User:MidnightPhoenix07:na/sandbox3
See here for links to Update notes.
- Available for testing by supertesters in the game starting from Update 0.8.7.
Testing Changes
- July 23, 2019:
- Preliminary characteristics.
- July 25, 2019:
- Renamed from Milano to Venezia.
- Aug 20, 2019:
- Removed the 10% damage limit for semi-armor-piercing shell penetrations against destroyers.
- Improved ricochet angles of semi-armor-piercing shells from 60-85 degrees to 80-85 degrees.
- Improved firing angles for the second (B) turret by 19 degrees to both sides.
- Aug 23, 2019:
- Ricochet angles for SAP shells changed from 80-85 degrees to 75-80 degrees.
- Sep 13, 2019:
- Detectability by air decreased from 11.12 to 9.92 km.
- Update 0.8.10:
- Added to the tech tree.
- Update 0.9.1:
- Fixed the name of the fire control system module.
- Update 0.9.3:
- Minor fixes to textures and ship model.
- Update 0.9.4:
- Minor fixes to textures and ship model.
- Update 0.9.6:
- The starting ricochet angle for a semi-armor-piercing shell was decreased from 75 to 70 degrees.
- Main battery reload time increased from 20 to 20.5 s.
- Rudder shift time increased from 11.6 s to 12.6 s.
- Update 0.9.7:
- Main battery reload time increased from 20.5 to 21 s.
- Rudder shift time increased from 12.6 s to 13.6 s.
- Update 0.10.0:
- The firing range of the secondary battery was increased to 7.3 km.
- Update 0.10.10:
- Minor fixes to geometry and textures of the ship.
- Update 0.11.5:
- The name of the AA gun 37 mm/54 Model 1939 was changed to 37 mm/54 Breda Model 1939.
Unique Upgrade Changes
- DevBlog 392:
- Preliminary characteristics
- Installed in the 5th slot
- The number of charges of the "Exhaust Smoke Generator" consumable is increased by 2.
- Cooldown time of the Exhaust Smoke Generator" is reduced from 180 to 60 s.
- Preliminary characteristics
- Update 0.11.11:
- Ravenna added as an analogue of Venezia to test the Unique Upgrade.
- DevBlog 413:
- Exhaust Smoke Generator cooldown increased from 60 to 80 s.
- DevBlog 410:
- Concealment when firing from smoke reduced to 1km.
- Torpedo damage reduced to 1,000.
- DevBlog 280:
- Moved to slot 1.
- Update 12.3:
- Added to the game for purchase in the Research Bureau for 19,200 Research Points
OR
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game starting from Update 0.8.7.
Testing Changes
- July 23, 2019:
- Preliminary characteristics.
- July 25, 2019:
- Renamed from Milano to Venezia.
- Aug 20, 2019:
- Removed the 10% damage limit for semi-armor-piercing shell penetrations against destroyers.
- Improved ricochet angles of semi-armor-piercing shells from 60-85 degrees to 80-85 degrees.
- Improved firing angles for the second (B) turret by 19 degrees to both sides.
- Aug 23, 2019:
- Ricochet angles for SAP shells changed from 80-85 degrees to 75-80 degrees.
- Sep 13, 2019:
- Detectability by air decreased from 11.12 to 9.92 km.
- Update 0.8.10:
- Added to the tech tree.
- Update 0.9.1:
- Fixed the name of the fire control system module.
- Update 0.9.3:
- Minor fixes to textures and ship model.
- Update 0.9.4:
- Minor fixes to textures and ship model.
- Update 0.9.6:
- The starting ricochet angle for a semi-armor-piercing shell was decreased from 75 to 70 degrees.
- Main battery reload time increased from 20 to 20.5 s.
- Rudder shift time increased from 11.6 s to 12.6 s.
- Update 0.9.7:
- Main battery reload time increased from 20.5 to 21 s.
- Rudder shift time increased from 12.6 s to 13.6 s.
- Update 0.10.0:
- The firing range of the secondary battery was increased to 7.3 km.
- Update 0.10.10:
- Minor fixes to geometry and textures of the ship.
- Update 0.11.5:
- The name of the AA gun 37 mm/54 Model 1939 was changed to 37 mm/54 Breda Model 1939.
Unique Upgrade Changes
- DevBlog 392:
- Preliminary characteristics
- Installed in the 5th slot
- The number of charges of the "Exhaust Smoke Generator" consumable is increased by 2.
- Cooldown time of the Exhaust Smoke Generator" is reduced from 180 to 60 s.
- Preliminary characteristics
- Update 0.11.11:
- Ravenna added as an analogue of Venezia to test the Unique Upgrade.
- DevBlog 413:
- Exhaust Smoke Generator cooldown increased from 60 to 80 s.
- DevBlog 410:
- Concealment when firing from smoke reduced to 1km.
- Torpedo damage reduced to 1,000.
- DevBlog 280:
- Moved to slot 1.
- Update 12.3:
- Added to the game for purchase in the Research Bureau for 19,200 Research Points
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game starting from Update 0.3.1.
- Update 0.3.1.4:
- The maximum damage of the torpedoes was reduced to 8,567.
- In the strike composition, the torpedo bombers were replaced by dive bombers.
- Introduced into the game as a researchable ship in Update 0.3.1.5.
- Update 0.4.0:
- The characteristics of the Flight Control modules and the corresponding squadron compositions were changed:
- 3 torpedo, 2 bomber, 2 fighter.
- 3 torpedo, 4 bomber, 1 fighter.
- 2 torpedo, 2 bomber, 4 fighter.
- The characteristics of the Flight Control modules and the corresponding squadron compositions were changed:
- Update 0.4.1:
- The characteristics of the Flight Control modules and the corresponding squadron compositions were changed:
- Flight Control Type 10 mod 2: 3 torpedo bomber, 4 bomber and 1 fighter squadrons to 3 torpedo bomber, 3 bomber and 2 fighter squadrons.
- The credit and experience earnings were reduced by a value between 5 and 10%.
- The characteristics of the Flight Control modules and the corresponding squadron compositions were changed:
- Update 0.5.2:
- Experience earnings were increased by 32%.
- Credit earnings were increased by 1%.
- Update 0.5.5:
- Added Defensive AA fire consumable.
- Update 0.5.11:
- Armor model of the hull was updated.
- Update 0.6.4:
- Appearance was updated.
- Update 0.6.8:
- The thickness of the bow and stern armor was reduced from 21 to 19 mm.
- Update 0.6.12:
- Increased number of HP in ship's fore end by 100 points.
- Update 0.6.14:
- The duration of the Damage Control Party was increased from 5 to 30 s.
- The fire resistance coefficient was increased to 0.8 on the top hull.
- Update 0.7.2:
- Players who collected the ships sub-collection of the Yamomoto Isoroku collection were given the opportunity to use an additional permanent camouflage color.
- Update 0.7.3:
- Added a special space camouflage, Hellcarrier. Could be purchased for 8000 doubloons until the release of Update 0.7.4. Bonuses of the camouflage are the same as the standard permanent camouflage.
- Update 0.7.4:
- Special space camouflage Hellcarrier was removed from purchase in the camouflage tab.
- The characteristics of the Flight Control modules and the corresponding squadron compositions were changed:
- Flight Control Type 10 mod 2: 3 torpedo bomber, 3 bomber and 2 fighter squadrons to 3 torpedo bomber, 2 bomber and 3 fighter squadrons.
- Update 0.7.6:
- Improved the display of thin elements of the exterior customizations.
- Update 0.7.7:
- The armor penetration capacity of 100 mm HE shells was increased from 17 mm to 25 mm.
- Update 0.8.0:
- The Fighter squadron was changed to an Attack squadron:
- Attack Aircraft per squadron: 12; Attack Aircraft per attack group: 3; Amount of rockets per aircraft: 6.
- The Dive Bombers were changed:
- Dive Bomber aircraft per squadron: 12; Dive Bomber aircraft per attack group: 3; Amount of bombs per aircraft: 1.
- The Torpedo Bombers were changed:
- Torpedo Bomber aircraft per squadron: 12; Torpedo Bomber aircraft per attack group: 2; Amount of torpedoes per aircraft: 1 × Type 91 mod. 7
- Torpedo Bomber aircraft per squadron: 12; Torpedo Bomber aircraft per attack group: 4; Amount of torpedoes per aircraft: 1 × Type 91 mod. 8
- For replacement and compensation due to the carrier rework, refer to this page.
- For consumables mounted by squadrons, refer to this page.
- For consumables mounted by Hakuryu, refer to this page.
- Defensive AA Fire consumable was removed.
- The Fighter squadron was changed to an Attack squadron:
- Update 0.8.0.1:
- The Attack Aircraft were changed:
- Attack Aircraft per squadron was changed from 12 to 9.
- The Torpedo Bombers were changed:
- If during the preparation for the attack, the attack group maneuvers, your aim will not stabilize (aiming cone stops narrowing). And if maneuvering during an attack run, it begins to widen.
- Torpedo flooding chance reduced by one-half.
- The attack run preparation was increased.
- The parameters of the aiming were changed and the angles of the torpedo spread were increased.
- The speed of aircraft when returning to the aircraft carrier was reduced.
- The delay before the start of a new attack was increased.
- Reduced the speed, increased detection radius and arming time of the torpedoes.
- Fixed a bug where the minimum speed of stock bombers exceeded the minimum speed of researchable bombers.
- The Attack Aircraft were changed:
- Update 0.8.0.3:
- The Attack Aircraft were changed:
- The preparation time was increased.
- Changing direction while during an attack now introduces a aiming penalty.
- Maneuverability during the preparation for the attack and during the attack run was reduced.
- The attack time was reduced.
- The Attack Aircraft were changed:
- Update 0.8.1.1:
- The Torpedo Bombers were changed:
- The speed of aim reduction while attacking was increased on the Torpedo Bombers B6N Tenzan and B7A Ryusei.
- The preparation time at the beginning of the attack was reduced from 5 to 4 s on the Torpedo Bombers B6N Tenzan and B7A Ryusei.
- The number of Torpedo Bombers on the deck at the beginning of the game was increased to two full squadrons.
- Cooldown of the Repair consumable on the Torpedo Bombers was reduced from 180 to 120 s, and the number of charges increased from 3 to 4.
- The hitpoints of all stock aircraft were increased to be within 5% of the hitpoints of the researchable aircraft.
- The Torpedo Bombers were changed:
- Update 0.8.2:
- The space camouflage Hellcarrier returned to the game for 8000 doubloons, under the camouflage tab.
- Update 0.8.6:
- The J5N Tenrai Type 91 mod. 8 torpedo bombers were removed.
- Update 0.8.10:
- The average experience earnings were reduced by 10%.
- The experience earnings were reduced by 15% for battles ending in Defeats.
- Update 0.9.1:
- Fixed a bug that caused the accuracy of the stock Attack Aircraft to be higher than that of the researchable Attack Aircraft.
- Attack Aircraft rocket damage was reduced from 3,450 to 3,350.
- Update 0.9.2:
- Attack Aircraft rocket damage was reduced from 3,350 to 3,250.
- The minimum time between attacks for bomber squadrons was increased from 5 to 9 s.
- Update 0.9.3:
- The chance of fire on the rockets was reduced from 15% to 14%.
- Update 0.9.5:
- The damage of the AP bombs on both stock and researchable Dive bombers was reduced from 8,500 to 8,200.
- Update 0.9.6:
- The Dive Bombers were changed:
- The damage on the stock and researchable Dive Bombers was reduced from 8,200 to 6,800.
- The geometry and textures were improved.
- The Dive Bombers were changed:
- Update 0.9.7:
- The Attack Aircraft were changed:
- The reticle of the Attack Aircraft was rotated 90 degrees.
- The research cost of the ship was increased from 330,000 to 335,000 experience.
- The Attack Aircraft were changed:
- Update 0.10.0:
- The Patrol Fighters were changed:
- The speed of the Patrol Fighters on the researchable hull was increased to 266 knots.
- The detectability of the Patrol Fighters was increased to 7.5 km.
- The Patrol Fighters were changed:
- Update 0.10.10:
- Minor fixes to geometry and textures of the ship.
- Update 0.10.5:
- The Attack Aircraft were changed:
- Added a delay before launching rockets, displayed by machine gun fire.
- Length of delay: 4.0 s.
- The Attack Aircraft were changed:
- Update 0.11.1:
- Minor corrections to geometry and textures of the ship.
- Update 0.11.10:
- Minor fixes to the geometry and textures of the ship.
Unique Upgrade Changes
- May 11, 2018:
- Preliminary characteristics.
- Update 0.9.7:
- Available in game, as a mission reward
- Upgrade stats:
- +15% maximum speed of all aircraft.
- -20% to duration of Engine Boost.
- Update 0.X.Y:
- Moved to the Research Bureau
- Update 12.1:
- Bonus to maximum squadron speed reduced from +15% to +12.5%.
- Penalty to engine boost action time increased from –20 to –30%.