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Jisaburō Ozawa

Jisaburō Ozawa

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WoWsLIconBlack.pngJisaburō Ozawa

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Legends_Commander_Full_Jisaburō_Ozawa.png

Commander Base Trait

Ghost Fleet Maneuver

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Airstrike cooldown time (-5%)

Commander Bio: 

Jisaburō Ozawa (1886-1966) was a vice admiral of the Imperial Japanese Navy. He rose from the position of junior officer on battleship Mikasa to serve as captain of heavy cruiser Maya and later, battleship Haruna. In the late 1930s, he was among the first to recognize the potential of carrier forces, proposing their use as a single powerful fleet capable of delivering devastating airstrikes

In the first months of the Pacific War, Ozawa led naval operations in Malaya, Java, and Sumatra, and in 1942, conducted a successful raid in the Bay of Bengal. In 1944, he commanded the First Mobile Fleet, Japan's most combat-ready unit, but U.S. naval superiority brought defeats in the Philippine Sea and at Leyte Gulf. In 1945, he became the last commander-in-chief of the Combined Fleet.


Commander Skill 1

Not the One for Nuisance

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Risk of catching fire (-2/-4/-6/-8%)

Risk of flooding and torpedo damage to the citadel (-2/-4/-6/-8%)

No-Fly Zone

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Your ship's average AA Damage per second (+4/+8/+12/+15%)

Your ship's AA guns firing range (+2/+3/+4/+5%)

Agile Seagull

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Battleship gun traverse speed (+0.3/+0.6/+0.9/+1.2°s)

Cruiser gun traverse speed (+0.3/+0.6/+0.9/+1.2°s)

Destroyer gun traverse speed (+0.3/+0.6/+0.9/+1.2°s)

Rudder-shift time (-2/-4/-6/-8%)

Commander Skill 2

Flammable Cannonier

Legends_Skill_Flammable_Cannonier.png

Battleship main battery range (+2/+4/+6/+8%)

Battleship main battery shell grouping (+1/+2/+3/+5%)

Risk of catching fire (+10/+10/+10/+13%)

Bird's Eye View

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Airstrike attack range (+1/+2/+3/+4%)

Main battery range(+1/+2/+3/+4%)


Commander Skill 3

Firefighter

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Damage Control Party cooldown time (-4/-8/-12/-15%)

Risk of catching fire (-4/-8/-12/-15%)

Damage Control Party duration (-40%)

Reduces number of fires to 3

On Second Thought

Legends_Skill_On_Second_Thought.png

Shell type switching time if all main battery guns are fully loaded (-15/-30/-45/-55%)

Main battery reload time (-2/-3/-4/-5%)

Sea Wings

Legends_Skill_Sea_Wings.png

Airstrike aircraft cruise speed (+1/+2/+3/+4%)

Maximum movement speed (+1/+2/+3/+4%)

Commander Skill 4

Master Mechanic

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Amount of HP recovered (+3/+6/+8/+10%)

Repair Party charges (+1/+1/+2/+2)

Hidden Hand

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Total airstrike squadrons (+1)

Damage of torpedoes launched by airstrike aircraft (-20/-17/-13/-10%)

Cooldown between airstrikes (+50%)

Iron Feathers

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Maximum HP (+1.5/+3/+4.5/+6)

Airstrike aircraft HP (+4/+8/+12/+16%)

Shows the direction of the closest enemy ship if your ship is armed with airstrike

Commander Legendary Skill

Will to Rebuild

Legends_Skill_Will_to_Rebuild.png

Amount of HP recovered (+27.5/+47/+73/+110%)

Repair Party duration (-20/-30/-40/-50%)

Special effect:

Rate of repair per second (+0.3%)

Auto-repair when HP is equal to or less than 20%

Active when an allies shop is within X range (1.5/2/2.75/3.5km)

Fight Fire With Fire

Legends_Skill_Fight_Fire_With_Fire.png

Fire damage to your ship for each active fire (-6/-9/-12/-15%)

Removes damage-over-time effects from your ship whenever there are 3 concurrent fires. Can only be triggered if your Damage Control Party is on cooldown or fully depleted