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AL Formidable

AL Formidable

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Legends_AL_Formidable_splash.png


Tier VII | Type: Aircraft Carrier
Cost (Doubloons)17 500
STOCK STATS
Survivability
Hitpoints51 400 
Armor13 - 114 mm
Torpedo Damage Reduction28 %
Aircraft
Dive Bombers
Plane NameDe Havilland Sea Hornet 
Hit Points2800 
Maximum Speed211 kt
Attack Unit Size
Aircraft per Squadron
Detectability Range10 km
Bombs in Payload
AP Maximum Bomb Damage4000 
Aircraft Maximum Flight Range30 km
Aircraft Restoration Time100 s
Aircraft on Deck12 
Aircraft per Restoration
Skip Bombers
Plane NameDe Havilland Sea Hornet 
Hit Points2700 
Maximum Speed211 kt
Attack Unit Size
Aircraft per Squadron
Detectability Range10 km
Bombs in Payload
HE Maximum Bomb Damage8500 
HE Fire-Setting Chance30 %
HE Bomb Penetration37 mm
Aircraft Maximum Flight Range30 km
Aircraft Restoration Time100 s
Aircraft per Restoration
Bomb Skip Count
Artillery
Secondary Armament 1
114mm/45 Mark II BD8x2 
Firing Range4.5 km
Reload Times
HE Max Damage1700 
HE Fire Chance%
HE Penetration19 mm
AA Defense
AA Armament 1
20mm Oerlikon Mk IV16x1 
DPS58 
Rangekm
AA Armament 2
20mm Oerlikon Mk V21x2 
DPS128 
Rangekm
AA Armament 3
40mm/56 OQF MK.1/24x2 
DPS49 
Range3.5 km
AA Armament 4
40mm Vickers 2-PDR. MK VII6x4 
DPS84 
Range2.5 km
AA Armament 5
114mm/45 Mark II BD8x2 
DPS71 
Rangekm
Maneuverability
Maximum Speed30.5 kn
Turning Circle Radius970 m
Rudder Shift Time13 s
Concealment
Detectability by Sea14 km
Detectability by Air10 km
Legends_AL_Formidable.png

AL Formidable — British Premium Tier VII Aircraft Carrier.

The design of this ship is based on the character Formidable from Azur Lane. She's a Royal Navy aircraft carrier!


Year of Design: 1941

Ship Traits
Legends_Trait_Precise_Bombs.png Legends_Trait_AP_Bombs.png Legends_Trait_Skip_Bombers.png
Precise Bombs: Aicraft with High-Precision bombs. AP Bombs: Aicraft with armor-piercing bombs. Skip Bombers: Bombs from aicraft skip off the surface of the water before hitting the target.

Modules

Legends_Hull.png Ship Hit Points Rudder Shift (s) AA Mounts
Stock 51 400 13 55
Legends_Fire_Control.png Dive Bomber Hit Points Maximum Speed Maximum Bomb Damage Purchase Price
Stock 2800 211 4000
Legends_Fire_Control.png Skip Bomber Hit Points Maximum Speed Maximum Bomb Damage Purchase Price
Stock 2700 211 8500

Modifications

SLOT 1
Legends_Steering_Gears_Mod_1.png
Secondary Battery Mod 1
  • Secondary battery firing range +10%
  • Secondary battery dispersion -10%
Legends_Steering_Gears_Mod_1.png
Flight Control Mod 1
  • Aicraft restoration time -15%
SLOT 2
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
Legends_Steering_Gears_Mod_1.png
Air Groups Mod 2
  • Bombers HP +3%
  • Torpedo Bombers HP +3%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
SLOT 4
Legends_Secondary_Battery_Mod_3.png
Secondary Battery Mod 3
  • Secondary battery reload time -20%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Average AA damage +25%
Legends_Steering_Gears_Mod_1.png
Air Groups Mod 3
  • Aircraft return speed +25%
  • Bombers HP +4%
  • Torpedo Bombers HP +4%
Legends_Steering_Gears_Mod_1.png
Flight Control Mod 2
  • Aicraft cruise speed +5%

Consumables - Ship

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 60s
  • Reload time: 90s
  • The number of consumables is unlimited
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadup.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 600s
  • Reload time: 40s
  • Number of consumables: 4

Consumables - Aircraft

Legends_Patrol_Fighters.png
Patrol Fighters
Legends_dpadup.png
Patrol the area and automatically attack enemy aircraft.
  • Duration: 60s
  • Reload time: 10s
  • Number of consumables: 4
Legends_Evasive_Maneuver.png
Evasive Maneuver
Legends_dpadright.png
Incoming damage to your squadron is reduced by 50% while the consumable is active.
  • Duration: 10s
  • Reload time: 150s
  • Number of consumables: 2
Legends_Return_to_CV.png
Return to Carrier
Legends_dpaddown.png
All aircraft return to Carrier.

Player Opinion

Performance

Gallery


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