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Sinop

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Legends_Sinop_splash.png
Tier VI | Type: Battleship
Preceded bySucceeded by
IzmailVladivostok
Sovetsky Soyuz
Cost 9 000 000
XP Required143 000
Stock Stats
Upgraded Stats
Survivability
Hitpoints65 000 
Armor12 - 400 
Torpedo Damage Reduction16 %
Artillery
Main Battery
406mm/45 Model 1915 Vickers3x3 
Firing Range16.1 km
Reload Time33 s
180 Turn Time60 s
HE Max Damage5850 
HE Fire Chance41 %
HE Penetration68 mm
AP Max Damage12 000 
Secondary Armament 1
130mm/55 B-2-U6x2 
Firing Range4.5 km
Reload Times
HE Max Damage1900 
HE Fire Chance%
HE Penetration22 mm
Secondary Armament 2
152mm/50 Model 19084x1 
Firing Range4.5 km
Reload Times
HE Max Damage2200 
HE Fire Chance12 %
HE Penetration25 mm
Secondary Armament 3
152mm/57 Mk-176x2 
Firing Range4.5 km
Reload Times
HE Max Damage2200 
HE Fire Chance12 %
HE Penetration25 mm
AA Defense
AA Armament 1
37mm 66-K12x2 
DPS97 
Range3.5 km
AA Armament 2
37mm 46-K4x4 
DPS49 
Range3.5 km
AA Armament 3
130mm/55 B-2-U6x2 
DPS74 
Range5.2 km
Maneuverability
Maximum Speed27 kn
Turning Circle Radius960 m
Rudder Shift Time12.9 s
Concealment
Detectability by Sea14.6 km
Detectability by Air11.6 km
Detectability firing in smoke14.1 km
Legends_Sinop.png

Sinop — Soviet Tech Tree Tier VI Battleship.

A high-speed battleship project, armed with 406 mm guns that were developed right before the beginning of World War I. Her advantages included well-designed armor protection and a strong secondary battery.


Year of Design: 1917


Ship Traits
Legends_Superior_AP_pen_trait.png Legends_Big_guns_trait.png Legends_Trait_On_Demand_Repairs.png
Superior AP pen:
Above-average AP shell penetration.
Big Guns:
This ship is armed with high-caliber main battery guns.
On Demand Repairs:
Damage Control Party reloads faster but has limited charges.


Modules




Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Rudder Shift (s) Purchase Price
Stock 61 600 12 400 16 3x3 18.1 0
Hull B 65 000 12 400 16 3x3 12.9 1 800 000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
406mm/45 Model 1915 Vickers 3x3 33 60 5850 41 12 000
406mm/45 Model 1915 Vickers 3x3 33 60 5850 41 12 000
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 14.6 km 0
Targeting System VI mod. 2 10 % 16.1 km 225 000
Legends_Engine.png Maximum Speed Purchase Price
Stock 24.3 kn 0
Engine: 144 000 hp 27 kn 225 000

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 10s
  • Reload time: 40s
  • Number of consumables: 3
Legends_Repair_Party.png
Repair Party
Legends_dpadup.png
Partially restores the ship's HP by repairing light damage.
  • HP per second: +324
  • Duration: 28s
  • Reload time: 80s
  • Number of consumables: 2
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadright.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 90s
  • Reload time: 80s
  • Number of consumables: 4
Legends_Spotter_Plane.png
Spotter
Legends_dpadright.png
Temporarily tightens main battery shell grouping.
  • Main battery shell grouping: +10%
  • Duration: 30s
  • Reload time: 200s
  • Number of consumables: 4
Legends_EST.png
Enhanced Secondary Targeting
Legends_dpadright.png
Lower the dispersion and improve the shell grouping of your secondary armament.
  • Secondary battery shell grouping: +100%
  • Secondary battery dispersion: -50%
  • Duration: 30s
  • Reload time: 160s
  • Number of consumables: 3

Player Opinion

Performance

Changes

Chilling with the Beasts

  • Maximum AP shell damage decreased from 12 950 to 12 000
  • Shell grouping decreased by 6%

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png

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