changed composition of ground targets -- extra targets with AA guns added, with slight changes to total number, armor, and value of the ground targets in these sectors.


Changed number of AA guns in sectors:


Garrison: Two light and two high-altitude guns

Forward Airstrip: Two light guns

Mining Plant: Six high-altitude guns

Airbase: Six light guns

Military Base: Four light and six high-altitude guns

Command Center: Six light and four high-altitude AA guns


Changed the number of capture points required to take control of different sectors or retake them from the enemy.


To capture a neutral sector, team A must earn a certain amount of capture points over team B.

To retake a sector from team B, team A must earn a certain number of capture points, while team B defending the sector must earn capture points by destroying the attacking aircraft from team A at the same time. Team B’s are deducted from the result of team A’s attack.


Required number of capture points by sectors:


Garrison: 90 capture points to capture a neutral sector, 120 capture points to capture an enemy sector.

Staging Airfield: 90 capture points to capture a neutral sector, 120 capture points to capture an enemy sector.

Mining Plant: 140 capture points to capture a neutral sector, 180 capture points to capture an enemy sector.

Airbase: 140 capture points to capture a neutral sector, 180 capture points to capture an enemy sector.

Military Base: 140 capture points to capture a neutral sector, 180 capture points to capture an enemy sector.

Command Center: 140 capture points to capture a neutral sector, 180 capture points to capture an enemy sector.


10/23/2017 https://worldofwarplanes.com/news/upd-2-0/

07/29/2015 https://worldofwarplanes.com/news/version-1-8-3-release/

  • Dam


https://worldofwarplanes.com/news/version-17-release

  • Observatory
  • Province

https://worldofwarplanes.eu/news/mapping-progress-el-halluf/ (1.6)

08/20/2014 https://worldofwarplanes.com/news/version-15-release/

06/04/2014 https://worldofwarplanes.com/news/version-14-release/

  • Winter War
  • Hidden Airbase

12/17/2013 https://worldofwarplanes.com/news/11-map-previews/

  • Adriatic
  • Fortress

https://worldofwarplanes.eu/news/mapping-progress-harbor/ (1.1)

https://worldofwarplanes.eu/news/053-version/

  • Eastern Front
  • Fjords

05/31/2013 https://worldofwarplanes.com/news/development-bulletin-043-update/

  • Update 06/03/13: We've updated the names of the maps from Burma to Asian Border, and Arizona to Plateau
  • Asian Border (Burma)
  • Plateau (Arizona)

some 1.x map previews //brothersofwar.org/community/index.php?/topic/409-maps-of-world-of-warplanes/