Allen M. Sumner
Tier VIII | Type: Destroyer | |
Preceded by | Succeeded by |
Fletcher | none |
Cost | 25 000 000 |
XP Required | 300 000 |
Stock Stats
Upgraded Stats
Survivability
Hitpoints18 000 |
Armor13 - 20 |
Torpedo Damage Reduction0 % |
Artillery
Main Battery
127mm Mk38 mod. 03x2 |
Firing Range10.9 km |
Reload Time3.5 s |
180 Turn Time7.2 s |
HE Max Damage2000 |
HE Fire Chance5 % |
HE Penetration21 mm |
AP Max Damage2300 |
Torpedo
533mm quintuple2x5 |
Reload Time145 s |
Max Damage17 900 |
Detectability by Sea1.4 km |
Range12 km |
Speed66 kn |
AA Defense
AA Armament 1
20mm Oerlikon Mk410x1 |
DPS36 |
Range2 km |
AA Armament 2
40mm Bofors Mk12x2 |
DPS23 |
Range3.5 km |
AA Armament 3
40mm Bofors Mk22x4 |
DPS32 |
Range3.5 km |
AA Armament 4
127mm Mk38 mod. 03x2 |
DPS45 |
Range5 km |
Maneuverability
Maximum Speed36.5 kn |
Turning Circle Radius620 m |
Rudder Shift Time3.1 s |
Concealment
Detectability by Sea7.1 km |
Detectability by Air3.6 km |
Detectability firing in smoke2.6 km |
Modules
Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) | Purchase Price | |
---|---|---|---|---|---|---|---|---|
Stock | 15 500 | 13 | 20 | 0 | 3x2 | 2 | 3.8 | 0 |
Hull B | 18 000 | 13 | 20 | 0 | 3x2 | 2 | 3.1 | 5 000 000 |
Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | Purchase Price | |
---|---|---|---|---|---|---|---|
127mm Mk38 mod. 0 | 3x2 | 4 | 7.2 | 1900 | 5 | 2200 | 0 |
127mm Mk38 mod. 0 | 3x2 | 3.5 | 7.2 | 2000 | 5 | 2300 | 625 000 |
Firing Range Increase (%) | Main Battery Firing Range | Purchase Price | |
---|---|---|---|
Stock | 0 % | 9.9 km | 0 |
Targeting System Mk7 mod. 2 | 10 % | 10.9 km | 625 000 |
Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection | Purchase Price | |
---|---|---|---|---|---|---|---|---|
533mm quintuple | 2x5 | 150s | 7.2s | 16 633 | 9.2 | 55 | 1.1 | 0 |
533mm quintuple | 2x5 | 145s | 7.2s | 17 900 | 12 | 66 | 1.4 | 625 000 |
Maximum Speed | |
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Stock | 35 kn |
Modifications
SLOT 1 |
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SLOT 2 |
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SLOT 3 |
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SLOT 4 |
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Consumables
Damage Control Party
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Smoke Generator
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy. |
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Engine Boost
Temporarily increases the maximum ship speed. |
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Player Opinion
Pros:
- High rate of fire
- Good HE and AP damage per minute
- Fast turret traverse
- Torpedos with good damage and range
- Fast rudder-shift time and small turning circle radius
- Very small freeboard, which makes it difficult to hit
- Long duration Smoke Generatorconsumable
Cons:
- Floaty shell arcs makes hitting targets at long range difficult
- AA defenses, although they are decent, will not stop a determined airstrike
- Mediocre concealment compared to other gunboat destroyers at its tier
- Slow ship speed at 35 knots
Performance
Changes
- Upgraded main battery reload time increased from 3.0 s to 3.5 s
- Upgraded torpedo range reduced from 16.5 km to 12 km
- Detectability range by sea increased from 7.04 km to 7.12 km
- Detectability range by air increased from 3.52 km to 3.56 km
- Detectability while firing in smoke increased from 2.62 km to 2.65 km
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