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See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.8.7.

Testing Changes

  • July 23, 2019:
    • Preliminary characteristics.
  • July 25, 2019:
    • Renamed from Milano to Venezia.
  • Aug 20, 2019:
    • Removed the 10% damage limit for semi-armor-piercing shell penetrations against destroyers.
    • Improved ricochet angles of semi-armor-piercing shells from 60-85 degrees to 80-85 degrees.
    • Improved firing angles for the second (B) turret by 19 degrees to both sides.
  • Aug 23, 2019:
    • Ricochet angles for SAP shells changed from 80-85 degrees to 75-80 degrees.
  • Sep 13, 2019:
    • Detectability by air decreased from 11.12 to 9.92 km.
  • Update 0.8.10:
    • Added to the tech tree.
  • Update 0.9.1:
    • Fixed the name of the fire control system module.
  • Update 0.9.3:
    • Minor fixes to textures and ship model.
  • Update 0.9.4:
    • Minor fixes to textures and ship model.
  • Update 0.9.6:
    • The starting ricochet angle for a semi-armor-piercing shell was decreased from 75 to 70 degrees.
    • Main battery reload time increased from 20 to 20.5 s.
    • Rudder shift time increased from 11.6 s to 12.6 s.
  • Update 0.9.7:
    • Main battery reload time increased from 20.5 to 21 s.
    • Rudder shift time increased from 12.6 s to 13.6 s.
  • Update 0.10.0:
    • The firing range of the secondary battery was increased to 7.3 km.
  • Update 0.10.10:
    • Minor fixes to geometry and textures of the ship.
  • Update 0.11.5:
    • The name of the AA gun 37 mm/54 Model 1939 was changed to 37 mm/54 Breda Model 1939.

Unique Upgrade Changes

  • DevBlog 392:
    • Preliminary characteristics
      • Installed in the 5th slot
      • The number of charges of the "Exhaust Smoke Generator" consumable is increased by 2.
      • Cooldown time of the Exhaust Smoke Generator" is reduced from 180 to 60 s.
  • Update 0.11.11:
    • Ravenna added as an analogue of Venezia to test the Unique Upgrade.
  • DevBlog 413:
    • Exhaust Smoke Generator cooldown increased from 60 to 80 s.
  • DevBlog 410:
    • Concealment when firing from smoke reduced to 1km.
    • Torpedo damage reduced to 1,000.
  • DevBlog 280:
    • Moved to slot 1.
  • Update 12.3:
    • Added to the game for purchase in the Research Bureau for 19,200 Research Points

OR

Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.8.7.

Testing Changes

  • July 23, 2019:
    • Preliminary characteristics.
  • July 25, 2019:
    • Renamed from Milano to Venezia.
  • Aug 20, 2019:
    • Removed the 10% damage limit for semi-armor-piercing shell penetrations against destroyers.
    • Improved ricochet angles of semi-armor-piercing shells from 60-85 degrees to 80-85 degrees.
    • Improved firing angles for the second (B) turret by 19 degrees to both sides.
  • Aug 23, 2019:
    • Ricochet angles for SAP shells changed from 80-85 degrees to 75-80 degrees.
  • Sep 13, 2019:
    • Detectability by air decreased from 11.12 to 9.92 km.
  • Update 0.8.10:
    • Added to the tech tree.
  • Update 0.9.1:
    • Fixed the name of the fire control system module.
  • Update 0.9.3:
    • Minor fixes to textures and ship model.
  • Update 0.9.4:
    • Minor fixes to textures and ship model.
  • Update 0.9.6:
    • The starting ricochet angle for a semi-armor-piercing shell was decreased from 75 to 70 degrees.
    • Main battery reload time increased from 20 to 20.5 s.
    • Rudder shift time increased from 11.6 s to 12.6 s.
  • Update 0.9.7:
    • Main battery reload time increased from 20.5 to 21 s.
    • Rudder shift time increased from 12.6 s to 13.6 s.
  • Update 0.10.0:
    • The firing range of the secondary battery was increased to 7.3 km.
  • Update 0.10.10:
    • Minor fixes to geometry and textures of the ship.
  • Update 0.11.5:
    • The name of the AA gun 37 mm/54 Model 1939 was changed to 37 mm/54 Breda Model 1939.

Unique Upgrade Changes

  • DevBlog 392:
    • Preliminary characteristics
      • Installed in the 5th slot
      • The number of charges of the "Exhaust Smoke Generator" consumable is increased by 2.
      • Cooldown time of the Exhaust Smoke Generator" is reduced from 180 to 60 s.
  • Update 0.11.11:
    • Ravenna added as an analogue of Venezia to test the Unique Upgrade.
  • DevBlog 413:
    • Exhaust Smoke Generator cooldown increased from 60 to 80 s.
  • DevBlog 410:
    • Concealment when firing from smoke reduced to 1km.
    • Torpedo damage reduced to 1,000.
  • DevBlog 280:
    • Moved to slot 1.
  • Update 12.3:
    • Added to the game for purchase in the Research Bureau for 19,200 Research Points


Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.3.1.
  • Update 0.3.1.4:
    • The maximum damage of the torpedoes was reduced to 8,567.
    • In the strike composition, the torpedo bombers were replaced by dive bombers.
  • Introduced into the game as a researchable ship in Update 0.3.1.5.
  • Update 0.4.0:
    • The characteristics of the Flight Control modules and the corresponding squadron compositions were changed:
      • 3 torpedo, 2 bomber, 2 fighter.
      • 3 torpedo, 4 bomber, 1 fighter.
      • 2 torpedo, 2 bomber, 4 fighter.
  • Update 0.4.1:
    • The characteristics of the Flight Control modules and the corresponding squadron compositions were changed:
      • Flight Control Type 10 mod 2: 3 torpedo bomber, 4 bomber and 1 fighter squadrons to 3 torpedo bomber, 3 bomber and 2 fighter squadrons.
    • The credit and experience earnings were reduced by a value between 5 and 10%.
  • Update 0.5.2:
    • Experience earnings were increased by 32%.
    • Credit earnings were increased by 1%.
  • Update 0.5.5:
    • Added Defensive AA fire consumable.
  • Update 0.5.11:
    • Armor model of the hull was updated.
  • Update 0.6.4:
    • Appearance was updated.
  • Update 0.6.8:
    • The thickness of the bow and stern armor was reduced from 21 to 19 mm.
  • Update 0.6.12:
    • Increased number of HP in ship's fore end by 100 points.
  • Update 0.6.14:
    • The duration of the Damage Control Party was increased from 5 to 30 s.
    • The fire resistance coefficient was increased to 0.8 on the top hull.
  • Update 0.7.2:
    • Players who collected the ships sub-collection of the Yamomoto Isoroku collection were given the opportunity to use an additional permanent camouflage color.
  • Update 0.7.3:
    • Added a special space camouflage, Hellcarrier. Could be purchased for 8000 doubloons until the release of Update 0.7.4. Bonuses of the camouflage are the same as the standard permanent camouflage.
  • Update 0.7.4:
    • Special space camouflage Hellcarrier was removed from purchase in the camouflage tab.
    • The characteristics of the Flight Control modules and the corresponding squadron compositions were changed:
      • Flight Control Type 10 mod 2: 3 torpedo bomber, 3 bomber and 2 fighter squadrons to 3 torpedo bomber, 2 bomber and 3 fighter squadrons.
  • Update 0.7.6:
    • Improved the display of thin elements of the exterior customizations.
  • Update 0.7.7:
    • The armor penetration capacity of 100 mm HE shells was increased from 17 mm to 25 mm.
  • Update 0.8.0:
    • The Fighter squadron was changed to an Attack squadron:
      • Attack Aircraft per squadron: 12; Attack Aircraft per attack group: 3; Amount of rockets per aircraft: 6.
    • The Dive Bombers were changed:
      • Dive Bomber aircraft per squadron: 12; Dive Bomber aircraft per attack group: 3; Amount of bombs per aircraft: 1.
    • The Torpedo Bombers were changed:
      • Torpedo Bomber aircraft per squadron: 12; Torpedo Bomber aircraft per attack group: 2; Amount of torpedoes per aircraft: 1 × Type 91 mod. 7
      • Torpedo Bomber aircraft per squadron: 12; Torpedo Bomber aircraft per attack group: 4; Amount of torpedoes per aircraft: 1 × Type 91 mod. 8
    • For replacement and compensation due to the carrier rework, refer to this page.
    • For consumables mounted by squadrons, refer to this page.
    • For consumables mounted by Hakuryu, refer to this page.
    • Defensive AA Fire consumable was removed.
  • Update 0.8.0.1:
    • The Attack Aircraft were changed:
      • Attack Aircraft per squadron was changed from 12 to 9.
    • The Torpedo Bombers were changed:
      • If during the preparation for the attack, the attack group maneuvers, your aim will not stabilize (aiming cone stops narrowing). And if maneuvering during an attack run, it begins to widen.
      • Torpedo flooding chance reduced by one-half.
      • The attack run preparation was increased.
      • The parameters of the aiming were changed and the angles of the torpedo spread were increased.
      • The speed of aircraft when returning to the aircraft carrier was reduced.
      • The delay before the start of a new attack was increased.
      • Reduced the speed, increased detection radius and arming time of the torpedoes.
      • Fixed a bug where the minimum speed of stock bombers exceeded the minimum speed of researchable bombers.
  • Update 0.8.0.3:
    • The Attack Aircraft were changed:
      • The preparation time was increased.
      • Changing direction while during an attack now introduces a aiming penalty.
      • Maneuverability during the preparation for the attack and during the attack run was reduced.
      • The attack time was reduced.
  • Update 0.8.1.1:
    • The Torpedo Bombers were changed:
      • The speed of aim reduction while attacking was increased on the Torpedo Bombers B6N Tenzan and B7A Ryusei.
      • The preparation time at the beginning of the attack was reduced from 5 to 4 s on the Torpedo Bombers B6N Tenzan and B7A Ryusei.
      • The number of Torpedo Bombers on the deck at the beginning of the game was increased to two full squadrons.
      • Cooldown of the Repair consumable on the Torpedo Bombers was reduced from 180 to 120 s, and the number of charges increased from 3 to 4.
    • The hitpoints of all stock aircraft were increased to be within 5% of the hitpoints of the researchable aircraft.
  • Update 0.8.2:
    • The space camouflage Hellcarrier returned to the game for 8000 doubloons, under the camouflage tab.
  • Update 0.8.6:
    • The J5N Tenrai Type 91 mod. 8 torpedo bombers were removed.
  • Update 0.8.10:
    • The average experience earnings were reduced by 10%.
    • The experience earnings were reduced by 15% for battles ending in Defeats.
  • Update 0.9.1:
    • Fixed a bug that caused the accuracy of the stock Attack Aircraft to be higher than that of the researchable Attack Aircraft.
    • Attack Aircraft rocket damage was reduced from 3,450 to 3,350.
  • Update 0.9.2:
    • Attack Aircraft rocket damage was reduced from 3,350 to 3,250.
    • The minimum time between attacks for bomber squadrons was increased from 5 to 9 s.
  • Update 0.9.3:
    • The chance of fire on the rockets was reduced from 15% to 14%.
  • Update 0.9.5:
    • The damage of the AP bombs on both stock and researchable Dive bombers was reduced from 8,500 to 8,200.
  • Update 0.9.6:
    • The Dive Bombers were changed:
      • The damage on the stock and researchable Dive Bombers was reduced from 8,200 to 6,800.
    • The geometry and textures were improved.
  • Update 0.9.7:
    • The Attack Aircraft were changed:
      • The reticle of the Attack Aircraft was rotated 90 degrees.
    • The research cost of the ship was increased from 330,000 to 335,000 experience.
  • Update 0.10.0:
    • The Patrol Fighters were changed:
      • The speed of the Patrol Fighters on the researchable hull was increased to 266 knots.
      • The detectability of the Patrol Fighters was increased to 7.5 km.
  • Update 0.10.10:
    • Minor fixes to geometry and textures of the ship.
  • Update 0.10.5:
    • The Attack Aircraft were changed:
      • Added a delay before launching rockets, displayed by machine gun fire.
      • Length of delay: 4.0 s.
  • Update 0.11.1:
    • Minor corrections to geometry and textures of the ship.
  • Update 0.11.10:
    • Minor fixes to the geometry and textures of the ship.

Unique Upgrade Changes

  • May 11, 2018:
    • Preliminary characteristics.
  • Update 0.9.7:
    • Available in game, as a mission reward
    • Upgrade stats:
      • +15% maximum speed of all aircraft.
      • -20% to duration of Engine Boost.
  • Update 0.X.Y:
    • Moved to the Research Bureau
  • Update 12.1:
    • Bonus to maximum squadron speed reduced from +15% to +12.5%.
    • Penalty to engine boost action time increased from –20 to –30%.