Unique Commanders
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! style="vertical-align:middle; width:80px" | [[File:Talent icon first blood.png|link=]] | ! style="vertical-align:middle; width:80px" | [[File:Talent icon first blood.png|link=]] | |||
| style="vertical-align:middle; text-align:left;" | The '''First Blood''' talent grants Yamamoto Isoruku's ship +1 charge to each mounted consumable upon earning the "First Blood" [[Ship:Achievements|achievement]]. | | style="vertical-align:middle; text-align:left;" | The '''First Blood''' talent grants Yamamoto Isoruku's ship +1 charge to each mounted consumable upon earning the "First Blood" [[Ship:Achievements|achievement]]. | |||
? | | style="vertical-align:middle;" rowspan="2" | Awarded upon completion of the [[Ship:Yamamoto Isoruku|Yamamoto Isoruku campaign]]. | + | | style="vertical-align:middle;" rowspan="2" | Awarded upon completion of the [[Ship:Yamamoto Isoruku|Yamamoto Isoruku campaign]]. {{VideoYT|8ajDhg6lPQU|320}} | |
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! style="vertical-align:middle;" | [[File:Talent icon warrior.png|link=]] | ! style="vertical-align:middle;" | [[File:Talent icon warrior.png|link=]] |
Revision as of 01:47, 10 August 2017
Unique commanders are a special sub-set of commanders. They perform the same functionality as standard commanders, but have additional bonuses or traits that make them different from their counterparts that can be recruited for free. Unique commanders are typically earned via in-game participation; whether that is as a reward for a set of event missions or at the end of a lengthy campaign depends on the commander. The current list of unique commanders and their bonuses are listed below.Nation | Commander Icon and Name |
Unique Traits | Origins | |
---|---|---|---|---|
Yamamoto Isoruku |
The First Blood talent grants Yamamoto Isoruku's ship +1 charge to each mounted consumable upon earning the "First Blood" achievement. | Awarded upon completion of the Yamamoto Isoruku campaign. | ||
The Second Wind talent activates upon earning a "Kraken Unleashed!" achievement with Yamamoto Isoruku. After activation, the ship's main battery gun reload time is reduced by -34%, its torpedo reload speed and squadron reload time is reduced by -16%, and it steadily repairs up to 48% of its health over 120 seconds. The healing functions identically to the Repair Party consumable. | ||||
Steven Segal |
Expert Marksman improves turret rotation speed by +3.0 deg/s for guns with a caliber of up to 139 mm and 1.0 deg/s for guns with a caliber above 139 mm (normally +2.5 and 0.7, respectively). | Awarded for completing an in-game mission during Fall 2016. | ||
Expert Loader reduces reload time when switching shell types by -75% (normally -50%). | ||||
Jack Dunkirk |
Jack of All Trades reduces cooldown on all consumables by -10% (normally -5%). | Awarded for completing the Dunkirk Collection during July and August 2017. | ||
Smoke Screen Expert increases radius of smoke screen by +30% (normally +20%). |