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FV215b (183)

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Premium  FV215b (183)

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UK | TD | Tier X
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
5  Gold Cost
2000400 HP Hit Points
60/6435.48/64 t Weight Limit
Crew
  1. 전차장 (무전수)
  2. 포수
  3. 조종수
  4. 장전수
  5. 장전수
Mobility
800800 hp Engine Power
34.3/12 km/h Speed Limit
2424 deg/s Traverse
13.3322.55 hp/t Power/Wt Ratio
YesYes Pivot
Armor
// mm Hull Armor
Armament







{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/HE/HE







{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/HE/HE
Shells
1150/1750/17501150/1750/1750 HP Damage
310/230/92310/230/92 mm Penetration



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2 r/m 

Standard Gun

Reload Times
Nominal: 30 s
50% Crew: 37.16 s
75% Crew: 32.45 s
100% Crew: 28.77 s
Rammer: 25.89 s
Vents: 28.14 s
Both: 25.32 s
Both and BiA: 24.77 s
Both and Max Crew %: 23.74 s

See Crew, Consumables, or Equipment for more information.



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2 r/m 

Standard Gun

Reload Times
Nominal: 30 s
50% Crew: 37.16 s
75% Crew: 32.45 s
100% Crew: 28.77 s
Rammer: 25.89 s
Vents: 28.14 s
Both: 25.32 s
Both and BiA: 24.77 s
Both and Max Crew %: 23.74 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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2300

Standard Gun

Using Shell Type 1 (1150 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2300
50% Crew: 1851.5
75% Crew: 2127.5
100% Crew: 2403.5
100% Crew
Vents: 2461
Rammer: 2668
Both: 2725.5
Both and BiA: 2794.5
Both and Max Crew %: 2909.5

Advantageous Damage Per Minute
First-shot DPM: 3450
50% Crew: 3001.5
75% Crew: 3277.5
100% Crew: 3553.5
100% Crew
Rammer: 3818
Vents: 3611
Both: 3875.5
Both and BiA: 3944.5
Both and Max Crew %: 4059.5

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (1750 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3500
50% Crew: 2817.5
75% Crew: 3237.5
100% Crew: 3657.5
100% Crew
Vents: 3745
Rammer: 4060
Both: 4147.5
Both and BiA: 4252.5
Both and Max Crew %: 4427.5

Advantageous Damage Per Minute
First-shot DPM: 5250
50% Crew: 4567.5
75% Crew: 4987.5
100% Crew: 5407.5
100% Crew
Rammer: 5810
Vents: 5495
Both: 5897.5
Both and BiA: 6002.5
Both and Max Crew %: 6177.5

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (1750 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3500
50% Crew: 2817.5
75% Crew: 3237.5
100% Crew: 3657.5
100% Crew
Vents: 3745
Rammer: 4060
Both: 4147.5
Both and BiA: 4252.5
Both and Max Crew %: 4427.5

Advantageous Damage Per Minute
First-shot DPM: 5250
50% Crew: 4567.5
75% Crew: 4987.5
100% Crew: 5407.5
100% Crew
Rammer: 5810
Vents: 5495
Both: 5897.5
Both and BiA: 6002.5
Both and Max Crew %: 6177.5

See here, here, or here for more information.






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2300

Standard Gun

Using Shell Type 1 (1150 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2300
50% Crew: 1851.5
75% Crew: 2127.5
100% Crew: 2403.5
100% Crew
Vents: 2461
Rammer: 2668
Both: 2725.5
Both and BiA: 2794.5
Both and Max Crew %: 2909.5

Advantageous Damage Per Minute
First-shot DPM: 3450
50% Crew: 3001.5
75% Crew: 3277.5
100% Crew: 3553.5
100% Crew
Rammer: 3818
Vents: 3611
Both: 3875.5
Both and BiA: 3944.5
Both and Max Crew %: 4059.5

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (1750 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3500
50% Crew: 2817.5
75% Crew: 3237.5
100% Crew: 3657.5
100% Crew
Vents: 3745
Rammer: 4060
Both: 4147.5
Both and BiA: 4252.5
Both and Max Crew %: 4427.5

Advantageous Damage Per Minute
First-shot DPM: 5250
50% Crew: 4567.5
75% Crew: 4987.5
100% Crew: 5407.5
100% Crew
Rammer: 5810
Vents: 5495
Both: 5897.5
Both and BiA: 6002.5
Both and Max Crew %: 6177.5

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (1750 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3500
50% Crew: 2817.5
75% Crew: 3237.5
100% Crew: 3657.5
100% Crew
Vents: 3745
Rammer: 4060
Both: 4147.5
Both and BiA: 4252.5
Both and Max Crew %: 4427.5

Advantageous Damage Per Minute
First-shot DPM: 5250
50% Crew: 4567.5
75% Crew: 4987.5
100% Crew: 5407.5
100% Crew
Rammer: 5810
Vents: 5495
Both: 5897.5
Both and BiA: 6002.5
Both and Max Crew %: 6177.5

See here, here, or here for more information.
Damage Per Minute


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0.4 m 

With 50% Crew: 0.496 m
With 75% Crew: 0.433 m
With 100% Crew: 0.384 m
With BiA: 0.375 m
With BiA and Vents: 0.367 m
Maximum possible: 0.352 m

For more details, see Crew


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0.4 m 

With 50% Crew: 0.496 m
With 75% Crew: 0.433 m
With 100% Crew: 0.384 m
With BiA: 0.375 m
With BiA and Vents: 0.367 m
Maximum possible: 0.352 m

For more details, see Crew
Accuracy


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3.4 s 

With 50% Crew: 4.212 s
With 75% Crew: 3.678 s
With 100% Crew: 3.26 s
With GLD: 2.964 s
With BiA: 3.188 s
With BiA and Vents: 3.119 s
With both and GLD: 2.835 s
Maximum possible: 2.718 s

For more details, see Crew or Equipment


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3.4 s 

With 50% Crew: 4.212 s
With 75% Crew: 3.678 s
With 100% Crew: 3.26 s
With GLD: 2.964 s
With BiA: 3.188 s
With BiA and Vents: 3.119 s
With both and GLD: 2.835 s
Maximum possible: 2.718 s

For more details, see Crew or Equipment
Aim time
2424 deg/s Gun Traverse Speed
90° Gun Arc
-5°/+15°-5°/+15° Elevation Arc
2020 rounds Ammo Capacity
General
2020 % Chance of Fire






390 m 

With 50% Crew: 306.4 m
With 75% Crew: 348.2 m
With 100% Crew: 390 m
With Recon and Situational Awareness: 409.7 m
With Coated Optics: 429 m
With Binocular Telescope: 487.5 m
Maximum possible: 558.3 m

For more details, see Skills or Equipment






390 m 

With 50% Crew: 306.4 m
With 75% Crew: 348.2 m
With 100% Crew: 390 m
With Recon and Situational Awareness: 409.7 m
With Coated Optics: 429 m
With Binocular Telescope: 487.5 m
Maximum possible: 558.3 m

For more details, see Skills or Equipment
View Range


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750 m 

With 50% Crew: 605.4 m
With 75% Crew: 693.4 m
With 100% Crew: 782.2 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1125.9 m

For more details, see Skills or Equipment


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750 m 

With 50% Crew: 605.4 m
With 75% Crew: 693.4 m
With 100% Crew: 782.2 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1125.9 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top
FV215b (183)

Additional Statistics
(Top Configuration)

X

annoGB48_FV215b_183.png

5

The FV215b (183) is a British tier 10 premium tank destroyer.

Conqueror Mk II를 기반으로 개발된 중자주포 기획안이다. 후방 회전식 포탑과 전투실에 183mm 주포를 장착할 예정이었다. 소련 중전차를 원거리(최대 1,829m)에서 상대할 수 있도록 설계되었으며 최대 500m에서 122mm 주포의 공격을 견딜 수 있었다. 저렴한 비용에 IS 계열 전차를 더욱 효과적으로 상대할 수 있는 193mm Malkara 대전차 로켓이 개발된 후 시제 전차만 제작되고 기획안은 취소되었다.

Assault tank based on the Conqueror chassis with a 183mm gun mounted on it. The project was cancelled in the 1950s and it never saw military service.

Known as the "Death Star," this tank destroyer is well-known for its apocalyptic gun. Especially when loaded with premium shells, this monster is a death sentence to any tank and you must avoid frontal combat with this tank at all costs unless it's reloading.

As a downside, the FV215b (183) can only turn its turret 45 degrees either direction. The gun has a horrific load time and low ammo capacity, comparable to SPGs, and is not very accurate. So as long as you can outmaneuver its gun range you will be able to destroy it.

Modules / Available Equipment and Consumables

Modules

주포

주포

단계 주포 평균 관통력 (mm) 연사력 100m에서의 분산도 조준 시간 일반 경험치 중량 (톤) 가격,
X 183 mm L4 310/230/92 1150/1750/1750 2 0.4 3.4 0 5400 335000
엔진

엔진

단계 엔진 엔진 출력 (마력) 충돌 시 화재 발생 확률 일반 경험치 중량 (톤) 가격,
X Rolls-Royce Meteor Mk. 12 800 20 0 744 50000
현가장치

현가장치

단계 현가장치 한계 중량 회전 속도 (도/초) 일반 경험치 중량 (톤) 가격,
X FV215b 64 24 0 12000 82500
무전기

무전기

단계 무전기 통신 범위 (m) 일반 경험치 중량 (톤) 가격,
X SR C45 750 0 40 45600

Compatible Equipment

Compatible Consumables

Player Opinion

Pros and Cons

Pros:


  • Unbelievable raw gun statistics: mind-boggling damage-per-shot, overkill penetration
  • Very wide fire arc vs other British TDs or even TDs in general
  • Excels at peek-a-boom while sidescraping due to decent armor and rear-mounted turret.
  • Fantastic turret armor


Cons:


  • Long reloading cycle
  • Poor gun handling: aim time is long but not unexpected, dispersion bloom from any source is extreme; subpar accuracy
  • Very limited ammunition storage
  • Extremely poor mobility due to terrain resistance


Performance

This vehicle is very different from its predecessor. The 183mm gun is still immensely powerful(as powerful as the 180mm gun on the Object 261) and has a turret as well. Due to these facts, the vehicle is capable to spread fear and unorganized retreat under its opponents on close and middle distances, making it a quite powerful defensive unit. Nevertheless, these advantages are only useful in urban battlefields, where flanking operations are often unavailable for the enemy due to cover from the own team.

On open and plain maps players should strictly avoid to lead a push in the first few minutes of a round if they do not want to get blown up by artillery fire and flanking medium or light tanks. Furthermore a player should look for good cover, where one can fire from . In case of the necessity of a push always stay in the second row and try to get flank cover from other tanks. If your teammates do not react or even refuse to cover you, try to use the landscape even more in order to avoid as much direct enemy fire as possible. When this is not possible, have an eye on the positions of the enemy and those of your team members and go to positions, from which you have natural cover from your team members (because then they will spot the enemy before they are able to spot you).

Finally, if you have HESH loaded, and you have a nice IS-7 in your sights, let the gun crack and see him lose most, if not all of his HP. Also, using gold HESH rounds, the FV215b (183) can easily turn an astray battle entirely in your favor. However, with only 230mm of penetration and a tendency for tracks and other spaced armor prevent penetration, the HESH shell is the ultimate in randomness and can only be used with careful aim or deliberate acceptance of 500 damage per shot.


Early Research

Vehicle is elite in its stock configuration.


Suggested Equipment


Large-caliber Tank Gun Rammer Enhanced Gun Laying Drive Improved Ventilation Class 3


Gallery

Historical Info

The FV215b (183) was a project variant of the FV 214, or its more known name, the Conqueror. The 183mm L4 tank gun developed by ARDE in the mid 50’s is the largest tank gun ever made and was first tested on the FV 4005 Conway. The huge gun, firing only HE or HESH rounds, was designed with the ability to defeat any current (IS-3) or future Soviet armour. After tests failed the gun would attempted to be mounted on the conqueror as the FV215b. Information about this project is very limited, as the project was scrapped after a full size mock up was built and examined.


Historical Gallery

Sources and External Links

UK
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Japan


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Germany


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AM 39 Gendron-Somua • AMR 35 • FCM 36 Pak 40 • M10 RBFM • 105 leFH18B2 • Bretagne Panther • M4A1 FL 10 • AMX 13 57 • AMX 13 57 GF • Panhard EBR 75 (FL 10) • Bat.-Châtillon Bourrasque • AltProto AMX 30 • Lorraine 40 t • AMX Chasseur de chars • M4A1 Revalorisé • AMX M4 mle. 49 • AMX M4 mle. 49 Liberté • Somua SM • AMX Canon d'assaut 105 • ELC EVEN 90 • FCM 50 t • Char Futur 4 • Lorraine 50 t • AMX 50 Foch (155)

USSR


T-45 • Tetrarch • BT-SV • LTP • M3 Light • BT-7 artillery • T-29 • T-116 • SU-76I • T-127 • A-32 • T-28E with F-30 • T-34 with L-11 • Valentine II • Churchill III • KV-220-2 • KV-220-2 Beta Test • Matilda IV • T-34 shielded • KV-1 shielded • M4-85 • SU-85I • KV-2 (R) • T-34-85M • Object 244 • T-34-85 Rudy • Loza's M4-A2 Sherman • T-50-2 • SU-100Y • ISU-122S • KV-122 • IS-2M • IS-2 shielded • IS-2 • SU-122-44 • T-44-122 • IS-6 • IS-6 B • KV-5 • ISU-130 • T-54 first prototype • IS-5 (Object 730) • IS-3A • IS-3A Peregrine • KV-4 KTTS • Kirovets-1 • T-44-100 Igrovoy • KV-4 by Kreslavskiy • Object 252U Defender • Object 252U • T-103 • STG • STG Guard • LT-432 • SU-130PM • Object 703 Version II • ISU-152K • Object 274a • Object 777 Version II • K-91-PT • Object 907 • Object 260 • T-22 medium • Object 268 Version V • Object 279 early • Object 780

China


Type 64 • Type 62 • Type 59 • WZ-111 • WZ-111 Alpine Tiger • T-34-3 • 112 • 59-Patton • WZ-120-1G FT • M41D • 122 TM • Type 59 G • WZ-120G FT • WZ-114 • 113 Beijing Opera • 121B • WZ-111 Qilin • 114 SP2

Japan


Type 97 Te-Ke • Type 3 Chi-Nu Kai • Heavy Tank No. VI • STA-2