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Allen M. Sumner

Allen M. Sumner

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Legends_Allen_M._Sumner_splash.png
Tier VIII | Type: Destroyer
Preceded bySucceeded by
FletcherGearing
Cost 25 000 000
XP Required300 000
STOCK STATS
UPGRADED STATS
Survivability
Hitpoints18 000 
Armor13 - 20 
Torpedo Damage Reduction%
Artillery
Main Battery
127mm Mk38 mod. 03x2 
Firing Range10.9 km
Reload Time3.5 s
180 Turn Time7.2 s
HE Maximum Damage2000 
HE Fire Chance%
HE Penetration21 mm
AP Maximum Damage2300 
Sigma2.0 
Torpedoes
533mm quintuple2x5 
Reload Time145 s
180° Turn Time7.2 s
Maximum Damage17 900 
Detectability by Sea1.4 km
Range12 km
Speed66 kn
AA Defense
AA Armament 1
20mm Oerlikon Mk410x1 
DPS36 
Rangekm
AA Armament 2
40mm Bofors Mk12x2 
DPS23 
Range3.5 km
AA Armament 3
40mm Bofors Mk22x4 
DPS32 
Range3.5 km
AA Armament 4
127mm Mk38 mod. 03x2 
DPS45 
Rangekm


Maneuverability
Maximum Speed36.5 kn
Turning Circle Radius620 m
Rudder Shift Time3.1 s
Concealment
Detectability by Sea7.1 km
Detectability by Air3.6 km
Detectability while firing in smoke2.6 km
Legends_Allen_M._Sumner.png

Allen M. Sumner — American Tech Tree Tier VIII Destroyer.

The lead ship of a large series of U.S. destroyers built toward the end of World War II. She embodies the direct evolution of the Fletcher class with artillery housed in twin mounts and a more powerful AA defense system.

Entered Service: 1944
Ships in a series: 58

Ship Traits
Legends_Extended_Smoke_trait.png Legends_Reloader_trait.png Legends_Nimble_Aim_trait.png
Extended Smoke: Increased smoke screen duration. Reloader: Above average main battery reload time. Nimble Aim: Above average main battery traverse speed. Gives an edge in close quarters combat.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 15 500 13 20 0 3x2 2 3.8 0
Hull B 18 000 13 20 0 3x2 2 3.1 5 000 000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage Purchase Price
127mm Mk38 mod. 0 3x2 4 7.2 1900 5 2200 0
127mm Mk38 mod. 0 3x2 3.5 7.2 2000 5 2300 625 000
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 9.9 km 0
Targeting System Mk7 mod. 2 10 % 10.9 km 625 000
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection Purchase Price
533mm quintuple 2x5 150s 7.2s 16 633 9.2 55 1.1 0
533mm quintuple 2x5 145s 7.2s 17 900 12 66 1.4 625 000
Legends_Engine.png Maximum Speed
Stock 35 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary battery -5%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder shift time -40%
  • Steering gear repair time -80%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Torpedo_Tube_Mod_3.png
Torpedo Tube Mod 3
  • Torpedo tubes reload -15%
  • Risk of torpedo tubes becoming incapacitated +50%
Legends_Gun_Fire_Control_System_Mod_2.png
Gun Fire Control System Mod 2
  • Dispersion of Main Battery -3%
  • Range of main guns +5%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Average AA damage +25%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 40s
  • The number of consumables is unlimited
Legends_Smoke_Generator.png
Smoke Generator
Legends_dpadup.png
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy.
  • Duration: 28s
  • Dispersion time: 124s
  • Reload time: 240s
  • Number of consumables: 2
Legends_Engine_Boost.png
Engine Boost
Legends_dpadright.png
Temporarily increases the maximum ship speed.
  • Maximum speed: +8%
  • Duration: 120s
  • Reload time: 180s
  • Number of consumables: 2

Player Opinion


Pros:

  • High rate of fire
  • Good HE and AP damage per minute
  • Fast turret traverse
  • Torpedos with good damage and range
  • Fast rudder-shift time and small turning circle radius
  • Very small freeboard, which makes it difficult to hit
  • Long duration Smoke GeneratorLegends_Smoke_Generator.pngconsumable



Cons:

  • Floaty shell arcs makes hitting targets at long range difficult
  • AA defenses, although they are decent, will not stop a determined airstrike
  • Mediocre concealment compared to other gunboat destroyers at its tier
  • Slow ship speed at 35 knots


Performance

Changes

All in Black

  • Upgraded main battery reload time increased from 3.0 s to 3.5 s
  • Upgraded torpedo range reduced from 16.5 km to 12 km
  • Detectability range by sea increased from 7.04 km to 7.12 km
  • Detectability range by air increased from 3.52 km to 3.56 km
  • Detectability while firing in smoke increased from 2.62 km to 2.65 km

History

USS Allen M. Sumner (DD-692) was an American destroyer and the lead ship of her class, laid down for the US Navy in 1943. A direct improvement over the preceding Fletcher class destroyers, the Sumner were more heavily armed with six 5 inches/127mm dual purpose main guns in three twin turrets, more manoeuvrable thanks to two rudders instead of one and had more light anti-air guns, all of this on a hull of the same length as the Fletcher but just slightly wider and heavier, about 750 tons more. The torpedoes armament remained the same with two quintuple 21 inches/533mm torpedoes launchers. The ASW capability of the Sumner was an improvement over the Fletcher’s one, since the double rudder allowed the ships to be more manoeuvrable to perform ASW works. 70 Sumner were planned, but only 58 were completed, the 12 others being converted in Robert H. Smith class minelayer during their construction. Only USS Laffey (DD-724) survived as a museum ship, under her FRAM II configuration.

She received 2 battle stars during world war two for her service in the Pacific.

Commissioned in early 1944, Sumner did her shakedown trial in Bermudas before being assigned to Norfolk as a training platform until august, when she was sent to the Pacific. Arriving at Pearl Harbor in September, she conducted anti-air and anti-submarine training during her journey and resumed training once at Pearl. She stayed in Hawaii until October when she joined, with USS North Carolina (BB-55), the Fast Carrier Task Force in the western Pacific. In the Task Force, she conducted multiple escorts and patrol duties as well as AA cover for the carrier group. In early December, she was deployed at Ormoc Bay, alongside her sisterships USS Moale (DD-693) and USS Cooper (DD-695) to intercept a Japanese convoy. There, Sumner suffered from a near miss bomb dropped from a reconnaissance plane which started a fire on board, and later the three destroyers made contact with two Japanese escort destroyers, Kuma and Take. Sumner and Cooper sank Kuwa ten minutes only after the start of the engagement, and joined Moale against Take. Witnessing Cooper’s sinking after taking a torpedo from the Japanese destroyer, the Sumner crew wasn’t able to rescue the lost destroyer because of the constant air attacks and shore bombardments. The two destroyers retreated laters, and joined San Pedro Bay for repair. Immobilised during nine days, she returned to the Fast Carrier Task Force once the repairs were completed and contributed to multiple AA cover and shore bombardment during the landing on Mindoro Island. After the invasion, Sumner returned to Leyte where she stayed until the end of the year, conducting escort on resupply echelon to Mindoro.

In January of 1945, Sumner joined Task Group 77.2 to provide fire support to the invasion of Luzon. She also took part in a minesweeping operation, where her unit was attacked by kamikaze planes. A plane crashed in the middle of Sumner’s hull port side, behind the aft torpedo mount, killing 14 men in the attack. The damages caused by the kamikazes led the ship to retire from the minesweeping operations, but she remained in action alongside the Task Group until mid-January, when she started a journey back to the USA. After multiple stopovers on the way, most notably at Pearl Harbor, she finally joined Hunters Point in California in early February for repairs. The work was finished in April, and Sumner was assigned as a training platform, much like after her commission a year earlier. Three months later, she was relieved of training duties and joined Pearl Harbor for three weeks of training operations. In August, Sumner again joined the war zone, but Japan surrendered only two days after she left Hawaii. She continued her voyage and joined Task Group 38 in the Japanese waters, where she fulfilled post-war patrols. Remaining among the fleet to conduct patrols until September, she returned to the US in October and resumed once again the role of a training platform. She was briefly reassigned to the Operation Crossroad at Bikini Atoll, in the Marshall Islands, before returning to training duties.

After the war, she was assigned to the Atlantic Fleet, conducting peace time operations near Norfolk and a tour of duty in the Mediterranean in 1950. During the Korean War, Sumner conducted AW screening for the fast carrier group until the armistice. In the following eight years, she conducted multiple deployments in European waters, as well as taking part in NATO exercises. During the Suez crisis, Sumner supported the evacuation of American citizens. In 1961, she was modernised to improve her ASW capabilities, and in 1962, she took part in the Cuba blockade. In 1967, she was deployed to Vietnam, screening the nuclear guided missile cruiser USS Long Beach (CGN-9) before being assigned to Operation Seadragon to stop communists waterborne operations, as well as operation Bear Charger, an amphibious assault. Later in the year, she returned to the United States. In 1969, she took part in the NATO review to celebrate the 20th anniversary of the alliance, and in 1971, she was assigned to the Naval Reserve as a training ship. She was decommissioned in 1973 and sold for scrap in 1974.

In World of Warships Legends, USS Allen M. Sumner is represented in her as-built configuration. However, she lacks one 20mm Oerlikon gun compared to the class designed AA suit : the Sumner class DD had 11 20mm Oerlikon (11x1) and 12 40mm Bofor (2x4 and 2x2), and Sumner in-game only have 10 of the 20mm Oerlikon.

Source :

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png