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Changelog: World of Tanks (PC) Patch 0.9.4

Changelog: World of Tanks (PC) Patch 0.9.4

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New Content

  • New Map: Stalingrad map added.
  • Format of Team Battles changed (7/54 instead of 7/42, conditions of victory changed, etc.)
  • Major improvements and changes added to the Strongholds mode.
  • The following vehicles added for testing by the Supertest players:


  • The following maps were corrected and improved: Komarin, Malinovka, Airfield, Arctic Region.
  • Performance on the Windstorm map improved.
  • Issues with the visual models for some environmental objects fixed.
  • Discrepancies between the visual and damage models for some environmental objects fixed.
  • Issues with vehicles being launched into the air when crossing some environmental objects fixed.

Changes to Vehicle Characteristics

  • Some issues with the visual models fixed for the following vehicles: SU-100, IS-7, JagdPanther, M24 Chaffee, Т37, LTTB, Ru 251, Centurion 7/1, КV-85, M5 Stuart, M3 Lee.
  • Issues with the damage models fixed for the following vehicles: M24 Chaffee, KV-85.
  • Display of Camouflage fixed for the following vehicles: Tiger II and E 100.
  • Incorrect designation of the Т67 tank destroyer turrets fixed.
  • Parameters of the Т-34-3 tank changed: reload time reduced from 14.4 to 13.4 s, dispersion on turret traverse reduced by 25%.
  • Parameters of the AT 15A tank destroyer changed: durability increased from 850 to 1,050 points, maximum battle level lowered to 8.
  • Concealment coefficients of the Т-54 ltwt. vehicle fixed.
  • Damage of the 122-mm UOF-471BM shells increased from 465 to 530 points.


  • Conditions of damage caused by a torn-off turret changed.
  • Incorrect functionality of ramming when the damage was caused not to the vehicle’s side but to the armour on the underbelly (brushing side by side with the KV-5, etc.).
  • Misses for some series awards are now properly counted.
  • Condition for receiving the Ranger award fixed.


  • Design of the Game Menu that appears upon pressing the Esc key reworked.
  • List of surnames of crew members expanded.
  • Historical Battle option removed from the Battle Modes menu.
  • Some effects of shells hitting various surfaces reworked.
  • Some issues with interface and gameplay in the Strongholds mode fixed.
  • Disproportion between the size of the markers and the minimap when zooming in fixed.
  • Issue with the Platoon channel becoming blocked when creating a Platoon fixed.
  • Issue with the Penalty for Desertion screen appearing when exiting the replay mode fixed.
  • Issues with the text chat functionality in Tank Companies fixed.
  • Freeze-up of the Tank Company search window when creating a Platoon fixed.
  • Hang-up of the game client at the “Updating crew…” stage when returning to the Garage fixed.
  • Display of the icon of the crew member’s fifth skill fixed.
  • Issues with the server field resetting upon unsuccessful login attempt with “Auto” option selected (for example, if incorrect password is entered).
  • Some issues with the playback of battle replays fixed.
  • Display of the clan icon in the Garage on screen resolutions greater than 1280 pixels horizontally fixed.
  • Backgrounds for some interface windows improved.
  • Some issues with interface in the Team Battle mode fixed.
  • Functionality of voice chat after rejoining the battle fixed.
  • Issues with the synchronization of data in an open battle statistics window fixed.
  • Adding offline players to operational units, such as Platoons, Tank Companies, etc. now allowed.
  • Chat in the Special Battle invitation window disabled.
  • Minor issues with interface fixed.


  • Sounds of vehicle destruction by ramming improved.
  • Sounds of destruction of highly explosive objects improved.
  • Interruption in the playback of engine sounds when many vehicles stand close together fixed.

Other Bugfixes and Changes

  • Decrease in performance when displaying some vehicles in HD quality fixed.
  • Performance of shadow rendering and the quality of rendered shadows improved.
  • Performance of frame rendering on most configurations slightly improved.
  • Performance of some elements of the battle interface optimized.
  • Option to turn the triple buffering off/on is now available again in the Graphics settings menu.
  • Issue with graphical artifacts appearing upon screen resolution change fixed.
  • Some hang-ups and crashes of the game client fixed.