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T-50

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T-50

AnnoR41_T-50.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
352,000  Credits Cost
360360 HP Hit Points
14/1414.06/16.1 t Weight Limit
Crew
  1. Commander (Radio Operator)
  2. Gunner
  3. Driver
  4. Loader
Mobility
300400 hp Engine Power
60/23 km/h Speed Limit
4448 deg/s Traverse
21.4328.45 hp/t Power/Wt Ratio
NoNo Pivot
Armor
37/37/37 mm Hull Armor
37/37/1537/37/15 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















14/800/14




















38/2000/24
Shell Cost
47/47/6270/70/85 HP Damage
70/95/2390/130/23 mm Penetration



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28.57 r/m 

Standard Gun

Reload Times
Nominal: 2.1 s
50% Crew: 2.6 s
75% Crew: 2.27 s
100% Crew: 2.01 s
Rammer: 1.81 s
Vents: 1.97 s
Both: 1.77 s
Both and BiA: 1.73 s
Both and Max Crew %: 1.66 s

See Crew, Consumables, or Equipment for more information.



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26.09 r/m 

Standard Gun

Reload Times
Nominal: 2.3 s
50% Crew: 2.85 s
75% Crew: 2.49 s
100% Crew: 2.21 s
Rammer: 1.99 s
Vents: 2.16 s
Both: 1.95 s
Both and BiA: 1.9 s
Both and Max Crew %: 1.82 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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1233.75

Standard Gun

Using Shell Type 1 (47 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1233.75
50% Crew: 995.93
75% Crew: 1140.69
100% Crew: 1286.86
100% Crew
Vents: 1316
Rammer: 1429.74
Both: 1462.17
Both and BiA: 1494.6
Both and Max Crew %: 1558.99

Advantageous Damage Per Minute
First-shot DPM: 1280.75
50% Crew: 1042.93
75% Crew: 1187.69
100% Crew: 1333.86
100% Crew
Rammer: 1476.74
Vents: 1363
Both: 1509.17
Both and BiA: 1541.6
Both and Max Crew %: 1605.99

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (47 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1233.75
50% Crew: 995.93
75% Crew: 1140.69
100% Crew: 1286.86
100% Crew
Vents: 1316
Rammer: 1429.74
Both: 1462.17
Both and BiA: 1494.6
Both and Max Crew %: 1558.99

Advantageous Damage Per Minute
First-shot DPM: 1280.75
50% Crew: 1042.93
75% Crew: 1187.69
100% Crew: 1333.86
100% Crew
Rammer: 1476.74
Vents: 1363
Both: 1509.17
Both and BiA: 1541.6
Both and Max Crew %: 1605.99

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (62 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 1627.5
50% Crew: 1313.78
75% Crew: 1504.74
100% Crew: 1697.56
100% Crew
Vents: 1736
Rammer: 1886.04
Both: 1928.82
Both and BiA: 1971.6
Both and Max Crew %: 2056.54

Advantageous Damage Per Minute
First-shot DPM: 1689.5
50% Crew: 1375.78
75% Crew: 1566.74
100% Crew: 1759.56
100% Crew
Rammer: 1948.04
Vents: 1798
Both: 1990.82
Both and BiA: 2033.6
Both and Max Crew %: 2118.54

See here, here, or here for more information.






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1826.3

Standard Gun

Using Shell Type 1 (70 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1826.3
50% Crew: 1474.2
75% Crew: 1688.4
100% Crew: 1904.7
100% Crew
Vents: 1947.4
Rammer: 2116.1
Both: 2163.7
Both and BiA: 2212
Both and Max Crew %: 2307.9

Advantageous Damage Per Minute
First-shot DPM: 1896.3
50% Crew: 1544.2
75% Crew: 1758.4
100% Crew: 1974.7
100% Crew
Rammer: 2186.1
Vents: 2017.4
Both: 2233.7
Both and BiA: 2282
Both and Max Crew %: 2377.9

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (70 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1826.3
50% Crew: 1474.2
75% Crew: 1688.4
100% Crew: 1904.7
100% Crew
Vents: 1947.4
Rammer: 2116.1
Both: 2163.7
Both and BiA: 2212
Both and Max Crew %: 2307.9

Advantageous Damage Per Minute
First-shot DPM: 1896.3
50% Crew: 1544.2
75% Crew: 1758.4
100% Crew: 1974.7
100% Crew
Rammer: 2186.1
Vents: 2017.4
Both: 2233.7
Both and BiA: 2282
Both and Max Crew %: 2377.9

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (85 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2217.65
50% Crew: 1790.1
75% Crew: 2050.2
100% Crew: 2312.85
100% Crew
Vents: 2364.7
Rammer: 2569.55
Both: 2627.35
Both and BiA: 2686
Both and Max Crew %: 2802.45

Advantageous Damage Per Minute
First-shot DPM: 2302.65
50% Crew: 1875.1
75% Crew: 2135.2
100% Crew: 2397.85
100% Crew
Rammer: 2654.55
Vents: 2449.7
Both: 2712.35
Both and BiA: 2771
Both and Max Crew %: 2887.45

See here, here, or here for more information.
Damage Per Minute


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0.42 m 

With 50% Crew: 0.52 m
With 75% Crew: 0.454 m
With 100% Crew: 0.403 m
With BiA: 0.394 m
With BiA and Vents: 0.385 m
Maximum possible: 0.369 m

For more details, see Crew


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0.4 m 

With 50% Crew: 0.496 m
With 75% Crew: 0.433 m
With 100% Crew: 0.384 m
With BiA: 0.375 m
With BiA and Vents: 0.367 m
Maximum possible: 0.352 m

For more details, see Crew
Accuracy


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2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment


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2 s 

With 50% Crew: 2.478 s
With 75% Crew: 2.163 s
With 100% Crew: 1.918 s
With GLD: 1.743 s
With BiA: 1.875 s
With BiA and Vents: 1.835 s
With both and GLD: 1.668 s
Maximum possible: 1.599 s

For more details, see Crew or Equipment
Aim time
4848 deg/s Turret Traverse
360° Gun Arc
-7°/+25°-7°/+25° Elevation Arc
150150 rounds Ammo Capacity
General
1515 % Chance of Fire






350 m 

With 50% Crew: 275 m
With 75% Crew: 312.5 m
With 100% Crew: 350 m
With Recon and Situational Awareness: 367.7 m
With Coated Optics: 385 m
With Binocular Telescope: 437.5 m
Maximum possible: 501.1 m

For more details, see Skills or Equipment






350 m 

With 50% Crew: 275 m
With 75% Crew: 312.5 m
With 100% Crew: 350 m
With Recon and Situational Awareness: 367.7 m
With Coated Optics: 385 m
With Binocular Telescope: 437.5 m
Maximum possible: 501.1 m

For more details, see Skills or Equipment
View Range


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300 m 

With 50% Crew: 235.7 m
With 75% Crew: 267.9 m
With 100% Crew: 300 m
With 100% Signal Boost: 360 m
When affected by 100% Relaying: 330 m
Maximum possible: 431.7 m

For more details, see Skills or Equipment


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630 m 

With 50% Crew: 495 m
With 75% Crew: 562.5 m
With 100% Crew: 630 m
With 100% Signal Boost: 756 m
When affected by 100% Relaying: 693 m
Maximum possible: 906.5 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top


V

AnnoR41_T-50.png

352000

The T-50 is a Soviet tier 5 light tank.

Developed in the early 1940s to replace the obsolete T-26, but did not see mass production due to the beginning of WWII and the complex production process required. A total of 75 vehicles of different modifications were manufactured.

With its extreme maneuverability and reasonably good gun, the T-50 has switched roles from a lightning-fast scout that can turn the tide of a battle into one of the most versatile flankers at Tier V. Its previously infamous turning has been buffed to even higher levels. However, it is much slower and accelerates sluggishly, similar to the AMX 12t pre-9.18. The end result is a DPM flanker, much like the M4A3E8 Sherman.

The T-50 leads to the MT-25.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

V 45 mm VT-43M 90/130/23 70/70/85 26.09 0.4 2 312 32800
IV 45 mm 20KM 70/95/23 47/47/62 28.57 0.42 2.3 250 20100

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

V T-50 37/37/15 48 350 2000 3640

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

IV V-3 300 15 540 4800
V V-4M 400 15 540 15200

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

IV T-50 14 44 B/2 5000 3400
V T-50M 16.1 48 B/2 5000 9200

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

III 71-TK-3 300 100 570
IX KRSTB 630 100 37500


Compatible Equipment

Vertical Stabilizer Mk 1 Light Spall Liner Camouflage Net Coated Optics Stabilizing Equipment System Experimental Optics Wear-Resistant Gun Laying Drive Venting System Innovative Loading System Extended Spare Parts Kit Enhanced Gun Laying Drive Enhanced Torsion Bars 1 t Class Cyclone Filter Improved Ventilation Class 1 Medium-Caliber Tank Gun Rammer Binocular Telescope Toolbox "Wet" Ammo Rack Class 1 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters Manual Fire Extinguisher Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Lend-Lease Oil Shell Organizer Orderly Ammo Rack Focus on Target Extra Combat Rations Removed Speed Governor Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Pre-Battle Maintenance Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Excellent maneuverability and traverse
  • Very good rate of fire
  • Good turret traverse speed and elevation arc
  • Large ammo capacity
  • Great signal range


Cons:


  • Subpar alpha damage compared to other 75mm-carrying lights
  • Shots faster than it aims when mounting a gun rammer, limiting its damage output at distance
  • Poor view range
  • Treads made of glass


Performance

Since the introduction of Patch 8.7, the 440HP and 500HP engines have been removed, considerably slowing down this tank. In fact, this tank now suffers from being unable to attain its top speed easily, being nearly as slow as the infamous AMX 12t pre-9.18. However, not all hope is lost. The originally ridiculous traverse speed of the T-50 has been buffed even FURTHER, making it extremely maneuverable, and terrain resistance has been reduced, helping it attain its former glory. As of Patch 9.18, The 37mm Automatic SH-37 gun has been removed, and 45mm guns replaced by dedicated versions. The new 45 mm VT-43M possesses even higher alpha damage comparable to 57mm guns such as british 6-pounders, but has slightly worse accuracy, increased aimtime and reduced rate of fire.

With that said, the T-50 now receives better matchmaking, now no longer meeting tier VII enemies.

These changes radically alter the playstyle of the T-50. The T-50 used to be a high-speed, quick-turning active scout that accelerated faster than even the legendary T-50-2 and BT-2. It is no longer the case. The T-50 plays very similarly to the Covenanter except accelerating slower and having a superior gun.

Use the T-50 like a support medium. Due to the accuracy of your gun, snipe in the early game, picking off suicide scouts and lightly armored medium tanks and scouts. Track enemies with your insane rate of fire to gain tracking bonuses, but do not get into the thick of the battle due to your low hitpoint pool. As the battle progresses and enemy numbers dwindle, find a lone enemy heavy tank and attack it by circling it. You should have no problem circling him, as the M4A3E8 Sherman has even lower speed than you and is considered one of the best circling tanks available. You could also hunt artillery by taking advantage of distracted enemies. Your "piddly" gun will make sure that you are not prioritized by heavier enemies with larger guns, allowing you to take advantage of their concentration and penetrate through enemy lines. Once finding an artillery piece, destroy it with impunity. However, do NOT sit in front of the SPG and plink away at its armor. Your armor is thin, and no amount of sloping can help you against 155mm caliber high-explosive shells, which will consistently one-shot your tank even with splash damage.

The new changes to the T-50 force a change of playstyles, which is not entirely a bad thing. Persevere with the new T-50, and you might enjoy the new playstyle that gives it an arguably higher value in battles than before.


Early Research

  • Unfortunately, not a single module carries over unless you've already researched MT-25 through T-34. In that case, you might want to mount 45 mm VT-43M immediately with enhanced torsion bars installed.
  • Research the T-50M suspension to increase the already crazy traverse speed and to allow mounting of more advanced modules.
  • Unlock the 45mm VT-43M to receive a major boost on firepower, improving aimtime, accuracy, damage output and penetration altogether.
  • Research the V-4M engine for increased module durability.
  • Research the KRSTB radio set to allow you to receive enemy positions from much more distant locations.


Suggested Equipment


Vertical Stabilizer Medium-Caliber Tank Gun Rammer Improved VentilationCoated Optics Enhanced Suspension Camouflage Net 


Gallery

Historical Info

T-50

The T-50 light infantry tank was built by the Soviet Union at the beginning of World War II. The design for this vehicle had some advanced features, but was complicated and expensive, and only a short production run of 69 tanks was completed. Furthermore, even before it was ready for mass production wartime experience invalidated the underlying concept of light tanks.

Design

The T-50 was an advanced design for its time, with torsion-bar suspension, diesel engine (in common with all the new Soviet tanks) and well-sloped, all-welded armor. An excellent feature was the three-man turret with commander's cupola, which would not appear on other Soviet tanks until 1942. Most Soviet tanks of the 1939-43 era had either one-man or two-man turrets, which are far less efficient in combat than three-man turrets. Additionally, all T-50s had radios, a feature only found on the commander's vehicle in earlier models. However, the T-50 had several weaknesses; to begin with, like many Soviet tanks, it was very cramped inside. The main problems, however, were related to the new V-4 engine developed specifically for this tank, unlike other Soviet light AFVs, which used standard truck engines. The T-60 and T-70 light tanks and the SU-76 self-propelled gun used standard GAZ truck engines. Specialized tank engines, more expensive to produce, were reserved for higher-performance AFVs. The very mobile BT-8 fast tank, the T-34 medium tank, KV-1, the IS-2 heavy tanks, and their derivatives all used variants of the same standard 12-cylinder model V-2 diesel engine. The V-4 engine was extremely unreliable, and the design flaws could not be worked out. The engine's low reliability and high cost contributed to the demise of the T-50.

Production history

T-50 with Finnish markings at Parola tank museum

The T-50 was a light tank developed on the eve of World War II for the Red Army. The experience of the Spanish Civil War led to an effort to upgrade or replace the large Soviet tank fleet. Prior to 1939, most tanks in Red Army service were improved versions of foreign designs. For example, the most numerous tank, the T-26 light infantry tank, was a copy of the British Vickers 6-Ton tank with a Soviet-designed turret and 45 mm gun. However, just prior to and during the war, the USSR developed new light, medium and heavy tanks of wholly indigenous design. The T-50 light tank was intended to replace the T-26 infantry tank; in prewar planning, the T-50 was intended to become the most numerous Soviet tank, operating alongside the BT fast tank.

Development of the T-50 started as the SP project (Soprovzhdeniya Pekhoty, ‘Infantry Support’) in 1939 at the OKMO design bureau in the S.M. Kirov Factory Number 185 in Leningrad, under the direction of S. Ginzburg and L. Troyanov. Initial prototypes, called T-126 and T-127, were not much improved over the T-46-5 project which had been abandoned earlier that year, but the heavier T-126 was selected for further development. The design bureau was gutted during the Great Purge, and was unable to continue the project, so it was transferred to the K.E. Voroshilov Factory Number 174 in May 1940. Troyanov completed the T-50 design in January 1941 and production was authorized, but due to technical problems, it was unable to proceed. In the meantime, a replacement for the BT fast tanks was developed and built at the KhPZ factory in Ukraine, which exceeded its original programme. The result was the very capable and economical T-34 medium tank.

After the German invasion, Operation Barbarossa in June, tank factories were ordered to be transferred to the Urals. Part of OKMO was moved to Omsk after September, and production was finally begun. The T-50 was of an excellent design, but still suffered from technical problems, and at that time was found to be as expensive to produce as the more capable T-34. Much simpler T-60 light tanks were already being mass-produced. A total of 69 T-50 tanks were built (only 48 of them armed), before production ended in January 1942.Some further infantry tank design work on a prototype, called the T-45, continued at Factory Number 174 and the Kirovskiy Factory Number 100. But faced with the need to accelerate T-34 production, and due to a lack of interest from troops in the field, the Soviet infantry tank concept was abandoned.

Combat history

The few T-50s available were deployed on the Leningrad front. Few in-service photos survived and not much is known of their combat record. One uparmored T-50 was captured by Finnish forces and was used by them in 1944. This unit survived the war and is now on display in Finland.On paper, the T-50 should have been easily able to hold its own against any early-war German tank, however, paper specifications cannot always predict real-world performance. Most light tank production in 1941–43 consisted of the less advanced but simpler T-60 and T-70 light tanks. By 1943, the infantry tank role was considered obsolete, and cheaper SU-76 self-propelled guns took over the light infantry support role. Light tanks in tank regiments were being replaced by T-34 medium tanks. The liaison and reconnaissance roles of light tanks were assumed by cheaper armoured cars and Lend-Leasesupplies of Canadian and British Valentine tanks and U.S. M3 Stuart light tanks.

Variants

There were two variants; a basic model and an up-armored model. Just prior to the German invasion of the USSR, many Soviet tanks had their armor reinforced with welded or bolted add-on plates. Some Kliment Voroshilov heavy tanks, T-28 medium tanks and T-26 light tanks received add-on armor fittings. A few T-50s also received these add-ons. This up-armored variant is recognizable by the bolt heads that hold the armor added to the turret sides and hull front. The normal T-50 is a very 'clean' looking vehicle by comparison. Ironically, the armor add-ons were in response to erroneous reports of powerful German antitank and tank guns. The uparmored T-50 had 57 mm of armor at its thickest points.

Surviving vehicles

Today, at least two T-50s survive. One is at the Finnish tank museum at Parola. This is a later model with bolted-on appliqué armour. A standard T-50 is on display at the Kubinka armor collection outside Moscow.


Historical Gallery

Sources and External Links

USSR
Light Tanks IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-7 IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-127 IIIT-46 IIIT-70 IVA-20 IVT-80 IVValentine II VT-50 VIMT-25 VIILTG VIIILTTB IXT-54 ltwt. XT-100 LT
Medium Tanks IVA-32 IVT-28E with F-30 IVT-28 VMatilda IV VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 (R) VIIISTG VIIISTG Guard VIIIT-44 IXObject 430 Version II IXT-54 XObject 140 XObject 430 XObject 907 XT-22 medium XT-62A
Heavy Tanks VChurchill III VKV-1S VKV-220-2 VKV-220-2 Beta Test VKV-1 VIKV-2 VIKV-85 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIKV-5 VIIIKV-4 VIIIIS-5 (Object 730) VIIIIS-3A VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U IXT-10 IXST-I XIS-4 XIS-7 XObject 260
Tank Destroyers IIAT-1 IIISU-76M IIISU-76I IVSU-85B VSU-85 VSU-85I VISU-100 VISU-100Y VIIISU-122S VIISU-152 VIISU-100M1 VIISU-122-44 VIIIISU-152 VIIIISU-130 VIIISU-101 IXObject 704 IXSU-122-54 XObject 263 XObject 268
Self-Propelled Artillery IISU-18 IIISU-26 IVSU-5 VSU-122A VISU-8 VIIS-51 VIISU-14-1 VIIISU-14-2 IX212A XObject 261
Light Tanks
USA IT1 Cunningham IIM2 Light Tank IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIM22 Locust IIIM3 Stuart IVM5 Stuart VM24 Chaffee VM7 VIT21 VIT37 VIIT71 CMCD VIIT71 DA VIIIM41 Walker Bulldog IXT49 XXM551 Sheridan
UK IICruiser Mk. I IIM2 IICruiser Mk. III IILight Mk. VIC IIIStuart I-IV IIICruiser Mk. IV IIICruiser Mk. II IVValentine IVCovenanter
Germany ILeichttraktor IIPz.Kpfw. II Ausf. D IIPz.Kpfw. 38H 735 (f) IIPz.Kpfw. 35 (t) IIPz.Kpfw. I IIPz.Kpfw. II III43 M. Toldi III IIIPz.Kpfw. 38 (t) IIIPz.Kpfw. III Ausf. E IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. I Ausf. C IIIPz.Kpfw. II Ausf. G IIIPz.Kpfw. T 15 IVPz.Kpfw. 38 (t) n.A. IVPz.Kpfw. II Luchs VVK 16.02 Leopard VIVK 28.01 VIIAufklärungspanzer Panther VIISpähpanzer SP I C VIIIleKpz M 41 90 mm GF VIIIHWK 12 IXSpähpanzer Ru 251 XRheinmetall Panzerwagen
France IRenault FT IID1 IIFCM 36 IIRenault R35 IIHotchkiss H35 IIIAMX 38 IVAMX 40 VAMX ELC bis VIAMX 12 t VIIAMX 13 75 VIIAMX 13 57 GF VIIIBat.-Châtillon 12 t IXAMX 13 90 XAMX 13 105
USSR IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-7 IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-127 IIIT-46 IIIT-70 IVA-20 IVT-80 IVValentine II VT-50 VIMT-25 VIILTG VIIILTTB IXT-54 ltwt. XT-100 LT
China IRenault NC-31 IIVickers Mk. E Type B IIIType 2597 Chi-Ha IVM5A1 Stuart VI59-16 VIType 64 VIIType 62 VIIWZ-131 VIIIWZ-132 IXWZ-132A XWZ-132-1
Japan IRenault Otsu IIType 95 Ha-Go IIType 97 Te-Ke IIIType 98 Ke-Ni IVType 5 Ke-Ho
Czechoslovakia IKolohousenka IILT vz. 35 IIILT vz. 38
Sweden IStrv fm/21 IIStrv m/38 IIL-60 IIIStrv m/40L
Poland