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 [[image:Matchmaking_Chart.png|thumb|600px|Matchmaking Chart|right|link=https://wiki.wargaming.net/en/File:Matchmaking_Chart.png]] [[image:Matchmaking_Chart.png|thumb|600px|Matchmaking Chart|right|link=https://wiki.wargaming.net/en/File:Matchmaking_Chart.png]]
 [[image:Unique_Matchmaking_Chart.png|thumb|400px|Unique Matchmaking Chart|right|link=https://wiki.wargaming.net/en/File:Unique_Matchmaking_Chart.png]] [[image:Unique_Matchmaking_Chart.png|thumb|400px|Unique Matchmaking Chart|right|link=https://wiki.wargaming.net/en/File:Unique_Matchmaking_Chart.png]]
?<nowiki>To find the above link, click on the maximize icon in the bottom right corner of the chart and then copy the link from the browser's address bar.</nowiki> 
  
 Battles can take place in eleven possible different battle tiers. Each vehicle, depending on its performance, is assigned a certain subset of these battle tiers that it is supposed to fight in. Battles can take place in eleven possible different battle tiers. Each vehicle, depending on its performance, is assigned a certain subset of these battle tiers that it is supposed to fight in.
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 The matchmaking chart shows which vehicle belongs to which battle tier. An English version can always be found [https://worldoftanks.com/dcont/fb/image/matchmaking.jpg here]. It sometimes takes Wargaming a while to update it after patches, in which case you can refer to the [https://forum.worldoftanks.ru/index.php?/topic/41221- Russian version], which is usually updated much faster.  The matchmaking chart shows which vehicle belongs to which battle tier. An English version can always be found [https://worldoftanks.com/dcont/fb/image/matchmaking.jpg here]. It sometimes takes Wargaming a while to update it after patches, in which case you can refer to the [https://forum.worldoftanks.ru/index.php?/topic/41221- Russian version], which is usually updated much faster.
  
?Players often confuse battle tiers and their vehicle's tier. The match maker does not try to match vehicles by vehicle tier. For example, a T29 Heavy Tank may be vehicle tier VII, but it takes part in battle tier 7, 8 and 9 matches.+Players often confuse battle tiers and their vehicle's tier. The match maker does not try to match vehicles by vehicle tier. For example, [[T-50 Light]] is a tier 4 vehicle assigned to battle tiers 4-7, while the [[M3 Lee]], which is also tier 4, is only assigned to battle tiers 4-6, this means that despite both vehicles being tier 4 tanks, the T-50 can potentially see tier 7 tanks in battle while the M3 Lee will only ever see vehicles as high as tier 6. Another example, T29 Heavy Tank is a tier VII vehicle, but it takes part in battle tier 7, 8 and 9 matches.
 A battle tier 7 match consists of (vehicle) tier IV-VI light tanks, as well as tier V-VII regular tanks (medium, heavy, tank destroyer, SPG). A battler tier 9 match consists of tier VI-VIII light tanks, as well as tier VII-IX regular tanks. A battle tier 7 match consists of (vehicle) tier IV-VI light tanks, as well as tier V-VII regular tanks (medium, heavy, tank destroyer, SPG). A battler tier 9 match consists of tier VI-VIII light tanks, as well as tier VII-IX regular tanks.
?Usually a quick look at the teams allows you to immediately recognize the battle tier.+Usually a quick look at the teams allows you to immediately recognize the battle tier.
  
 The selection of the battle tier you fight in depends on the amount of players available for each battle tier and is otherwise random.  The selection of the battle tier you fight in depends on the amount of players available for each battle tier and is otherwise random.
  
?To see which battle tiers a vehicle can fight in, find it on the left side of the chart. If it is not listed as an exception at the bottom left, the default rules above apply. Take, for example, an [[MS-1]]. No special rule, thus we go find the row for Vehicle Tier 1, Light Tank, and see to the right that this vehicle can fight in battle tiers 1 and 2. Scrolling down, we see that nothing except tier 1 light tanks and medium tanks can fight in battle tier 1. For battle tier 2, we see that the MS-1 can meet tier 2 tank destroyers, light and medium tanks as well as the [[T2 Light Tank]] listed at the bottom. The applicable battle tiers for each vehicle are also shown on the right sidebar of each tank's page on this wiki.+To see which battle tiers a vehicle can fight in, find it on the left side of the chart. If it is not listed as an exception on the Unique Matchmaking Chart, the default rules above apply. Take, for example, an [[MS-1]]. It doesn't have unique matchmaking. Thus we go find the row for Vehicle Tier 1, Light Tank, and see to the right that this vehicle can fight in battle tiers 1 and 2. Scrolling down, we see that nothing except tier 1 light tanks and medium tanks can fight in battle tier 1. For battle tier 2, we see that the MS-1 can meet tier 2 tank destroyers, SPGs (aka artillery), as well as light and medium tanks. The T2 Light Tank gets unique matchmaking, and we see that it's listed on the Unique Matchmaking Chart. While a typical tier 2 light tank will never encounter tier 4 tanks, the T2 Light Tank can, thanks to its unique matchmaking. The Pz.Kpfw. I, on the other hand, benefits from unique matchmaking, as it will never encounter tier 3 tanks. The applicable battle tiers for each vehicle are also shown on the right sidebar of each tank's page on this wiki.
  
?<br /><br /><br />+Wargaming has announced that they are moving away from tanks with unique matchmaking. Many tanks that have unique matchmaking are being removed from sale, and it's unlikely any more tanks will be added to the chart in the future.
  
 === Vehicle Weight === === Vehicle Weight ===
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 *'''Weight by Vehicle Type''' is generally applied as follows:  *'''Weight by Vehicle Type''' is generally applied as follows:
?**All [[Heavy Tanks]] receive 20% extra weight.+**All [[Heavy Tanks]] above tier 4 receive 20% extra weight.
 **All [[Self-Propelled_Guns|SPGs]] receive 8% extra weight. **All [[Self-Propelled_Guns|SPGs]] receive 8% extra weight.
?**Tier 9 and 10 [[Medium Tanks]] receive 20% extra weight.+**Tier 8, 9 and 10 [[Medium Tanks]] receive 20% extra weight.
 **Tier 8, 9 and 10 [[Tank Destroyers]] receive 20% extra weight. **Tier 8, 9 and 10 [[Tank Destroyers]] receive 20% extra weight.
 **Tier 5, 6, 7 and 8 [[Light Tanks]] receive 20% extra weight. **Tier 5, 6, 7 and 8 [[Light Tanks]] receive 20% extra weight.
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 *'''Individual Weights''': *'''Individual Weights''':
?**The [[Tank:GB20_Crusader|Crusader]] is weighted like a tier 5 tank, not a light tank.+**[[Tank:GB20_Crusader|Crusader]], [[Tank:GB23_Centurion|Centurion Mk. 1]], [[Tank:Panther_II|Panther II]], and [[Tank:T-44|T-44]] does not receive 20% extra weight.
 **The [[Pz.Kpfw. 38H 735 (f)]] "Hotchkiss" is a tier 2 tank with 233% extra weight, with 7 points it is weighted close to a tier 4 tank, but it is in the same battle tier as other tier 2 light tanks. **The [[Pz.Kpfw. 38H 735 (f)]] "Hotchkiss" is a tier 2 tank with 233% extra weight, with 7 points it is weighted close to a tier 4 tank, but it is in the same battle tier as other tier 2 light tanks.
?**The [[Comet]] is weighted like a heavy tank.+**[[Tank:Chi_Nu_Kai|Chi Nu Kai]], [[Tank:PzIV_Hydro|Pz.Kpfw. IV hydrostat.]], [[Tank:SU_85I|SU-85I]], [[Tank:Pz_Sfl_IVc|Pz.Sfl. IVc]], [[M4A3E2 Sherman Jumbo|Jumbo Sherman]], [[Tank:A43|A43]], [[Tank:VK3002M|VK3002M]], [[Nashorn]], [[Pz V/IV]] (both), [[Tank:Chi_To|Chi To]], [[Tank:GB45_Achilles_IIC|Achilles]], [[Tank:GB19_Sherman_Firefly|Firefly]], [[Comet]], [[AT 15A]], [[VK3002D]], [[Tank:A44|A44]], [[Tank:Sturer_Emil|Sturer Emil]], [[Tank:Chi_Ri|Chi Ri]], [[Tank:E-25|E25]], [[Tank:T23E3|T23E3]], [[Tank:A102_T28_concept|T28 concept]], [[Tank:GB41_Challenger|Challenger]], [[Tank:Cz01_Skoda_T40|Škoda T 40]], and [[Tank:A101_M56|M56_Scorpion]] all receive 20% extra weight.
?**The [[M4A3E2 Sherman Jumbo]] is weighted like a heavy tank.+
  
  
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 *** USSR: [[T-50]], [[MT-25]], [[LTTB]], [[T-54 ltwt.]] *** USSR: [[T-50]], [[MT-25]], [[LTTB]], [[T-54 ltwt.]]
 *** Germany: [[Pz.Kpfw. 38 (t) n.A.]], [[Pz.Kpfw. II Luchs]], [[VK 16.02 Leopard]], [[VK 28.01]], [[Aufklärungspanzer Panther]], [[Spähpanzer Ru 251]] *** Germany: [[Pz.Kpfw. 38 (t) n.A.]], [[Pz.Kpfw. II Luchs]], [[VK 16.02 Leopard]], [[VK 28.01]], [[Aufklärungspanzer Panther]], [[Spähpanzer Ru 251]]
?*** United States: [[M24 Chaffee]], [[T21]], [[T37]], [[T71]], [[M41 Walker Bulldog]], [[T49]]+*** United States: [[M5 Stuart]], [[M24 Chaffee]], [[T21]], [[T37]], [[T71]], [[M41 Walker Bulldog]], [[T49]]
?*** France: [[ELC AMX]], [[AMX 12 t]], [[AMX 13 75]], [[AMX 13 90]]+*** France: [[ELC AMX]], [[AMX 12 t]], [[AMX 13 75]], [[Tank:F69_AMX13_57_100_GrandFinal|AMX 13 57 GF]], [[AMX 13 90]]
?*** China: [[M5A1 Stuart]], [[59-16]], [[WZ-131]], [[WZ-132]]+*** China: [[M5A1 Stuart]], [[59-16]], [[Tank:Ch24_Type64|Type 64]], [[WZ-131]], [[Tank:Ch02_Type62|Type 62]], [[WZ-132]]
  
  
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 Vehicle tier is '''not''' taken into consideration when balancing teams. This is a common misconception among players. For example, under the current rules a tier 8 medium can be matched against a tier 7 heavy tank. The only relevance of vehicle tier is to determine the battle tier.  Vehicle tier is '''not''' taken into consideration when balancing teams. This is a common misconception among players. For example, under the current rules a tier 8 medium can be matched against a tier 7 heavy tank. The only relevance of vehicle tier is to determine the battle tier.
  
?However, the top tanks of each team have the same vehicle tier due to the current balancing rules. This was also done to prevent players from complaining about "Unfair Matchmaking".+However, the top tanks of each team have the same vehicle tier due to the current balancing rules.
  
 === Platoons === === Platoons ===
?'''IMPORTANT:''' If you are in a platoon, the entire platoon is placed into battles according to the platoon member in the vehicle with the highest [[#Battle_Tiers|battle tier]]. This can produce unwanted results in particular for new players at the lower tiers. For example, a tier 4 scout can enter battles up to tier 7, whereas a tier 4 medium tank on its own can only join battles up to tier 6. If these platoon together, the scout will pull the other tank up into its battle tier, where the other tank will usually be hopelessly outclassed. Please take this into account when forming platoons.+'''IMPORTANT:''' If you are in a platoon, the entire platoon is placed into battles according to the platoon member in the vehicle with the highest [[#Battle_Tiers|battle tier]]. This can produce unwanted results in particular for new players at the lower tiers. For example, a tier 4 scout can enter battles up to tier 7, whereas a tier 4 medium tank on its own can only join battles up to tier 6. If these platoon together, the scout will pull the other tank up into its battle tier, where the other tank will usually be hopelessly outclassed. The same thing happens when a tank with preferential match making is platooning with a normal tank. Please take this into account when forming platoons.
  
?A special case of this is when you see a top tier tank platooned with one or two tier 1 tank. This is sometimes done on purpose. If you look above, a tier 10 heavy tank weighs 120 points, whereas a tier 1 tank weighs only 2. Thus the platoon's team has a massive point deficit, which the match-maker will balance out by either dragging more lower tier tanks into the enemy team or by dragging more high tier tanks into the platoon's team. The tactic is frowned upon but permissible. It has become rare these days, likely because the success chances are mediocre. With two tier 1 tanks the team is missing 13.3% of its team that could play a useful role during the battle, whereas the only useful contribution the tier 1 tanks can make is sneak into the enemy cap.+A special case of this is when you see a top tier tank platooned with one or two tier 1 tank. This is sometimes done on purpose. If you look above, a tier 10 heavy tank weighs 145 points, whereas a tier 1 tank weighs only 2. Thus the platoon's team a priori has a massive point deficit, which the match-maker will balance out by either dragging more lower tier tanks into the enemy team or by dragging more high tier tanks into the platoon's team. The tactic is frowned upon but permissible. It has become rare these days, likely because the success chances are mediocre. With two tier 1 tanks the team is missing 13.3% of its team that could play a useful role during the battle, whereas the only useful contribution the tier 1 tanks can make is sneak into the enemy cap.
  
 The matchmaker does balance the number of tanks in platoons, but not the weight of the platooned tanks. This means one team can have 2 three-man-platoons with T8 tanks, whereas the other team has 3 two-man-platoons with T6 tanks. This rule may not apply, when the server is low populated. The matchmaker does balance the number of tanks in platoons, but not the weight of the platooned tanks. This means one team can have 2 three-man-platoons with T8 tanks, whereas the other team has 3 two-man-platoons with T6 tanks. This rule may not apply, when the server is low populated.
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 ;Map Restrictions by Battle Tier ;Map Restrictions by Battle Tier
?Standard Battles in [[#Battle_Tiers|battle tiers]] 1 to 3 take place on a limited subset of the available maps only. This is done to allow new players to familiarize themselves with these smaller maps while they learn the basics of the game. Also except for Karelia these are the smallest/most compact maps in the game, better suited for the very limited low tier tanks.+Introduced in Patch 9.10, Map restrictions were placed in for lower tiers. Standard Battles in [[#Battle_Tiers|battle tiers]] 1 to 3 take place on a limited subset of the available maps only. With each Tier there will be additional maps until the final map pool is reached at [[#Battle_Tiers|battle tier]] 8. This is done to allow new players to familiarize themselves with these smaller maps while they learn the basics of the game. Also except for Karelia, these are the smallest/most compact maps in the game, better suited for the very limited low tier tanks.
  
?*Battle Tiers 1 and 2 fight on these maps:+*Battle Tiers 1 through 2 fight on these maps:
 **[[Malinovka]] **[[Malinovka]]
?**[[Himmelsdorf]] or [[Winter Himmelsdorf]] 
?**[[Komarin]] (''as of 9.2'') 
 **[[Mines]] **[[Mines]]
?**[[Province]] 
 **[[Mittengard]] **[[Mittengard]]
 +**[[Himmelsdorf]]
 +**[[Winter Himmelsdorf]]
  
?*Battle Tier 3 additionally fights on these maps:+*Battle Tiers 2 through 3 fight on these maps:
 +**[[Malinovka]]
 +**[[Mines]]
 +**[[Ensk]]
 +**[[Ruinberg]]
 **[[Karelia]] **[[Karelia]]
 **[[Prokhorovka]] **[[Prokhorovka]]
 **[[Ensk]] **[[Ensk]]
 +**[[Himmelsdorf]]
 +**[[Winter Himmelsdorf]]
  
?*[[Province]] is limited to battle tiers 1 through 3.+*Battle Tiers 4 through 6 additionally fights on these maps:
 +**[[Winterberg]]
 +**[[Widepark]]
 +**[[Steppes]]
 +**[[Prokhorovka]]
 +**[[Cliff]]
 +**[[Karelia]]
 +**[[Sand River]]
 +**[[Tundra]]
 +**[[Lakeville]]
 +**[[Abbey]]
 +**[[Westfield]]
 +**[[Airfield]]
 +**[[Live Oaks]]
 +**[[Fiery Salient]]
 +**[[Murovanka]]
 +**[[Erlenberg]]
 +**[[Siegfried Line]]
 +**[[Swamp]]
 +**[[El Halluf]]
 +**[[Fjords]]
 +**[[Redshire]]
 +**[[Fisherman's Bay]]
 +**[[Mountain Pass]]
 +**[[Arctic Region]]
 +**[[Serene Coast]]
 +**[[Sacred Valley]]
 +**[[Kharkov]]
 +**[[Windstorm]]
  
 +*Battle Tiers 7 through 10 additionally fights on [[Pilsen]], but does not fight on [[Widepark]].
 +
 +
 +*The map [[Mittengard]] is limited to battle tiers 1 through 2.
 *The map [[Widepark]] is limited to battle tiers 4 through 6. *The map [[Widepark]] is limited to battle tiers 4 through 6.
?*The map [[Komarin]] is limited to battle tier 8.+ 
  
 All other battle tiers should get a random map distribution, but technical reasons relating to the allocation of server resources cause the three maps above to be the most commonly played maps for all tiers. For as yet unknown reasons also the distribution of other maps does not appear truly random. The frequency of newly introduced maps is slightly increased. See this [https://forum.worldoftanks.eu/index.php?/topic/86329- forum thread] for more details on actual map distribution in random battles. All other battle tiers should get a random map distribution, but technical reasons relating to the allocation of server resources cause the three maps above to be the most commonly played maps for all tiers. For as yet unknown reasons also the distribution of other maps does not appear truly random. The frequency of newly introduced maps is slightly increased. See this [https://forum.worldoftanks.eu/index.php?/topic/86329- forum thread] for more details on actual map distribution in random battles.
  
?'''Important note regarding camouflage skins:''' ''All (as of 9.2) of the maps listed for battle tiers 1-3 are summer maps. This means that tier 1 and 2 vehicles (see the Matchmaking Chart above for exceptions) will never see a desert map. So, for now at least, purchasing a desert camo skin for these vehicles is a complete waste, and a winter camo skin is minimal at best. ''+'''Important note regarding camouflage skins:''' ''All (as of 9.2) of the maps listed for battle tiers 1-2 are summer maps. This means that tier 1 and 2 vehicles (see the Matchmaking Chart above for exceptions) will never see a desert map. So, for now at least, purchasing a desert camo skin for these vehicles is a complete waste, and a winter camo skin is minimal at best.''
  
  
 ;Map Restrictions by Game Mode ;Map Restrictions by Game Mode
? 
?*The following maps are not available in random battles: 
?:* [[Dragon Ridge]] 
?:* [[Port]] 
  
 *The game modes [[Game_Modes#Assault|Assault]] and [[Game_Modes#Encounter_Battle|Encounter Battle]] take place on a limited subset of the available maps (follow the respective links for a list). In addition, Encounter battles are only available for players who have researched one or more tanks of Tier IV, and Assault battles are only available for players who have researched one or more tanks of Tier VI, unless in a platoon with a player who meets these requirements. However, you can have lower tier Encounter/Assault battles. *The game modes [[Game_Modes#Assault|Assault]] and [[Game_Modes#Encounter_Battle|Encounter Battle]] take place on a limited subset of the available maps (follow the respective links for a list). In addition, Encounter battles are only available for players who have researched one or more tanks of Tier IV, and Assault battles are only available for players who have researched one or more tanks of Tier VI, unless in a platoon with a player who meets these requirements. However, you can have lower tier Encounter/Assault battles.

Revision as of 14:55, 6 October 2016

Team selection for random battles is done according to several parameters. Each battle takes place in a battle tier, which should not be confused with tank tiers. (On this page we always use Arabic numerals ("7") when discussing battle tiers and Roman numerals ("VII") when discussing tank tiers). Team balancing within a battle tier takes place according to vehicle specific weighting and additional restrictions.

Battle Tiers

Matchmaking Chart
Unique Matchmaking Chart

Battles can take place in eleven possible different battle tiers. Each vehicle, depending on its performance, is assigned a certain subset of these battle tiers that it is supposed to fight in.

The matchmaking chart shows which vehicle belongs to which battle tier. An English version can always be found here. It sometimes takes Wargaming a while to update it after patches, in which case you can refer to the Russian version, which is usually updated much faster.

Players often confuse battle tiers and their vehicle's tier. The match maker does not try to match vehicles by vehicle tier. For example, T-50 Light is a tier 4 vehicle assigned to battle tiers 4-7, while the M3 Lee, which is also tier 4, is only assigned to battle tiers 4-6, this means that despite both vehicles being tier 4 tanks, the T-50 can potentially see tier 7 tanks in battle while the M3 Lee will only ever see vehicles as high as tier 6. Another example, T29 Heavy Tank is a tier VII vehicle, but it takes part in battle tier 7, 8 and 9 matches. A battle tier 7 match consists of (vehicle) tier IV-VI light tanks, as well as tier V-VII regular tanks (medium, heavy, tank destroyer, SPG). A battler tier 9 match consists of tier VI-VIII light tanks, as well as tier VII-IX regular tanks. Usually a quick look at the teams allows you to immediately recognize the battle tier.

The selection of the battle tier you fight in depends on the amount of players available for each battle tier and is otherwise random.

To see which battle tiers a vehicle can fight in, find it on the left side of the chart. If it is not listed as an exception on the Unique Matchmaking Chart, the default rules above apply. Take, for example, an MS-1. It doesn't have unique matchmaking. Thus we go find the row for Vehicle Tier 1, Light Tank, and see to the right that this vehicle can fight in battle tiers 1 and 2. Scrolling down, we see that nothing except tier 1 light tanks and medium tanks can fight in battle tier 1. For battle tier 2, we see that the MS-1 can meet tier 2 tank destroyers, SPGs (aka artillery), as well as light and medium tanks. The T2 Light Tank gets unique matchmaking, and we see that it's listed on the Unique Matchmaking Chart. While a typical tier 2 light tank will never encounter tier 4 tanks, the T2 Light Tank can, thanks to its unique matchmaking. The Pz.Kpfw. I, on the other hand, benefits from unique matchmaking, as it will never encounter tier 3 tanks. The applicable battle tiers for each vehicle are also shown on the right sidebar of each tank's page on this wiki.

Wargaming has announced that they are moving away from tanks with unique matchmaking. Many tanks that have unique matchmaking are being removed from sale, and it's unlikely any more tanks will be added to the chart in the future.

Vehicle Weight

Once enough candidates for a certain battle tier are found, the matchmaker tries to form two teams from them. For this purpose each vehicle is assigned a certain weight, and the matchmaker tries to keep the weight of both teams as equal as possible. Weighting is performed by vehicle tier and vehicle type, some vehicles are individually weighted, and for some vehicles there are special restrictions.

Below are the rules for game version 0.8.0:


  • Weight by Vehicle Tier is applied as follows:
    • Tier 10: 100
    • Tier 9: 60
    • Tier 8: 40
    • Tier 7: 27
    • Tier 6: 18
    • Tier 5: 12
    • Tier 4: 8
    • Tier 3: 5
    • Tier 2: 3
    • Tier 1: 2


  • Weight by Vehicle Type is generally applied as follows:



  • Special Restrictions
    • The number of the same vehicle on opposing teams cannot differ by more than 1, except when the vehicles are in a platoon.
    • Previously, the number of SPGs in opposing teams could never differ by more than 1. While this is still the goal for the match-maker, since update 0.7.4 it is not a strict restriction. Now, rarely, SPG numbers can differ by more, including one team having none while the other team has one or more.
    • The total weight of the SPGs on opposing teams cannot differ by more than 25%.
    • The total weight of the top tier vehicles on opposing teams cannot differ by more than 25%.
    • It seems in general the weight of opposing teams does not differ by more than 10%, but it is unclear if there is a fixed limit.



Whether vehicles are stock or fully researched, how they are equipped, nor crew skill is taken into account by the match-maker.


Vehicle Tier

Vehicle tier is not taken into consideration when balancing teams. This is a common misconception among players. For example, under the current rules a tier 8 medium can be matched against a tier 7 heavy tank. The only relevance of vehicle tier is to determine the battle tier.

However, the top tanks of each team have the same vehicle tier due to the current balancing rules.

Platoons

IMPORTANT: If you are in a platoon, the entire platoon is placed into battles according to the platoon member in the vehicle with the highest battle tier. This can produce unwanted results in particular for new players at the lower tiers. For example, a tier 4 scout can enter battles up to tier 7, whereas a tier 4 medium tank on its own can only join battles up to tier 6. If these platoon together, the scout will pull the other tank up into its battle tier, where the other tank will usually be hopelessly outclassed. The same thing happens when a tank with preferential match making is platooning with a normal tank. Please take this into account when forming platoons.

A special case of this is when you see a top tier tank platooned with one or two tier 1 tank. This is sometimes done on purpose. If you look above, a tier 10 heavy tank weighs 145 points, whereas a tier 1 tank weighs only 2. Thus the platoon's team a priori has a massive point deficit, which the match-maker will balance out by either dragging more lower tier tanks into the enemy team or by dragging more high tier tanks into the platoon's team. The tactic is frowned upon but permissible. It has become rare these days, likely because the success chances are mediocre. With two tier 1 tanks the team is missing 13.3% of its team that could play a useful role during the battle, whereas the only useful contribution the tier 1 tanks can make is sneak into the enemy cap.

The matchmaker does balance the number of tanks in platoons, but not the weight of the platooned tanks. This means one team can have 2 three-man-platoons with T8 tanks, whereas the other team has 3 two-man-platoons with T6 tanks. This rule may not apply, when the server is low populated.

Map Restrictions

Map Restrictions by Battle Tier

Introduced in Patch 9.10, Map restrictions were placed in for lower tiers. Standard Battles in battle tiers 1 to 3 take place on a limited subset of the available maps only. With each Tier there will be additional maps until the final map pool is reached at battle tier 8. This is done to allow new players to familiarize themselves with these smaller maps while they learn the basics of the game. Also except for Karelia, these are the smallest/most compact maps in the game, better suited for the very limited low tier tanks.

  • Battle Tiers 7 through 10 additionally fights on Pilsen, but does not fight on Widepark.


  • The map Mittengard is limited to battle tiers 1 through 2.
  • The map Widepark is limited to battle tiers 4 through 6.


All other battle tiers should get a random map distribution, but technical reasons relating to the allocation of server resources cause the three maps above to be the most commonly played maps for all tiers. For as yet unknown reasons also the distribution of other maps does not appear truly random. The frequency of newly introduced maps is slightly increased. See this forum thread for more details on actual map distribution in random battles.

Important note regarding camouflage skins: All (as of 9.2) of the maps listed for battle tiers 1-2 are summer maps. This means that tier 1 and 2 vehicles (see the Matchmaking Chart above for exceptions) will never see a desert map. So, for now at least, purchasing a desert camo skin for these vehicles is a complete waste, and a winter camo skin is minimal at best.


Map Restrictions by Game Mode
  • The game modes Assault and Encounter Battle take place on a limited subset of the available maps (follow the respective links for a list). In addition, Encounter battles are only available for players who have researched one or more tanks of Tier IV, and Assault battles are only available for players who have researched one or more tanks of Tier VI, unless in a platoon with a player who meets these requirements. However, you can have lower tier Encounter/Assault battles.

Trivia and Game History

  • Battle tier 12 (tier VIII scouts and tier X regular tanks only) was removed in Patch 8.11, in order to increase the number of tier 10 and 11 matches.