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Changelog: World of Tanks (PC) Patch 0.6.7

Changelog: World of Tanks (PC) Patch 0.6.7

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World of Tanks v.0.6.6 - 0.6.7 Patch Notes

New Features

  • German light tank VK2801 (tier 5)
  • USSR light tanks: T-50 (tier 4) and T-50-2 (tier 5)
  • USA tanks: light tank M24 Chafee (tier 5) and medium tank M4A3E2 Sherman Jumbo (tier 6)
  • Premium Chinese tank Type 59 (tier 8)
  • Map "Fisherman's Bay"
  • Premium account purchase for 6 and 12 months
  • USA tank M6A2E1 historical description

Changes

  • Wittmann's Medal to Boelter's Medal.
  • Damage models for vehicles Е-50 and Е-75: armored skirt and rangefinder cover thickness.

Vehicle Characteristics

PzJager I:

  • -1 deg/sec to default suspension traverse speed
  • +10 deg/sec to horizontal gun rotation speed
  • 3.7 cm PaK 38t L/47 gun: loading time set to 1.8 sec
  • 3.7 cm PaK 38t L/47 gun: aiming speed set to 1 sec
  • +1 shell to 4.7 cm PaK 38t L/43 gun ammunition
  • 4.7 cm PaK 38t L/43 gun: aiming speed set to 1 sec

Marder II:

  • 7.5 cm PaK 40 gun: loading time set to 3.5 sec
  • 7.6 cm PaK 36® gun: loading time set to 3.8 sec

Hetzer:

  • +5% to suspension performance on average soil
  • 7.5 cm PaK 39 L/43 gun: loading time set to 3.4 sec
  • 7.5 cm PaK 39 L/48 gun: loading time set to 3.4 sec
  • 10.5 cm StuH42 L/28 gun: loading time set to 7.5 sec

JagdPz IV:

  • A more detailed gun armor model implemented.
  • +5% to accuracy during movement
  • 7.5 cm StuK42 L/70 gun: loading time set to 3.4 sec
  • 10.5 cm StuH42 L/28 gun: loading time set to 6.3 sec
  • 8.8 cm PaK 36 L/56 gun: loading time set to 5 sec

JagdPanther:

  • -3 deg/sec to top suspension traverse speed
  • -5% to accuracy during movement
  • 8.8 cm PaK 43 L/71 gun: loading time set to 4.8 sec
  • 10.5 cm K18 L/52 gun: loading time set to 7.2 sec

Ferdinand:

  • 8.8 cm PaK 43 L/71 gun: loading time set to 4.8 sec
  • 10.5 cm K18 L/52 gun: loading time set to 7.2 sec
  • 12.8 cm PaK44 L/55 gun: loading time set to 10.5 sec

JagdTiger:

  • + 5% to default suspension performance on average soil
  • +5% to top suspension performance on hard soil

Pz IIIA:

  • +20 Hit Points
  • +10% to default suspension performance
  • +5% to top suspension performance

Maus:

  • +1 t to suspension load capacity


M2Med:

  • A more detailed armoring model implemented.

M36 Slugger:

  • -2 deg/sec to suspension traverse speed

M46 Patton:

  • Increased accuracy during movement (now it is equal to M26 Pershing in version 6.4 and previous versions)
  • 105 mm Gun T5E1M2 gun: loading time for default turret set to 8 sec

M5 Stuart:

  • A more detailed armoring model implemented.

Ram 2:

  • A more detailed armoring model implemented.

T18:

  • -2 deg/sec to default suspension traverse speed
  • -5% to accuracy during movement with default suspension
  • -5% to top suspension performance
  • -2 deg/sec to top suspension traverse speed
  • -5% to accuracy during movement with top suspension
  • 75 mm Howitzer M1A1 gun: loading time set to 3.6 sec

T25 AT:

  • -2 deg/sec to default suspension traverse speed
  • -5% to accuracy during movement with default suspension
  • -2 deg/sec to top suspension traverse speed
  • -5% to accuracy during movement with top suspension
  • 90 mm AT Gun M3 gun: loading time set to 6.4 sec
  • 90 mm AT Gun T15E2 gun: loading time set to 6.4 sec
  • 105 mm AT Gun T5E1 gun: loading time set to 8 sec

T40:

  • -5% to accuracy during movement with default suspension
  • -1 deg/sec to top suspension traverse speed
  • -5% to accuracy during movement with top suspension

T82:

  • -2 deg/sec to suspension traverse speed
  • 57 mm Gun M1 L/50 gun: loading time set to 2.2 sec

Battle performance for some Soviet guns changed (may vary after mounting on different vehicles):

  • 37 mm ZiS-19S: aiming speed set to 1.5 sec
  • 45 mm 20KS: aiming speed set to 1.5 sec
  • 57 mm ZiS2: loading time set to 2.5 sec
  • 76 mm L-10S: aiming speed set to 2 sec
  • 85 mm D-5S-85A: accuracy set to 0.37
  • 85 mm LB-2S: aiming speed set to 2.5 sec
  • 100 mm D10S: loading time set to 6.2 sec, aiming speed set to 2.0 sec
  • 107 mm ZiS-6S: aiming speed set to 2.5 sec
  • 122 mm M-30S: aiming speed set to 2 sec, accuracy set to 0.48
  • 122 mm D-25S muzzle brake: aiming speed set to 2.5 sec
  • 122 mm D-25S 1944: aiming speed set to 2.5 sec
  • 122 mm A-19: aiming speed set to 2.5 sec
  • 152 mm ML-20 1937: +10% to unmasking after shot

AT-1:

  • -2 deg/sec to default suspension traverse speed
  • -5% to accuracy during movement with default suspension
  • -5% to top suspension performance
  • -4 deg/sec to top suspension traverse speed
  • -5% to accuracy during movement with top suspension
  • 76 mm L-10S gun: aiming speed set to 2 sec
  • 57 mm ZiS-8S gun: aiming speed set to 1.5 sec

SU-76:

  • +10 Hit Points
  • +10% to top suspension performance
  • -6 deg/sec to horizontal gun rotation speed
  • 57 mm ZiS-2 gun: loading time set to 2.5 sec

SU-85B:

  • +5% to accuracy during movement with default suspension
  • +5% to accuracy during movement with top suspension
  • -6 deg/sec to horizontal gun rotation speed
  • Sight range increased to 440 (m)
  • 76 mm ZiS-3 gun: loading time set to 3 sec
  • 57 mm ZiS-2 gun: loading time set to 2 sec

SU-85:

  • -6 deg/sec to horizontal gun rotation speed

SU-100:

  • -20Hit Points

SU-152:

  • -7 deg/sec to horizontal gun rotation speed

ISU-152:

  • -6 deg/sec to horizontal gun rotation speed

T-46:

  • Sight range increased to 300 (m)
  • +2 deg/sec to top suspension traverse speed

Bug Fixes:

  • Minor fixes for vehicles T92, PzV Panther, PzV PzIV, Pz38 NA, T-54.
  • Various fixes for maps “Steppes”, “Westfield”, “Lakeville”, “Siegfried Line”.
  • Gun model for tank Pz III/IV.
  • Battle chat not opening on pressing Enter.
  • Inactivity of the research branch between vehicels PzKpfw III/IV and Hummel.
  • A rare bug regarding creating battle for 14 and 15 players.
  • Chat button not flashing after the battle.
  • Identical engine names for SPGs T92, T28, and T95.
  • Nation filter for consumables in the Store.

Category: