Difference between revisions of "Equipment (WoWP)"
Revision as of 18:13, 23 September 2019 template update | Revision as of 22:57, 17 October 2019 Starting cleanup of this page | |||
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For an overview of the new equipment available, refer to this site: [https://blog.worldofwarplanes.eu/mechanics/new-equipment-enhancement-and-calibration/ Equipment 2.0]. | For an overview of the new equipment available, refer to this site: [https://blog.worldofwarplanes.eu/mechanics/new-equipment-enhancement-and-calibration/ Equipment 2.0]. | |||
? | + | Note that this page is quite extensive-- while it does cover nearly all information one needs, it may not be fully insightful. | ||
? | + | |||
'' Article relevant for patch 2.0.11 '' | '' Article relevant for patch 2.0.11 '' | |||
? | Equipment is an important element of customization | + | Equipment is an important element of customization, allowing the adaptation of some of the plane's parameters to the specific player and his style of play. Properly selected equipment allows you to compensate for the shortcomings of the plane and / or enhance its merits. | |
? | Equipment can be | + | Equipment can be Stock, Improved, Enhanced, or Ultimate. To improve each equipment you need materials that can be earned in victorious battles. Dismantling of factory equipment is free. A more subtle way to improve the equipment is available - calibration. It allows you to improve the basic properties. | |
__TOC__ | __TOC__ | |||
{{Block | i | content = Note: the equipment installed on different aircraft models may vary depending on their level and nation. The data given below are the maximum possible, depending on the calibration}} | {{Block | i | content = Note: the equipment installed on different aircraft models may vary depending on their level and nation. The data given below are the maximum possible, depending on the calibration}} | |||
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== Cell: Cockpit == | == Cell: Cockpit == | |||
? | + | === Optical sight === | ||
? | + | {{description_OSB | ||
? | + | |||
| Action= | | Action= | |||
* Factory - Accuracy of course equipment: + 5-9%. Resilience of the pilot to injuries: -3-5% | * Factory - Accuracy of course equipment: + 5-9%. Resilience of the pilot to injuries: -3-5% | |||
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| Cost= 15,000 {{Credits}} | | Cost= 15,000 {{Credits}} | |||
| Limit = planes of the 1st epoch (for 1—4 levels) | | Limit = planes of the 1st epoch (for 1—4 levels) | |||
? | ||||
}} | }} | |||
? | + | === Collimator sight === | ||
? | + | {{description_OSB | ||
? | + | |||
| Action = | | Action = | |||
* Factory - Accuracy of course equipment: + 5-9%. Resilience of the pilot to injuries: -3-5% | * Factory - Accuracy of course equipment: + 5-9%. Resilience of the pilot to injuries: -3-5% | |||
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| Limit = Planes II era (for 5-7 levels) | | Limit = Planes II era (for 5-7 levels) | |||
}} | }} | |||
? | + | === Gyro sight === | ||
? | + | {{description_OSB | ||
? | + | |||
| Action = | | Action = | |||
* Factory - Accuracy of course equipment: + 5-9%. Resilience of the pilot to injuries: -3-5% | * Factory - Accuracy of course equipment: + 5-9%. Resilience of the pilot to injuries: -3-5% | |||
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| Limit = Planes III era (for 8-10 levels) | | Limit = Planes III era (for 8-10 levels) | |||
}} | }} | |||
? | + | === Cockpit armor === | ||
? | + | {{description_OSB | ||
? | + | |||
| Action = | | Action = | |||
* Factory - Pilot Stability to Injuries: + 5-13%, Shooting Resistance to Injuries: + 3-7%, Yaw Maneuverability: -1-1.4%, Roll Maneuverability: -2-3% | * Factory - Pilot Stability to Injuries: + 5-13%, Shooting Resistance to Injuries: + 3-7%, Yaw Maneuverability: -1-1.4%, Roll Maneuverability: -2-3% | |||
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== Cell: Construction == | == Cell: Construction == | |||
? | + | === Thickened plating === | ||
? | + | {{description_OSB | ||
? | + | |||
| Action = * Factory-Resistance to damage to the tail: + 5-13%, Resistance to damage to the wings: + 5-13%, Cruising speed: -1-1.4%, Maximum speed at afterburner: -1-1.4 % | | Action = * Factory-Resistance to damage to the tail: + 5-13%, Resistance to damage to the wings: + 5-13%, Cruising speed: -1-1.4%, Maximum speed at afterburner: -1-1.4 % | |||
* Improved-Resistance to damage to the tail: + 11-21%, Resistance to damage to the wings: + 11-21%, Cruising speed: -1.6-2.2%, The maximum speed at the afterburner: -1.6-2, 2% | * Improved-Resistance to damage to the tail: + 11-21%, Resistance to damage to the wings: + 11-21%, Cruising speed: -1.6-2.2%, The maximum speed at the afterburner: -1.6-2, 2% | |||
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| Restriction = | | Restriction = | |||
}} | }} | |||
? | + | === Strengthened frame === | ||
? | + | {{description_OSB | ||
? | + | |||
| Action = * Factory-Durability of the aircraft: + 4-8%, Roll maneuverability: -4-5.6% | | Action = * Factory-Durability of the aircraft: + 4-8%, Roll maneuverability: -4-5.6% | |||
* Improved-strength aircraft: + 7-12%, roll maneuverability: -6.4-8.8% | * Improved-strength aircraft: + 7-12%, roll maneuverability: -6.4-8.8% | |||
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| Restriction = | | Restriction = | |||
}} | }} | |||
? | + | === Lightweight frame === | ||
? | + | {{description_OSB | ||
? | + | |||
| Action = * Factory-Maneuverability roll: + 5-7%, Maneuverability in a bend: + 1-1.8%, Aircraft Strength: -1-1.8%, Resistance to damage to the wings: -3-4% | | Action = * Factory-Maneuverability roll: + 5-7%, Maneuverability in a bend: + 1-1.8%, Aircraft Strength: -1-1.8%, Resistance to damage to the wings: -3-4% | |||
* Improved Roll maneuverability: + 6.5-9%, Maneuverability in a bend: + 1.6-2.6%, Aircraft durability: -2.2-3.4%, Wings resistance to damage: -4, 5-6% | * Improved Roll maneuverability: + 6.5-9%, Maneuverability in a bend: + 1.6-2.6%, Aircraft durability: -2.2-3.4%, Wings resistance to damage: -4, 5-6% | |||
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| Restriction = | | Restriction = | |||
}} | }} | |||
? | + | === Polished skin === | ||
? | + | {{description_OSB | ||
? | + | |||
| Action = * Factory-cruising speed: + 2-4%, Acceleration in diving: + 2-4%, Yaw maneuverability: -1-1.4%, Maneuverability in a bend: -1-1.4% | | Action = * Factory-cruising speed: + 2-4%, Acceleration in diving: + 2-4%, Yaw maneuverability: -1-1.4%, Maneuverability in a bend: -1-1.4% | |||
* Improved-cruising speed: + 3.5-6%, Acceleration in diving: + 3.5-6%, Yaw maneuverability: -1.6-2.2%, Maneuverability in a bend: -1.6-2 , 2% | * Improved-cruising speed: + 3.5-6%, Acceleration in diving: + 3.5-6%, Yaw maneuverability: -1.6-2.2%, Maneuverability in a bend: -1.6-2 , 2% | |||
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== Cell: Engine == | == Cell: Engine == | |||
? | + | === Engine protection === | ||
? | + | {{description_OSB | ||
? | + | |||
| Action = * Factory-Resistant to engine damage: + 10-20%; Maximum speed at afterburner: -1-1.6% | | Action = * Factory-Resistant to engine damage: + 10-20%; Maximum speed at afterburner: -1-1.6% | |||
* Improved - Resistance to engine damage: + 17.5-30%, Maximum speed at afterburner: -1.9-2.8% | * Improved - Resistance to engine damage: + 17.5-30%, Maximum speed at afterburner: -1.9-2.8% | |||
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| Restriction = | | Restriction = | |||
}} | }} | |||
? | + | === Afterburner injection system === | ||
? | + | {{description_OSB | ||
? | + | |||
| Action = * Factory-Acceleration at afterburner: + 2-4%, Maximum speed at afterburner: + 1-2.2%, Afterburner duration: -6-8% | | Action = * Factory-Acceleration at afterburner: + 2-4%, Maximum speed at afterburner: + 1-2.2%, Afterburner duration: -6-8% | |||
* Improved-Acceleration at afterburner: + 3.5-6%, Maximum speed at afterburner: + 1.9-3.4%, Afterburner duration: -9-12% | * Improved-Acceleration at afterburner: + 3.5-6%, Maximum speed at afterburner: + 1.9-3.4%, Afterburner duration: -9-12% | |||
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| Restriction = | | Restriction = | |||
}} | }} | |||
? | + | === High Speed Gas Turbine === | ||
? | + | {{description_OSB | ||
? | + | |||
| Action = * Factory-Acceleration at afterburner: + 2-4%, Maximum speed at afterburner: + 1-2.2%, Afterburner duration: -6-8% | | Action = * Factory-Acceleration at afterburner: + 2-4%, Maximum speed at afterburner: + 1-2.2%, Afterburner duration: -6-8% | |||
* Improved-Acceleration at afterburner: + 3.5-6%, Maximum speed at afterburner: + 1.9-3.4%, Afterburner duration: -9-12% | * Improved-Acceleration at afterburner: + 3.5-6%, Maximum speed at afterburner: + 1.9-3.4%, Afterburner duration: -9-12% | |||
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| Restriction = | | Restriction = | |||
}} | }} | |||
? | + | === Lightweight power plant === | ||
? | + | {{description_OSB | ||
? | + | |||
| Action = * Factory-Yaw Maneuverability: + 2-4%, Maneuverability in the turn: + 1-1.8%, Resistance to engine damage: -3-5% | | Action = * Factory-Yaw Maneuverability: + 2-4%, Maneuverability in the turn: + 1-1.8%, Resistance to engine damage: -3-5% | |||
* Improved Yaw Maneuverability: + 3.5-6%, Maneuverability in a bend: + 1.6-2.6%, Resistance to engine damage: -6-9% | * Improved Yaw Maneuverability: + 3.5-6%, Maneuverability in a bend: + 1.6-2.6%, Resistance to engine damage: -6-9% | |||
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| Restriction = | | Restriction = | |||
}} | }} | |||
? | + | === Forcing the engine === | ||
? | + | {{description_OSB | ||
? | + | |||
? | + | |||
| Action = * Factory-Acceleration without using afterburner: + 2-4%, Cruising Speed: + 1-2.2%, Arson Resistance: -5-9% | | Action = * Factory-Acceleration without using afterburner: + 2-4%, Cruising Speed: + 1-2.2%, Arson Resistance: -5-9% | |||
* Improved Acceleration without using afterburner: + 3.5-6%, Cruising Speed: + 1.9-3.4%, Arson Resistance: -11-17% | * Improved Acceleration without using afterburner: + 3.5-6%, Cruising Speed: + 1.9-3.4%, Arson Resistance: -11-17% | |||
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== Cell: Arms exchange == | == Cell: Arms exchange == | |||
? | + | === Reinforced gate frames === | ||
? | + | {{description_OSB | ||
? | + | |||
| Action = * Factory-length of the queue of course weapons: + 4-9.2%; Accuracy of course weapons: -3-4.8% | | Action = * Factory-length of the queue of course weapons: + 4-9.2%; Accuracy of course weapons: -3-4.8% | |||
* Improved - Queue length of course equipment: + 7.9-14.4%, Accuracy of course equipment: -5.7-8.4% | * Improved - Queue length of course equipment: + 7.9-14.4%, Accuracy of course equipment: -5.7-8.4% | |||
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| Restriction = | | Restriction = | |||
}} | }} | |||
? | + | === Weighted trunks === | ||
? | + | {{description_OSB | ||
? | + | |||
| Action = * Zavodskoy-Range Artillery Range: + 4-6.8%, Course Armament Queue Length: -3-5% | | Action = * Zavodskoy-Range Artillery Range: + 4-6.8%, Course Armament Queue Length: -3-5% | |||
* Improved-Range Artillery Range: + 6.1-9.6%, Course Armament Queue Length: -6-9% | * Improved-Range Artillery Range: + 6.1-9.6%, Course Armament Queue Length: -6-9% | |||
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| Restriction = | | Restriction = | |||
}} | }} | |||
? | + | === Gas Automation === | ||
? | + | {{description_OSB | ||
? | + | |||
| Action = * Zavodskoy-rate of exchange rate equipment: + 4-6.8%, Accuracy of rate equipment: -3-4.6% | | Action = * Zavodskoy-rate of exchange rate equipment: + 4-6.8%, Accuracy of rate equipment: -3-4.6% | |||
* Improved rate of fire rate weapon: + 6,1-9,6%, Accuracy of course weapon: -5.4-7.8% | * Improved rate of fire rate weapon: + 6,1-9,6%, Accuracy of course weapon: -5.4-7.8% | |||
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== Cell: Turret == | == Cell: Turret == | |||
? | + | === Armored turret === | ||
? | + | {{description_OSB | ||
? | + | |||
| Action = * Factory-Stability side gun to injuries: + 3-11%, the maximum speeding through the afterburner: -1-1.4% | | Action = * Factory-Stability side gun to injuries: + 3-11%, the maximum speeding through the afterburner: -1-1.4% | |||
* Improved-stability of the gunner to injuries: + 9-19%, Maximum speed at the afterburner: -1.6-2.2% | * Improved-stability of the gunner to injuries: + 9-19%, Maximum speed at the afterburner: -1.6-2.2% | |||
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| Restriction = | | Restriction = | |||
}} | }} | |||
? | + | === Turret Drives === | ||
? | + | {{description_OSB | ||
? | + | |||
| Action = * Factory-Speed turret information: + 5-11%, Yaw Maneuverability: -1-1.6% | | Action = * Factory-Speed turret information: + 5-11%, Yaw Maneuverability: -1-1.6% | |||
* Improved turret information speed: + 9.5-17%, Yaw maneuverability: -1.9-2.8% | * Improved turret information speed: + 9.5-17%, Yaw maneuverability: -1.9-2.8% | |||
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| Restriction = | | Restriction = | |||
}} | }} | |||
? | + | === Turret sight === | ||
? | + | {{description_OSB | ||
? | + | |||
| Action = * Factory-Shooting range of the turret in manual mode: + 9-13%, Shooting resistance to injuries: -3-5% | | Action = * Factory-Shooting range of the turret in manual mode: + 9-13%, Shooting resistance to injuries: -3-5% | |||
* Improved-Range turret in manual mode: + 8.75-15%, Shooting resistance to injuries: -6-9% | * Improved-Range turret in manual mode: + 8.75-15%, Shooting resistance to injuries: -6-9% | |||
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== Cell: Outboard weapon == | == Cell: Outboard weapon == | |||
? | + | === Assault sight === | ||
? | + | {{description_OSB | ||
? | + | |||
| Action = * Factory - Bombing Accuracy: + 10-17.6%; Bomb Recharge Rate: -3-5% | | Action = * Factory - Bombing Accuracy: + 10-17.6%; Bomb Recharge Rate: -3-5% | |||
* Improved - Bombing Accuracy: + 15.7-25.2%, Bomb Recharge Rate: -6-9% | * Improved - Bombing Accuracy: + 15.7-25.2%, Bomb Recharge Rate: -6-9% | |||
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| Restriction = | | Restriction = | |||
}} | }} | |||
? | + | === Rocket sight === | ||
? | + | {{description_OSB | ||
? | + | |||
| Action = * Factory - Range of missiles: + 10-15%, the speed of reloading missiles: -2.5-4.5% | | Action = * Factory - Range of missiles: + 10-15%, the speed of reloading missiles: -2.5-4.5% | |||
* Improved - Missile firing range: + 13.75-20%; Missile reload speed: -5.5-8.5% | * Improved - Missile firing range: + 13.75-20%; Missile reload speed: -5.5-8.5% | |||
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| Restriction = | | Restriction = | |||
}} | }} | |||
? | + | === Pylons === | ||
? | + | {{description_OSB | ||
? | + | |||
| Action = * Factory-made - Bomb charge rate: + 5-9%, Missile reload rate: + 5-9%, Cruising speed: -3-3.4%, Maximum afterburner speed: -3-3.4% | | Action = * Factory-made - Bomb charge rate: + 5-9%, Missile reload rate: + 5-9%, Cruising speed: -3-3.4%, Maximum afterburner speed: -3-3.4% | |||
* Improved - Bombs reloading speed: + 8-13%, Missile reloading speed: + 8-13%, Cruising speed: -3.6-4.2%, Maximum afterburner speed: -3.6-4.2% | * Improved - Bombs reloading speed: + 8-13%, Missile reloading speed: + 8-13%, Cruising speed: -3.6-4.2%, Maximum afterburner speed: -3.6-4.2% |
Revision as of 22:57, 17 October 2019
Equipment (WoWP)
Currently this page is under construction. There is however a page on the equipment in the old system, which can be found here: Equipment old system.
For an overview of the new equipment available, refer to this site: Equipment 2.0. Note that this page is quite extensive-- while it does cover nearly all information one needs, it may not be fully insightful.
Article relevant for patch 2.0.11
Equipment is an important element of customization, allowing the adaptation of some of the plane's parameters to the specific player and his style of play. Properly selected equipment allows you to compensate for the shortcomings of the plane and / or enhance its merits.
Equipment can be Stock, Improved, Enhanced, or Ultimate. To improve each equipment you need materials that can be earned in victorious battles. Dismantling of factory equipment is free. A more subtle way to improve the equipment is available - calibration. It allows you to improve the basic properties.
Contents
Note: the equipment installed on different aircraft models may vary depending on their level and nation. The data given below are the maximum possible, depending on the calibration
Cell: Cockpit
Optical sight
Collimator sight
Gyro sight
Cockpit armor
Action: * Factory - Pilot Stability to Injuries: + 5-13%, Shooting Resistance to Injuries: + 3-7%, Yaw Maneuverability: -1-1.4%, Roll Maneuverability: -2-3%
|
Cell: Construction
Thickened plating
Action: * Factory-Resistance to damage to the tail: + 5-13%, Resistance to damage to the wings: + 5-13%, Cruising speed: -1-1.4%, Maximum speed at afterburner: -1-1.4 %
|
Strengthened frame
Action: * Factory-Durability of the aircraft: + 4-8%, Roll maneuverability: -4-5.6%
|
Lightweight frame
Action: * Factory-Maneuverability roll: + 5-7%, Maneuverability in a bend: + 1-1.8%, Aircraft Strength: -1-1.8%, Resistance to damage to the wings: -3-4%
|
Polished skin
Action: * Factory-cruising speed: + 2-4%, Acceleration in diving: + 2-4%, Yaw maneuverability: -1-1.4%, Maneuverability in a bend: -1-1.4%
|
Cell: Engine
Engine protection
Action: * Factory-Resistant to engine damage: + 10-20%; Maximum speed at afterburner: -1-1.6%
|
Afterburner injection system
Action: * Factory-Acceleration at afterburner: + 2-4%, Maximum speed at afterburner: + 1-2.2%, Afterburner duration: -6-8%
|
High Speed Gas Turbine
Action: * Factory-Acceleration at afterburner: + 2-4%, Maximum speed at afterburner: + 1-2.2%, Afterburner duration: -6-8%
|
Lightweight power plant
Action: * Factory-Yaw Maneuverability: + 2-4%, Maneuverability in the turn: + 1-1.8%, Resistance to engine damage: -3-5%
|
Forcing the engine
Action: * Factory-Acceleration without using afterburner: + 2-4%, Cruising Speed: + 1-2.2%, Arson Resistance: -5-9%
|
Cell: Arms exchange
Reinforced gate frames
Action: * Factory-length of the queue of course weapons: + 4-9.2%; Accuracy of course weapons: -3-4.8%
|
Weighted trunks
Action: * Zavodskoy-Range Artillery Range: + 4-6.8%, Course Armament Queue Length: -3-5%
|
Gas Automation
Action: * Zavodskoy-rate of exchange rate equipment: + 4-6.8%, Accuracy of rate equipment: -3-4.6%
|
Cell: Turret
Armored turret
Action: * Factory-Stability side gun to injuries: + 3-11%, the maximum speeding through the afterburner: -1-1.4%
|
Turret Drives
Action: * Factory-Speed turret information: + 5-11%, Yaw Maneuverability: -1-1.6%
|
Turret sight
Action: * Factory-Shooting range of the turret in manual mode: + 9-13%, Shooting resistance to injuries: -3-5%
|
Cell: Outboard weapon
Assault sight
Action: * Factory - Bombing Accuracy: + 10-17.6%; Bomb Recharge Rate: -3-5%
|
Rocket sight
Action: * Factory - Range of missiles: + 10-15%, the speed of reloading missiles: -2.5-4.5%
|
Pylons
Action: * Factory-made - Bomb charge rate: + 5-9%, Missile reload rate: + 5-9%, Cruising speed: -3-3.4%, Maximum afterburner speed: -3-3.4%
|
Materials
1